Run: 2026-04-27-01KQ77CTDSV8ZQH0XRQ4E2467A

Run Details

Duration:
3m 40s
Cost:
$0.050956
Provider:
Alibaba

Model input

System
You are an expert and award-winning novel writer in the dark Horror genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the horror genre. A character is alone in a strange, isolated place at night. They came here for a reason, but something feels off from the moment they arrive. The wrongness builds slowly — sounds that shouldn't be there, things that move at the edge of vision, a growing certainty that they are not alone. Build tension through restraint, not through gore. Use the codex entries above as your world reference for the character and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
Rory drove her shoulder into the rough ancient oak bark and forced her body through the narrow gap. Stone scraped her ribs. The Heartstone Pendant slammed against her sternum, hot as a dropped coal. She ignored the burn and twisted sideways. The standing stones groaned. She sucked in a breath and slipped into the clearing. The air turned thick. Sweet. Cloying like fermented peaches sealed in glass. Wildflowers carpeted the loam, pale velvet heads lifted in the dark. They tracked her. Every step she took, a hundred soft faces turned to follow. She kept her eyes on the centre of the grove. The pendant pulsed against her skin. Once. Twice. A third beat answered from the tree line. She uncurled her left hand. The small crescent scar on her wrist caught the faint crimson light bleeding from the gem. She rubbed the raised ridge with her thumb. Grounding. Evan used to call her paranoid. She called it staying alive. The insulated delivery bag dug into her shoulder. Three cardboard containers of Golden Empress sweet and sour pork. A ridiculous tether to the world she left behind the boundary stones. Yu-Fei had scrawled the address on the receipt in thick black ink. Richmond Park. Isolde’s Grove. Leave by the third stone. Do not knock. The paper had dampened in her pocket. She came anyway. Rent demanded payment. A branch cracked to her left. Not the dry snap of deadwood. The wet tear of green fibre. She stopped. The grove stopped with her. No wind rustled the canopy. No distant traffic hummed from the A3. Just a low thrum vibrating through her molars. She shifted her weight. The flowers shivered. The sound came again. Closer. Matching her rhythm. She took a step back. The echo stepped forward. She slid her phone from her jacket pocket. The screen stayed black. She pressed the power button. The glass remained dead. She shoved it back and scanned the trunks. Shadows pooled between the roots. One shadow detached. It slid sideways. Too tall for a fox. Too fluid for a deer. It froze when she looked directly at it. She dropped her gaze to the soil. It moved again. The pendant warmed. The second heartbeat quickened. She adjusted the canvas strap and walked towards the centre. The wildflowers parted around her boots. Their stems left sticky residue on the leather. Honey and copper. She wiped her sole on a flat root. The root shifted. She froze. The bark beneath her foot rippled like muscle under skin. She lifted her boot. The root settled. She kept moving. A breath brushed her ear. Cold enough to raise the hair on her neck. She turned. Nothing but pale petals and dark trunks. She faced forward again. The breath came from her right this time. Closer. She rolled her shoulders and kept her hands loose. Fight or flight required loose joints. She learned that the hard way. The grove exhaled. The peach scent soured. Rot crept underneath. She reached the clearing’s heart. A ring of flattened earth. No flowers grew inside it. The soil looked turned. Fresh. She knelt. The pendant swung free from her collar. The crimson glow brightened. It painted the dirt in bloody strokes. She pressed two fingers to the ground. Warm. Damp. The soil pulsed against her skin. Matching the gem. Matching the thing in the trees. A delivery receipt fluttered down from above. It landed face up on the disturbed earth. Yu-Fei’s handwriting. The same address. The same instructions. The paper looked dry. Crisp. Impossible. She had the original in her pocket. She reached for it. Her fingers stopped an inch from the page. The ink shifted. The letters unspooled. They rearranged. Leave by the third stone became Stay past the third stone. She pulled her hand back. The tree line breathed in. Trunks leaned inward. The standing stones at the boundary ground together. The gap she squeezed through sealed shut. She stood. The delivery bag slipped from her shoulder. She let it drop. The cardboard containers split. Sweet and sour sauce bled into the dark soil. The flowers drank it. Their heads bowed. Then they snapped upright. Facing her. All of them. Another whisper. This one shaped like her name. Not Rory. Aurora. The voice dragged the vowels. Tasted them. She backed towards the centre of the ring. The soil gave way under her heel. She caught her balance. The pendant burned. She grabbed the silver chain. The metal bit her palm. She did not let go. Footsteps circled the ring. Slow. Deliberate. Crushing petals. She tracked the sound by the compression of the earth. Left. Behind. Right. Front. The steps stopped. The air thickened. The peach rot choked her throat. She swallowed. Her tongue tasted iron. She set her boots wide. She bent her knees. She kept her breathing shallow. The grove demanded panic. She offered calculation. The pendant flared. Heat seared her collarbone. She dropped the chain. The gem hit the dirt. The light pulsed. Once. Twice. The third beat came from the ground beneath her feet. The earth shuddered. Soil sloughed off long limbs. Pale skin gleamed in the crimson light. No face. Just a smooth expanse where features should sit. It rose from the loam like a swimmer breaking the surface. It tilted its head. The pendant flared brighter. A crack split the smooth skin. A mouth opened. Rows of needle teeth caught the glow. The delivery bag split open. A plastic container rolled towards the creature. It stopped at its foot. The creature stepped over it. The ground trembled. The standing stones screamed. Rory dug her boots into the loose soil and braced. The creature lunged. She sidestepped. Claws raked the air where her throat had been. She grabbed a jagged stone fragment and swung. It connected with the creature’s shoulder. Bone cracked. The creature did not flinch. It turned. The mouth widened. The grove collapsed inward. Petals flew. Roots erupted. The pendant shot a beam of crimson light into the canopy. The earth split beneath her feet. She fell. Hands grabbed her ankles. She kicked. The grip tightened. The dark swallowed her whole.
created_at"2026-04-27T10:22:40.066Z" 4/27/2026, 10:22:40 AM
model"qwen/qwen3.6-max-preview-20260420"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency1704
moderation_latency(null)
generation_time219622
tokens_prompt4560
tokens_completion6361
native_tokens_prompt4403
native_tokens_completion5799
native_tokens_completion_images(null)
native_tokens_reasoning4449
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
num_fetches(null)
web_search_engine(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
usage0.0509561
router(null)
provider_responses
0
endpoint_id"ca7fc0c7-f23d-4ac5-b2e0-945be5b61787"
id"chatcmpl-9817a2a6-bdcc-96c5-85cc-04d8a7b5123b"
is_byokfalse
latency1704
model_permaslug"qwen/qwen3.6-max-preview-20260420"
provider_name"Alibaba"
status200
user_agent"langchainjs-openai/1.0.0 ((node/v24.14.1; linux; x64))"
http_referer(null)
request_id"req-1777285360-c94oiZsJEyRUTT17Pzbz"
session_id(null)
api_type"completions"
id"gen-1777285360-0svAVTj51keSzVY1hPoq"
upstream_id"chatcmpl-9817a2a6-bdcc-96c5-85cc-04d8a7b5123b"
total_cost0.0509561
cache_discount(null)
upstream_inference_cost0
provider_name"Alibaba"
response_cache_source_id(null)

