Run: 2026-05-01-01KQHQTQC53QBNKDEFX989E923

Run Details

Duration:
46.9s
Cost:
$0.011633
Provider:
xAI

Model input

System
You are an expert and award-winning novel writer in the dark Horror genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the horror genre. A character is alone in a strange, isolated place at night. They came here for a reason, but something feels off from the moment they arrive. The wrongness builds slowly — sounds that shouldn't be there, things that move at the edge of vision, a growing certainty that they are not alone. Build tension through restraint, not through gore. Use the codex entries above as your world reference for the character and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
Aurora sprinted through the trees, her trainers pounding the damp earth. The Heartstone Pendant bounced against her collarbone and burned hotter with every stride. She should have turned back at the park gates. Instead she plunged deeper into Richmond Park, chasing the pull that dragged her here after midnight. The ancient oaks loomed ahead, their trunks twisted like fingers clawing at the starless sky. She skidded to a halt between the standing stones, chest heaving. Wildflowers brushed her shins, soft petals that should not have bloomed in November. Their sickly-sweet scent clung to her throat. She pressed two fingers to the pendant. The deep crimson gem pulsed in answer, a steady throb that matched the frantic beat in her ears. The stones formed a rough circle. Beyond them the grove stretched, unnaturally still. No breeze stirred the leaves. No night birds called. "Right. This is it." She spoke the words aloud to steady herself. Her voice sounded small, swallowed by the heavy air. She stepped over a fallen branch into the clearing. The temperature dropped. Her breath misted in front of her face. The pendant flared once, bright enough to cast red shadows across the grass, then settled back to its faint glow. Aurora turned in a slow circle. The path she had followed moments ago had vanished. Only unbroken trees ringed the grove now, trunks pressed close together like spectators at a hanging. A twig snapped behind her. She spun, heart slamming against her ribs. Nothing. Just the flowers swaying though the air remained dead calm. She rubbed the crescent scar on her wrist, an old habit that grounded her when panic threatened to rise. The skin there felt colder than the rest of her. "Eva would call me mad for this," she muttered. "Probably right." She moved toward the centre of the clearing where the grass grew taller and darker. Each footfall crushed blooms that released a sharper scent, almost metallic. Copper. Blood. Recent. The thought arrived unbidden and she shoved it down. She had come for answers. The pendant had led her this far. The dreams had shown her these exact stones, the same crimson light. If something waited here that could explain why her nights had become a parade of screaming shadows, she would face it. Another sound reached her. Not a snap this time. A wet, dragging noise like something heavy pulled across moss. It came from her left. She froze, ears straining. The dragging stopped. Then it began again, closer, from her right. She whipped her head toward it. The flowers there stood innocent and unmoving. Her scalp prickled. She was not alone. The certainty settled in her gut like cold stone. She turned again, slower, studying every shadow between the trees. The standing stones seemed to have shifted. The gap she had entered through had narrowed. She could swear the nearest oak had moved a metre closer. "Show yourself." Her words emerged steadier than she felt. "I know you're there." Silence answered. Then a whisper of laughter, high and childish, drifted from behind the largest stone. Aurora's skin crawled. The voice sounded like her own at age ten, the year before the accident that left the scar on her wrist. She took one step toward it, then stopped. The laughter came again, but now it bubbled from every direction at once, overlapping, mocking. She backed toward the centre. The pendant grew hotter, almost painful against her skin. Its inner glow brightened until it lit the ground around her feet in a crimson circle. Within that circle the wildflowers began to wilt, petals curling black at the edges. She watched them die and felt the first real thread of fear coil around her spine. The dragging sound returned, louder, accompanied