Run: 2026-05-01-01KQHSBMAAD927959P2CJDZ1GC

Run Details

Duration:
1m 21s
Cost:
$0.018334
Provider:
xAI

Model input

System
You are an expert and award-winning novel writer in the dark Mystery genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4416" name="Detective Harlow Quinn" aliases="Quinn, Detective Quinn, Harlow" pronouns="she/her" species="Human" storyRole="Antagonist"> <eyeColor>brown</eyeColor> <hair>closely cropped salt-and-pepper</hair> <height>5'9"</height> <age>41</age> <jawline>sharp jaw</jawline> <watch>worn leather watch on her left wrist</watch> <bearing>military precision</bearing> <description>A Metropolitan Police detective with 18 years of decorated service who suspects the clique is involved in criminal activity.</description> <backstory>She lost her partner, DS Morris, during a case three years ago under unexplained circumstances that had supernatural origins she doesn't yet understand.</backstory> </character> <character id="4414" name="Eva Kowalski" aliases="Eva, Evie" pronouns="she/her" species="Human" storyRole="Best Friend"> <eyeColor>green</eyeColor> <hair>curly red</hair> <height>5'4"</height> <age>26</age> <glasses>round glasses</glasses> <satchel>worn leather satchel full of books</satchel> <freckles>freckled complexion</freckles> <nervousHabit>tucking hair behind her left ear</nervousHabit> <description>Aurora's childhood friend and an occult researcher.</description> <backstory>Moved to London two years before Aurora and works as a research assistant at the British Museum's restricted archives. She holds a master's degree in Ancient History from Oxford.</backstory> </character> <location id="856" name="The Veil Market" aliases="Veil Market, the Market, underground market" realm="Earth"> <currentLocation>abandoned Tube station beneath Camden</currentLocation> <entryRequirement>bone token</entryRequirement> <schedule>moves locations every full moon</schedule> <description>A hidden supernatural black market that sells enchanted goods, banned alchemical substances, and information.</description> </location> <item id="2004" name="Veil Compass" aliases="the Compass, shadow compass" type="Tool" origin="The Veil Market"> <casingMaterial>small brass compass</casingMaterial> <faceMarkings>face etched with protective sigils</faceMarkings> <needle>points toward the nearest supernatural rift or portal</needle> <patina>casing has a patina of verdigris</patina> <creator>crafted by a Shade artisan</creator> <description>A compass attuned to supernatural energy.</description> </item> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the mystery genre. A detective arrives at a crime scene in an unusual location. Something is wrong — the evidence doesn't add up. A colleague is present, offering a different interpretation. Through careful observation and deduction, the detective begins to see what others have missed. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
Quinn knelt over the body, her fingers tracing the edges of the burn that sealed the stab wound. No blood pooled on the concrete. The air down here carried ozone and iron, the sort that clung to the back of the throat. "Explain that one." DS Patel hovered behind her, clipboard in hand. "Gang hit. These underground sorts always settle scores with blades. The burn could be from anything. Acid, maybe." Quinn rose, military straight, her sharp jaw set. She checked the worn leather watch on her left wrist out of habit. Eighteen years on the force had taught her that evidence lied only when someone smarter had arranged it. This abandoned stretch of Camden Tube station, long bricked off from the public, clearly served another purpose. Stalls lined the curved platform, tarps half thrown over jars of glowing resin and bundles of dried roots that should not twitch when untouched. A black market, the kind her late partner Morris had chased before the night that swallowed him. She scanned the scattered bone tokens near the dead man's hand. Each carved with the same spiral. Entry markers. Her brown eyes narrowed. Patel flipped a page. "Victim is one Thomas Vale. Small-time fence. Missing his coin purse and three vials of whatever they peddle here. Robbery gone sideways. Open and shut." "Nothing here shuts easily." Quinn stepped over a toppled crate. The sigils etched into the victim's collarbone matched the ones in Morris's final notebook, the pages she kept locked in her desk. Three years of nightmares, and still the lines refused to add up to anything clean. A soft scrape sounded from behind a stall stacked with brass oddities. Quinn drew her baton, not her firearm. Not yet. "Show yourself." Eva Kowalski emerged, curly red hair escaping its clip. She tucked a strand behind her left ear, round glasses catching the beam of Quinn's torch. The worn leather