NC Bench
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Run: 2026-04-27-01KQ79MWPFQHNAMAG296D7C1B0
Run Details
Model:
Qwen 3.6 Flash
Test:
Bad Writing Habits
Scenario:
Romance: separated couple reunites
Duration:
55.5s
Cost:
$0.013445
Provider:
Alibaba
Evaluation summary
Score
Evaluator
Details Link
100.00%
Adverbs in dialogue tags
(details)
100.00%
AI-ism adverb frequency
(details)
100.00%
AI-ism character names
(details)
100.00%
AI-ism location names
(details)
34.90%
AI-ism word frequency
(details)
100.00%
Cliché density
(details)
100.00%
Emotion telling (show vs. tell)
(details)
100.00%
Filter word density
(details)
100.00%
Gibberish response detection
(details)
100.00%
Markdown formatting overuse
(details)
100.00%
Missing dialogue indicators (quotation marks)
(details)
33.33%
Name drop frequency
(details)
100.00%
Narrator intent-glossing
(details)
100.00%
"Not X but Y" pattern overuse
(details)
100.00%
Overuse of "that" (subordinate clause padding)
(details)
100.00%
Paragraph length variance
(details)
100.00%
Passive voice overuse
(details)
100.00%
Past progressive (was/were + -ing) overuse
(details)
100.00%
Em-dash & semicolon overuse
(details)
100.00%
Purple prose (modifier overload)
(details)
100.00%
Repeated phrase echo
(details)
100.00%
Sentence length variance
(details)
45.17%
Sentence opener variety
(details)
69.44%
Adverb-first sentence starts
(details)
74.17%
Pronoun-first sentence starts
(details)
22.50%
Subject-first sentence starts
(details)
34.72%
Subordinate conjunction sentence starts
(details)
100.00%
Technical jargon density
(details)
100.00%
Useless dialogue additions
(details)
0.00%
Dialogue tag variety (said vs. fancy)
(details)
83.8079%
Overall
Model input
System
You are an expert and award-winning novel writer in the dark Romance genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <character id="4415" name="Lucien Moreau" aliases="Lucien, Luc, the Frenchman" pronouns="he/him" species="Half-Demon" storyRole="Ally"> <eyeColor>heterochromatic — one amber, one black</eyeColor> <hair>slicked-back platinum blond</hair> <height>5'11"</height> <age>32</age> <cane>ivory-handled cane that conceals a thin blade</cane> <dress>tailored charcoal suits</dress> <description>An impeccably dressed fixer and information broker in London's supernatural underworld. He speaks four languages fluently.</description> <backstory>Born in Marseille to a human mother and a demon father from the realm of Avaros.</backstory> </character> <location id="858" name="Eva's Flat" aliases="Eva's place, the flat on Brick Lane" realm="Earth"> <cat>tabby cat named Ptolemy</cat> <security>three deadbolts on the front door</security> <description>A cramped one-bedroom flat above a curry house on Brick Lane, East London. Every surface is covered with books, scrolls, and research notes.</description> </location> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the romance genre. Two people who parted on complicated terms are forced together again when one shows up unannounced at the other's flat. There's history between them — attraction, hurt, and things left unsaid. Write the scene from the moment the door opens. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>
Model response
Messages
Meta
AI
The brass deadbolt groaned against
the tumblers. I twisted the second lock.
The third yielded with a
heavy clunk.
My grip on the handle
tightened. I shoved the door open. Lucien Moreau filled the corridor.
His tailored charcoal suit swallowed
the dim light.
The ivory tip of his
cane tapped against my threshold. One eye amber, the other void-black.
They pinned me to the
wood.
The scent of ozone and
expensive cologne rolled off him. Underneath, something metallic lingered. Blood. Or demon. You found the flat. Hard to miss a delivery van parked on fire escapes, Rory. Eva's safe house. Three deadbolts. You breached protocols. Protocols save lives.
Your friend locks the door
but forgets the window latch.
I saw the gap from
the street. You
were watching
us. I assess threats. And me? Am I a threat?
The question hung in the
stagnant air. Ptolemy hissed from the armchair. The tabby cat arched his back. Fur bristled along his spine. He knows. Demons always
know
. You smell of ozone. And regret. Regret doesn't follow me. I follow it. You promised
silence
. Silence ends when Avaros wakes. My jaw tightened. The scar on my left wrist
throbbed
. A dull
pulse
beneath the crescent shape. I rubbed the skin. The flesh felt warm. Wrong. Stop touching it. It burns. Why does it burn? Because the signal activates. Your mark glows. It guides them home.
