Run: 2026-05-01-01KQHRT0AV7TEBCJ6XKHV402HA

Run Details

Duration:
1m 13s
Cost:
$0.018977
Provider:
xAI

Model input

System
You are an expert and award-winning novel writer in the dark Mystery genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4416" name="Detective Harlow Quinn" aliases="Quinn, Detective Quinn, Harlow" pronouns="she/her" species="Human" storyRole="Antagonist"> <eyeColor>brown</eyeColor> <hair>closely cropped salt-and-pepper</hair> <height>5'9"</height> <age>41</age> <jawline>sharp jaw</jawline> <watch>worn leather watch on her left wrist</watch> <bearing>military precision</bearing> <description>A Metropolitan Police detective with 18 years of decorated service who suspects the clique is involved in criminal activity.</description> <backstory>She lost her partner, DS Morris, during a case three years ago under unexplained circumstances that had supernatural origins she doesn't yet understand.</backstory> </character> <character id="4414" name="Eva Kowalski" aliases="Eva, Evie" pronouns="she/her" species="Human" storyRole="Best Friend"> <eyeColor>green</eyeColor> <hair>curly red</hair> <height>5'4"</height> <age>26</age> <glasses>round glasses</glasses> <satchel>worn leather satchel full of books</satchel> <freckles>freckled complexion</freckles> <nervousHabit>tucking hair behind her left ear</nervousHabit> <description>Aurora's childhood friend and an occult researcher.</description> <backstory>Moved to London two years before Aurora and works as a research assistant at the British Museum's restricted archives. She holds a master's degree in Ancient History from Oxford.</backstory> </character> <location id="856" name="The Veil Market" aliases="Veil Market, the Market, underground market" realm="Earth"> <currentLocation>abandoned Tube station beneath Camden</currentLocation> <entryRequirement>bone token</entryRequirement> <schedule>moves locations every full moon</schedule> <description>A hidden supernatural black market that sells enchanted goods, banned alchemical substances, and information.</description> </location> <item id="2004" name="Veil Compass" aliases="the Compass, shadow compass" type="Tool" origin="The Veil Market"> <casingMaterial>small brass compass</casingMaterial> <faceMarkings>face etched with protective sigils</faceMarkings> <needle>points toward the nearest supernatural rift or portal</needle> <patina>casing has a patina of verdigris</patina> <creator>crafted by a Shade artisan</creator> <description>A compass attuned to supernatural energy.</description> </item> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the mystery genre. A detective arrives at a crime scene in an unusual location. Something is wrong — the evidence doesn't add up. A colleague is present, offering a different interpretation. Through careful observation and deduction, the detective begins to see what others have missed. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
Quinn pried the dead man's fingers apart. The small brass compass came free, its verdigris patina catching the weak glow from the emergency strips along the abandoned platform. The needle whipped in frantic circles, refusing to settle. She weighed the instrument in her palm. Too precise for a random trinket. Too warm. "Doesn't fit a mugging." Eva Kowalski lingered three paces back, round glasses slipping down her freckled nose. She adjusted them once, then tucked an errant red curl behind her left ear. Her worn leather satchel bulged with the outlines of books, straining the strap. "The wounds were made with a ritual athame," Eva said. "Three precise incisions. See how the edges have that faint charring? Not from any blade sold on the high street." Quinn straightened to her full height, shoulders squared with military precision. The station pressed in around them, all rusted rails and faded safety posters curling from the tiles like dead skin. Scattered across the concrete lay the unmistakable debris of the Veil Market: shattered glass vials that still leaked violet residue, bundles of dried herbs that smelled of sulphur and old roses, a single bone token rolled against the platform edge. She prodded the token with her boot. Smooth, palm-sized, etched with a symbol that matched the sigils on the compass face. "Convenient, all this evidence left in plain sight." Quinn's voice stayed flat. "Almost like someone wanted it found." Eva shifted her weight. The nervous gesture with her hair came again. "The market moved at the last full moon. This was its location until two nights ago. The victim