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Run: 2026-05-01-01KQHT08J9RCQNRV1ZPR2SWFQZ
Run Details
Model:
Grok 4.20
Test:
Bad Writing Habits
Scenario:
Fantasy: entering an ancient ruin
Duration:
41.1s
Cost:
$0.011525
Provider:
xAI
Evaluation summary
Score
Evaluator
Details Link
100.00%
Adverbs in dialogue tags
(details)
88.17%
AI-ism adverb frequency
(details)
100.00%
AI-ism character names
(details)
100.00%
AI-ism location names
(details)
40.86%
AI-ism word frequency
(details)
100.00%
Cliché density
(details)
100.00%
Emotion telling (show vs. tell)
(details)
100.00%
Filter word density
(details)
100.00%
Gibberish response detection
(details)
100.00%
Markdown formatting overuse
(details)
100.00%
Missing dialogue indicators (quotation marks)
(details)
71.29%
Name drop frequency
(details)
34.26%
Narrator intent-glossing
(details)
100.00%
"Not X but Y" pattern overuse
(details)
100.00%
Overuse of "that" (subordinate clause padding)
(details)
100.00%
Paragraph length variance
(details)
100.00%
Passive voice overuse
(details)
100.00%
Past progressive (was/were + -ing) overuse
(details)
100.00%
Em-dash & semicolon overuse
(details)
100.00%
Purple prose (modifier overload)
(details)
100.00%
Repeated phrase echo
(details)
100.00%
Sentence length variance
(details)
64.10%
Sentence opener variety
(details)
24.69%
Adverb-first sentence starts
(details)
100.00%
Pronoun-first sentence starts
(details)
15.56%
Subject-first sentence starts
(details)
0.00%
Subordinate conjunction sentence starts
(details)
46.00%
Technical jargon density
(details)
91.67%
Useless dialogue additions
(details)
25.00%
Dialogue tag variety (said vs. fancy)
(details)
80.0535%
Overall
Model input
System
You are an expert and award-winning novel writer in the dark Fantasy genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <character id="4418" name="Nyx" aliases="Nyx, the Shadow, Nightwhisper" pronouns="they/them" species="Shade" storyRole="Wild Card"> <eyeColor>faintly glowing violet</eyeColor> <height>approximately 6'2" in solid form</height> <age>ageless</age> <form>humanoid silhouette of living shadow, can shift between solid and incorporeal</form> <voice>sounds like a whisper carried on the wind</voice> <description>A being of living shadow, existing between the mortal plane and the spaces between realms.</description> <backstory>Nyx was once a human sorcerer named Aldric who became trapped between realms during a failed summoning ritual in 1643. They now exist as a Shade, bound to the mortal plane but able to slip between shadows.</backstory> </character> <character id="4424" name="Isolde Varga" aliases="Isolde, the Seer" pronouns="she/her" species="Half-Fae" storyRole="Oracle"> <eyeColor>pale lavender</eyeColor> <hair>silver, reaching her waist</hair> <height>5'5"</height> <age>300 years old</age> <appearance>ethereal, ageless</appearance> <speech>speaks in riddles</speech> <footprints>leaves no footprints when she walks</footprints> <compulsion>cannot lie (Fae compulsion) but can mislead</compulsion> <description>A Half-Fae seer exiled from the Fae Courts for sharing visions with mortals.</description> <backstory>She now lives in a hidden grove in Richmond Park, offering cryptic prophecies to those who seek her out.</backstory> </character> <location id="853" name="Dymas (Gluttony)" aliases="Dymas, gluttony, Dymasian" realm="Hel" sin="Gluttony"> <ruler>Prince Belphegor</ruler> <skyColor>warm amber</skyColor> <description>A place of excess and indulgence. Sprawling vineyards, orchards, and gardens provide exotic ingredients for master chefs — often helbound souls contracted from Earth. Grand feasts and culinary competitions are common.</description> </location> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> <item id="2006" name="Fae-Forged Blade" aliases="the Fae blade, Isolde's gift" type="Weapon" origin="The Fae Courts"> <material>moonsilver</material> <shape>slender, leaf-shaped dagger</shape> <temperature>always cold to the touch</temperature> <glow>faintly luminescent in moonlight</glow> <power>can cut through magical wards; particularly effective against demons</power> <givenTo>given to Aurora by Isolde as a gift</givenTo> <description>A weapon of the Fae Courts, rare and highly coveted.