Run: 2026-04-27-01KQ76QEJSXVWQQTJZJ05CMG4D

Run Details

Duration:
44.8s
Cost:
$0.011527
Provider:
Alibaba

Model input

System
You are an expert and award-winning novel writer in the dark Horror genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the horror genre. A character is alone in a strange, isolated place at night. They came here for a reason, but something feels off from the moment they arrive. The wrongness builds slowly — sounds that shouldn't be there, things that move at the edge of vision, a growing certainty that they are not alone. Build tension through restraint, not through gore. Use the codex entries above as your world reference for the character and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The Heartstone flared, a white-hot brand searing the skin beneath her collar. Aurora Carter pressed her spine against the rough bark of a twisted yew, her breath held tight in her chest. Her fingers scrambled for purchase in the loam, nails digging into roots that felt too warm, pulsing with a rhythm that matched the frantic thrumming of the crimson gem against her sternum. The ancient oak standing stones groaned overhead, a sound like grinding tectonic plates, as the clearing shifted beneath her boots. She wasn't supposed to be this deep within Isolde's grove. The boundary markers had blurred hours ago, or perhaps minutes; time slipped through the Fae pocket like water through a clenched fist. The air tasted of copper and overripe plums. Wildflowers carpeted the ground, their petals in violent shades of violet and bruised black, stems thick as her thumb. They swayed though a stagnant breeze offered no wind. Aurora checked the silver chain. The heartstone pulsed with a faint inner glow, directing her north-east. A Hel portal. The unknown benefactor's coordinates led straight to a rift, and her shift at Yu-Fei's Golden Empress didn't pay enough to risk her neck, but the dead drop instructions demanded she seal the breach. Find the source. Close the wound in the world. A rustle echoed from the hollow between two standing stones. Not leaves. The scratch of dry skin on bark. Too heavy for a deer, too uneven for a fox. Aurora kept her body perfectly still. She watched her left wrist. The small crescent-shaped scar from a childhood accident throbbed in time with the pendant. The sensation warned of proximity to the unnatural. She scanned the tree line. Shadows stretched long from the stones despite the absence of a light source. The darkness detached from the bases of the oaks, pooling and reforming near a cluster of black-thorn roses. She turned her head slowly. Nothing moved. The roses bloomed, their eyes-like centres tracking her rotation. Aurora relaxed her shoulders a fraction. The scratch came from the air itself. Mistake to look for a shape. Fae tricks relied on misdirection. She needed to move. The portal signature grew stronger, the heat from the pendant intensifying until her skin tingled with static. She gripped the serrated blade she kept in her delivery bag and swung silently around the yew. Her boots made no sound on the spongy moss. The wildflowers pressed inward as she passed, petals brushing her cheeks with the texture of dead lips. The pocket watch in her pocket felt heavy. She didn't pull it out yet. Time distortion in the Grove could be lethal if she lost orientation. She counted her steps. Twelve steps past the invisible threshold stone. The air shimmered, a heat haze distorting the view of the distant park boundary. Through the ripple, she glimpsed a figure standing motionless before the distortion. Rory halted. The figure wore a red apron, the Golden Empress logo embroidered in jagged thread. A delivery pouch hung from its waist. Her heart hammered against her ribs. A copy. An impersonation. The benefactor's warnings echoed in her mind. *They wear the skins of what they hunger for.* This one wore the uniform of the living. The figure raised a hand. The fingers elongated, joints popping and relocking with wet clicks. It pointed a long digit toward the hollow where the scratch originated. Rory's grip tightened on the knife. She checked the eye line. The creature stood just beyond the range of the Heartstone's direct glow. It hadn't detected her yet. It waited. A whisper slithered through the clearing. "Rory." The voice mimicked her mother's Welsh lilt, stretching the vowels until they cracked. Jennifer's tone held a warmth that curdled into mockery in the final syllable. Rory kept her jaw set. Empathy was a liability here. She focused on the scent. Copper. Rot. And beneath that, the faint, greasy aroma of frying garlic from the restaurant. The creature blended its environment with sensory bait. "Late for the order, Laila," the voice purred. The tone shifted, adopting the gravelly baritone of her father's barrister voice. "You forget the tip, you forget the payment. You forget everything, little barrister." Rory stepped forward, moving with fluid precision. Cool-headed analysis overrode the instinct to run. The voice came from everywhere and nowhere. The creature used her memories to anchor itself. It