by a soft scraping like fingernails on bark. She raised the pendant like a lantern. Its light barely reached the tree line. Beyond that barrier, shapes moved at the edge of vision. Tall and thin, bending at wrong angles. Every time she tried to focus on one it slid away, leaving only the impression of too many joints and eyes that reflected her own terrified face. "Stop it." She hated how her voice cracked. "Whatever you are, stop." The childish laughter swelled into something deeper, throatier, layered with wet clicks. It circled her now. She turned with it, refusing to let it get behind her completely. Her shoulder bumped one of the standing stones. She had not realised she had drifted so close to the edge again. The stone felt warm, almost feverish. She snatched her hand away. A figure stood on the other side of the stones. Aurora's breath seized. The shape was roughly human, draped in what might once have been a coat. Its head tilted at an angle that suggested a broken neck. Where its face should have been she saw only a smooth oval of darkness. It raised one arm. Long fingers uncurled, each tipped with something too sharp to be nails. It beckoned. She stumbled backward. The pendant flared so brightly she had to squint. When her vision cleared the figure had gone. Only the echo of that beckoning gesture remained burned into her mind. She realised her left wrist had begun to ache, the scar itching as though freshly cut. She clutched it tight against her stomach. The flowers around her feet had all turned black now. They crumbled to dust when she brushed them with her trainer. The ground beneath felt wrong, spongy, as if she stood on skin rather than earth. She took another step and the ground gave a little, a soft give that made her stomach lurch. She needed to leave. The path had disappeared but she could force her way through the trees. Climb the stones if she must. Anything to escape this pocket of wrongness. She chose the narrowest gap between two oaks and started toward it. The laughter returned, directly in front of her this time. A woman's voice now, familiar in a way that punched the air from her lungs. Her mother's voice, the way it had sounded the night before the car accident that killed both her parents. The night Jennifer Carter had whispered goodnight through Aurora's bedroom door. "Rory, love. Come home." Aurora stopped dead. Tears stung her eyes. "Mum?" The voice did not answer. Instead the dragging sound resumed, accompanied by the soft crunch of footsteps on dead leaves. They came from every direction. Dozens of them. The shapes at the edge of her vision multiplied. She spun, pendant held high. Its crimson light flickered now, struggling. One of the figures stepped fully into the glow. It wore her face. Not quite right, the smile stretched too wide, the bright blue eyes empty of any light. The duplicate raised its left wrist. A crescent scar glistened there, fresh and bleeding. It opened its mouth. Instead of words, black petals poured out and drifted to the ground. Aurora retched. The taste of copper flooded her mouth though she had bitten nothing. She backed away and collided with another body. She whirled. This one looked like Eva, her oldest friend, but the hair was wrong, too long, writhing like separate living things. Eva's mouth moved but the sound that emerged was the childish laughter again, bubbling up from somewhere deep and wrong. "Time moves differently here." The Eva-thing spoke in Aurora's own voice. "An hour inside can be days outside. Or centuries." Aurora shoved past it. The creature felt soft, yielding, like overripe fruit. She gagged again but kept moving. The trees pressed closer. Branches reached for her like skeletal hands. Thorns snagged her jacket, tore small strips of fabric. She ripped free and kept running. The pendant blazed suddenly, a burst of heat that seared her skin. She cried out and clutched it anyway. The light exploded outward. For one blessed moment she saw the true shape of the things that surrounded her. Tall and thin and countless, their bodies formed from twisted roots and petals and bone. Their faces all bore versions of her own features, stolen and warped. They reached for her with too many arms. Then the light died. Darkness swallowed the grove. Aurora stood alone in the centre, breathing hard. The dragging sound had stopped. The laughter had stopped. Only her own pulse thundered in