Run: 2026-04-27-01KQ792HVWCBEPFZN3PNMAH5Q0

Run Details

Duration:
29.5s
Cost:
$0.008051
Provider:
Alibaba

Model input

System
You are an expert fiction writer. Always keep the following rules in mind: - Write in past tense and use General English spelling, grammar, and colloquialisms/slang. - Write in active voice - Always follow the "show, don't tell" principle. - Avoid adverbs and cliches and overused/commonly used phrases. Aim for fresh and original descriptions. - Convey events and story through dialogue. - Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. - Skip "he/she said said" dialogue tags and convey people's actions or face expressions through their speech - Avoid mushy dialog and descriptions, have dialogue always continue the action, never stall or add unnecessary fluff. Vary the descriptions to not repeat yourself. - Put dialogue on its own paragraph to separate scene and action. - Reduce indicators of uncertainty like "trying" or "maybe" When writing text: - NEVER conclude the scene on your own, follow the beat instructions very closely. - NEVER end with foreshadowing. - NEVER write further than what I prompt you with. - AVOID imagining possible endings, NEVER deviate from the instructions. - STOP EARLY if the continuation contains what was required in the instructions. You do not need to fill out the full amount of words possible.
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <character id="4418" name="Nyx" aliases="Nyx, the Shadow, Nightwhisper" pronouns="they/them" species="Shade" storyRole="Wild Card"> <eyeColor>faintly glowing violet</eyeColor> <height>approximately 6'2" in solid form</height> <age>ageless</age> <form>humanoid silhouette of living shadow, can shift between solid and incorporeal</form> <voice>sounds like a whisper carried on the wind</voice> <description>A being of living shadow, existing between the mortal plane and the spaces between realms.</description> <backstory>Nyx was once a human sorcerer named Aldric who became trapped between realms during a failed summoning ritual in 1643. They now exist as a Shade, bound to the mortal plane but able to slip between shadows.</backstory> </character> <character id="4424" name="Isolde Varga" aliases="Isolde, the Seer" pronouns="she/her" species="Half-Fae" storyRole="Oracle"> <eyeColor>pale lavender</eyeColor> <hair>silver, reaching her waist</hair> <height>5'5"</height> <age>300 years old</age> <appearance>ethereal, ageless</appearance> <speech>speaks in riddles</speech> <footprints>leaves no footprints when she walks</footprints> <compulsion>cannot lie (Fae compulsion) but can mislead</compulsion> <description>A Half-Fae seer exiled from the Fae Courts for sharing visions with mortals.</description> <backstory>She now lives in a hidden grove in Richmond Park, offering cryptic prophecies to those who seek her out.</backstory> </character> <location id="853" name="Dymas (Gluttony)" aliases="Dymas, gluttony, Dymasian" realm="Hel" sin="Gluttony"> <ruler>Prince Belphegor</ruler> <skyColor>warm amber</skyColor> <description>A place of excess and indulgence. Sprawling vineyards, orchards, and gardens provide exotic ingredients for master chefs — often helbound souls contracted from Earth. Grand feasts and culinary competitions are common.</description> </location> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> <item id="2006" name="Fae-Forged Blade" aliases="the Fae blade, Isolde's gift" type="Weapon" origin="The Fae Courts"> <material>moonsilver</material> <shape>slender, leaf-shaped dagger</shape> <temperature>always cold to the touch</temperature> <glow>faintly luminescent in moonlight</glow> <power>can cut through magical wards; particularly effective against demons</power> <givenTo>given to Aurora by Isolde as a gift</givenTo> <description>A weapon of the Fae Courts, rare and highly coveted.</description> </item> <lore id="7001" name="The Veil" aliases="the Veil, the Barrier, the Boundary" category="Cosmology"> <solsticeEffect>weakens during the winter solstice, strengthens during the summer solstice</solsticeEffect> <appearance>faint shimmering distortion visible only to those with supernatural sight</appearance> <monitoring>rift points (tears in the Veil) are monitored by the Wardens</monitoring> <description>The Veil is the metaphysical barrier separating Earth from Hel and the Fae Realms.</description> </lore> </codex> Continue the story using the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the fantasy genre. A small group enters an ancient, otherworldly place for the first time. The environment is alien and wondrous. Describe their exploration — what they see, hear, and feel as they move deeper. Include moments of discovery, unease, and wonder. Let the world-building emerge through the characters' experience rather than exposition. Use the codex entries above as your world reference for characters, setting, and lore. