NC Bench
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Run: 2026-04-27-01KQ77B4TKJ2AE39T1QC92A7GW
Run Details
Model:
Qwen 3.6 Flash
Test:
Bad Writing Habits
Scenario:
Mystery: examining a crime scene
Duration:
44.0s
Cost:
$0.011109
Provider:
Alibaba
Evaluation summary
Score
Evaluator
Details Link
100.00%
Adverbs in dialogue tags
(details)
100.00%
AI-ism adverb frequency
(details)
100.00%
AI-ism character names
(details)
100.00%
AI-ism location names
(details)
20.77%
AI-ism word frequency
(details)
100.00%
Cliché density
(details)
100.00%
Emotion telling (show vs. tell)
(details)
100.00%
Filter word density
(details)
100.00%
Gibberish response detection
(details)
100.00%
Markdown formatting overuse
(details)
100.00%
Missing dialogue indicators (quotation marks)
(details)
62.43%
Name drop frequency
(details)
100.00%
Narrator intent-glossing
(details)
100.00%
"Not X but Y" pattern overuse
(details)
100.00%
Overuse of "that" (subordinate clause padding)
(details)
91.44%
Paragraph length variance
(details)
100.00%
Passive voice overuse
(details)
100.00%
Past progressive (was/were + -ing) overuse
(details)
100.00%
Em-dash & semicolon overuse
(details)
100.00%
Purple prose (modifier overload)
(details)
100.00%
Repeated phrase echo
(details)
100.00%
Sentence length variance
(details)
87.02%
Sentence opener variety
(details)
15.72%
Adverb-first sentence starts
(details)
100.00%
Pronoun-first sentence starts
(details)
59.06%
Subject-first sentence starts
(details)
0.00%
Subordinate conjunction sentence starts
(details)
100.00%
Technical jargon density
(details)
100.00%
Useless dialogue additions
(details)
100.00%
Dialogue tag variety (said vs. fancy)
(details)
87.8812%
Overall
Model input
System
You are an expert and award-winning novel writer in the dark Mystery genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4416" name="Detective Harlow Quinn" aliases="Quinn, Detective Quinn, Harlow" pronouns="she/her" species="Human" storyRole="Antagonist"> <eyeColor>brown</eyeColor> <hair>closely cropped salt-and-pepper</hair> <height>5'9"</height> <age>41</age> <jawline>sharp jaw</jawline> <watch>worn leather watch on her left wrist</watch> <bearing>military precision</bearing> <description>A Metropolitan Police detective with 18 years of decorated service who suspects the clique is involved in criminal activity.</description> <backstory>She lost her partner, DS Morris, during a case three years ago under unexplained circumstances that had supernatural origins she doesn't yet understand.</backstory> </character> <character id="4414" name="Eva Kowalski" aliases="Eva, Evie" pronouns="she/her" species="Human" storyRole="Best Friend"> <eyeColor>green</eyeColor> <hair>curly red</hair> <height>5'4"</height> <age>26</age> <glasses>round glasses</glasses> <satchel>worn leather satchel full of books</satchel> <freckles>freckled complexion</freckles> <nervousHabit>tucking hair behind her left ear</nervousHabit> <description>Aurora's childhood friend and an occult researcher.</description> <backstory>Moved to London two years before Aurora and works as a research assistant at the British Museum's restricted archives. She holds a master's degree in Ancient History from Oxford.</backstory> </character> <location id="856" name="The Veil Market" aliases="Veil Market, the Market, underground market" realm="Earth"> <currentLocation>abandoned Tube station beneath Camden</currentLocation> <entryRequirement>bone token</entryRequirement> <schedule>moves locations every full moon</schedule> <description>A hidden supernatural black market that sells enchanted goods, banned alchemical substances, and information.</description> </location> <item id="2004" name="Veil Compass" aliases="the Compass, shadow compass" type="Tool" origin="The Veil Market"> <casingMaterial>small brass compass</casingMaterial> <faceMarkings>face etched with protective sigils</faceMarkings> <needle>points toward the nearest supernatural rift or portal</needle> <patina>casing has a patina of verdigris</patina> <creator>crafted by a Shade artisan</creator> <description>A compass attuned to supernatural energy.</description> </item> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the mystery genre. A detective arrives at a crime scene in an unusual location. Something is wrong — the evidence doesn't add up. A colleague is present, offering a different interpretation. Through careful observation and deduction, the detective begins to see what others have missed. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>
Model response
Messages
Meta
AI
Wipe your gloves. The blood isn’t dry.