crafted these compasses. A Shade artisan. His kind don't die easily." "His kind." Quinn turned the compass over. Protective sigils spiralled across the brass, older than the station itself. "You sound very familiar with criminal enterprises for a museum archivist." The body lay half off the platform, chest cavity opened with surgical care. No arterial spray painted the walls. No pool of blood spread beneath him. Instead, the crimson had been drawn into deliberate lines that ran along the concrete, forming half-finished circles that led toward the far tunnel wall. Quinn crouched again, following one crimson line with her finger. Dry already. The killing had happened elsewhere. The placement here served another purpose. "Your interpretation, Kowalski. I'm listening." Eva knelt beside her, satchel sliding to the ground with a soft thud. She produced a slim volume bound in cracked leather and opened it to a page marked with a silk ribbon. The illustrations matched the symbols on the victim's skin exactly. "This is a containment array. The market attracts more than buyers. Sometimes things follow the customers home. The artisan would have known how to seal them. But if the circle was interrupted..." She let the implication drift. Quinn felt the weight of it settle between them like the damp that clung to every surface down here. She rose and paced the length of the platform, boots ringing against the tiles. Military habit. Scan, assess, eliminate. The emergency lights buzzed overhead, throwing their shadows long and distorted across the tracks. One shadow in particular caught her eye, the victim's, stretched at an unnatural angle that suggested movement after death. "DS Morris died in a tunnel like this." The words left her before she could stop them. Three years. Still raw. She pushed the memory down. "Bodies don't get up and walk themselves to new locations. Facts, Kowalski. Not stories." "Three years ago." Eva closed the book but kept one finger marking her place. "The case file mentioned anomalous energy readings. You never closed it." Quinn's sharp jaw tightened. The worn leather watch on her left wrist suddenly felt constricting. Morris had clutched something similar to this compass when they found him. She had dismissed it then as a curiosity. "Focus on this victim." She tossed the compass lightly, caught it. The needle finally stopped its mad spinning and locked onto the tiled wall twenty feet away. "If your containment theory holds, why leave the tool that detects these so-called rifts with the body? Why not take it?" "Because the person who interrupted the ritual didn't understand its value." Eva stood, brushing dust from her knees. Her green eyes met Quinn's without flinching, though the hair-tucking returned. "Or they wanted the next person to find it. To follow where it leads." Quinn weighed the words. The subtext sat heavy between them. Eva knew more than she admitted. Her friendship with Aurora and the others had come up in Quinn's private notes more than once. That clique moved through London's hidden world like they owned it. If this murder connected to them, the evidence would vanish before morning. She crossed to the wall the compass had indicated. The tiles here showed faint scratches, as if something heavy had been dragged across them recently. She ran her hand over the surface. One tile felt marginally cooler than the others. "Someone tried to clean this section." Quinn pressed harder. A soft click answered. The tile depressed, then slid aside with the grinding of long-unused mechanisms. A narrow alcove revealed itself, barely wide enough for a person to stand inside. More market goods rested on a makeshift shelf: another bone token, three stoppered bottles of shimmering liquid, and a folded piece of parchment covered in tight script. Eva drew in a sharp breath. Quinn unfolded the parchment. Names. Dates. Her own name appeared near the bottom, listed beside Morris's with a question mark. The ink looked fresh. "Care to explain this?" The archivist stepped closer, close enough for Quinn to smell the faint trace of museum dust and ink that always clung to her. "The artisan kept records. Everyone at the market does. It doesn't mean what you think." "It means someone is watching me." Quinn folded the paper and slipped it into her coat pocket alongside the compass. The needle inside began spinning again, faster now. "And your name appears three times on this list, Kowalski. Research assistant by day. Something else entirely after dark." Eva's cheeks coloured