Run: 2026-05-01-01KQHSNN2JZY7NSNY9K70ZDM4R

Run Details

Duration:
38.2s
Cost:
$0.011923
Provider:
xAI

Model input

System
You are an expert and award-winning novel writer in the dark Horror genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the horror genre. A character is alone in a strange, isolated place at night. They came here for a reason, but something feels off from the moment they arrive. The wrongness builds slowly — sounds that shouldn't be there, things that move at the edge of vision, a growing certainty that they are not alone. Build tension through restraint, not through gore. Use the codex entries above as your world reference for the character and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
Rory’s torch beam sliced through the darkness between the ancient oak standing stones. She tightened her grip on the silver chain around her neck, the Heartstone pendant warm against her sternum. One step past the boundary and the air changed, thick as syrup, sweet with the scent of wildflowers that had no right to bloom at midnight in November. She should not have come alone. The delivery from Golden Empress had ended hours ago, the last order dropped at a flat in Richmond. The old woman who answered the door had pressed a crumpled note into her palm instead of a tip. *Isolde’s grove waits. Bring the stone.* The handwriting matched the anonymous letter that arrived last week, the one tucked beneath her pillow each night since. A twig snapped behind her. Rory spun, torch cutting a useless arc. Nothing. Only the circle of pale trunks and the carpet of moonlit petals that stirred without wind. She exhaled through her teeth. “If this is some prank, Eva, I swear I’ll—” The words died. Eva had moved to Glasgow six months ago. No one knew Rory was here. Not Silas. Not Yu-Fei. Not even the ex whose shadow still made her check locks twice. Another sound, closer: a soft chime, like crystal kissing crystal. The pendant flared hot, a sudden pulse that made her collarbone ache. She pressed her palm over it. The warmth spread into her blood, quick and unwelcome, as though the stone had recognised the place and approved. The standing stones loomed taller now, their bark etched with spirals she had not noticed before. Each groove glistened, wet though no rain had fallen. Rory stepped sideways, boots sinking into soil that yielded like flesh. The wildflowers brushed her ankles, petals clinging with tiny hooked seeds. She shook one leg. They clung tighter. A low rustle circled her, always at the edge of the torchlight. She whipped the beam left, right. The beam trembled in her hand. “Show yourself.” Silence answered, perfect and mocking. Then a child’s laugh, high and fleeting, somewhere behind the largest oak. Rory’s stomach clenched. The laugh held no joy, only the bright sharp edge of something that had once been human and forgotten how. She backed toward the stones. The air thickened further, pressing on her eardrums until her own heartbeat boomed. The pendant throbbed in time with it, a second pulse that was not hers. She tasted iron at the back of her tongue though she had bitten nothing. The child laughed again, closer. Directly behind her. Rory whirled. The torch beam caught a flicker of movement low to the ground, something small and pale that vanished between two roots before she could focus. A footprint remained in the loam, too narrow, toes too long. It filled with dark water that was not there a second earlier. Her scar itched, the small crescent on her left wrist burning as it had the night Evan slammed the car door on her arm. She rubbed it without thinking. The itch deepened, burrowed. “Enough games,” she muttered. The words sounded wrong, swallowed by the grove before they reached her own ears. She forced herself forward, toward the centre where the note had promised answers about the pendant’s origin. The ground rose in a gentle mound covered in white flowers that glowed faintly, as though lit from beneath. Their centres were not yellow but black, perfect circles that seemed to watch her approach. Kneeling, Rory brushed petals aside. Beneath them lay a flat stone disc carved with the same spirals as the oaks. At its centre waited a hollow the exact size of the pendant. The stone’s edges looked melted, fused by heat no earthly fire could produce. The pendant flared so brightly she gasped. Heat lanced through her chest. She yanked the chain over her head. The silver links left red welts on her neck. For one mad second she considered flinging it into the trees. Instead