I marked you when you
stole the key. I took it back. I left it in my room. You left nothing. Avaros tracks blood. Your blood touched the artefact. That marks enough. You're a demon. I'm human. There's no mark. Human, half-demon, spirit bound. The realm doesn't care about your paperwork. The Lords
know
you carry the token now. I carry nothing. I deliver dim sum. I sleep above a curry house. You deliver a package tonight, don't you? Yu-Fei Cheung requested extra rice. The wrapper contains the fragment. My
stomach
dropped. The heavy envelope sat in my delivery bag. I assumed it contained a payment receipt. Papyrus? No. Waxed paper. Sealed with sigils I couldn't read. The edges stained faint violet. This changes nothing. I'm not giving it to you. You aren't giving it to anyone. You're running. I'm surviving. Survival requires context. You
think
Evan follows you? Evan is a shadow compared to my kin. His grip on my wrist bruised. Your hand broke bones. I broke bones to save you. You don't remember. I remember you vanishing. No note. No warning.
Just a locked door and
a missing Frenchman. I couldn't risk the trace. The tether would've drawn Avaros to this flat instantly. You endangered me. I ensured you lived to hate me. That's a win. The flat shuddered under his stare. Ptolemy yowled and bolted under the sofa. Books scattered across the floorboards. Scrolls unrolled like fallen snakes. The room smelled of old paper and turmeric. Every surface groaned under Eva's research. I saw the chaos in the mirror of his black eye. The signal pulses stronger now. They sense the token. They trace the mark. Then we destroy the token. Burn the parcel. Destruction alerts them faster. The fragment must transfer.
Only Avaros blood can seal
it. Only my blood. Come to Marseille. Come to the palace. Your home for a decade.
Before you ran, I lived
there. You
know
the address on the Rue de la Loge. I erased the address. I burned the maps. Memory fades. Blood remembers. I stepped back. The corridor air felt thin. Lucien crossed the threshold. His movement blurred then
resolved
. He moved in a
chaotic
zig-zag near the doorframe, testing the space. The cane hovered near his thigh. The ivory tip gleamed. You trust me? I trust steel. The handle turned. The lock groaned. Wood splintered near the hinge. Boots. Heavy soles. Fast approach. Three sets. Lucien's hand moved. The ivory cap slid from his cane tip. A thin blade slid out with a hiss. Steel flashed in the
gloom
. The metal caught the light from the street lamps below. They found us. I knew they would. The scar heats to
searing
. Veins
throb
. My wrist pulses like a trapped bird. I pressed my palm flat against the doorframe. The wood felt cold. The heat in my wrist spread up my forearm. Shadows
traced
under my skin. Violet. Open the window. Eva sleeps. The cat hides. The roof drops to the warehouse. We jump? We fight. The stairs narrow. They break through slow. The first boot kicked the door. The frame buckled. Dust sifted from the cracks. A low voice growled outside. The words slurred. Ancient guttural sounds. Not human. Lucien stepped in front of me. His shoulder blocked the hallway. He didn't look back. "Run or die? Choose, Rory." The second kick sent splinters flying. The brass knob twisted violently. The mechanism shrieked. Metal sheared. My bag slid to the floor. The envelope crinkled. The violet stain
pulsed
with the heat in my wrist. Lucien crouched. His charcoal suit creased. The blade angled upward. "Behind me. Always behind me." "You broke my wrist once." "You were falling. You live." The door exploded inward. Darkness flooded the corridor. Shadows stretched toward us. Talons scraped against the threshold. The smell of rot and copper hit me. Something large
loomed