beneath the freckles. "I research threats. The restricted archives contain texts that would make your superiors question their own sanity. When bodies turn up with markings like these, they call me. You called me." "Only because the symbols matched your previous consultations." Quinn kept her voice level, but her bearing had shifted. She positioned herself between Eva and the alcove, a subtle barrier. "Yet every time, your explanations leave more questions. Like how you knew to meet me here before the first uniform arrived." The station's hum changed pitch. A low vibration travelled through the soles of Quinn's boots, up her spine. The compass in her pocket grew hot enough that she could feel it through the fabric. She pulled it free. The needle now pointed directly at Eva. The archivist went very still. "Detective, you need to stop pointing that at me." "Give me one reason why I shouldn't arrest you on suspicion of arranging this entire display." Quinn advanced a step. "The clique you run with. Aurora and the rest. They traffic in exactly this sort of contraband. Maybe the artisan refused to pay protection. Maybe he knew too much about what happened to Morris." Eva's hand moved toward her satchel, then stopped. Smart. "The compass reacts to active rifts. If it's pointing at me, that means..." The vibration intensified. Dust sifted from the ceiling. Along the tunnel wall, the air began to fold in on itself, colours bleeding where no colours should exist. The crimson lines on the platform floor ignited with inner light, completing the circle that had been broken. Quinn felt the pull in her chest, the same sick lurch she had experienced three years ago on the night Morris died. The compass needle spun so fast it became a blur. Eva grabbed her arm. "We need to break the circle. Now. Whatever came through is still here." Quinn shook her off but kept her eyes on the shimmering distortion. Shapes moved within it. Too many limbs. Too much hunger. The bone token on the ground rattled as if alive, then skittered toward the rift like metal to a magnet. "The evidence never added up because this was never about the victim." Quinn drew her baton, grip steady despite the rising wind that smelled of ozone and burning paper. "It was bait." Eva snatched the bone token before it could vanish into the fold. "Then the bait worked, Detective. Question is what they caught." The distortion tore open with a sound like cracking ice. Quinn raised her baton as the first impossible thing stepped through, its eyes fixed not on the body, but on the compass in her hand. And on her.
created_at"2026-05-01T12:39:22.21Z" 5/1/2026, 12:39:22 PM
model"x-ai/grok-4.20-20260309"
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generation_time72773
tokens_prompt4671
tokens_completion3521
native_tokens_prompt4199
native_tokens_completion5518
native_tokens_completion_images(null)
native_tokens_reasoning3741
native_tokens_cached64
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
num_fetches(null)
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latency109
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Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags12
adverbTagCount0
adverbTags(empty)
dialogueSentences34
tagDensity0.353
leniency0.706
rawRatio0
effectiveRatio0
86.27% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1457
totalAiIsmAdverbs4
found
0
adverb"very"
count2
1
adverb"suddenly"
count1
2
adverb"lightly"
count1
highlights
0"very"
1"suddenly"
2"lightly"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
69.11% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1457
totalAiIsms9
found
0
word"shattered"
count1
1
word"etched"
count1
2
word"weight"
count2
3
word"familiar"
count1
4
word"silk"
count1
5
word"implication"
count1
6
word"could feel"
count1
7
word"lurch"
count1
highlights
0"shattered"
1"etched"
2"weight"
3"familiar"
4"silk"
5"implication"
6"could feel"
7"lurch"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences104
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount1
hedgeCount1
narrationSentences104
filterMatches
0"watch"
hedgeMatches
0"began to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences126
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
repeatedSegmentCount0
maxSentenceWordsSeen40
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1457
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions9
unquotedAttributions0
matches(empty)
47.66% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions45
wordCount1026
uniqueNames10
maxNameDensity2.05