her fingers moved without permission, lowering the crimson gem toward the hollow. A breath ghosted across her nape, cold and deliberate. She froze. The torch lay forgotten on the ground, its beam pointing uselessly at her knees. The child’s laugh returned, layered now with an adult’s chuckle, both sounds braided together like wet rope. They came from everywhere and nowhere. Rory’s hand shook above the disc. The pendant’s inner glow brightened until the deep crimson looked like fresh blood held to candlelight. It wanted this. It had always wanted this. She whispered, “What are you?” The grove answered with her own voice, thrown back at her from a dozen directions at once. *What are you?* The words carried an undertone she did not recognise, an eagerness that made her skin crawl. She tried to pull the pendant back. Her arm refused. Muscles locked. The gemstone descended the final inch. Contact. A soundless concussion rolled outward. Every flower in the clearing snapped upright at once. Their black centres dilated like pupils adjusting to sudden dark. The standing stones groaned, bark splitting along the spirals with wet popping noises. Sap the colour of ink oozed down the trunks and hissed where it touched the ground. Rory’s knees buckled. She stayed upright only because the pendant now anchored her, fused to the stone disc by threads of scarlet light that looked horribly like veins. Warmth flooded her wrist. She glanced down. The crescent scar had opened, a neat red smile leaking blood that flowed upward, defying gravity, toward the pendant. “No,” she hissed. The single word scraped her throat raw. Something moved at the edge of the trees, tall this time, not small. A silhouette stitched together from night and petal and bark. It wore her face. Same straight black hair, same bright blue eyes. But the smile stretched too wide, splitting past the jawline in a grin of jagged bark. The figure lifted one hand. Rory’s left hand lifted in perfect mirror, though she fought the impulse with every fibre. The scar on her wrist yawned wider. More blood rose in thin scarlet ribbons, feeding the stone. The doppelgänger tilted its head. When it spoke, its voice was Rory’s own, but slower, as though dragged through water. “You brought the key. Good girl.” “I brought nothing for you.” A soft laugh. The figure stepped closer. Petals clung to its bare feet and burrowed beneath the skin like eager parasites. “Liar. You came because the stone sang. Because Evan’s fists never quite drowned out the song. Because part of you has always belonged here, Malphora.” The old alias hit like a slap. She had not heard it since Cardiff, since the night she burned every reminder of the girl who let a man break her bones for sport. “That name is dead.” “Names never die in the grove.” The double crouched opposite her, close enough that Rory smelled damp soil and something sweeter, like rotting fruit left too long in sun. “They only wait.” The veins of light thickened between pendant and disc. Rory felt her pulse sync completely with the stone’s. Each beat dragged something vital out of her and fed it into the ground. The flowers shivered in ecstasy. Their black centres now bore tiny white specks that might have been stars or eyes. She tried to yank her hand away. The light held her fast. Panic rose, sharp and metallic. “Let me go.” The double’s smile widened further, splitting the corners of its mouth with audible cracks. “You came for truth. Here is truth.” It leaned in until their noses almost touched. “The stone does not belong to you. You belong to the stone. And the grove is hungry after such a long sleep.” Behind the doppelgänger, shapes detached from the oaks. Smaller forms, child-sized, with limbs too numerous and joints that bent backward. They skittered between the flowers, leaving trails of disturbed petals that bled black nectar. One paused to lap at the sap oozing from a tree. Its tongue was Rory’s own, small and pink and wrong. Her scar burned white-hot. She smelled her own blood, sharp and immediate. The ribbons feeding the pendant thickened, became ropes. Her vision tunnelled. The torch beam on the ground dimmed as though something sucked the batteries dry. The double placed a hand over hers. Its skin felt like living bark, rough and warm and pulsing. “Stay. Become. The hours outside mean nothing here. Your flat above the bar will gather dust. Your little job delivering prawn toast will be forgotten. But you will never be alone again.” Rory’s lips moved before her brain caught up. “I’d rather be