in the breach. Eyes reflected the light like a reptile's. Slit pupils. Yellow. Hungry. Lucien lunged. The blade flashed. He didn't hesitate. He didn't speak. He moved like water hitting stone. Relentless. Brutal. The creature lunged. Claws raked the air. Lucien pivoted. The blade sang. Metal met bone. Black fluid sprayed across the doorframe. The creature screeched. The sound tore through the flat. Glass rattled on the shelves. I scrambled for the bag. My fingers closed around the envelope. The heat blistered my skin. The paper burned my palm. I dropped it. It hit the floor near Lucien's feet. The shadow shifted. A second shape squeezed through the broken wood. Then a third. Talons clicked on the tiles. Two more eyes opened in the dark. Smaller. Meaner. Lucien drove the blade into the first creature's throat. He kicked the body back. The impact sent the beast sprawling. It thrashed. Black ichor coated the floorboards. The second creature pounced. Low to the ground. Silent hunter. Lucien parried. Sparks flew. He caught the demon's throat with his free hand. The grip crushed. The beast gagged. His amber eye locked on mine over the creature's head. "Window. Now." The third creature flanked. It moved fast. A blur of grey fur and teeth. It aimed for my legs. I grabbed a heavy brass candlestick from the side table. I swung. Metal struck bone. The creature howled. It reared back. Claws raked my sleeve. Fabric tore. Skin stung. I didn't drop the candlestick. I swung again. The creature scrambled back, bleeding dark blood. The doorframe groaned. More wood cracked. The hinges screamed. The lock gave way. Lucien shoved the first corpse aside. He grabbed my arm. His fingers dug in. Hard. Pain shot up my bicep. He pulled me toward the sofa. He shoved Ptolemy's armchair aside. The wood screeched. "Jump," he shouted. The window latch resisted. I kicked it. The mechanism broke. The sash flew up. Cold night air rushed in. Smells of street exhaust and rain-soaked stone flooded the room. Behind us, the hall erupted. More boots. More voices. The broken door toppled inward. Shadows poured into the flat. Five of them. Talons gleamed. Maws dripped black saliva. Lucien drew a second blade from his ankle sheath. The steel
shimmered
. A shimmering, jagged form. Not quite steel. Demon forged. "Rory," he roared. The sound
vibrated
in my chest. "The token stays on you. You cannot transfer it yet." He backhanded a lunging demon. The creature flew across the room. It smashed into the scroll rack. Paper exploded. Ink splattered across the walls like blood. I sprinted. The envelope clutched in my fist. The heat seared. My palm blistered. I didn't stop. I didn't look back. I reached the window ledge. The drop to the warehouse roof hit me. Four stories. Wet slate and rusted fire escapes. I leaped. Air rushed past.
Stomach dropped
. I hit the roof hard. Shoulders took the impact. Pain blinded me for a second. I rolled and scrambled forward. A hand grabbed my ankle. I kicked back. Heels struck bone. Fingers released. I dragged myself onto the lower fire escape. Chains creaked. I descended. One rung. Two. My boots slapped the metal. Below, the flat doors burst open. Voices shouted. Lucien's voice cut through the chaos. A curse in French. Deep. Dangerous. Gunfire? No. A sound like tearing
silk
. Screams. The demon howls. I reached the pavement. The street lay empty. Cobblestones slick with rain. A bus hissed to a stop two blocks away. Neon signs buzzed. Red. Blue. Yellow. I clutched my wrist. The scar
pulsed
. The mark spread. Lines of violet ink
raced
up my arm. They faded into the fabric of my sleeve. The door at the top of the alley opened. Lucien emerged. He moved like a ghost. His suit stained black. The blade retracted. He
scanned
the street. His eyes found me instantly. He didn't smile. He didn't speak. He raised a hand. From the shadows of the alley mouth, a black car idled. Engine rumbling. Headlights low. The driver's window slid down. Yu-Fei Cheung sat behind the wheel. A silver tray rested on the passenger seat. Steam hissed from a bamboo container. Lucien gestured to the car.
Then he pointed at my
wrist. A gesture clear as day. The mark wasn't just a
beacon
. It was a key. And the lock was closing.