worstName"Quinn"
maxWindowNameDensity3
worstWindowName"Quinn"
discoveredNames
Kowalski1
Quinn21
Veil1
Market1
Eva14
Protective1
Three1
Aurora1
London1
Morris3
persons
0"Kowalski"
1"Quinn"
2"Market"
3"Eva"
4"Three"
5"Morris"
places
0"London"
globalScore0.477
windowScore0.667
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences71
glossingSentenceCount1
matches
0"appeared near the bottom, listed beside Morris's with a question mark"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches1
per1kWords0.686
wordCount1457
matches
0"not on the body, but on the compass in her hand"
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences126
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs45
mean32.38
std16.79
cv0.519
sampleLengths
037
115
24
340
430
571
621
718
841
929
1050
1123
125
1343
1432
1524
1652
1740
1825
1935
2048
2143
2256
2340
2466
256
2624
274
2838
2947
3037
3150
3245
335
349
3554
3622
3745
3832
3917
4042
4132
4222
4335
443
95.14% Passive voice overuse
Target: ≤2% passive sentences
passiveCount3
totalSentences104
matches
0"been drawn"
1"been dragged"
2"been broken"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount0
totalVerbs183
matches(empty)
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount0
flaggedSentences0
totalSentences126
ratio0
matches(empty)
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount1030
adjectiveStacks0
stackExamples(empty)
adverbCount40
adverbRatio0.038834951456310676
lyAdverbCount8
lyAdverbRatio0.007766990291262136
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences126
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences126
mean11.56
std7.68
cv0.664
sampleLengths
07
121
29
37
46
52
64
713
814
913
1010
1120
1211
1320
1440
157
1614
1712
186
194
208
2129
227
2311
2411
2513
266
277
2824
2910
302
315
326
335
3413
3520
3610
3732
385
3919
4014
412
423
4314
4419
4517
462
472
485
4914
59.52% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats10
diversityRatio0.40476190476190477
totalSentences126
uniqueOpeners51
100.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount4
totalSentences95
matches
0"Too precise for a random"
1"Instead, the crimson had been"
2"Too many limbs."
3"Too much hunger."
ratio0.042
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount17
totalSentences95
matches
0"She weighed the instrument in"
1"She adjusted them once, then"
2"Her worn leather satchel bulged"
3"She prodded the token with"
4"She produced a slim volume"
5"She let the implication drift."
6"She rose and paced the"
7"She pushed the memory down."
8"She had dismissed it then"
9"She tossed the compass lightly,"
10"Her green eyes met Quinn's"
11"Her friendship with Aurora and"
12"She crossed to the wall"
13"She ran her hand over"
14"Her own name appeared near"
15"She positioned herself between Eva"
16"She pulled it free."
ratio0.179
44.21% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount79
totalSentences95
matches
0"Quinn pried the dead man's"
1"The small brass compass came"
2"The needle whipped in frantic"
3"She weighed the instrument in"
4"Eva Kowalski lingered three paces"
5"She adjusted them once, then"
6"Her worn leather satchel bulged"
7"Quinn straightened to her full"
8"The station pressed in around"
9"She prodded the token with"
10"Quinn's voice stayed flat"
11"Eva shifted her weight."
12"The nervous gesture with her"
13"Quinn turned the compass over"
14"The body lay half off"
15"Quinn crouched again, following one"
16"The killing had happened elsewhere."
17"The placement here served another"
18"Eva knelt beside her, satchel"
19"She produced a slim volume"
ratio0.832
52.63% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount1
totalSentences95
matches
0"If this murder connected to"
ratio0.011
94.16% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences44
technicalSentenceCount3
matches
0"Scattered across the concrete lay the unmistakable debris of the Veil Market: shattered glass vials that still leaked violet residue, bundles of dried herbs tha…"
1"Instead, the crimson had been drawn into deliberate lines that ran along the concrete, forming half-finished circles that led toward the far tunnel wall."
2"The tiles here showed faint scratches, as if something heavy had been dragged across them recently."
100.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags12
uselessAdditionCount0
matches(empty)
100.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags2
fancyCount1
fancyTags
0"Quinn pressed (press)"
dialogueSentences34
tagDensity0.059
leniency0.118
rawRatio0.5
effectiveRatio0.059
91.6237%