</description> </item> <lore id="7001" name="The Veil" aliases="the Veil, the Barrier, the Boundary" category="Cosmology"> <solsticeEffect>weakens during the winter solstice, strengthens during the summer solstice</solsticeEffect> <appearance>faint shimmering distortion visible only to those with supernatural sight</appearance> <monitoring>rift points (tears in the Veil) are monitored by the Wardens</monitoring> <description>The Veil is the metaphysical barrier separating Earth from Hel and the Fae Realms.</description> </lore> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the fantasy genre. A small group enters an ancient, otherworldly place for the first time. The environment is alien and wondrous. Describe their exploration — what they see, hear, and feel as they move deeper. Include moments of discovery, unease, and wonder. Let the world-building emerge through the characters' experience rather than exposition. Use the codex entries above as your world reference for characters, setting, and lore. Only include the prose of the scene without any markdown or commentary. </instructions>
Model response
Messages
Meta
AI
Aurora sprinted through the tangle
of ancient oaks, the Fae-Forged Blade cold against her palm. Branches whipped her face. Behind her, boots thudded too close. "Left, Rory. Now."
Nyx's whisper sliced the air
like wind through cracked glass. She veered
sharply
.
The small crescent scar on
her wrist burned as though fresh.
Her heart slammed against her
ribs.
The Heartstone Pendant bounced against
her collarbone, its deep crimson gem pulsing with insistent
warmth
.
Isolde glided ahead, silver hair
streaming
like moonlight caught in
silk
.
Her bare feet left no
prints on the moss. "The stones remember those who seek,"
she murmured, voice layered with
riddles. "But memory bites when teeth grow hungry."
The boundary shimmered ahead, faint
distortion visible only because the pendant dragged Aurora's gaze toward it. She leapt. Air thickened, then tore. Colours inverted.
Gravity forgot its manners for
three impossible heartbeats.
Her boots met soft earth
on the other side. Not English earth. Something richer, sweeter.
The scent of overripe fruit
and distant smoke flooded her nostrils.
She straightened, blade raised, chest
heaving.
Nyx materialised beside her, their
shadowy form flickering between solid and mist.
Violet eyes glowed faintly in
the warm amber light that passed for sky here. "Dymas," they whispered. "Gluttony wears many pleasant faces. Few of them keep their promises."
Isolde stepped through last, the
standing stones behind her already fading into mist. Wildflowers bloomed at her ankles in impossible colours, petals edged with silver. "The Prince of this ring keeps a generous table. Whether his guests leave it is another verse entirely." Aurora turned in a slow circle.
They stood at the edge
of sprawling vineyards that stretched toward a horizon curved wrong. Heavy purple grapes hung in swollen clusters, each one
glistening
as though lacquered. Beyond them, orchards groaned under fruit she had no name for. Some
pulsed
. Others sang, low and melodic, when the breeze stirred their leaves.
Her stomach growled despite the
twist of unease in her gut. "Not here to eat,"
she muttered, gripping the blade
tighter. The moonsilver felt like winter itself against her skin. "Yet the place hungers for you all the same." Nyx drifted forward, form stretching thin between shadows cast by nothing visible. "Belphegor's domain never lets a guest go untouched." They pressed deeper. The path, if it could be called that, wound between rows of vines heavy with fruit. Juice dripped from occasional burst skins, pooling in sticky ruby puddles that reflected distorted versions of their faces. Aurora caught her own reflection: eyes too wide, black hair plastered to her forehead with sweat, the pendant glowing like a fresh wound at her throat. A sound reached them. Wet. Rhythmic. Chewing. She froze. Nyx became incorporeal instantly, shadows bleeding into the nearest vine. Isolde simply tilted her head, lavender eyes distant. "The kitchens never sleep. The cooks never tire. The eaten never complain. Not aloud." Aurora crept toward the noise, keeping low. The vines gave way to a sunken garden where
marble
tables stretched in endless rows. Helbound souls, once human, laboured over vast cauldrons that bubbled with sauces thick enough to stand a spoon in.
