Run: 2026-05-01-01KQHQSKFJQ0N4ZYFJRYPSF1SF

Run Details

Duration:
1m 45s
Cost:
$0.019564
Provider:
xAI

Model input

System
You are an expert and award-winning novel writer in the dark Mystery genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4416" name="Detective Harlow Quinn" aliases="Quinn, Detective Quinn, Harlow" pronouns="she/her" species="Human" storyRole="Antagonist"> <eyeColor>brown</eyeColor> <hair>closely cropped salt-and-pepper</hair> <height>5'9"</height> <age>41</age> <jawline>sharp jaw</jawline> <watch>worn leather watch on her left wrist</watch> <bearing>military precision</bearing> <description>A Metropolitan Police detective with 18 years of decorated service who suspects the clique is involved in criminal activity.</description> <backstory>She lost her partner, DS Morris, during a case three years ago under unexplained circumstances that had supernatural origins she doesn't yet understand.</backstory> </character> <character id="4414" name="Eva Kowalski" aliases="Eva, Evie" pronouns="she/her" species="Human" storyRole="Best Friend"> <eyeColor>green</eyeColor> <hair>curly red</hair> <height>5'4"</height> <age>26</age> <glasses>round glasses</glasses> <satchel>worn leather satchel full of books</satchel> <freckles>freckled complexion</freckles> <nervousHabit>tucking hair behind her left ear</nervousHabit> <description>Aurora's childhood friend and an occult researcher.</description> <backstory>Moved to London two years before Aurora and works as a research assistant at the British Museum's restricted archives. She holds a master's degree in Ancient History from Oxford.</backstory> </character> <location id="856" name="The Veil Market" aliases="Veil Market, the Market, underground market" realm="Earth"> <currentLocation>abandoned Tube station beneath Camden</currentLocation> <entryRequirement>bone token</entryRequirement> <schedule>moves locations every full moon</schedule> <description>A hidden supernatural black market that sells enchanted goods, banned alchemical substances, and information.</description> </location> <item id="2004" name="Veil Compass" aliases="the Compass, shadow compass" type="Tool" origin="The Veil Market"> <casingMaterial>small brass compass</casingMaterial> <faceMarkings>face etched with protective sigils</faceMarkings> <needle>points toward the nearest supernatural rift or portal</needle> <patina>casing has a patina of verdigris</patina> <creator>crafted by a Shade artisan</creator> <description>A compass attuned to supernatural energy.</description> </item> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the mystery genre. A detective arrives at a crime scene in an unusual location. Something is wrong — the evidence doesn't add up. A colleague is present, offering a different interpretation. Through careful observation and deduction, the detective begins to see what others have missed. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
Quinn's torch beam caught the victim's splayed fingers first. She knelt closer, her sharp jaw locked tight, and noted how the blood had not sprayed but pooled in deliberate channels along the platform edge. Those channels fed a circle of incisions around the throat wound, each cut precise as a surgeon's blade. "Throat slit from behind." Reynolds planted his feet wide beside her, arms folded across his chest. His shadow stretched long under the emergency lights the team had rigged along the old platform. "Looks like a standard mugging to me. Wrong place, wrong time in this rat hole. These underground sorts turn on each other over pocket change." Quinn straightened to her full height. The worn leather watch on her left wrist showed forty-three minutes since the first call had come in. She swept her gaze across the chaos of overturned stalls, their curious goods scattered like broken promises. Glass vials glinted with liquids that seemed to move on their own. Bundles of dried herbs released a cloying sweetness that battled the copper sting in the air. One amulet, carved from what looked like blackened bone, had rolled to a stop near her boot. She picked up the small brass compass from the victim's rigid fist. Verdigris patina coated its casing. Protective sigils etched the face. The needle refused to settle north. Instead it tugged hard toward the far tunnel, the one sealed years ago by brick and official neglect. Reynolds leaned in for a look. "Fancy pocket watch. Worth a few quid on the black market. Robbery gone sideways. Case closed before the paperwork even starts." "Not a watch." Quinn's tone stayed level, military crisp. "The needle tracks something else entirely." She turned