created_at
"2026-04-27T11:02:01.689Z"
4/27/2026, 11:02:01 AM
model
"qwen/qwen3.6-flash"
app_id
182717
external_user
(null)
streamed
true
cancelled
false
latency
736
moderation_latency
(null)
generation_time
55468
tokens_prompt
4556
tokens_completion
8210
native_tokens_prompt
4417
native_tokens_completion
8227
native_tokens_completion_images
(null)
native_tokens_reasoning
5866
native_tokens_cached
0
num_media_prompt
(null)
num_input_audio_prompt
(null)
num_media_completion
0
num_search_results
(null)
num_fetches
(null)
web_search_engine
(null)
origin
"https://ncbench.com/"
is_byok
false
finish_reason
"stop"
native_finish_reason
"stop"
usage
0.01344475
router
(null)
provider_responses
0
endpoint_id
"2435bec9-c808-4f27-9fc8-12f3460d7b66"
id
"chatcmpl-a9254366-1da3-9dd4-af60-e8c1b5f23e5d"
is_byok
false
latency
735
model_permaslug
"qwen/qwen3.6-flash"
provider_name
"Alibaba"
status
200
user_agent
"langchainjs-openai/1.0.0 ((node/v24.14.1; linux; x64))"
http_referer
(null)
request_id
"req-1777287721-853l5bhR26HOJY9VgilN"
session_id
(null)
api_type
"completions"
id
"gen-1777287721-fVeuaaEA4WSMmpqAWkbR"
upstream_id
"chatcmpl-a9254366-1da3-9dd4-af60-e8c1b5f23e5d"
total_cost
0.01344475
cache_discount
(null)
upstream_inference_cost
0
provider_name
"Alibaba"
response_cache_source_id
(null)
Evaluation details
Result
Evaluator
Details
Meta Data
100.00%
Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags
2
adverbTagCount
0
adverbTags
(empty)
dialogueSentences
8
tagDensity
0.25
leniency
0.5
rawRatio
0
effectiveRatio
0
100.00%
AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount
1613
totalAiIsmAdverbs
0
found
(empty)
highlights
(empty)
100.00%
AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions
(empty)
found
(empty)
100.00%
AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions
(empty)
found
(empty)
34.90%
AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount
1613
totalAiIsms
21
found
0
word
"silence"
count
2
1
word
"throbbed"
count
1
2
word
"pulse"
count
1
3
word
"stomach"
count
2
4
word
"resolved"
count
1
5
word
"chaotic"
count
1
6
word
"gloom"
count
1
7
word
"searing"
count
1
8
word
"throb"
count
1
9
word
"traced"
count
1
10
word
"pulsed"
count
2
11
word
"loomed"
count
1
12
word
"shimmered"
count
1
13
word
"vibrated"
count
1
14
word
"silk"
count
1
15
word
"raced"
count
1
16
word
"scanned"
count
1
17
word
"beacon"
count
1
highlights
0
"silence"
1
"throbbed"
2
"pulse"
3
"stomach"
4
"resolved"
5
"chaotic"
6
"gloom"
7
"searing"
8
"throb"
9
"traced"
10
"pulsed"
11
"loomed"
12
"shimmered"
13
"vibrated"
14
"silk"
15
"raced"
16
"scanned"
17
"beacon"
100.00%
Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches
2
maxInWindow
1
found
0
label
"stomach dropped/sank"
count
2
highlights
0
"stomach dropped"
1
"Stomach dropped"
100.00%
Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells
0
narrationSentences
363
matches
(empty)
100.00%
Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount
3
hedgeCount
0
narrationSentences
363
filterMatches
0
"know"
1
"think"
hedgeMatches
(empty)
100.00%
Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences
369
gibberishSentences
0
adjustedGibberishSentences
0
longSentenceCount
0
runOnParagraphCount
0
giantParagraphCount
0
wordSaladCount
0
repetitionLoopCount
0
controlTokenCount
0
repeatedSegmentCount
0
maxSentenceWordsSeen
13
ratio
0
matches
(empty)
100.00%
Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans
0
markdownWords
0
totalWords
1613
ratio
0
matches
(empty)
100.00%
Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions
5
unquotedAttributions
0
matches
(empty)
33.33%
Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions
61
wordCount
1579
uniqueNames
18
maxNameDensity
0.95
worstName
"Lucien"
maxWindowNameDensity
4
worstWindowName
"You"
discoveredNames
Moreau
1
Rory
1
Avaros
4
Lords
1
Cheung
2
Evan
2
Frenchman
1
Eva
3
Marseille
1
Rue
1
Loge
1
Lucien
15
Ptolemy
3
French
1
You
15
Shadows
3
Metal
3
Talons
3
persons
0
"Moreau"
1
"Rory"
2
"Avaros"
3
"Lords"
4
"Cheung"
5
"Evan"
6
"Eva"
7
"Rue"
8
"Loge"
9
"Lucien"
10
"Ptolemy"
11
"You"
12
"Shadows"
13
"Metal"
14
"Talons"
places
0