Harlow knelt beside the first
corpse.
Rainwater seeped through cracked platform
tiles. The victim lay face down. Uniform officers avoided eye contact. Clipboards rested against thighs. Nobody touched the body.
Coroner will scrape it clean
in an hour.
A woman stepped into the
cordon. Round glasses caught the flickering tube lights. Curly red hair escaped a loose knot. Freckles mapped across her nose.
She tugged a stray strand
behind her left ear. You’re looking at surface data.
Harlow kept her eyes on
the floor. I need the foundation.
Eva dropped a worn leather
satchel full of books beside a ticket barrier. The strap groaned. She crouched next to Harlow. Foundation means reading the room. This isn’t a murder. It’s a transaction. Harlow
traced
a chalk line on the damp tiles. The line curved inward. Police marker. Wrong angle. Three bodies. Same platform. Different angles. Uniforms called it a gang execution. Gangs don’t leave bone tokens scattered near the toll arch. Eva pointed to a dark stain near a
shattered
glass display case. Veil
standard
. White ash. Spiral carving. Vendors take one per customer.
You don’t walk in without
paying your toll.
You don’t leave without marking
your exit. Harlow pulled a small brass compass from her coat pocket. The casing bore a verdigris patina. Protective sigils
etched
around the glass face. She held it level. The needle jerked. Stopped. Pointed straight down. Shade artisan craft. Eva’s voice softened. The device compensates for ley line drift. Needle locks onto rift energy. It locks onto anchors. Harlow pried the compass away.
She pressed a knife blade
under a loose tile. Concrete grit filled the gap. She leveraged the handle. The tile lifted. Beneath sat a shallow cavity. Inside rested a single bone token. Dark veins seeped from its base.
You recovered evidence before the
forensics team logged the room. Eva’s green
eyes narrowed
.
I secured what the cordon
missed. Harlow stood. She
scanned
the ceiling. Water stains mapped irregular shapes across the concrete. Stains
aligned
with hanging cables. Cables that hummed at a frequency only teeth
could feel
. Someone rerouted station power. Forced the market to stay. The anchor holds it in place. The corpse holds the anchor. Harlow turned toward the second body. Victim lay near the collapsed barrier. Chest caved inward. Ribs
shattered
outward. Bruising matched no blunt instrument. Force came from within. Internal collapse. Alchemical combustion. She’d seen the pattern before. Morris saw it. Three years ago. The cold case file she kept locked under her desk. Step back. Eva placed a hand on Harlow’s forearm. Fingers felt cold. Air pressure dropped. Watch the floor. Harlow ignored her.