the object in her hand. Its weight felt heavier than brass should allow. The same symbols on its face matched marks she had memorised from a different crime scene three years earlier, the one that still lived in a locked drawer in her office. Morris had died surrounded by similar patterns. The report called it gang-related. Quinn had never believed the report. Footsteps scraped from the direction of the entrance barricade. A uniformed constable escorted a woman forward. Curly red hair escaped a loose tie. Round glasses sat slightly askew on a freckled face. The woman clutched a worn leather satchel to her chest as if it might shield her from the lights. The constable gave a nod. "Found her behind the third stall, Detective. Says her name is Eva Kowalski. Works at the British Museum." Quinn studied the newcomer. Eva's green eyes flicked once to the body, then away. Her left hand rose, tucked a strand of hair behind her ear, then dropped again. "You know this market." Quinn made it a statement, not a question. "Bone tokens at the entrance. Stalls that move every full moon. Not the sort of place a research assistant from the restricted archives stumbles into by accident." Eva swallowed but kept her voice steady, educated edges rounding every word. "Ancient history often overlaps with older practices, Detective Quinn. I research patterns. This" she gestured toward the carved circle without looking directly at it "resembles a binding rite, but the orientation is wrong. The cuts pull inward rather than outward. Whoever did this wanted to contain something, not call it forth." Reynolds gave a short laugh that echoed off the curved tile walls. "Binding rite. Right. Or some overeducated kids playing at witchcraft while they peddle whatever glows in those jars. We've seen three dodgy pop-ups like this in Camden this year alone. Always ends in bodies or busts." Quinn ignored him. She stepped around the circle, careful not to break its line. Dry herbs crunched under her sole and released a sharper scent, almost electric. The abandoned station carried its own smell beneath everything: old dust, damp concrete, and the faint metallic trace of a train line long disconnected. Faded posters clung to the walls, their colours bled by decades of neglect. One advertised a circus that had closed before she was born. The compass needle swung another ten degrees. Its pull grew insistent, a vibration that travelled up her arm. She remembered Morris clutching something similar in his final photo, the one the forensics team had tried to dismiss. Her partner had sent her a message that night. Three words. *Found the tear.* She had arrived too late. "Evidence does not support robbery." She spoke half to Reynolds, half to the circle itself. "No defensive marks on the hands. No scuff marks suggesting a struggle. The blood followed the incisions too perfectly. Someone arranged this man like a diagram." Eva tucked her hair again. The nervous habit repeated every few seconds now. "The market sells information as well as objects. Perhaps he sold the wrong secret. Or bought one that turned on him." Reynolds waved a dismissive hand at the scattered goods. "Or he short-changed the wrong supplier. Look at this lot. Dried mushrooms, dodgy jewellery, jars of God knows what. Probably hallucinogens. Victim samples the product, gets paranoid, meets a knife. Simple." Quinn felt the pull again. She walked toward the maintenance door at the platform's end. The compass warmed further in her palm. Eva followed without being asked. Reynolds trailed after, muttering about overtime and proper procedure. The tunnel narrowed. Their torches carved narrow paths through the dark. Water dripped somewhere ahead, each drop echoing like a tiny bell. The air changed. Ozone sharpened the back of her throat. Her military training kept her steps even, shoulders squared, but the skin on her arms prickled. She stopped at a section of brickwork that looked no different from the rest. The compass needle locked dead on it. The sigils on its face glowed faint blue for a moment, then faded. "This wall should lead nowhere." Quinn ran her free hand over the cold bricks. Mortar crumbled under her fingers. "Yet the device says otherwise." Eva's breathing had grown shallow. She adjusted her satchel strap twice. "Detective, if that is what I believe it to be, a shadow compass, we should leave. Certain doors open only once and do not close cleanly." Reynolds snorted behind them. "Shadow compass. Next you'll tell me the killer vanished in a puff of smoke. It's a wall. End of." Quinn pressed her palm flat against the brick. A low hum answered, felt