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The archway swallowed its own light. Aurora ducked beneath the lintel, boots catching on a threshold worn smooth by centuries of unseen feet. The air shifted immediately. It grew heavier. It carried the scent of overripe plums, smoked spice, and something underneath that sharp and metallic. She brushed her thumb over the Heartstone pendant resting against her sternum. The crimson gem warmed instantly, a steady counterpoint to the chill creeping up her neck. Nyx slipped through the stone like ink diffusing in cold water. Their form solidified at her shoulder, violet eyes catching the dim amber light that bled through the cracked ceiling far above. They ran a palm along the wall. Shadow pooled beneath their fingers, then retreated like a startled animal. Ground breathing. Or swallowing. The voice brushed Aurora’s ear, dry as autumn leaves. Aurora stepped forward. The tunnel floor yielded slightly beneath her soles, spongy with woven roots that pulsed faintly. She drew the Fae-forged blade. The silver steel stayed frost-cold, condensation already beading along the edge. She dragged the tip across the floor. Stone scratched without resistance. Roots parted cleanly. Keep left. The right corridor drinks. Nyx’s head tilted. Shadows clung to their silhouette. Aurora adjusted her grip. The pendant’s warmth spiked. She followed the shadow toward the left passage. The tunnel opened into a cavern that defied the curvature of the earth. Aurora stopped. Breath left her lungs in a slow exhale. The space stretched upward into a vaulted ceiling fractured by veins of living amber crystal. Light did not fall. It pooled. It draped over terraced gardens carved directly into the bedrock, cascading in impossible geometric layers. Vines thick as rope hung from the heights, heavy with fruit that glowed faint violet. The air hummed. A low, resonant thrum vibrated through the soles of her boots and settled in her teeth. She descended the first terrace. The ground gave way to packed earth and crushed pearl. She knelt, pressing two fingers into the soil. It felt warm. Alive. She brushed aside a layer of iridescent dust. Beneath it lay carved stone, smooth and black, etched with spirals that shifted when she stared too long. The spiral on the left plate curled inward. The one on the right pushed outward. Eaters. Or the eaten. The stone remembers both. Nyx materialized above her, perched on a limestone ledge like a raven. Aurora stood. Heat prickled along her spine. She tapped the pendant. It flared, bright enough to cast a red halo on the black stone. The spiral directly beneath her hand snapped into stillness. The others kept their slow, hypnotic dance. Portal’s close. Can you feel the drag? Nyx’s voice dropped to a whisper. The air around their shoulders warped. The atmosphere thickened. Static lifted the hair along Aurora’s arms. She drew a breath. Oxygen carried a sharp, flint-like tang. She moved deeper into the cavern, following the pull of the stone. The Fae blade rested heavy in her palm. Cold seeped into her wrist bone. The terrace ended at a natural amphitheater. At its center stood a dais of interlocking obsidian tiles, arranged in a spiral that mirrored the engravings. Surrounding the dais rose rows of empty seats, carved to resemble gaping maws. Each seat held a single chalice. The chalices gleamed with residual wine that never dried, never fermented. They sat heavy and dark, catching the amber light and throwing it back in fractured waves. Aurora stepped onto the dais. The tiles clicked under her boots. A sound echoed from the dark corners of the amphitheater. Not an echo. A scrape. Like metal dragging over bone. She froze. Breath held. Nyx dissolved into the shadows between the seats, reappearing on the opposite wall. Not alone. Hungry. Nyx’s lips barely moved. Aurora didn’t step back. Her thumb found the crescent scar on her left wrist. She pressed it. Sharp pain grounded her. The scrape came again. Closer. The air temperature dropped. Frost crystallized along the rim of the nearest chalice. She stepped sideways, angling her body toward the dais’s outer edge. The Fae blade stayed level. Cold seeped into her bones. A shape detached itself from the gloom behind the third row of stone seats. It moved low, limbs too long, joints bending in wrong directions. It carried no visible weapon. Its mouth opened wide, lined with translucent filaments that trembled in the still air. Aurora