Their eyes held the dull
shine of contracts signed in desperation. One woman stirred something that still had feathers. Another sliced fruit that bled actual blood. "Christ," Aurora breathed. "Christ has no claim here." Nyx reformed at her shoulder. "These souls bargained for second chances. Belphegor gave them eternal employment instead." A master chef nearby, seven feet tall with skin like rendered fat, noticed them.
His smile split his face
too wide. "New ingredients!"
he called, voice syrupy
. "The prince will be delighted. Rare vintage, this one. British bitterness with a Fae aftertaste." Aurora raised the Fae-Forged Blade.
Its faint luminescence caught the
amber light and threw it back sharper. "We're just passing through." The chef laughed. The sound came out as multiple voices layered together. "Everything passes through these kitchens eventually. Some as guests. Most as seasoning." Isolde drifted between them, her presence forcing the chef to take one involuntary step back. "Your prince's table groans under false abundance. We seek the tear that leads deeper, not your
simmering
pots." The chef's smile faltered.
His gaze fixed on the
Heartstone Pendant.
It flared suddenly, so bright
Aurora felt its heat through her shirt. The gemstone's inner glow painted the chef's face crimson. "Ah," he said. "A key-bearer. The prince will definitely want to meet you." Nyx flowed around the nearest table, becoming solid long enough to snatch a small knife from a block. "We decline the invitation."
Their voice carried on the
wind, everywhere and nowhere. "Decline it with prejudice if necessary." The chef reached for a cleaver the size of Aurora's torso. She moved first. Years of dodging traffic on her delivery bike for Golden Empress served her well here. She slid under his swing, came up inside his guard, and drove the leaf-shaped dagger into the soft fat under his arm. The blade cut through whatever passed for demonic flesh like scissors through
silk
. Black ichor hissed where it touched the moonsilver. He roared. The other cooks turned, eyes lighting with predatory interest. "Run," Aurora snapped. They ran. The garden gave way to a grand colonnade where pillars
were carved
from sugar that never melted. Sweetness cloyed the air until Aurora's teeth ached. Behind them, the sound of pursuit grew. Multiple feet. Claws. The wet slap of something that had no business having feet. Nyx took the lead, slipping from shadow to shadow cast by the pillars. "This way. The feasts grow grander toward the centre. Where excess reigns, so do the rifts." Isolde ran without effort, silver hair
streaming
.
Her voice remained maddeningly calm
between breaths. "What gluttony takes, the Veil sometimes spits back. But only to those who refuse the first helping." Aurora's lungs burned. The pendant tugged her forward now, insistent as a leash. Its pulses matched her
racing
heart. They burst from the colonnade into a vast feasting hall that defied perspective. Tables curved away in impossible spirals. Creatures of every hellish description gorged themselves. Some ate with delicate silver forks. Others shoved entire roasted beasts into maws lined with too many teeth. The air hung thick with the smell of spiced meat, fermented fruit, and something sharper. Fear, perhaps. Or
anticipation
. A central dais rose above it all. Upon it sat a figure who could only be Prince Belphegor. He looked almost human. Almost. His bulk strained against robes of deepest burgundy. Multiple chins wobbled as he chewed. But his eyes, when they fixed on Aurora's group, held the patient hunger of something that had never known denial. "New guests," he rumbled. The words
vibrated
through the hall, silencing every other sound. Even the chewing stopped. "How delightful. We were growing bored with the same flavours." Aurora skidded to a halt. The blade felt inadequate
suddenly
. Nyx coalesced at her side, form rippling with what might have been anger. Isolde stood serene, though her fingers tightened almost imperceptibly. Belphegor rose. The movement sent ripples through his flesh like waves across a lake of lard. "The shadow, the half-breed, and the mortal with my cousin's trinket around her neck. Come. Sit. The veal is particularly tender this century." His gaze dropped to the Heartstone. The pendant flared so hot Aurora gasped. For the first time since crossing over, real fear slid cold fingers
down her spine
. Nyx spoke first. "We want nothing from your table." "Everything wants from my table." Belphegor smiled. His teeth were