more than heard. The sound vibrated through her teeth. She thought of Morris again, of the way his body had been found in an alley that should not have existed on any map. The official report listed cause of death as exsanguination. It failed to mention the perfect circle burned into the concrete beneath him. "The patterns match." She kept her voice low. "The ones from three years ago. My partner. Same incisions. Same pull toward nowhere." Eva's hand froze midway to her hair. "You were not supposed to connect those cases." The words landed heavy. Quinn turned slowly. The compass needle began to spin. Not twitch. Spin. Its speed increased until the brass casing grew hot enough to burn her skin. She refused to drop it. Reynolds drew his baton, old habit when tension thickened. "What are you on about, Kowalski? You here as witness or suspect?" Eva took one step back. Her satchel slipped from her shoulder and hit the ground. Books spilled out, their pages open to diagrams that mirrored the cuts on the dead man. One illustration showed a brass compass exactly like the one in Quinn's hand. The wall shimmered. Bricks lost solidity. Something moved behind them, a ripple like heat haze over summer tarmac. The hum grew louder. Quinn drew her weapon, military precision guiding the motion. The barrel stayed level. "Explain. Now." Eva's green eyes met hers. No more nervous tucking of hair. The fear had burned away into something colder. "The clique needed the rift closed. Your partner found it first. He wanted to go through rather than seal it. We couldn't allow that." The shimmer tore open. Black light spilled outward, wrong in every way light should be. Shapes coalesced within it, long fingers of shadow that reached for the compass. Reynolds shouted something unintelligible. Quinn felt the pull transfer from the device into her own bones, an invitation and a threat at once. The dead man's blood, miles back on the platform, began to glow in sympathy. She saw the reflected light race along the tunnel floor like blue fire. Eva whispered one last thing before the shadows swallowed her words. "You were never hunting criminals, Detective. You were hunting the people trying to keep the world from tearing in half." The rift yawned wider. Cold air rushed out, carrying screams that belonged to no human throat. Quinn's finger tightened on the trigger. The compass shattered in her grip, sigils flaring white hot. Reynolds screamed. The tunnel answered with a roar that drowned everything else.
created_at"2026-05-01T12:21:40.473Z" 5/1/2026, 12:21:40 PM
model"x-ai/grok-4.20-20260309"
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tokens_prompt4671
tokens_completion3595
native_tokens_prompt4199
native_tokens_completion5753
native_tokens_completion_images(null)
native_tokens_reasoning3940
native_tokens_cached64
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num_input_audio_prompt(null)
num_media_completion0
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num_fetches(null)
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Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags6
adverbTagCount0
adverbTags(empty)
dialogueSentences25
tagDensity0.24
leniency0.48
rawRatio0
effectiveRatio0
89.91% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1486
totalAiIsmAdverbs3
found
0
adverb"slightly"
count1
1
adverb"perfectly"
count1
2
adverb"slowly"
count1
highlights
0"slightly"
1"perfectly"
2"slowly"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
52.89% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1486
totalAiIsms14
found
0
word"standard"
count1
1
word"etched"
count1
2
word"weight"
count1
3
word"footsteps"
count1
4
word"flicked"
count1
5
word"echoed"
count1
6
word"electric"
count1
7
word"echoing"
count1
8
word"vibrated"
count1
9
word"perfect"
count1
10
word"tension"
count1
11
word"shimmered"
count1
12
word"race"
count1
13
word"shattered"
count1
highlights
0"standard"
1"etched"
2"weight"
3"footsteps"
4"flicked"
5"echoed"
6"electric"
7"echoing"
8"vibrated"
9"perfect"
10"tension"
11"shimmered"
12"race"
13"shattered"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells1
narrationSentences115
matches
0"w in sympathy"
80.75% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount1
hedgeCount4
narrationSentences115
filterMatches
0"watch"
hedgeMatches
0"seemed to"
1"tried to"
2"began to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences134
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
repeatedSegmentCount0
maxSentenceWordsSeen51
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans1
markdownWords3
totalWords1486
ratio0.002
matches
0"Found the tear."