her ears. She took a cautious step. Her foot met solid ground again. Relief washed through her so strongly her knees nearly buckled. She lifted the pendant. Its glow had dimmed to almost nothing. Still, she could make out the standing stones ahead. The gap between them looked wider now, almost inviting. She walked toward it on shaky legs. A hand closed around her ankle. She screamed and kicked. The grip tightened, fingers like cold iron. She fell hard, face pressed into the dead flowers. They smelled of rot now. She twisted, trying to see what held her. Another hand burst from the earth near her face, soil crumbling from between its fingers. It grabbed her wrist, right over the scar. Pain lanced through her. More hands emerged. They clutched at her clothes, her hair, her throat. She fought wildly, nails digging into cold flesh that tore away in wet clumps. The pendant swung free and bounced against her chin. Its faint light showed her the horror clearly. The hands belonged to bodies half-buried in the ground, bodies that all wore her face in varying stages of decay. Some still had bright blue eyes that followed her movements. Others had only sockets filled with writhing petals. She managed to get one foot under her and lunged toward the stones. The hands tore at her. Fabric ripped. Skin broke. She tasted blood. Her own this time. The pain fuelled a desperate burst of strength. She swung the pendant like a weapon. Crimson light flared again, weaker but enough to make the nearest hands recoil, hissing. The gap between the stones was so close. She could see the path beyond now, the normal lights of Richmond Park flickering in the distance like a promise. Safety. Reality. She crawled forward, dragging the weight of a dozen clutching arms. One final hand shot up directly in her path. This one did not wear her face. It wore her mother's. Jennifer Carter's gentle smile stared up at her from the dirt, eyes full of love and something far worse. The hand opened, palm up, in the exact gesture she had used to call young Rory in from the garden every summer evening. "Come home, love." Aurora froze. The other hands paused too, as though waiting for her decision. The pendant pulsed once against her chest, a feeble warning. She stared at her mother's face in the dirt. The smile widened. The teeth inside were wrong, too sharp, too many. She screamed and brought her fist down with all her remaining strength. The pendant connected with the thing's forehead. Crimson light exploded in a final brilliant burst. The mother's face shattered like porcelain. Black petals burst outward and swirled around Aurora in a choking cloud. The hands released her. She scrambled through the gap between the stones, sobbing, bleeding, the pendant clutched so tightly in her fist that its chain cut into her palm. Behind her the laughter began again, rising into a scream that sounded exactly like her own. She did not look back. The moment she crossed the boundary the world snapped back to normal. Streetlights glared. Distant traffic hummed. Her knees hit wet grass and she collapsed, gasping. The pendant had gone dark. Just a thumbnail-sized crimson stone on a silver chain once more. Harmless. She lay there, chest burning, and listened to the normal sounds of London at night. After a long minute she pushed herself up. Her clothes hung in tatters. Blood trickled from a dozen small wounds. The scar on her wrist wept fresh red. She looked back at the standing stones. They stood innocent and ancient, just rocks in a park. No flowers. No unnatural stillness. No hands. But as she watched, one of the smaller stones shifted. Just slightly. Then it settled again. Aurora backed away. She turned and ran for the park gates, trainers slapping the path. The pendant bounced coldly against her skin now, no warmth left in it. She did not slow until she reached the streetlights of Richmond itself. Only then did she allow herself to stop, bent double beneath a sodium lamp, lungs screaming. Something moved at the edge of her vision. She jerked upright. A woman stood across the road watching her. The woman had straight shoulder-length black hair. She raised one hand in a wave. A crescent scar glistened on her left wrist. Aurora looked down at her own wrist. The scar was still there, still bleeding. She looked up again. The woman had gone. But the laughter followed her all the way home, faint and childish and far too close.