perfect
pearls. "Even those who claim otherwise. Especially them." He gestured. The nearest table slid toward them as though on wheels, though no one touched it. Platters heaped with food that steamed invitingly. One dish held what
looked like tiny roasted birds that still
sang weakly from within their glaze. Another offered slices of fruit that showed miniature landscapes inside when cut. Aurora's mouth watered against her will. Isolde's voice cut through the temptation. "Your hospitality chokes those it claims to nourish, Prince of Excess. We pass." Belphegor's laugh shook dust from the sugar pillars. "No one passes. They either join the feast or become it. Those are the only two seasonings available in Dymas." Aurora felt the pull. The pendant dragged her toward him now, toward the
very
centre of his dais where the air itself seemed thicker, more nourishing. She dug her heels in. The scar on her wrist itched violently,
as though remembering every time she'd been offered something that cost more than it gave
. Nyx flowed forward, becoming a wall of living darkness between them and the prince. "The tear is behind his throne. I can feel it. The spaces between scream." "Then we go through him." Aurora adjusted her grip on the Fae blade. Its coldness grounded her. "No more running." Belphegor's multiple chins
quivered
with delight. "Finally. Someone with appetite." He spread his arms. The hall erupted into frenzied movement as every creature at every table rose. The sound of scraping chairs and clicking claws filled the vast space. "Come then, little key-bearer. Let us see what flavour your resistance adds to my collection." Aurora took one step forward. The pendant blazed like a coal against her chest. Behind the prince, she saw it now. A faint shimmering distortion in the air. A tear in the Veil itself, pulsing in time with her artefact. Freedom, or at least the next circle of hell, waited there. Isolde placed a cool hand on her shoulder. "Remember. What gluttony offers, wisdom refuses. Even when wisdom's belly growls." Nyx condensed into solid form beside her, the stolen kitchen knife looking ridiculous in their shadowy grip. "Three against a prince and his court. I've faced worse odds. Once. In 1643." Aurora bared her teeth in something that wasn't
quite a smile
. The blade caught the amber light and threw it back like a promise. Belphegor took one booming step down from his dais. The floor
trembled
. Every creature in the hall took a step with him. The wet sound of hungry mouths opening in unison followed. Aurora raised the Fae-Forged Blade. The feast was about to begin.
created_at
"2026-05-01T13:00:15.824Z"
5/1/2026, 1:00:15 PM
model
"x-ai/grok-4.20-20260309"
app_id
182717
external_user
(null)
streamed
true
cancelled
false
latency
449
moderation_latency
(null)
generation_time
41022
tokens_prompt
5338
tokens_completion
2702
native_tokens_prompt
4858
native_tokens_completion
2208
native_tokens_completion_images
(null)
native_tokens_reasoning
0
native_tokens_cached
64
num_media_prompt
(null)
num_input_audio_prompt
(null)
num_media_completion
0
num_search_results
(null)
num_fetches
(null)
web_search_engine
(null)
origin
"https://ncbench.com/"
is_byok
false
finish_reason
"stop"
native_finish_reason
"completed"
usage
0.0115253
router
(null)
provider_responses
0
endpoint_id
"3ecee37f-b217-4093-87fb-aaf0afe307af"
id
"868e0195-95a0-9cb0-c3ed-7497fcda9770"
is_byok
false
latency
118
model_permaslug
"x-ai/grok-4.20-20260309"
provider_name
"xAI"
status
200
user_agent
"langchainjs-openai/1.0.0 ((node/v24.14.1; linux; x64))"
http_referer
(null)
request_id
"req-1777640415-4bu6PlltXw4nK6cWAvkp"
session_id
(null)
api_type
"completions"
id
"gen-1777640415-35XOzvkuWvGSq3NTTS5B"
upstream_id
"868e0195-95a0-9cb0-c3ed-7497fcda9770"
total_cost
0.0115253
cache_discount
0.0000672
upstream_inference_cost
0
provider_name
"xAI"
response_cache_source_id
(null)
Evaluation details
Result
Evaluator
Details
Meta Data
100.00%
Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags
15
adverbTagCount
0
adverbTags
(empty)
dialogueSentences
40
tagDensity
0.375
leniency
0.75
rawRatio
0
effectiveRatio
0
88.17%
AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount
1691
totalAiIsmAdverbs
4
found
0
adverb
"sharply"
count
1
1
adverb
"suddenly"
count
2
2
adverb
"very"
count
1
highlights
0
"sharply"
1
"suddenly"
2
"very"
100.00%
AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions
(empty)
found
(empty)
100.00%
AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions
(empty)