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions8
unquotedAttributions0
matches(empty)
80.62% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions41
wordCount1081
uniqueNames6
maxNameDensity1.39
worstName"Quinn"
maxWindowNameDensity2.5
worstWindowName"Quinn"
discoveredNames
Eva9
Reynolds10
Morris3
Mortar1
Quinn15
One3
persons
0"Eva"
1"Reynolds"
2"Morris"
3"Mortar"
4"Quinn"
5"One"
places(empty)
globalScore0.806
windowScore0.833
90.48% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences84
glossingSentenceCount2
matches
0"liquids that seemed to move on their own"
1"looked like blackened bone, had rolled to"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount1486
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences134
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs53
mean28.04
std19.73
cv0.704
sampleLengths
052
14
228
325
486
546
66
721
815
964
1051
115
1218
1329
1439
1512
1651
1712
1836
1975
2056
2141
2213
2321
249
2531
2636
2748
2834
2924
3011
3126
324
3319
3468
3522
367
378
3835
399
4012
4144
4235
432
4419
4524
4651
4727
4811
4920
99.16% Passive voice overuse
Target: ≤2% passive sentences
passiveCount2
totalSentences115
matches
0"being asked"
1"been found"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount0
totalVerbs195
matches(empty)
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount0
flaggedSentences0
totalSentences134
ratio0
matches(empty)
94.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount1083
adjectiveStacks1
stackExamples
0"No more nervous tucking"
adverbCount29
adverbRatio0.02677746999076639
lyAdverbCount5
lyAdverbRatio0.0046168051708217915
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences134
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences134
mean11.09
std7.67
cv0.692
sampleLengths
09
125
218
34
412
516
625
76
818
917
1012
1116
1217
1312
145
155
166
1718
186
1921
209
216
227
238
2431
257
265
276
289
297
307
319
3219
335
3418
354
3610
3715
3812
3927
4012
4151
4212
4336
443
4511
4613
4724
4813
4911
61.44% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats6
diversityRatio0.39552238805970147
totalSentences134
uniqueOpeners53
30.03% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount1
totalSentences111
matches
0"Instead it tugged hard toward"
ratio0.009
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount25
totalSentences111
matches
0"She knelt closer, her sharp"
1"His shadow stretched long under"
2"She swept her gaze across"
3"She picked up the small"
4"She turned the object in"
5"Its weight felt heavier than"
6"Her left hand rose, tucked"
7"she gestured toward the carved"
8"She stepped around the circle,"
9"Its pull grew insistent, a"
10"She remembered Morris clutching something"
11"Her partner had sent her"
12"She spoke half to Reynolds,"
13"She walked toward the maintenance"
14"Their torches carved narrow paths"
15"Her military training kept her"
16"She stopped at a section"
17"She adjusted her satchel strap"
18"She thought of Morris again,"
19"It failed to mention the"
ratio0.225
23.06% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount97
totalSentences111
matches
0"Quinn's torch beam caught the"
1"She knelt closer, her sharp"
2"Those channels fed a circle"
3"Reynolds planted his feet wide"
4"His shadow stretched long under"
5"Quinn straightened to her full"
6"The worn leather watch on"
7"She swept her gaze across"
8"Glass vials glinted with liquids"
9"She picked up the small"
10"Verdigris patina coated its casing."
11"The needle refused to settle"
12"Reynolds leaned in for a"
13"Quinn's tone stayed level, military"
14"She turned the object in"
15"Its weight felt heavier than"
16"The same symbols on its"
17"Morris had died surrounded by"
18"The report called it gang-related."
19"Quinn had never believed the"
ratio0.874
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences111
matches(empty)
ratio0
100.00% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences45
technicalSentenceCount2
matches
0"The woman clutched a worn leather satchel to her chest as if it might shield her from the lights."
1"Its pull grew insistent, a vibration that travelled up her arm."
100.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags6
uselessAdditionCount0
matches(empty)
100.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags1
fancyCount1
fancyTags
0"She spoke (speak)"
dialogueSentences25
tagDensity0.04
leniency0.08
rawRatio1
effectiveRatio0.08
86.7446%