satchel she clutched bulged with books. Her freckled face betrayed nothing except the nervous habit Quinn had already noted twice in prior interviews. "Detective Quinn." Eva's voice stayed level, Oxford polish still shaping every vowel. "The Museum requested I catalogue certain restricted items before the next relocation. The market moves with the full moon. Timing matters." "Timing." Quinn let the word hang. She gestured at the corpse. "Your restricted items include dead fences now?" Patel snorted. "Dr Kowalski has clearance for research. She's cooperated before. You're chasing ghosts again, ma'am." Quinn ignored him. She crouched once more and lifted a small brass compass from beneath the victim's curled fingers. Verdigris coated its casing. Protective sigils ringed the face. The needle whipped erratically before locking toward a bricked-up archway further down the platform. Cold pulsed from the object into her palm. Patel leaned in. "Junk. Tourist tat. The needle's broken." "The needle knows more than you do." Quinn turned the compass in her hand. Its creator had been clever. Shade artisan, the faint engraving on the underside read. She had seen that word in Morris's notes too. "Vale didn't die from a simple stab. The wound cauterised from the inside. No torch does that. No acid leaves sigils that rearrange when you tilt your head." Eva shifted her satchel higher on her shoulder. Her green eyes tracked the compass needle. "Certain substances react badly when mixed. Alchemical residue. The archives mention similar cases from the fourteenth century." "Fourteenth century." Quinn straightened. "Convenient. You surface every time one of these stalls turns into a slaughterhouse, Dr Kowalski. First the warehouse in Whitechapel, then the shop in Clerkenwell. Now here. Your childhood friend Aurora keeps similar hours, I hear." Eva's fingers tightened on the satchel strap, but her voice remained steady. "Aurora studies patterns. I study artefacts. Different disciplines." "Different disciplines get people killed." Quinn moved toward the archway, compass held before her like a divining rod. The needle held firm. Patel followed at a reluctant distance, boots crunching on shattered glass from a broken vial that smelled of liquorice and burnt sugar. The deeper they walked, the heavier the air grew. Tiles on the walls bore faint luminescent veins that brightened as the compass approached. Patel tried again. "Look, the Super wants this wrapped before the evening brief. Knife wound, missing valuables, known criminal element. The press will call it another gang cleanup beneath the city. Let them." Quinn stopped at the archway. Bricks had been mortared unevenly, newer work. She ran her free hand across the surface. Residual heat. "Vale wasn't selling trinkets. He sold information. Coordinates. Someone paid him to open a door he couldn't close." Eva had followed despite Patel's warning glance. She adjusted her glasses, studying the bricks. "If a rift forms, closing it requires specific counter-sigils. Vale lacked the training. The burn pattern suggests backlash." "Backlash." Quinn turned the word over. She liked how it fit better than Patel's robbery theory. The compass vibrated now, its needle spinning faster. A low hum rose from behind the bricks, the sound of air being sucked through a straw the size of a train tunnel. "Morris died chasing a rift. They called it gas leak in the report. Convenient." Patel's face tightened. "Morris was a good man. Don't drag him into your obsession." "My obsession kept me alive." Quinn pocketed the compass. Its weight tugged at her coat like a living thing. She pried at a loose brick with her baton. It came free easily. Blue light spilled through the gap, cold and wrong. The smell of ozone intensified until her eyes watered. Eva stepped closer than caution allowed. "Detective, some doors stay closed for excellent reasons. The Veil Market survives by staying hidden. If this opens fully, the market won't be the only thing that spills into Camden." Quinn met her gaze. The younger woman's nervous habit had stopped. Interesting. "Then tell me what your museum really sent you to collect. Because it wasn't dusty books." A muffled thump sounded behind the wall. Something heavy shifting. Patel drew his own baton at last. "Probably rats," he muttered, but his voice lacked conviction. "Rats don't cast shadows with too many joints." Quinn worked another brick free. The gap widened. Through it she glimpsed a vertical slash of darkness that hurt to look at directly. The compass in her pocket burned cold against her hip. Sigils on the remaining bricks flared once, then died. Eva reached into her satchel and produced a small chalk stick. "If you're determined to do this, at least let me reinforce the perimeter. Countermeasures