found
(empty)
40.86%
AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount
1691
totalAiIsms
20
found
0
word
"whisper"
count
1
1
word
"warmth"
count
1
2
word
"streaming"
count
2
3
word
"silk"
count
2
4
word
"shimmered"
count
1
5
word
"glistening"
count
1
6
word
"pulsed"
count
1
7
word
"stomach"
count
1
8
word
"rhythmic"
count
1
9
word
"marble"
count
1
10
word
"simmering"
count
1
11
word
"racing"
count
1
12
word
"anticipation"
count
1
13
word
"vibrated"
count
1
14
word
"down her spine"
count
1
15
word
"perfect"
count
1
16
word
"quivered"
count
1
17
word
"trembled"
count
1
highlights
0
"whisper"
1
"warmth"
2
"streaming"
3
"silk"
4
"shimmered"
5
"glistening"
6
"pulsed"
7
"stomach"
8
"rhythmic"
9
"marble"
10
"simmering"
11
"racing"
12
"anticipation"
13
"vibrated"
14
"down her spine"
15
"perfect"
16
"quivered"
17
"trembled"
100.00%
Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches
0
maxInWindow
0
found
(empty)
highlights
(empty)
100.00%
Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells
1
narrationSentences
157
matches
0
"d with delight"
100.00%
Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount
0
hedgeCount
0
narrationSentences
157
filterMatches
(empty)
hedgeMatches
(empty)
100.00%
Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences
182
gibberishSentences
0
adjustedGibberishSentences
0
longSentenceCount
0
runOnParagraphCount
0
giantParagraphCount
0
wordSaladCount
0
repetitionLoopCount
0
controlTokenCount
0
repeatedSegmentCount
0
maxSentenceWordsSeen
26
ratio
0
matches
(empty)
100.00%
Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans
0
markdownWords
0
totalWords
1691
ratio
0
matches
(empty)
100.00%
Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions
13
unquotedAttributions
0
matches
(empty)
71.29%
Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions
66
wordCount
1334
uniqueNames
14
maxNameDensity
1.57
worstName
"Aurora"
maxWindowNameDensity
2.5
worstWindowName
"Aurora"
discoveredNames
Fae-Forged
3
Blade
3
Heartstone
3
Pendant
2
Aurora
21
English
1
Isolde
8
Nyx
11
Golden
1
Empress
1
Prince
1
Belphegor
6
Fae
4
Veil
1
persons
0
"Blade"
1
"Pendant"
2
"Aurora"
3
"Isolde"
4
"Nyx"
5
"Empress"
6
"Prince"
7
"Belphegor"
places
0
"Heartstone"
1
"Veil"
globalScore
0.713
windowScore
0.833
34.26%
Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences
108
glossingSentenceCount
5
matches
0
"felt like winter itself against her ski"
1
"looked like tiny roasted birds that still"
2
"seemed thicker more nourishing"
3
"as though remembering every time she'd been offered something that cost more than it gave"
4
"quite a smile"
100.00%
"Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches
0
per1kWords
0
wordCount
1691
matches
(empty)
100.00%
Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount
0
totalSentences
182
matches
(empty)
100.00%
Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs
53
mean
31.91
std
18.25
cv
0.572
sampleLengths
0
25
1
13
2
35
3
39
4
32
5
32
6
40
7
43
8
58
9
30
10
29
11
63
12
7
13
34
14
67
15
3
16
22
17
42
18
21
19
24
20
33
21
32
22
13
23
37
24
72
25
11
26
3
27
2
28
46
29
29
30
31
31
82
32
57
33
28
34
32
35
39
36
28
37
9
38
19
39
59
40
19
41
28
42
53
43
28
44
20
45
54
46
51
47
19
48
31
49
24
100.00%
Passive voice overuse
Target: ≤2% passive sentences
passiveCount
2
totalSentences
157
matches
0
"were carved"
1
"been offered"
100.00%
Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount
0
totalVerbs
232
matches
(empty)
100.00%
Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount
0
semicolonCount
0
flaggedSentences
0
totalSentences
182
ratio
0
matches
(empty)
100.00%
Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount
1338
adjectiveStacks
0
stackExamples
(empty)
adverbCount
48
adverbRatio
0.03587443946188341
lyAdverbCount
13
lyAdverbRatio
0.009715994020926755
100.00%
Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences
182
echoCount
0
echoWords
(empty)
100.00%
Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences
182
mean
9.29
std
5.27
cv
0.567
sampleLengths
0
15
1
4
2
6
3
13
4
3
5
11
6
6
7
15
8
11
9
9
10
12
11
7
12
16
13
2
14
4
15
2
16
8
17
9
18
3
19
3
20
11
21
6
22
12
23
14
24
3
25
11
26
13
27
12
28
18
29
6
30
15
31
13
32
11
33
2
34
11
35
11
36
10
37
9
38
21
39
8
40
3
41
16
42
18
43
26
44
4
45
1
46
1
47
1
48
2
49
10
64.10%
Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats
5
diversityRatio
0.4010989010989011
totalSentences
182
uniqueOpeners
73
24.69%
Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount
1
totalSentences
135
matches
0
"Even the chewing stopped."