tossed a discarded stone from the terrace edge. It struck the creature’s shoulder. It turned. The filaments quivered. It lunged, fast, covering the distance in three fluid bounds. Aurora dropped to one knee, rolled, and came up swinging. The blade flashed. Cold silver met warm flesh. The creature shrieked, a sound like tearing velvet. It staggered back, but the wound did not bleed. It leaked dark smoke. The air smelled of ozone and burnt sugar. It feeds on proximity. Step back. Nyx called from the rafters. Their form flickered, half-solid, half-smoke. Aurora backed toward the dais’s edge. The creature circled. It moved faster, adapting. She watched its feet. They did not quite touch the stone. They hovered a hair’s breadth above it. She focused on the pendant. It burned against her chest. She closed her eyes, felt the pull of the Hel-born air, and stepped backward instead of away. The obsidian tiles shifted. Not broken. Realigning. The spiral groaned, grinding against millennia of stagnation. The air warped. Pressure built in her ears, popping hard. The creature froze. It turned toward the dais’s center as the tiles completed their rotation. A section of the floor split. Not downward. Outward. A platform rose, smooth and polished, revealing a chamber beneath glass-clear water. Inside sat a pedestal. Resting on it lived a single object. Aurora could not make out the shape yet, but the air around it shimmered like a mirage. The Veil stretched thin here. She felt its edges, frayed and humming against her skin. The creature hissed, backing toward the shadows. It did not want to enter the chamber. It did not want to cross the water’s edge. Nyx dropped from the rafters, landing soundlessly beside her. They pointed at the water. Barrier’s gone. Or sleeping. They turned their head, violet eyes locking onto hers. You feel it. The pull. Aurora stared at the rising platform. The water rippled without wind. The object on the pedestal caught the amber light and flared. A shape resolved. A heavy, faceted stone set in a band of twisted silver. The air around it pulsed in time with the Heartstone against her chest. The mechanism hummed louder, shaking dust from the carved maws above. She took a step onto the tilting dais. The ground held firm. She took another. The obsidian tiles aligned completely. The amphitheater fell silent. The scrape stopped. The only sound left was the steady, rising thrum of the chamber waking. Aurora held her breath, listened to the stone respond, and placed her free hand flat against the edge of the raised platform.
created_at"2026-04-27T10:52:00.771Z" 4/27/2026, 10:52:00 AM
model"qwen/qwen3.6-flash"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency636
moderation_latency(null)
generation_time29376
tokens_prompt1816
tokens_completion5617
native_tokens_prompt1828
native_tokens_completion5063
native_tokens_completion_images(null)
native_tokens_reasoning3474
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
num_fetches(null)
web_search_engine(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
usage0.0080515
router(null)
provider_responses
0
endpoint_id"2435bec9-c808-4f27-9fc8-12f3460d7b66"
id"chatcmpl-25d6c1e3-e601-9941-93ba-4c647e936720"
is_byokfalse
latency636
model_permaslug"qwen/qwen3.6-flash"
provider_name"Alibaba"
status200
user_agent"langchainjs-openai/1.0.0 ((node/v24.14.1; linux; x64))"
http_referer(null)
request_id"req-1777287120-YXeuBmPSSnJENcyg0GnM"
session_id(null)
api_type"completions"
id"gen-1777287120-ALqX2dvUl2h9aA5jszgw"
upstream_id"chatcmpl-25d6c1e3-e601-9941-93ba-4c647e936720"
total_cost0.0080515
cache_discount(null)
upstream_inference_cost0
provider_name"Alibaba"
response_cache_source_id(null)

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags0
91.39% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1162
totalAiIsmAdverbs2
found
0
adverb"slightly"
count1
1
adverb"completely"
count1
highlights
0"slightly"
1"completely"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
1.03% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1162
totalAiIsms23
found
0
word"chill"
count1
1
word"pulsed"
count2
2
word"warmth"
count1
3
word"fractured"
count2
4
word"crystal"
count1
5
word"cascading"
count1
6
word"vibrated"
count1
7
word"etched"
count1
8
word"dance"
count1
9
word"whisper"
count1
10
word"echoed"
count1
11
word"echo"
count1
12
word"crystallized"
count1
13
word"gloom"
count1
14
word"trembled"
count1
15
word"quivered"
count1
16
word"velvet"
count1
17
word"flickered"
count1
18
word"shimmered"
count1
19
word"resolved"
count1
20
word"aligned"
count1
highlights
0"chill"
1"pulsed"
2"warmth"
3"fractured"
4"crystal"
5"cascading"
6"vibrated"
7"etched"
8"dance"
9"whisper"
10"echoed"
11"echo"