"Marseille"
1
"French"
globalScore
1
windowScore
0.333
100.00%
Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences
96
glossingSentenceCount
0
matches
(empty)
100.00%
"Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches
0
per1kWords
0
wordCount
1613
matches
(empty)
100.00%
Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount
0
totalSentences
369
matches
(empty)
100.00%
Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs
100
mean
16.13
std
12.14
cv
0.752
sampleLengths
0
30
1
52
2
4
3
11
4
8
5
20
6
4
7
3
8
6
9
28
10
6
11
7
12
3
13
5
14
26
15
3
16
6
17
11
18
8
19
10
20
14
21
8
22
19
23
13
24
17
25
33
26
9
27
8
28
2
29
16
30
10
31
9
32
16
33
14
34
3
35
10
36
48
37
13
38
8
39
14
40
10
41
5
42
16
43
8
44
4
45
39
46
3
47
3
48
11
49
5
100.00%
Passive voice overuse
Target: ≤2% passive sentences
passiveCount
0
totalSentences
363
matches
(empty)
100.00%
Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount
1
totalVerbs
331
matches
0
"were watching"
100.00%
Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount
0
semicolonCount
0
flaggedSentences
0
totalSentences
369
ratio
0
matches
(empty)
100.00%
Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount
1585
adjectiveStacks
0
stackExamples
(empty)
adverbCount
28
adverbRatio
0.017665615141955835
lyAdverbCount
5
lyAdverbRatio
0.0031545741324921135
100.00%
Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences
369
echoCount
0
echoWords
(empty)
100.00%
Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences
369
mean
4.37
std
2.23
cv
0.511
sampleLengths
0
7
1
5
2
7
3
6
4
5
5
5
6
8
7
10
8
6
9
6
10
10
11
4
12
1
13
2
14
4
15
11
16
3
17
2
18
3
19
3
20
10
21
7
22
4
23
3
24
2
25
4
26
7
27
5
28
6
29
5
30
2
31
3
32
4
33
2
34
4
35
3
36
3
37
5
38
3
39
7
40
7
41
4
42
4
43
1
44
3
45
2
46
4
47
4
48
3
49
4
45.17%
Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats
40
diversityRatio
0.33604336043360433
totalSentences
369
uniqueOpeners
124
69.44%
Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount
6
totalSentences
288
matches
0
"Just a locked door and"
1
"Then we destroy the token."
2
"Only Avaros blood can seal"
3
"Only my blood."
4
"Then a third."
5
"Then he pointed at my"
ratio
0.021
74.17%
Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount
105
totalSentences
288
matches
0
"I twisted the second lock."
1
"My grip on the handle"
2
"I shoved the door open."
3
"His tailored charcoal suit swallowed"
4
"They pinned me to the"
5
"You found the flat."
6
"You breached protocols."
7
"Your friend locks the door"
8
"I saw the gap from"
9
"You were watching us."
10
"I assess threats."
11
"You smell of ozone."
12
"I follow it."
13
"You promised silence."
14
"My jaw tightened."
15
"I rubbed the skin."
16
"Your mark glows."
17
"It guides them home."
18
"I marked you when you"
19
"I took it back."
ratio
0.365
22.50%
Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount
252
totalSentences
288
matches
0
"The brass deadbolt groaned against"
1
"I twisted the second lock."
2
"The third yielded with a"
3
"My grip on the handle"
4
"I shoved the door open."
5
"Lucien Moreau filled the corridor."
6
"His tailored charcoal suit swallowed"
7
"The ivory tip of his"
8
"They pinned me to the"
9
"The scent of ozone and"
10
"You found the flat."
11
"Eva's safe house."
12
"You breached protocols."
13
"Protocols save lives."
14
"Your friend locks the door"
15
"I saw the gap from"
16
"You were watching us."
17
"I assess threats."
18
"The question hung in the"
19
"Ptolemy hissed from the armchair."
ratio
0.875
34.72%
Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount
2
totalSentences
288
matches
0
"Because the signal activates."
1
"Before you ran, I lived"
ratio
0.007
100.00%
Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences
13
technicalSentenceCount
0
matches
(empty)
100.00%
Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags
2
uselessAdditionCount
0
matches
(empty)
0.00%
Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags
2
fancyCount
2
fancyTags
0
"he shouted (shout)"
1
"he roared (roar)"
dialogueSentences
8
tagDensity
0.25
leniency
0.5
rawRatio
1
effectiveRatio
0.5
83.8079%