ratio
0.007
100.00%
Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount
29
totalSentences
135
matches
0
"She veered sharply."
1
"Her heart slammed against her"
2
"Her bare feet left no"
3
"she murmured, voice layered with"
4
"Her boots met soft earth"
5
"She straightened, blade raised, chest"
6
"They stood at the edge"
7
"Her stomach growled despite the"
8
"she muttered, gripping the blade"
9
"They pressed deeper."
10
"Their eyes held the dull"
11
"His smile split his face"
12
"he called, voice syrupy"
13
"Its faint luminescence caught the"
14
"His gaze fixed on the"
15
"It flared suddenly, so bright"
16
"Their voice carried on the"
17
"She moved first."
18
"She slid under his swing,"
19
"Her voice remained maddeningly calm"
ratio
0.215
15.56%
Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount
120
totalSentences
135
matches
0
"Aurora sprinted through the tangle"
1
"Branches whipped her face."
2
"Nyx's whisper sliced the air"
3
"She veered sharply."
4
"The small crescent scar on"
5
"Her heart slammed against her"
6
"The Heartstone Pendant bounced against"
7
"Isolde glided ahead, silver hair"
8
"Her bare feet left no"
9
"she murmured, voice layered with"
10
"The boundary shimmered ahead, faint"
11
"Air thickened, then tore."
12
"Gravity forgot its manners for"
13
"Her boots met soft earth"
14
"Something richer, sweeter."
15
"The scent of overripe fruit"
16
"She straightened, blade raised, chest"
17
"Nyx materialised beside her, their"
18
"Violet eyes glowed faintly in"
19
"Isolde stepped through last, the"
ratio
0.889
0.00%
Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount
0
totalSentences
135
matches
(empty)
ratio
0
46.00%
Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences
59
technicalSentenceCount
8
matches
0
"Violet eyes glowed faintly in the warm amber light that passed for sky here."
1
"They stood at the edge of sprawling vineyards that stretched toward a horizon curved wrong."
2
"Heavy purple grapes hung in swollen clusters, each one glistening as though lacquered."
3
"Juice dripped from occasional burst skins, pooling in sticky ruby puddles that reflected distorted versions of their faces."
4
"Helbound souls, once human, laboured over vast cauldrons that bubbled with sauces thick enough to stand a spoon in."
5
"Another offered slices of fruit that showed miniature landscapes inside when cut."
6
"The scar on her wrist itched violently, as though remembering every time she'd been offered something that cost more than it gave."
7
"Aurora bared her teeth in something that wasn't quite a smile."
91.67%
Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags
15
uselessAdditionCount
1
matches
0
"she murmured, voice layered with riddles"
25.00%
Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags
7
fancyCount
5
fancyTags
0
"she murmured (murmur)"
1
"they whispered (whisper)"
2
"she muttered (mutter)"
3
"Aurora breathed (breathe)"
4
"Aurora snapped (snap)"
dialogueSentences
40
tagDensity
0.175
leniency
0.35
rawRatio
0.714
effectiveRatio
0.25
80.0535%