exist." "Countermeasures." Quinn's laugh came out flat. "You sound like someone who has used them before." The thump repeated, closer. Dust sifted from the ceiling. Patel backed up a step. "Ma'am, this doesn't feel right. Evidence can wait for a tactical team." "Evidence is right here." Quinn pulled the compass free again. The needle now pointed straight at the widening gap. "Vale died trying to sell passage. Someone on your side of the curtain, Dr Kowalski, didn't want him talking. The clique you're protecting, perhaps." Eva's freckled cheeks lost colour, but she did not deny the word. Instead she drew a quick symbol on the nearest intact brick. The chalk smoked where it touched. The wall shuddered. A crack raced upward. Blue light flooded the platform, bright enough to cast sharp shadows of the market stalls behind them. Jars rattled. One overturned and spilled liquid that hissed where it struck concrete. Patel swore. "What the hell is that?" Quinn drew her firearm at last. The compass screamed now, a thin metallic keen that drilled into her skull. Through the fractured wall she saw movement, long limbs unfolding in a space that should not exist. The rift pulsed like a wound. Eva finished her symbol. It flared once but held. "That bought us ninety seconds. Maybe less." Quinn gripped the compass harder. Its sigils seared her palm. For the first time in three years the pieces snapped into focus. The burn on Vale's neck matched the shape now forming in the rift. Morris had died for this knowledge. She would not waste his gift. She levelled her weapon at the darkness. "Tell me who sent Vale to open it." Eva hesitated, satchel clutched like a shield. The curly red strands had fallen across her face again but she no longer bothered to tuck them away. The wall exploded outward. Bricks became shrapnel. Quinn tackled Eva behind an overturned stall as Patel screamed. The sound cut off abruptly. Something wet hit the tiles near Quinn's boot. She tasted copper. The thing that stepped through the rift unfolded to the height of the tunnel roof, joints bending wrong. It carried the smell of the grave and the ocean at once. The Veil Compass spun so fast in her grip that the casing cracked. Eva's voice came low and urgent against her ear. "It tracks the person holding the focus. Drop it." Quinn met the creature's gaze. It had too many. She tightened her grip instead. "Not a chance." The stall beside them burst into splinters as the creature lunged.
created_at"2026-05-01T12:48:59.728Z" 5/1/2026, 12:48:59 PM
model"x-ai/grok-4.20-20260309"
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cancelledfalse
latency47145
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generation_time80625
tokens_prompt4671
tokens_completion3493
native_tokens_prompt4199
native_tokens_completion5261
native_tokens_completion_images(null)
native_tokens_reasoning3353
native_tokens_cached64
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
num_fetches(null)
web_search_engine(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"completed"
usage0.01833405
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provider_responses
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endpoint_id"3ecee37f-b217-4093-87fb-aaf0afe307af"
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latency79
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Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags12
adverbTagCount0
adverbTags(empty)
dialogueSentences40
tagDensity0.3
leniency0.6
rawRatio0
effectiveRatio0
96.69% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1512
totalAiIsmAdverbs1
found
0
adverb"really"
count1
highlights
0"really"
80.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found
0"Patel"
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
60.32% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1512
totalAiIsms12
found
0
word"tracing"
count1
1
word"scanned"
count1
2
word"etched"
count1
3
word"pulsed"
count2
4
word"shattered"
count1
5
word"vibrated"
count1
6
word"weight"
count1
7
word"determined"
count1
8
word"raced"
count1
9
word"fractured"
count1
10
word"grave"
count1
highlights
0"tracing"
1"scanned"
2"etched"
3"pulsed"
4"shattered"
5"vibrated"
6"weight"
7"determined"
8"raced"
9"fractured"
10"grave"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches1
maxInWindow1
found
0
label"eyes widened/narrowed"
count1
highlights
0"eyes narrowed"
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences125
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount1
hedgeCount0
narrationSentences125
filterMatches
0"watch"
hedgeMatches(empty)
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences153
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
repeatedSegmentCount0
maxSentenceWordsSeen36
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1512