created_at"2026-05-01T12:22:17.229Z" 5/1/2026, 12:22:17 PM
model"x-ai/grok-4.20-20260309"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency549
moderation_latency(null)
generation_time46639
tokens_prompt4560
tokens_completion3244
native_tokens_prompt4106
native_tokens_completion2627
native_tokens_completion_images(null)
native_tokens_reasoning0
native_tokens_cached64
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
num_fetches(null)
web_search_engine(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"completed"
usage0.0116328
router(null)
provider_responses
0
endpoint_id"3ecee37f-b217-4093-87fb-aaf0afe307af"
id"903bc3fc-d42a-9d5f-bf72-0bbec34c2517"
is_byokfalse
latency103
model_permaslug"x-ai/grok-4.20-20260309"
provider_name"xAI"
status200
user_agent"langchainjs-openai/1.0.0 ((node/v24.14.1; linux; x64))"
http_referer(null)
request_id"req-1777638137-EUnxnkhRfVOdvYteUNJi"
session_id(null)
api_type"completions"
id"gen-1777638137-vQ7McaTMM5qEzga3YrCT"
upstream_id"903bc3fc-d42a-9d5f-bf72-0bbec34c2517"
total_cost0.0116328
cache_discount0.0000672
upstream_inference_cost0
provider_name"xAI"
response_cache_source_id(null)

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags5
adverbTagCount0
adverbTags(empty)
dialogueSentences12
tagDensity0.417
leniency0.833
rawRatio0
effectiveRatio0
88.43% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount2161
totalAiIsmAdverbs5
found
0
adverb"completely"
count1
1
adverb"suddenly"
count1
2
adverb"tightly"
count1
3
adverb"slightly"
count1
4
adverb"coldly"
count1
highlights
0"completely"
1"suddenly"
2"tightly"
3"slightly"
4"coldly"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
51.41% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount2161
totalAiIsms21
found
0
word"pounding"
count1
1
word"loomed"
count1
2
word"pulsed"
count2
3
word"throb"
count1
4
word"footfall"
count1
5
word"silence"
count1
6
word"whisper"
count1
7
word"echo"
count1
8
word"stomach"
count2
9
word"lurch"
count1
10
word"familiar"
count1
11
word"footsteps"
count1
12
word"flickered"
count1
13
word"pulse"
count1
14
word"thundered"
count1
15
word"weight"
count1
16
word"shattered"
count1
17
word"porcelain"
count1
18
word"warmth"
count1
highlights
0"pounding"
1"loomed"
2"pulsed"
3"throb"
4"footfall"
5"silence"
6"whisper"
7"echo"
8"stomach"
9"lurch"
10"familiar"
11"footsteps"
12"flickered"
13"pulse"
14"thundered"
15"weight"
16"shattered"
17"porcelain"
18"warmth"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences247
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount0
hedgeCount5
narrationSentences247
filterMatches(empty)
hedgeMatches
0"seemed to"
1"began to"
2"tried to"
3"started to"
4"managed to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences254
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
repeatedSegmentCount0
maxSentenceWordsSeen27
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords2161
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions4
unquotedAttributions0
matches(empty)
83.33% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions33
wordCount2115
uniqueNames13
maxNameDensity0.66
worstName"Aurora"
maxWindowNameDensity2.5
worstWindowName"Aurora"
discoveredNames
Heartstone1
Pendant1
Richmond3
Park2
November1
Silence1
Jennifer2
Carter2
Aurora14
Eva3
Eva-thing1
Rory1
London1
persons
0"Pendant"
1"Silence"
2"Jennifer"
3"Carter"
4"Aurora"
5"Eva"
6"Eva-thing"
7"Rory"
places
0"Richmond"
1"Park"
2"November"
3"London"
globalScore1
windowScore0.833
91.52% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences171
glossingSentenceCount4
matches
0"sounded like her own at age ten, the year"
1"Not quite right, the smile stretched too wide, the bright blue eyes empty of any light"
2"looked like Eva, her oldest friend, but t"
3"as though waiting for her decision"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount2161
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences254
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs56
mean38.59
std23.05
cv0.597
sampleLengths
049
146
247
321
471
55
647
711
883
952
1052
1113
1263
1360
1472
1512
1660
1710
1860
1955
2054
2142
2255
234
248
2548
269
2750
2864
2920
3044
3173
324
3350
3436
356
3660
3781
3858
3941
4062
413
4244
4345
444
4541
465
4743
4843
4924
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount0
totalSentences247
matches(empty)
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount0
totalVerbs385
matches(empty)
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount0
flaggedSentences0
totalSentences254
ratio0
matches(empty)
89.60% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount2120
adjectiveStacks0
stackExamples(empty)
adverbCount110
adverbRatio0.05188679245283019
lyAdverbCount26
lyAdverbRatio0.012264150943396227
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences254
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences254
mean8.51
std4.95
cv0.582
sampleLengths
011
113
29
316
415
511
613
77
87
918
106
117
125
134
1412
159
169
173
188
1920
206
219
2216
235
247
251
2610
2719
2810
299
302
3115
3211
331
341
351
369
375
387
3912
4021
414
425
4310
445
454
463
478
486
497
45.28% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats12
diversityRatio0.2874015748031496
totalSentences254
uniqueOpeners73
100.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount13
totalSentences228
matches
0"Instead she plunged deeper into"
1"Only unbroken trees ringed the"
2"Just the flowers swaying though"
3"Then it began again, closer,"
4"Then a whisper of laughter,"
5"Only the echo of that"
6"Instead the dragging sound resumed,"
7"Instead of words, black petals"
8"Then the light died."