alone than become you.” The double’s eyes flared the same crimson as the Heartstone. It gripped her wrist, pressing directly on the scar. Pain lanced up her arm, bright and pure. She cried out. The sound echoed back from every direction, layered with other voices, hundreds of them, all screaming her name in different stages of terror. The child-things giggled. One darted forward and snatched the torch. It held the metal cylinder to its mouth and bit down. Glass crunched. The light winked out. Darkness swallowed the grove. Only the pendant and the veins of light remained, painting everything in shades of gore. Rory’s free hand found the delivery bag still slung across her body. Inside, the insulated container for the last order. Her fingers closed around the plastic lid. Not much of a weapon, but the only thing she had. She swung. The lid cracked against the double’s temple with a wet thud. Black sap sprayed across her cheek. The thing howled, a sound that shredded the air and made the standing stones shudder. Its grip loosened. Rory tore her hand free. Skin ripped. Blood sprayed. The pendant remained fused to the stone, but the chain snapped, leaving her holding the broken silver links like a garrotte. She scrambled backward. Flowers tangled her ankles, pulling with surprising strength. She kicked. Petals tore. Something beneath them squealed. The double rose. Half its face hung loose, revealing not bone but smooth white wood beneath. It smiled anyway. “Run then, Rory. The grove loves a chase. Time bends here. You will run for days and emerge tomorrow, or next year, or never. We will be waiting every second.” The child-things poured from the trees now, a tide of pale limbs and stolen laughter. They moved on all fours, joints clicking like castanets. Rory gained her feet. Her wrist throbbed, bleeding freely. The scar had split open completely, revealing something that glinted deep inside the wound, something crimson and faceted that definitely did not belong in human flesh. She did not look at it. Could not. Instead she ran toward the gap between the nearest stones, the way she had entered. The ground fought her, roots rising like veins to trip her. She leaped. Landed hard. The air grew thinner, less cloying. Hope flared. Behind her the double called out in her own voice, soft and almost kind. “The stone remembers your blood now, Aurora Carter. It will call you back. Every night. Every dream. Until you return and finish what you started.” A small hand caught her ankle. Rory kicked blindly. Cartilage gave with a pop. The hand fell away. She burst between the oaks. The world lurched. Richmond Park reappeared around her, ordinary grass, ordinary night air that tasted of distant traffic and damp leaves. Streetlights glowed beyond the tree line. Her bicycle waited where she had left it, chained to the railing exactly as before. She risked one glance back. The standing stones were gone. Only empty air remained between two ordinary oaks. Yet the flowers still bloomed in a perfect circle, white petals stark against the winter ground. At their centre pulsed a faint crimson glow, the Heartstone, waiting. Rory’s broken chain dangled from her fist. The pendant was gone, yet her wrist still burned. She raised her arm to the streetlight. The scar had closed, but something moved beneath the new pink skin. A tiny crimson spark, no larger than a match head, flickered once and then settled deep into the meat of her. She tasted iron again. This time she knew it was not fear. From the circle of flowers came the soft sound of a child laughing, faint as a dream but growing stronger. Rory fumbled with her bike lock. Her fingers slipped twice. The chain refused to open. The laughter multiplied, layering until it sounded like dozens of children, all delighted by the same cruel joke. The lock finally clicked. She swung her leg over the frame, heart hammering against ribs that suddenly felt too small. The bicycle’s front wheel turned reluctantly, as though the ground itself clung to the rubber. She pedalled. Hard. Behind her, petals rustled though no wind blew. The laughter followed, skipping from tree to tree, keeping perfect pace. It knew her route home. It knew the stairs above Silas’s bar. It knew the exact window she would climb through and the precise moment she would realise the pendant had never truly left her. Rory didn’t look back again. She didn’t need to. The grove had already taken root inside her wrist, small and warm and patient, beating in perfect time with the terror rising in her throat.