12"crystallized"
13"gloom"
14"trembled"
15"quivered"
16"velvet"
17"flickered"
18"shimmered"
19"resolved"
20"aligned"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences168
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount2
hedgeCount0
narrationSentences168
filterMatches
0"feel"
hedgeMatches(empty)
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences168
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
repeatedSegmentCount0
maxSentenceWordsSeen22
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1162
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions0
unquotedAttributions0
matches(empty)
85.46% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions34
wordCount1162
uniqueNames8
maxNameDensity1.29
worstName"Aurora"
maxWindowNameDensity2
worstWindowName"Aurora"
discoveredNames
Heartstone2
Aurora15
Fae-forged1
Fae3
Hel-born1
Veil1
Nyx8
Cold3
persons
0"Aurora"
1"Veil"
2"Nyx"
3"Cold"
places(empty)
globalScore0.855
windowScore1
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences83
glossingSentenceCount1
matches
0"not quite touch the stone"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount1162
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences168
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs28
mean41.5
std22.01
cv0.53
sampleLengths
073
150
213
348
414
516
693
768
820
940
1019
1146
1271
1331
1417
157
1660
1744
1829
1947
2016
2158
2240
2364
2424
2532
2660
2762
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount0
totalSentences168
matches(empty)
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount0
totalVerbs223
matches(empty)
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount0
flaggedSentences0
totalSentences168
ratio0
matches(empty)
88.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount1168
adjectiveStacks2
stackExamples
0"half-solid, half-smoke."
1"beneath glass-clear water."
adverbCount32
adverbRatio0.0273972602739726
lyAdverbCount11
lyAdverbRatio0.009417808219178082
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences168
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences168
mean6.92
std4.54
cv0.656
sampleLengths
06
117
24
33
416
512
615
711
821
97
1011
112
122
139
143
1515
165
1711
187
194
203
212
224
233
245
254
264
278
2813
292
308
3115
324
332
3415
3515
363
3716
385
3910
408
413
421
438
4418
458
467
471
483
494
39.88% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats17
diversityRatio0.27380952380952384
totalSentences168
uniqueOpeners46
0.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount0
totalSentences144
matches(empty)
ratio0
92.22% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount46
totalSentences144
matches
0"It grew heavier."
1"It carried the scent of"
2"She brushed her thumb over"
3"Their form solidified at her"
4"They ran a palm along"
5"She drew the Fae-forged blade."
6"She dragged the tip across"
7"She followed the shadow toward"
8"It draped over terraced gardens"
9"She descended the first terrace."
10"She knelt, pressing two fingers"
11"It felt warm."
12"She brushed aside a layer"
13"She tapped the pendant."
14"It flared, bright enough to"
15"She drew a breath."
16"She moved deeper into the"
17"They sat heavy and dark,"
18"Her thumb found the crescent"
19"She pressed it."
ratio0.319
5.14% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount131
totalSentences144
matches
0"The archway swallowed its own"
1"Aurora ducked beneath the lintel,"
2"The air shifted immediately."
3"It grew heavier."
4"It carried the scent of"
5"She brushed her thumb over"
6"The crimson gem warmed instantly,"
7"Nyx slipped through the stone"
8"Their form solidified at her"
9"They ran a palm along"
10"Shadow pooled beneath their fingers,"
11"The voice brushed Aurora’s ear,"
12"Aurora stepped forward."
13"The tunnel floor yielded slightly"
14"She drew the Fae-forged blade."
15"The silver steel stayed frost-cold,"
16"She dragged the tip across"
17"Stone scratched without resistance."
18"Roots parted cleanly."
19"The right corridor drinks."
ratio0.91
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences144
matches(empty)
ratio0
93.02% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences43
technicalSentenceCount3
matches
0"Their form solidified at her shoulder, violet eyes catching the dim amber light that bled through the cracked ceiling far above."
1"Beneath it lay carved stone, smooth and black, etched with spirals that shifted when she stared too long."
2"Its mouth opened wide, lined with translucent filaments that trembled in the still air."
100.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags0
uselessAdditionCount0
matches(empty)
100.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags0
83.2049%