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions11
unquotedAttributions0
matches(empty)
33.33% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions59
wordCount1056
uniqueNames11
maxNameDensity2.18
worstName"Quinn"
maxWindowNameDensity4
worstWindowName"Quinn"
discoveredNames
Patel13
Camden1
Tube1
Morris4
Kowalski1
Quinn23
Oxford1
Eva12
Vale1
Veil1
Compass1
persons
0"Patel"
1"Morris"
2"Kowalski"
3"Quinn"
4"Eva"
5"Vale"
6"Compass"
places
0"Oxford"
globalScore0.411
windowScore0.333
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences80
glossingSentenceCount0
matches(empty)
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount1512
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount1
totalSentences153
matches
0"seen that word"
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs50
mean30.24
std18.97
cv0.627
sampleLengths
042
13
226
397
423
529
647
721
82
951
1033
1118
1216
1350
149
1565
1632
1740
1820
1967
2033
2140
2232
2361
2414
2550
2636
2728
2817
299
3050
3126
3215
3326
3443
3529
3637
377
3842
3916
4047
4115
4226
434
4429
4543
4618
4714
483
4911
99.65% Passive voice overuse
Target: ≤2% passive sentences
passiveCount2
totalSentences125
matches
0"been mortared"
1"being sucked"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount0
totalVerbs192
matches(empty)
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount0
flaggedSentences0
totalSentences153
ratio0
matches(empty)
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount1057
adjectiveStacks0
stackExamples(empty)
adverbCount31
adverbRatio0.0293282876064333
lyAdverbCount9
lyAdverbRatio0.008514664143803218
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences153
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences153
mean9.88
std6.47
cv0.654
sampleLengths
018
16
218
33
48
518
68
713
818
917
1024
1117
1211
136
142
154
164
1725
1810
1922
2015
2112
227
232
242
259
2616
279
2817
2912
3021
316
325
337
342
3514
363
3716
384
395
4014
418
423
436
4414
455
469
479
4828
498
69.93% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats3
diversityRatio0.43137254901960786
totalSentences153
uniqueOpeners66
28.49% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount1
totalSentences117
matches
0"Instead she drew a quick"
ratio0.009
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount25
totalSentences117
matches
0"She checked the worn leather"
1"She scanned the scattered bone"
2"Her brown eyes narrowed."
3"She tucked a strand behind"
4"Her freckled face betrayed nothing"
5"She gestured at the corpse."
6"She crouched once more and"
7"Its creator had been clever."
8"She had seen that word"
9"Her green eyes tracked the"
10"She ran her free hand"
11"She adjusted her glasses, studying"
12"She liked how it fit"
13"Its weight tugged at her"
14"She pried at a loose"
15"It came free easily."
16"he muttered, but his voice"
17"It flared once but held."
18"Its sigils seared her palm."
19"She would not waste his"
ratio0.214
11.28% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount105
totalSentences117
matches
0"Quinn knelt over the body,"
1"The air down here carried"
2"DS Patel hovered behind her,"
3"Quinn rose, military straight, her"
4"She checked the worn leather"
5"This abandoned stretch of Camden"
6"Stalls lined the curved platform,"
7"A black market, the kind"
8"She scanned the scattered bone"
9"Each carved with the same"
10"Her brown eyes narrowed."
11"Patel flipped a page."
12"Quinn stepped over a toppled"
13"The sigils etched into the"
14"A soft scrape sounded from"
15"Quinn drew her baton, not"
16"Eva Kowalski emerged, curly red"
17"She tucked a strand behind"
18"The worn leather satchel she"
19"Her freckled face betrayed nothing"
ratio0.897
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences117
matches(empty)
ratio0
48.87% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences38
technicalSentenceCount5
matches
0"Quinn knelt over the body, her fingers tracing the edges of the burn that sealed the stab wound."
1"Stalls lined the curved platform, tarps half thrown over jars of glowing resin and bundles of dried roots that should not twitch when untouched."
2"Patel followed at a reluctant distance, boots crunching on shattered glass from a broken vial that smelled of liquorice and burnt sugar."
3"Tiles on the walls bore faint luminescent veins that brightened as the compass approached."
4"Through the fractured wall she saw movement, long limbs unfolding in a space that should not exist."
83.33% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags12
uselessAdditionCount1
matches
0"he muttered, but his voice lacked conviction"
100.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags1
fancyCount1
fancyTags
0"he muttered (mutter)"
dialogueSentences40
tagDensity0.025
leniency0.05
rawRatio1
effectiveRatio0.05
83.7302%