created_at"2026-05-01T12:54:28.185Z" 5/1/2026, 12:54:28 PM
model"x-ai/grok-4.20-20260309"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency399
moderation_latency(null)
generation_time38062
tokens_prompt4560
tokens_completion3411
native_tokens_prompt4106
native_tokens_completion2743
native_tokens_completion_images(null)
native_tokens_reasoning0
native_tokens_cached64
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
num_fetches(null)
web_search_engine(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"completed"
usage0.0119228
router(null)
provider_responses
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endpoint_id"3ecee37f-b217-4093-87fb-aaf0afe307af"
id"780fb94f-e0f5-9081-92d5-6ff6a0ccbb14"
is_byokfalse
latency109
model_permaslug"x-ai/grok-4.20-20260309"
provider_name"xAI"
status200
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total_cost0.0119228
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Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags5
adverbTagCount0
adverbTags(empty)
dialogueSentences18
tagDensity0.278
leniency0.556
rawRatio0
effectiveRatio0
88.71% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount2215
totalAiIsmAdverbs5
found
0
adverb"completely"
count2
1
adverb"suddenly"
count1
2
adverb"reluctantly"
count1
3
adverb"truly"
count1
highlights
0"completely"
1"suddenly"
2"reluctantly"
3"truly"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
36.79% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount2215
totalAiIsms28
found
0
word"crystal"
count2
1
word"pulse"
count3
2
word"warmth"
count2
3
word"loomed"
count1
4
word"etched"
count1
5
word"trembled"
count1
6
word"silence"
count1
7
word"perfect"
count6
8
word"fleeting"
count1
9
word"stomach"
count1
10
word"throbbed"
count2
11
word"flicker"
count1
12
word"reminder"
count1
13
word"echoed"
count1
14
word"lurched"
count1
15
word"stark"
count1
16
word"pulsed"
count1
17
word"flickered"
count1
highlights
0"crystal"
1"pulse"
2"warmth"
3"loomed"
4"etched"
5"trembled"
6"silence"
7"perfect"
8"fleeting"
9"stomach"
10"throbbed"
11"flicker"
12"reminder"
13"echoed"
14"lurched"
15"stark"
16"pulsed"
17"flickered"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences220
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount0
hedgeCount3
narrationSentences220
filterMatches(empty)
hedgeMatches
0"seemed to"
1"tried to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences233
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
repeatedSegmentCount0
maxSentenceWordsSeen32
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans2
markdownWords9
totalWords2215
ratio0.004
matches
0"Isolde’s grove waits. Bring the stone."
1"What are you?"
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions7
unquotedAttributions0
matches(empty)
95.63% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions40
wordCount2023
uniqueNames13
maxNameDensity1.09
worstName"Rory"
maxWindowNameDensity2
worstWindowName"Rory"
discoveredNames
Heartstone3
November1
Golden1
Empress1
Richmond2
Glasgow1
Rory22
Silas2
Yu-Fei1
Evan1
Cardiff1
Park1
One3
persons
0"Heartstone"
1"Empress"
2"Rory"
3"Silas"
4"Evan"
5"One"
places
0"November"
1"Golden"
2"Richmond"
3"Glasgow"
4"Cardiff"
5"Park"
globalScore0.956
windowScore1
78.06% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences139
glossingSentenceCount4
matches
0"circles that seemed to watch her approach"
1"looked like fresh blood held to candlelig"
2"felt like living bark, rough and warm a"
3"sounded like dozens of children, all delig"
64.56% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches3
per1kWords1.354
wordCount2215
matches
0"not yellow but black, perfect circles"
1"Not much of a weapon, but the only thing she had"
2"not bone but smooth white wood beneath"
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences233
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs70
mean31.64
std16.68
cv0.527
sampleLengths
059
16
262
329
414
533
647
754
826
940
1046
118
1250
1333
1418
1551
1645
1752
189
1939
2030
215
2220
2334
241
2553
2654
2710
2851
2937
3026
315
3246
3337
3432
3552
3620
3751
3855
3937
4050
4115
4253
4327
4419
4538
462
4735
4830
4919
