Run: 2026-05-01-01KQHR85VRJBSDMADQCXPKGEKM

Run Details

Duration:
52.0s
Cost:
$0.017629
Provider:
xAI

Model input

System
You are an expert and award-winning novel writer in the dark Mystery genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4416" name="Detective Harlow Quinn" aliases="Quinn, Detective Quinn, Harlow" pronouns="she/her" species="Human" storyRole="Antagonist"> <eyeColor>brown</eyeColor> <hair>closely cropped salt-and-pepper</hair> <height>5'9"</height> <age>41</age> <jawline>sharp jaw</jawline> <watch>worn leather watch on her left wrist</watch> <bearing>military precision</bearing> <description>A Metropolitan Police detective with 18 years of decorated service who suspects the clique is involved in criminal activity.</description> <backstory>She lost her partner, DS Morris, during a case three years ago under unexplained circumstances that had supernatural origins she doesn't yet understand.</backstory> </character> <character id="4414" name="Eva Kowalski" aliases="Eva, Evie" pronouns="she/her" species="Human" storyRole="Best Friend"> <eyeColor>green</eyeColor> <hair>curly red</hair> <height>5'4"</height> <age>26</age> <glasses>round glasses</glasses> <satchel>worn leather satchel full of books</satchel> <freckles>freckled complexion</freckles> <nervousHabit>tucking hair behind her left ear</nervousHabit> <description>Aurora's childhood friend and an occult researcher.</description> <backstory>Moved to London two years before Aurora and works as a research assistant at the British Museum's restricted archives. She holds a master's degree in Ancient History from Oxford.</backstory> </character> <location id="856" name="The Veil Market" aliases="Veil Market, the Market, underground market" realm="Earth"> <currentLocation>abandoned Tube station beneath Camden</currentLocation> <entryRequirement>bone token</entryRequirement> <schedule>moves locations every full moon</schedule> <description>A hidden supernatural black market that sells enchanted goods, banned alchemical substances, and information.</description> </location> <item id="2004" name="Veil Compass" aliases="the Compass, shadow compass" type="Tool" origin="The Veil Market"> <casingMaterial>small brass compass</casingMaterial> <faceMarkings>face etched with protective sigils</faceMarkings> <needle>points toward the nearest supernatural rift or portal</needle> <patina>casing has a patina of verdigris</patina> <creator>crafted by a Shade artisan</creator> <description>A compass attuned to supernatural energy.</description> </item> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the mystery genre. A detective arrives at a crime scene in an unusual location. Something is wrong — the evidence doesn't add up. A colleague is present, offering a different interpretation. Through careful observation and deduction, the detective begins to see what others have missed. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
Quinn pressed two fingers against the cold flesh of the victim's neck, though she already knew she would find no pulse. The body lay sprawled across the cracked platform tiles of the abandoned Tube station, one arm flung toward the empty tracks as though reaching for a train that would never come. Blood, dark and congealed, formed precise geometric patterns rather than the chaotic spray expected from a desperate struggle. "Explain the lack of defensive wounds," she said. Reynolds crouched opposite her, his bulk straining the seams of his suit. He clicked his own torch off and on again, a nervous habit that grated on her nerves. "Could be he knew his killer. Or maybe he was too far gone on whatever poison these tunnel rats peddle down here. Look at the setup. Makeshift stalls, weird trinkets everywhere. This whole place screams black market. Some deal went south, mark my words." Quinn straightened, knees protesting after too many hours without sleep. The station carried the sour tang of rust and damp concrete, undercut by something sharper, like burnt wires and old incense. Overturned tables surrounded them, their surfaces littered with shattered glass vials and bundles of dried herbs tied with black thread. No ordinary Camden market sold goods like these. She moved to the victim's outstretched hand. A small brass compass rested there, its casing etched with symbols that caught her torchlight in uncomfortable ways. The needle spun lazily, never settling. Patina of verdigris clung to the edges, suggesting years of handling. She nudged it with a gloved finger. The metal felt warmer than the corpse. "This wasn't here yesterday," she muttered. "Station's been sealed since the retrofit plans went through. No one comes down without a reason." Reynolds snorted. "Reason's usually drugs or a place to sleep rough. We've pulled three bodies from these tunnels in the past year alone. Same pattern. This one just had worse luck." The words landed wrong. Quinn had spent eighteen years reading crime scenes, and this one refused to settle into any familiar shape. The victim's clothes showed no signs of prolonged wear, no grime accumulated from street living. His nails were clean, clipped. A bone token, small and carved with minute