fed on recognition. She drew the blade fully, the serrated edge catching the faint glow of the stones. "I'm not a barrister," she said, her voice flat. "And I'm not late. I'm precise." The figure in the red apron turned. Its face was smooth clay, unblemished by eyes or mouth. The texture shimmered, shifting to reflect her own features for a heartbeat before dissolving back into formless paste. The delivery pouch sagged, heavy and wet. It stepped forward. The ground did not mark beneath its feet. "Deliver," the creature rasped. The voice vibrated in Rory's bones, bypassing her ears. "The stone carries the key. Open." Rory's mind raced. The Heartstone wasn't just a compass. The benefactor's note mentioned an artifact of Dymas, a seal. If the creature demanded she open the stone, the seal broke the portal's containment. They didn't want her to close the breach. They wanted her to widen it. "I don't open seals on command," Rory said, angling her body to keep the yew between her and the entity. "You'll have to negotiate." The clay face split. A vertical tear peeled open, revealing rows of needle-sharp teeth dripping viscous silver fluid. The smell of rot surged, thick enough to taste. The creature lunged, arms blurring forward. Rory sidestepped, swinging the blade in a wide arc. The metal passed through the creature's chest like smoke. The blade emerged from the back, meeting no resistance. The creature didn't slow. It flowed around the steel, reconstituting instantly on her left flank. The delivery pouch slapped against her arm. Cold seeped through the fabric, biting through her delivery jacket. "Negotiation requires exchange," the creature chittered, its voice now a chorus of whispers overlapping hers. "Your blood for the path. Your fear for the food." Rory kicked backward, driving her heel into the creature's knee. The limb shattered, the clay splintering into grey dust. The creature didn't stumble. It kept advancing, the missing leg regenerating as a tangle of black-thorn roots. The pendant burned white-hot. She could feel the Hel portal throbbing closer, a rhythmic contraction of reality. The entity was herding her toward the tear. "Wrong room," Rory muttered. She grabbed a handful of the wildflower stems and hurled them at the creature. The blooms exploded on impact, releasing a cloud of spores that smelled of burning sugar. The creature recoiled, its face rippling. Fae weaknesses. She didn't know what they were, only what the benefactor's dossier listed. Spores disrupted the weave. She sprinted. The moss gave way to hard-packed earth. The invisible portal stone lay ten paces ahead, marked by the distortion. The Heartstone pulled at her chest, yanking her forward. The creature regrouped, its form shifting into a tall, slender silhouette with too many joints. It moved with jerky, stop-motion speed, closing the distance. Rory reached the portal. The tear in reality yawned, a vertical slit of absolute darkness lined with the same silver-dripping teeth. The pull was immense. Her feet skidded in the dirt. She had to jump. Into the breach. The Hel portal led to the void beyond, where Fae entities could not follow. It was the only exit the dossier acknowledged. A pale hand clamped around her wrist. The grip felt like ice and iron. Rory looked down. The creature stood inches from her face, the clay mask now perfectly smooth, mimicking her own bright blue eyes with terrifying accuracy. The smile it wore stretched wider than the clay could hold, cracking the surface. "Miss Carter," it whispered, soundlessly. "We have your bag." Rory glanced at the delivery pouch still clinging to her arm. The buckle clicked open of its own accord. A heavy, leather-bound book slid out, pages fluttering. The Dymas artifact. The book contained the true incantation, the words that locked the Hel portal. The benefactor hadn't sent her to seal it. He sent her to deliver the key. The pendant was the decoy. The book was the weapon. And the creature wanted the book. The Heartstone flared, then died. The gem flattened against her chest, cold and dead. The crimson glow vanished. The creature released her wrist instantly. "The toy is broken," the entity crooned, turning its attention to the book. It reached for the leather volume, its elongated fingers twitching with hunger. "The key is useless without the lock." Rory stumbled back. Her heel caught on a root. She hit the ground hard, the impact knocking the breath from her lungs. The creature didn't pursue her. It hovered over the book, its mouth unhinging, the throat opening to reveal the swirling vortex of the Hel portal directly beneath the stone surface. The creature would take the book and feed the portal. The breach would become a highway. Rory fumbled for her bag. Her fingers brushed the handle. The creature lunged, not for the book, but for her throat. It moved with blurring speed, its body stretching across the gap. Rory squeezed her eyes shut, waiting for the grip of cold clay. Her shadow detached from the ground behind her. It rose from the moss, standing perfectly still. The shadow-raised a hand. It began to clap.