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount2
totalSentences220
matches
0"were gone"
1"was gone"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount0
totalVerbs354
matches(empty)
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount0
flaggedSentences0
totalSentences233
ratio0
matches(empty)
93.62% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount2028
adjectiveStacks1
stackExamples
0"Same straight black hair,"
adverbCount82
adverbRatio0.04043392504930966
lyAdverbCount23
lyAdverbRatio0.011341222879684419
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences233
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences233
mean9.51
std6.6
cv0.694
sampleLengths
013
118
228
36
418
519
63
722
85
97
101
1116
125
139
143
158
166
172
182
1912
2010
2112
226
2319
2416
259
2611
2711
284
293
3012
316
326
332
345
3512
363
3720
385
3913
4014
4114
425
433
442
4525
4611
4712
4824
495
46.21% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats14
diversityRatio0.3133047210300429
totalSentences233
uniqueOpeners73
100.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount7
totalSentences198
matches
0"Only the circle of pale"
1"Then a child’s laugh, high"
2"Directly behind her."
3"Instead her fingers moved without"
4"Only the pendant and the"
5"Instead she ran toward the"
6"Only empty air remained between"
ratio0.035
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount55
totalSentences198
matches
0"She tightened her grip on"
1"She should not have come"
2"She exhaled through her teeth."
3"She pressed her palm over"
4"She shook one leg."
5"They clung tighter."
6"She whipped the beam left,"
7"She backed toward the stones."
8"She tasted iron at the"
9"It filled with dark water"
10"Her scar itched, the small"
11"She rubbed it without thinking."
12"She forced herself forward, toward"
13"Their centres were not yellow"
14"She yanked the chain over"
15"They came from everywhere and"
16"It wanted this."
17"It had always wanted this."
18"She tried to pull the"
19"Her arm refused."
ratio0.278
45.86% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount164
totalSentences198
matches
0"Rory’s torch beam sliced through"
1"She tightened her grip on"
2"She should not have come"
3"The delivery from Golden Empress"
4"The old woman who answered"
5"*Isolde’s grove waits."
6"A twig snapped behind her."
7"Rory spun, torch cutting a"
8"She exhaled through her teeth."
9"The words died."
10"Eva had moved to Glasgow"
11"Another sound, closer: a soft"
12"The pendant flared hot, a"
13"She pressed her palm over"
14"The warmth spread into her"
15"The standing stones loomed taller"
16"Each groove glistened, wet though"
17"Rory stepped sideways, boots sinking"
18"The wildflowers brushed her ankles,"
19"She shook one leg."
ratio0.828
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences198
matches(empty)
ratio0
86.04% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences88
technicalSentenceCount7
matches
0"Bring the stone.* The handwriting matched the anonymous letter that arrived last week, the one tucked beneath her pillow each night since."
1"Rory stepped sideways, boots sinking into soil that yielded like flesh."
2"The crescent scar had opened, a neat red smile leaking blood that flowed upward, defying gravity, toward the pendant."
3"She had not heard it since Cardiff, since the night she burned every reminder of the girl who let a man break her bones for sport."
4"They skittered between the flowers, leaving trails of disturbed petals that bled black nectar."
5"The scar had split open completely, revealing something that glinted deep inside the wound, something crimson and faceted that definitely did not belong in huma…"
6"Richmond Park reappeared around her, ordinary grass, ordinary night air that tasted of distant traffic and damp leaves."
100.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags5
uselessAdditionCount0
matches(empty)
0.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags3
fancyCount3
fancyTags
0"she muttered (mutter)"
1"She whispered (whisper)"
2"she hissed (hiss)"
dialogueSentences18
tagDensity0.167
leniency0.333
rawRatio1
effectiveRatio0.333
84.5159%