runes, clutched in his other fist. She pried it free. The edges bit into her palm even through the latex. Footsteps echoed from the access tunnel. Eva Kowalski emerged, her curly red hair escaping its clip, round glasses slightly fogged from the climb down. The occult researcher from the British Museum carried her worn leather satchel across her body like a shield. Freckles stood out against skin gone pale in the artificial light. "Detective Quinn," Eva said, adjusting the strap. "They said you needed an opinion on the markings." Quinn watched her approach. Eva's gaze flicked to the compass, then away too quickly. She tucked a strand of hair behind her left ear, a gesture Quinn had noted in their previous encounters. Three times now their paths had crossed on cases involving symbols no scholar should recognise so readily. "Opinion away," Quinn said. She held up the bone token. "Start with this." Eva knelt beside the body, careful not to disturb the blood patterns. Her satchel clinked with the sound of glass containers inside. "It's a passage key. Old tradition. Some cultures used them to mark safe conduct through disputed territories. This one bears the mark of the seller, see the notch here?" Reynolds shifted his weight again. "Great. So he had a token. Doesn't change the fact someone's bashed his skull in. Probably fought over territory. These underground sorts, they're territorial as rats." "Except there are no signs of blunt force beyond the initial injury," Quinn countered. She traced the edge of one sigil on the victim's chest without touching it. The burn marks formed a perfect circle broken at three precise intervals. "No bruising on the knuckles. No skin under his nails. And the blood hasn't followed gravity properly. It should have pooled toward the tracks, yet it sits in these channels as though guided." Eva leaned closer, her green eyes narrowing behind the lenses. "The channels align with containment sigils. Old ones. Babylonian influence mixed with something newer, perhaps Victorian occult revival. Whoever drew these meant to bind something inside the circle. Or keep something out." She hesitated, fingers hovering. "The victim might have been attempting to close a breach. The compass you found, it reacts to residual energy." Quinn felt the weight of her worn leather watch against her wrist. Three years since Morris had disappeared in circumstances that still defied every report she had filed. The photos from that scene had shown similar burns, the same impossible geometry. She had buried the file, but not the questions. "Residual energy," she repeated, voice flat. "Helpful as ever, Ms Kowalski. Reynolds thinks our man bought bad product from one of the stalls. What do you say to that?" Eva's shoulders tightened beneath her coat. She tucked the hair again. "The substances scattered here aren't street drugs. This vial contains powdered mandrake root treated with quicksilver. Banned even in specialised circles. And these," she gestured to small paper packets, "carry traces of something that registers as sulphur but burns colder. Not chemical. Not quite." The compass needle suddenly stopped its lazy spin. It locked onto the far wall of the station, where crumbling posters from the 1980s still clung to the tiles. Quinn followed its direction. The wall looked solid. Yet the air above it shimmered faintly, like heat rising from summer pavement. She crossed the platform, boots crunching on broken glass. The others followed. Reynolds kept muttering about procedure and backup, but Quinn ignored him. The torch beam revealed faint scratches at the base of the wall, too regular to be random vandalism. She pressed her palm against the tiles. They felt colder than the surrounding stone. "Ms Kowalski, your museum archives mention anything about markets that move with the moon?" Eva's breath caught audibly. "I... there are legends. Travelling bazaars dealing in items that defy classification. They require tokens for entry. The location shifts to avoid detection. But that's folklore, Detective. Academic curiosity." "Curiosity that brought you here within twenty minutes of my call." Quinn kept her tone even. She turned the compass over in her hand. The protective sigils on its face matched three of the burns on the victim's chest exactly. "This belonged to the dead man. Yet the patina suggests it's older than he is. Family heirloom perhaps. Or stolen." Reynolds wiped sweat from his forehead despite the underground chill. "Boss, you're reaching. We have a dead man in a restricted area. Occult paraphernalia. Probably some cult thing that got out of hand. We photograph it, bag it, let the specialists argue upstairs. Case closed by morning." "Except the specialists keep closing cases that refuse to stay closed." Quinn's mind assembled the pieces faster now. The blood channels did not merely contain, they directed. Toward the wall. The victim's left hand showed faint staining consistent with handling the compass repeatedly. The bone token bore fresh scratches, as though pried from a larger carving. She crouched again, eye level with the lowest tile. A small gap existed where mortar should have held firm. From it