created_at"2026-04-27T10:10:59.968Z" 4/27/2026, 10:10:59 AM
model"qwen/qwen3.6-flash"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency827
moderation_latency(null)
generation_time44348
tokens_prompt4560
tokens_completion7335
native_tokens_prompt4403
native_tokens_completion6951
native_tokens_completion_images(null)
native_tokens_reasoning4831
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
num_fetches(null)
web_search_engine(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
usage0.01152725
router(null)
provider_responses
0
endpoint_id"2435bec9-c808-4f27-9fc8-12f3460d7b66"
id"chatcmpl-9207b353-7b91-9d16-9216-51d3223ba3d9"
is_byokfalse
latency827
model_permaslug"qwen/qwen3.6-flash"
provider_name"Alibaba"
status200
user_agent"langchainjs-openai/1.0.0 ((node/v24.14.1; linux; x64))"
http_referer(null)
request_id"req-1777284660-XRYwrRijdEs64aFwmrE2"
session_id(null)
api_type"completions"
id"gen-1777284660-laJAo1MuWD8yNT94vnuq"
upstream_id"chatcmpl-9207b353-7b91-9d16-9216-51d3223ba3d9"
total_cost0.01152725
cache_discount(null)
upstream_inference_cost0
provider_name"Alibaba"
response_cache_source_id(null)

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags8
adverbTagCount0
adverbTags(empty)
dialogueSentences16
tagDensity0.5
leniency1
rawRatio0
effectiveRatio0
87.33% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1579
totalAiIsmAdverbs4
found
0
adverb"perfectly"
count3
1
adverb"slowly"
count1
highlights
0"perfectly"
1"slowly"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
46.17% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1579
totalAiIsms17
found
0
word"searing"
count1
1
word"pulsed"
count1
2
word"echoed"
count2
3
word"throbbed"
count1
4
word"scanned"
count1
5
word"shimmered"
count2
6
word"whisper"
count1
7
word"lilt"
count1
8
word"warmth"
count1
9
word"vibrated"
count1
10
word"raced"
count1
11
word"shattered"
count1
12
word"could feel"
count1
13
word"rhythmic"
count1
14
word"disrupted"
count1
highlights
0"searing"
1"pulsed"
2"echoed"
3"throbbed"
4"scanned"
5"shimmered"
6"whisper"
7"lilt"
8"warmth"
9"vibrated"
10"raced"
11"shattered"
12"could feel"
13"rhythmic"
14"disrupted"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches1
maxInWindow1
found
0
label"clenched jaw/fists"
count1
highlights
0"clenched fist"
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences173
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount1
hedgeCount1
narrationSentences173
filterMatches
0"watch"
hedgeMatches
0"began to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences181
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
repeatedSegmentCount0
maxSentenceWordsSeen34
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans1
markdownWords9
totalWords1579
ratio0.006
matches
0"They wear the skins of what they hunger for."