She knelt beside the second
corpse. Dust coated the platform. Boot prints led toward the tunnel mouth. Police tread. Heavy. But lighter steps preceded them. Someone walked backwards. Dragging
weight
. Chalk dust mixed with iron filings along the path. A containment circle drawn wrong. Outer ring broke at the seam. Three gaps. They didn’t trap a spirit. Harlow’s voice tightened. They trapped a vessel. Forgot to seal the exits. Quinn,
look
at the walls. Eva gestured to the nearest platform leg. Peeling posters cover the brick. Beneath them, scuff marks. Vendor stalls vanished an hour ago. Only the token booths remain. Someone forced a lockdown. The market shifts under lunar pressure. They’re stalling the tide. Harlow ran a gloved hand along the damp brick. Grime layered over old paint. Fingernail marks gouged the surface. Desperation carved into brick. Clique signature. They operate above ground. Police
see
standard
organised crime. I
see
ritual. Ritual requires precision. Eva adjusted her glasses. You’re reading a police report and calling it a cult. The Veil doesn’t tolerate amateurs. They’ll drain a suspect dry before they leave a blood trail. This scene reeks of desperation. Or haste. Haste means they broke protocol. Protocol means they panicked. Harlow checked her wrist. Worn leather strap creaked. Time bled through the cracks. Panic means they lost control. Eva nodded toward the tunnel mouth. A thin wisp of silver fog coiled along the tracks. Fog moved against the draft. Ley surge. The compass will spike. Harlow lowered the brass device. Needle spun wildly. Then locked. Pointed at the tunnel. Pointed at the dark. She crouched again. Fingers brushed the third corpse. Victim lay on their back. Lips blue. Fingers curled around a sliver of black glass. Harlow pried the fragment loose. Edges gleamed like obsidian. Vein patterns
etched
into the surface matched the station maps. Underground wiring. Copper lines routed through abandoned maintenance shafts. The clique didn’t just bury bodies. They wired the platform. Turned it into a conductor. Eva crouched beside her. You’re connecting infrastructure to blood magic. Standard Met procedure won’t cover that. They’ll bury it under toxicology and move on. Procedure covers what fits inside a box. Harlow stood. She paced along the platform edge. Dust coated her boots. The air grew thick. Static raised the hairs on her neck. The compass needle
trembled
. Vibrations traveled up her arm. Three gaps in the circle. Three entry points. One for each corpse. They weren’t sacrifices. They were relays. Relays require a master switch. Eva’s breath hitched. Look at the token base. Dark stains aren’t blood. They’re residue. Ground iron. Salt. Burnt sage. Street vendor mix. Amateur hour. Amateurs leave receipts. Harlow knelt near the
shattered
glass case. Velvet cushions sat empty. Scratches marred the display wood. Deep grooves carved in a
rhythmic
pattern. Clock hands. Midnight alignment. The clique doesn’t work blind. They mark their work. Marked work means they expect recognition. Eva stood and brushed dust from her knees. They want the police to find it. They want the press to panic. The Veil thrives on fear. They’re feeding it. Harlow’s jaw tightened. Sharp lines cut through her cheeks. Fear controls narratives. Clueless narratives. She pulled a small notebook from her pocket. Pages filled with shorthand. She flipped to a fresh leaf. Dressed the pen. Three bodies. Same platform. Wiring hidden under tiles. Tokens placed as anchors. Compass needle pointing toward the tunnel. The market moves every full moon. Tonight it stayed put. Forced open. Relays running to a single point. What point? Eva’s voice dropped. You
think
they’re targeting something specific. Think? Harlow capped the pen. I
know
. She turned toward the tunnel mouth. Silver fog thickened. Moved against the draft. It carried the scent of ozone and rotting lilies. The station lights
flickered
. Dimmed. Then surged. The compass needle drove into the glass face. Cracks spiderwebbed across the brass bezel. The heavy iron doors at the station entrance groaned. Not wind. Mechanical. Cordon tape snapped. An officer shouted. Boots pounded concrete. Flashlights swept the walls. Perimeter breach. A sergeant’s voice crackled over a radio. Multiple hosts. Non-corporeal signatures. Advise immediate withdrawal— Radio static turned to screams. Glass
shattered
overhead. Concrete dust rained down. Harlow shoved Eva behind a steel barrier. Fog breached the platform. The three corpses twitched. Fingers uncurled. Joints cracked backward. Lead body sat up. Eyes black. Mouth open. It drew breath without lungs. Harlow drew her service weapon. Grip low. Shoulders square. She waited for the first step. The first sound. The first lie.