seeped the faintest trace of violet light, visible only when she angled her torch away. The compass needle vibrated against her palm, urgent now. Eva moved closer than necessary. "Detective, I wouldn't. Some thresholds aren't meant to be crossed without preparation. The sigils failed here. Whatever came through, it took what it wanted and left the rest." The subtext hung between them. Quinn studied the other woman's face. Eva's knowledge went beyond museum archives. Her nervous habit had intensified, fingers returning to that same lock of hair. The satchel she carried bulged with more than reference books. One corner showed the unmistakable outline of a similar bone token. "You've been here before," Quinn said quietly. Eva's green eyes met hers for the first time. "The market calls to those who study patterns. I research. That's all." "Research." Quinn stood, holding the compass between them. Its needle now pointed directly at Eva's chest. "Interesting that it considers you the nearest rift. Or portal. Or whatever term you prefer." Reynolds stepped between them, hand resting on his radio. "This is getting bloody weird. I'm calling forensics. Let them deal with the circus." But Quinn had already seen what the others missed. The victim's final act had not been an attempt to contain something. He had been trying to expose it. The blood channels led to the wall, yes, but also formed an arrow when viewed from above. An arrow that aligned with the position where Eva now stood. The compass grew hotter in her grip. Its sigils began to glow with the same violet light leaking from the wall. A low hum filled the station, vibrating through the tiles and up into Quinn's bones. Dust sifted from the ceiling. The body on the platform twitched once, an impossibility that made Reynolds swear loudly. Eva backed toward the access tunnel, satchel clutched tight. "Detective, you don't understand what you're holding. Your partner, three years ago, he made the same mistake. Some doors should remain locked." Quinn advanced, military precision in every step. The compass pulled her forward like a living thing. Behind her, the wall cracked along invisible seams, violet light spilling through in thick strands that moved with purpose. The victim's eyes opened, though life had left him hours ago. "Tell me about my partner," Quinn demanded. The station answered instead. A sound like tearing fabric ripped through the air. The wall dissolved into nothing, revealing a marketplace frozen mid-chaos, stalls laden with impossible objects and figures caught in attitudes of flight. They turned toward the new opening with eyes that reflected no light. Reynolds stumbled backward. "What the hell is this?" Eva's voice dropped to a whisper. "The Veil Market. It moves every full moon. Today it moved here. And you've just invited everything on the other side to come through." The compass needle shattered through its glass face, pointing straight at the heart of the revealed market. Quinn felt the pull in her chest now, the same pull that had taken Morris. The first figure stepped across the threshold, its smile displaying too many teeth. Quinn drew her weapon, though she already suspected bullets would prove useless. "Stay exactly where you are," she ordered, but the words felt hollow against the rising tide of wrongness flooding the station. The victim sat up behind them, blood patterns rearranging themselves into new and terrible configurations. Eva's satchel hit the ground. Something inside it began to sing.
created_at"2026-05-01T12:29:38.048Z" 5/1/2026, 12:29:38 PM
model"x-ai/grok-4.20-20260309"
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tokens_completion3745
native_tokens_prompt4199
native_tokens_completion4979
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native_tokens_reasoning2793
native_tokens_cached64
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num_input_audio_prompt(null)
num_media_completion0
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Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags14
adverbTagCount1
adverbTags
0"Quinn said quietly [quietly]"
dialogueSentences35
tagDensity0.4
leniency0.8
rawRatio0.071
effectiveRatio0.057
88.79% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1784
totalAiIsmAdverbs4
found
0
adverb"lazily"
count1
1
adverb"slightly"
count1
2
adverb"quickly"
count1
3
adverb"suddenly"
count1
highlights
0"lazily"
1"slightly"
2"quickly"
3"suddenly"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
49.55% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1784
totalAiIsms18
found
0
word"pulse"
count1
1
word"chaotic"
count1
2
word"shattered"
count2
3
word"etched"
count1
4
word"familiar"
count1
5
word"footsteps"
count1
6
word"echoed"
count1
7
word"flicked"
count1
8
word"weight"
count2
9
word"traced"
count1
10
word"perfect"
count1
11
word"shimmered"
count1
12
word"chill"
count1
13
word"vibrated"
count1
14
word"aligned"
count1
15
word"whisper"
count1
highlights
0"pulse"
1"chaotic"
2"shattered"
3"etched"
4"familiar"
5"footsteps"
6"echoed"
7"flicked"
8"weight"
9"traced"
10"perfect"
11"shimmered"
12"chill"
13"vibrated"
14"aligned"
15"whisper"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences119