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions7
unquotedAttributions0
matches(empty)
83.33% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions45
wordCount1501
uniqueNames13
maxNameDensity1.07
worstName"Rory"
maxWindowNameDensity2.5
worstWindowName"Rory"
discoveredNames
Heartstone5
Carter1
Isolde1
Fae4
Hel5
Yu-Fei1
Golden2
Empress2
Grove1
Welsh1
Rory16
Dymas2
Aurora4
persons
0"Heartstone"
1"Carter"
2"Empress"
3"Rory"
4"Aurora"
places
0"Isolde"
1"Fae"
2"Yu-Fei"
globalScore0.967
windowScore0.833
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences119
glossingSentenceCount1
matches
0"felt like ice and iron"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches1
per1kWords0.633
wordCount1579
matches
0"not for the book, but for her throat"
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences181
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs33
mean47.85
std28.25
cv0.59
sampleLengths
0116
197
298
378
489
557
657
77
864
933
1048
1115
1253
1319
1447
1524
1633
1759
1825
1961
204
2153
2254
2360
2453
259
2674
2724
2832
2968
3044
3120
324
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount0
totalSentences173
matches(empty)
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount1
totalVerbs268
matches
0"was herding"
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount1
flaggedSentences1
totalSentences181
ratio0.006
matches
0"The boundary markers had blurred hours ago, or perhaps minutes; time slipped through the Fae pocket like water through a clenched fist."
88.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount1515
adjectiveStacks2
stackExamples
0"small crescent-shaped scar"
1"heavy, leather-bound book"
adverbCount32
adverbRatio0.021122112211221122
lyAdverbCount13
lyAdverbRatio0.008580858085808581
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences181
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences181
mean8.72
std5.32
cv0.609
sampleLengths
012
120
232
320
410
522
68
719
89
95
1011
113
1233
133
146
1510
162
177
1810
196
205
2114
228
235
2413
2518
265
272
289
296
307
316
325
334
3417
3517
369
3717
388
396
4012
414
427
4314
4412
452
4614
477
486
492
34.53% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats28
diversityRatio0.23204419889502761
totalSentences181
uniqueOpeners42
20.58% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount1
totalSentences162
matches
0"Too heavy for a deer,"
ratio0.006
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount44
totalSentences162
matches
0"Her fingers scrambled for purchase"
1"She wasn't supposed to be"
2"They swayed though a stagnant"
3"She watched her left wrist."
4"She scanned the tree line."
5"She turned her head slowly."
6"She needed to move."
7"She gripped the serrated blade"
8"Her boots made no sound"
9"She didn't pull it out"
10"She counted her steps."
11"Her heart hammered against her"
12"*They wear the skins of"
13"It pointed a long digit"
14"She checked the eye line."
15"It hadn't detected her yet."
16"She focused on the scent."
17"It fed on recognition."
18"She drew the blade fully,"
19"she said, her voice flat"
ratio0.272
0.00% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount150
totalSentences162
matches
0"The Heartstone flared, a white-hot"
1"Aurora Carter pressed her spine"
2"Her fingers scrambled for purchase"
3"The ancient oak standing stones"
4"She wasn't supposed to be"
5"The boundary markers had blurred"
6"The air tasted of copper"
7"Wildflowers carpeted the ground, their"
8"They swayed though a stagnant"
9"Aurora checked the silver chain."
10"The heartstone pulsed with a"
11"A Hel portal."
12"The unknown benefactor's coordinates led"
13"A rustle echoed from the"
14"The scratch of dry skin"
15"Aurora kept her body perfectly"
16"She watched her left wrist."
17"The small crescent-shaped scar from"
18"The sensation warned of proximity"
19"She scanned the tree line."
ratio0.926
30.86% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount1
totalSentences162
matches
0"If the creature demanded she"
ratio0.006
100.00% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences59
technicalSentenceCount1
matches
0"Her fingers scrambled for purchase in the loam, nails digging into roots that felt too warm, pulsing with a rhythm that matched the frantic thrumming of the cri…"
0.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags8
uselessAdditionCount2
matches
0"she said, her voice flat"
1"it whispered, soundlessly"
25.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags4
fancyCount2
fancyTags
0"Rory muttered (mutter)"
1"it whispered (whisper)"
dialogueSentences16
tagDensity0.25
leniency0.5
rawRatio0.5
effectiveRatio0.25
80.5269%