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags0
100.00% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1025
totalAiIsmAdverbs0
found(empty)
highlights(empty)
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
41.46% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1025
totalAiIsms12
found
0
word"velvet"
count1
1
word"pulsed"
count3
2
word"weight"
count1
3
word"echo"
count1
4
word"scanned"
count1
5
word"quickened"
count1
6
word"fluttered"
count1
7
word"whisper"
count1
8
word"footsteps"
count1
9
word"trembled"
count1
highlights
0"velvet"
1"pulsed"
2"weight"
3"echo"
4"scanned"
5"quickened"
6"fluttered"
7"whisper"
8"footsteps"
9"trembled"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences210
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount0
hedgeCount0
narrationSentences210
filterMatches(empty)
hedgeMatches(empty)
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences210
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
repeatedSegmentCount0
maxSentenceWordsSeen18
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1025
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions0
unquotedAttributions0
matches(empty)
100.00% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions13
wordCount1025
uniqueNames9
maxNameDensity0.29
worstName"Rory"
maxWindowNameDensity1
worstWindowName"Matching"
discoveredNames
Heartstone1
Pendant1
Golden1
Empress1
Park1
Grove1
Stay1
Rory3
Matching3
persons
0"Pendant"
1"Grove"
2"Rory"
places
0"Park"
globalScore1
windowScore1
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences70
glossingSentenceCount0
matches(empty)
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount1025
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount1
totalSentences210
matches
0"learned that the"
40.03% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs15
mean68.33
std19.82
cv0.29
sampleLengths
055
163
2108
369
475
560
667
764
872
965
1055
1140
1255
1357
14120
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount0
totalSentences210
matches(empty)
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount0
totalVerbs195
matches(empty)
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount0
flaggedSentences0
totalSentences210
ratio0
matches(empty)
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount1027
adjectiveStacks0
stackExamples(empty)
adverbCount20
adverbRatio0.019474196689386564
lyAdverbCount1
lyAdverbRatio0.0009737098344693282
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences210
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences210
mean4.88
std2.93
cv0.601
sampleLengths
018
14
212
37
44
510
64
71
87
911
103
1111
1210
136
141
151
168
175
1816
198
201
216
225
238
2410
2512
2612
272
282
295
303
317
323
333
346
356
366
372
385
395
407
418
424
433
444
451
463
475
484
498
41.27% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats25
diversityRatio0.319047619047619
totalSentences210
uniqueOpeners67
99.80% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount5
totalSentences167
matches
0"Just a low thrum vibrating"
1"Too tall for a fox."
2"Too fluid for a deer."
3"Then they snapped upright."
4"Just a smooth expanse where"
ratio0.03
97.84% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount51
totalSentences167
matches
0"She ignored the burn and"
1"She sucked in a breath"
2"They tracked her."
3"She kept her eyes on"
4"She uncurled her left hand."
5"She rubbed the raised ridge"
6"She called it staying alive."
7"She came anyway."
8"She shifted her weight."
9"She took a step back."
10"She slid her phone from"
11"She pressed the power button."
12"She shoved it back and"
13"It slid sideways."
14"It froze when she looked"
15"She dropped her gaze to"
16"It moved again."
17"She adjusted the canvas strap"
18"Their stems left sticky residue"
19"She wiped her sole on"
ratio0.305
28.86% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount144
totalSentences167
matches
0"Rory drove her shoulder into"
1"Stone scraped her ribs."
2"The Heartstone Pendant slammed against"
3"She ignored the burn and"
4"The standing stones groaned."
5"She sucked in a breath"
6"The air turned thick."
7"Wildflowers carpeted the loam, pale"
8"They tracked her."
9"Every step she took, a"
10"She kept her eyes on"
11"The pendant pulsed against her"
12"A third beat answered from"
13"She uncurled her left hand."
14"The small crescent scar on"
15"She rubbed the raised ridge"
16"Evan used to call her"
17"She called it staying alive."
18"The insulated delivery bag dug"
19"A ridiculous tether to the"
ratio0.862
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences167
matches(empty)
ratio0
100.00% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences18
technicalSentenceCount0
matches(empty)
100.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags0
uselessAdditionCount0
matches(empty)
100.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags0
88.3091%