9"Only her own pulse thundered"
10"Just a thumbnail-sized crimson stone"
11"Then it settled again."
12"Only then did she allow"
ratio0.057
67.37% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount87
totalSentences228
matches
0"She should have turned back"
1"She skidded to a halt"
2"Their sickly-sweet scent clung to"
3"She pressed two fingers to"
4"She spoke the words aloud"
5"Her voice sounded small, swallowed"
6"She stepped over a fallen"
7"Her breath misted in front"
8"She spun, heart slamming against"
9"She rubbed the crescent scar"
10"She moved toward the centre"
11"She had come for answers."
12"It came from her left."
13"She froze, ears straining."
14"She whipped her head toward"
15"Her scalp prickled."
16"She was not alone."
17"She turned again, slower, studying"
18"She could swear the nearest"
19"Her words emerged steadier than"
ratio0.382
45.53% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount189
totalSentences228
matches
0"Aurora sprinted through the trees,"
1"The Heartstone Pendant bounced against"
2"She should have turned back"
3"The ancient oaks loomed ahead,"
4"She skidded to a halt"
5"Wildflowers brushed her shins, soft"
6"Their sickly-sweet scent clung to"
7"She pressed two fingers to"
8"The deep crimson gem pulsed"
9"The stones formed a rough"
10"She spoke the words aloud"
11"Her voice sounded small, swallowed"
12"She stepped over a fallen"
13"The temperature dropped."
14"Her breath misted in front"
15"The pendant flared once, bright"
16"Aurora turned in a slow"
17"The path she had followed"
18"A twig snapped behind her."
19"She spun, heart slamming against"
ratio0.829
21.93% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount1
totalSentences228
matches
0"If something waited here that"
ratio0.004
84.03% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences85
technicalSentenceCount7
matches
0"Instead she plunged deeper into Richmond Park, chasing the pull that dragged her here after midnight."
1"The deep crimson gem pulsed in answer, a steady throb that matched the frantic beat in her ears."
2"If something waited here that could explain why her nights had become a parade of screaming shadows, she would face it."
3"Every time she tried to focus on one it slid away, leaving only the impression of too many joints and eyes that reflected her own terrified face."
4"She took another step and the ground gave a little, a soft give that made her stomach lurch."
5"Her mother's voice, the way it had sounded the night before the car accident that killed both her parents."
6"Eva's mouth moved but the sound that emerged was the childish laughter again, bubbling up from somewhere deep and wrong."
100.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags5
uselessAdditionCount0
matches(empty)
0.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags3
fancyCount3
fancyTags
0"She spoke (speak)"
1"she muttered (mutter)"
2"The Eva-thing spoke (speak)"
dialogueSentences12
tagDensity0.25
leniency0.5
rawRatio1
effectiveRatio0.5
85.6143%