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount1
hedgeCount2
narrationSentences119
filterMatches
0"watch"
hedgeMatches
0"began to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences140
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
repeatedSegmentCount0
maxSentenceWordsSeen44
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1784
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions18
unquotedAttributions0
matches(empty)
62.35% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions51
wordCount1198
uniqueNames9
maxNameDensity1.75
worstName"Quinn"
maxWindowNameDensity2.5
worstWindowName"Quinn"
discoveredNames
Tube1
Reynolds8
Camden1
Kowalski1
British1
Museum1
Quinn21
Morris2
Eva15
persons
0"Reynolds"
1"Kowalski"
2"Quinn"
3"Morris"
4"Eva"
places
0"British"
globalScore0.624
windowScore0.833
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences91
glossingSentenceCount1
matches
0"as though reaching for a train that would never come"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount1784
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences140
matches(empty)
97.81% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs45
mean39.64
std19.52
cv0.492
sampleLengths
070
18
273
359
456
522
631
770
853
916
1050
1113
1251
1331
1473
1565
1650
1729
1855
1949
2055
2114
2233
2360
2447
2556
2645
2733
2851
297
3021
3131
3223
3356
3455
3531
3646
377
3847
398
4030
4145
4212
4336
4411
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount0
totalSentences119
matches(empty)
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount0
totalVerbs213
matches(empty)
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount0
flaggedSentences0
totalSentences140
ratio0
matches(empty)
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount1199
adjectiveStacks0
stackExamples(empty)
adverbCount38
adverbRatio0.0316930775646372
lyAdverbCount15
lyAdverbRatio0.012510425354462052
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences140
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences140
mean12.74
std8.05
cv0.631
sampleLengths
021
131
218
38
412
517
644
710
821
920
108
117
1218
136
1411
157
167
176
1816
192
2029
214
2218
2315
245
2514
264
2710
286
2918
3018
3111
327
339
344
3510
3619
3717
384
396
403
4112
4210
4329
445
4526
4614
4714
4812
4933
56.67% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats4
diversityRatio0.35714285714285715
totalSentences140
uniqueOpeners50
0.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount0
totalSentences113
matches(empty)
ratio0
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount26
totalSentences113
matches
0"He clicked his own torch"
1"She moved to the victim's"
2"She nudged it with a"
3"His nails were clean, clipped."
4"She pried it free."
5"She tucked a strand of"
6"She held up the bone"
7"Her satchel clinked with the"
8"She traced the edge of"
9"She hesitated, fingers hovering"
10"She had buried the file,"
11"she repeated, voice flat"
12"She tucked the hair again."
13"she gestured to small paper"
14"It locked onto the far"
15"She crossed the platform, boots"
16"She pressed her palm against"
17"They felt colder than the"
18"She turned the compass over"
19"She crouched again, eye level"
ratio0.23
4.25% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount103
totalSentences113
matches
0"Quinn pressed two fingers against"
1"The body lay sprawled across"
2"Blood, dark and congealed, formed"
3"Reynolds crouched opposite her, his"
4"He clicked his own torch"
5"Quinn straightened, knees protesting after"
6"The station carried the sour"
7"She moved to the victim's"
8"A small brass compass rested"
9"The needle spun lazily, never"
10"Patina of verdigris clung to"
11"She nudged it with a"
12"The metal felt warmer than"
13"The words landed wrong."
14"Quinn had spent eighteen years"
15"The victim's clothes showed no"
16"His nails were clean, clipped."
17"A bone token, small and"
18"She pried it free."
19"The edges bit into her"
ratio0.912
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences113
matches(empty)
ratio0
91.84% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences56
technicalSentenceCount4
matches
0"The body lay sprawled across the cracked platform tiles of the abandoned Tube station, one arm flung toward the empty tracks as though reaching for a train that…"
1"A small brass compass rested there, its casing etched with symbols that caught her torchlight in uncomfortable ways."
2"Behind her, the wall cracked along invisible seams, violet light spilling through in thick strands that moved with purpose."
3"Quinn felt the pull in her chest now, the same pull that had taken Morris."
17.86% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags14
uselessAdditionCount3
matches
0"She hesitated, fingers hovering"
1"she repeated, voice flat"
2"she ordered, but the words felt hollow against the rising tide of wrongness flooding the station"
35.71% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags8
fancyCount4
fancyTags
0"she muttered (mutter)"
1"she repeated (repeat)"
2"Quinn demanded (demand)"
3"she ordered (order)"
dialogueSentences35
tagDensity0.229
leniency0.457
rawRatio0.5
effectiveRatio0.229
80.1608%