created_at
"2026-04-27T10:21:45.179Z"
4/27/2026, 10:21:45 AM
model
"qwen/qwen3.6-flash"
app_id
182717
external_user
(null)
streamed
true
cancelled
false
latency
836
moderation_latency
(null)
generation_time
43927
tokens_prompt
4671
tokens_completion
7387
native_tokens_prompt
4516
native_tokens_completion
6653
native_tokens_completion_images
(null)
native_tokens_reasoning
4959
native_tokens_cached
0
num_media_prompt
(null)
num_input_audio_prompt
(null)
num_media_completion
0
num_search_results
(null)
num_fetches
(null)
web_search_engine
(null)
origin
"https://ncbench.com/"
is_byok
false
finish_reason
"stop"
native_finish_reason
"stop"
usage
0.0111085
router
(null)
provider_responses
0
endpoint_id
"2435bec9-c808-4f27-9fc8-12f3460d7b66"
id
"chatcmpl-8bc5e900-93a6-9abf-aa14-4185eb41667a"
is_byok
false
latency
836
model_permaslug
"qwen/qwen3.6-flash"
provider_name
"Alibaba"
status
200
user_agent
"langchainjs-openai/1.0.0 ((node/v24.14.1; linux; x64))"
http_referer
(null)
request_id
"req-1777285305-IDK9PR8dbI2Ysp8fAqTr"
session_id
(null)
api_type
"completions"
id
"gen-1777285305-zCQGDsqsA0owqzdKkHsq"
upstream_id
"chatcmpl-8bc5e900-93a6-9abf-aa14-4185eb41667a"
total_cost
0.0111085
cache_discount
(null)
upstream_inference_cost
0
provider_name
"Alibaba"
response_cache_source_id
(null)
Evaluation details
Result
Evaluator
Details
Meta Data
100.00%
Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags
0
100.00%
AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount
1199
totalAiIsmAdverbs
0
found
(empty)
highlights
(empty)
100.00%
AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions
(empty)
found
(empty)
100.00%
AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions
(empty)
found
(empty)
20.77%
AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount
1199
totalAiIsms
19
found
0
word
"traced"
count
1
1
word
"shattered"
count
4
2
word
"standard"
count
3
3
word
"etched"
count
2
4
word
"scanned"
count
1
5
word
"aligned"
count
1
6
word
"could feel"
count
1
7
word
"weight"
count
1
8
word
"trembled"
count
1
9
word
"velvet"
count
1
10
word
"rhythmic"
count
1
11
word
"flickered"
count
1
12
word
"mechanical"
count
1
highlights
0
"traced"
1
"shattered"
2
"standard"
3
"etched"
4
"scanned"
5
"aligned"
6
"could feel"
7
"weight"
8
"trembled"
9
"velvet"
10
"rhythmic"
11
"flickered"
12
"mechanical"
100.00%
Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches
1
maxInWindow
1
found
0
label
"eyes widened/narrowed"
count
1
highlights
0
"eyes narrowed"
100.00%
Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells
0
narrationSentences
262
matches
(empty)
100.00%
Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount
5
hedgeCount
0
narrationSentences
262
filterMatches
0
"look"
1
"see"
2
"think"
3
"know"
hedgeMatches
(empty)
100.00%
Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences
262
gibberishSentences
0
adjustedGibberishSentences
0
longSentenceCount
0
runOnParagraphCount
0
giantParagraphCount
0
wordSaladCount
0
repetitionLoopCount
0
controlTokenCount
0
repeatedSegmentCount
0
maxSentenceWordsSeen
13
ratio
0
matches
(empty)
100.00%
Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans
0
markdownWords
0
totalWords
1199
ratio
0
matches
(empty)
100.00%
Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions
1
unquotedAttributions
0
matches
(empty)
62.43%
Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions
62
wordCount
1199
uniqueNames
10
maxNameDensity
1.75
worstName
"Harlow"
maxWindowNameDensity
2.5
worstWindowName
"Harlow"
discoveredNames
Harlow
21
Veil
3
Met
1
Radio
1
Eva
13
You
7
Police
3
Three
6
Pointed
3
Fingers
4
persons
0
"Harlow"
1
"Veil"
2
"Eva"
3
"You"
4
"Police"
5
"Fingers"
places
(empty)
globalScore
0.624
windowScore
0.833
100.00%
Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences
74
glossingSentenceCount
0
matches
(empty)
100.00%
"Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches
0
per1kWords
0
wordCount
1199
matches
(empty)
100.00%
Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount
0
totalSentences
262
matches
(empty)
91.44%
Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs
35
mean
34.26
std
16.1
cv
0.47
sampleLengths
0
7
1
30
2
42
3
16
4
33
5
29
6
48
7
34
8
18
9
47
10
14
11
55
12
52
13
18
14
55
15
17
16
46
17
37
18
40
19
22
20
32
21
18
22
66
23
24
24
57
25
29
26
39
27
35
28
71
29
11
30
50
31
25
32
16
33
45
34
21
100.00%
Passive voice overuse
Target: ≤2% passive sentences
passiveCount
0
totalSentences
262
matches
(empty)
100.00%
Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount
0
totalVerbs
257
matches
(empty)
100.00%
Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount
1
semicolonCount
0
flaggedSentences
1
totalSentences
262
ratio
0.004
matches
0
"Advise immediate withdrawal—"
100.00%
Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount
1200
adjectiveStacks
0
stackExamples
(empty)
adverbCount
12
adverbRatio
0.01
lyAdverbCount
4
lyAdverbRatio
0.0033333333333333335
100.00%
Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences
262
echoCount
0
echoWords
(empty)
100.00%
Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences
262
mean
4.58
std
2.22
cv
0.486
sampleLengths
0
3
1
4
2
6
3
6
4
5
5
5
6
4
7
4
8
8
9
6
10
7
11
7
12
5
13
9
14
5
15
7
16
4
17
13
18
3
19
5
20
5
21
4
22
3
23
9
24
4
25
2
26
2
27
2
28
2
29
2
30
6
31
10
32
12
33
2
34
2
35
2
36
5
37
8
38
7
39
10
40
6
41
7
42
4
43
3
44
1
45
3
46
3
47
3
48
7
49
5
87.02%
Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats
7
diversityRatio
0.5381679389312977
totalSentences
262
uniqueOpeners
141
15.72%
Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount
1
totalSentences
212
matches
0
"Only the token booths remain."
ratio
0.005
100.00%
Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount
41
totalSentences
212
matches
0
"She tugged a stray strand"
1
"You’re looking at surface data."
2
"I need the foundation."
3
"She crouched next to Harlow."
4
"It’s a transaction."
5
"You don’t walk in without"
6
"You don’t leave without marking"
7
"She held it level."
8
"It locks onto anchors."
9
"She pressed a knife blade"
10
"She leveraged the handle."
11
"You recovered evidence before the"
12
"I secured what the cordon"
13
"She scanned the ceiling."
14
"She’d seen the pattern before."
15
"She knelt beside the second"
16
"They didn’t trap a spirit."
17
"They trapped a vessel."
18
"They’re stalling the tide."
19
"They operate above ground."
ratio
0.193
59.06%
Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount
170
totalSentences
212
matches
0
"The blood isn’t dry."
1
"Harlow knelt beside the first"
2
"Rainwater seeped through cracked platform"
3
"The victim lay face down."
4
"Uniform officers avoided eye contact."
5
"Clipboards rested against thighs."
6
"Nobody touched the body."
7
"Coroner will scrape it clean"
8
"A woman stepped into the"
9
"Freckles mapped across her nose."
10
"She tugged a stray strand"
11
"You’re looking at surface data."
12
"Harlow kept her eyes on"
13
"I need the foundation."
14
"Eva dropped a worn leather"
15
"The strap groaned."
16
"She crouched next to Harlow."
17
"Foundation means reading the room."
18
"This isn’t a murder."
19
"It’s a transaction."
ratio
0.802
0.00%
Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount
0
totalSentences
212
matches
(empty)
ratio
0
100.00%
Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences
11
technicalSentenceCount
0
matches
(empty)
100.00%
Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags
0
uselessAdditionCount
0
matches
(empty)
100.00%
Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags
0
87.8812%