Run: 2026-05-10-01KR8VJ8WWS7V5KMHSA8CABBHQ

Run Details

Duration:
4m 20s
Cost:
$0.001416
Provider:
Novita

Model input

System
You are an expert fiction writer. Always keep the following rules in mind: - Write in past tense and use General English spelling, grammar, and colloquialisms/slang. - Write in active voice - Always follow the "show, don't tell" principle. - Avoid adverbs and cliches and overused/commonly used phrases. Aim for fresh and original descriptions. - Convey events and story through dialogue. - Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. - Skip "he/she said said" dialogue tags and convey people's actions or face expressions through their speech - Avoid mushy dialog and descriptions, have dialogue always continue the action, never stall or add unnecessary fluff. Vary the descriptions to not repeat yourself. - Put dialogue on its own paragraph to separate scene and action. - Reduce indicators of uncertainty like "trying" or "maybe" When writing text: - NEVER conclude the scene on your own, follow the beat instructions very closely. - NEVER end with foreshadowing. - NEVER write further than what I prompt you with. - AVOID imagining possible endings, NEVER deviate from the instructions. - STOP EARLY if the continuation contains what was required in the instructions. You do not need to fill out the full amount of words possible.
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4416" name="Detective Harlow Quinn" aliases="Quinn, Detective Quinn, Harlow" pronouns="she/her" species="Human" storyRole="Antagonist"> <eyeColor>brown</eyeColor> <hair>closely cropped salt-and-pepper</hair> <height>5'9"</height> <age>41</age> <jawline>sharp jaw</jawline> <watch>worn leather watch on her left wrist</watch> <bearing>military precision</bearing> <description>A Metropolitan Police detective with 18 years of decorated service who suspects the clique is involved in criminal activity.</description> <backstory>She lost her partner, DS Morris, during a case three years ago under unexplained circumstances that had supernatural origins she doesn't yet understand.</backstory> </character> <character id="4414" name="Eva Kowalski" aliases="Eva, Evie" pronouns="she/her" species="Human" storyRole="Best Friend"> <eyeColor>green</eyeColor> <hair>curly red</hair> <height>5'4"</height> <age>26</age> <glasses>round glasses</glasses> <satchel>worn leather satchel full of books</satchel> <freckles>freckled complexion</freckles> <nervousHabit>tucking hair behind her left ear</nervousHabit> <description>Aurora's childhood friend and an occult researcher.</description> <backstory>Moved to London two years before Aurora and works as a research assistant at the British Museum's restricted archives. She holds a master's degree in Ancient History from Oxford.</backstory> </character> <location id="856" name="The Veil Market" aliases="Veil Market, the Market, underground market" realm="Earth"> <currentLocation>abandoned Tube station beneath Camden</currentLocation> <entryRequirement>bone token</entryRequirement> <schedule>moves locations every full moon</schedule> <description>A hidden supernatural black market that sells enchanted goods, banned alchemical substances, and information.</description> </location> <item id="2004" name="Veil Compass" aliases="the Compass, shadow compass" type="Tool" origin="The Veil Market"> <casingMaterial>small brass compass</casingMaterial> <faceMarkings>face etched with protective sigils</faceMarkings> <needle>points toward the nearest supernatural rift or portal</needle> <patina>casing has a patina of verdigris</patina> <creator>crafted by a Shade artisan</creator> <description>A compass attuned to supernatural energy.</description> </item> </codex> Continue the story using the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the mystery genre. A detective arrives at a crime scene in an unusual location. Something is wrong — the evidence doesn't add up. A colleague is present, offering a different interpretation. Through careful observation and deduction, the detective begins to see what others have missed. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
Cold air clung to the concrete ribs of the abandoned station. Dust motes danced in the beams of heavy-duty flashlights, illuminating a tunnel that smelled of copper and ancient grease. Detective Harlow Quinn stepped off the rusted iron ladder, her boots hitting the platform with a sharp, rhythmic click. She adjusted the worn leather watch on her left wrist, the strap creaking under the tension. DS Miller stood over the body, his silhouette a jagged blot against the grime-streaked tiles of the Camden underground. He chewed on a toothpick, shifting his weight from one foot to the other. "Found him an hour ago. Squatter, most likely. Or a dealer who picked the wrong alley to hide in." Quinn didn't answer. She walked toward the victim with military precision, her gaze sweeping the perimeter before she looked down. The man lay sprawled on his back. He wore a tailored charcoal suit that cost more than Miller’s annual car payments. His eyes stared wide at the ceiling, pupils blown into black voids, a frozen mask of absolute terror etched into his features. Miller pointed toward a jagged tear in the man's chest. "Stab wound. Clean through the heart. Probably a robbery gone south. We searched the immediate area, but the perp's long gone. No weapon, no wallet, no phone." Quinn knelt, her sharp jaw tight. She leaned in, not touching the body, but hovering inches from the fabric of the suit. She noted the absence of a blood pool. The charcoal fabric around the wound remained dry. No splatter stained the surrounding concrete. No crimson smears trailed away from the body. "Where is the blood, Miller?" Miller shrugged, glancing around the cavernous tunnel. "Internal hemorrhage. Or maybe he bled out elsewhere and they dumped him here to confuse the timeline." Quinn shifted her position, scanning the dust on the platform. A layer of grey silt covered every inch of the station, thick and undisturbed. There were no drag marks. No footprints other than their own and the first responders. The body sat atop the dust, not embedded in it. "He didn't bleed out elsewhere. He wasn't carried here." Miller let out a short, scoffing breath. "He didn't teleport, Quinn. It's a crime scene, not a magic show. The guy got shivved and dumped. End of story." Quinn ignored him. She produced a high-intensity UV torch from her coat and clicked it on. A violet hue washed over the concrete. Around the body, a faint, iridescent ring glowed in the dark. It wasn't blood or chemical runoff. It shimmered with a pearlescent quality, like oil on water, forming a perfect circle with a diameter of exactly six feet. "Look at the perimeter." Miller leaned in, squinting. "Leak from a pipe. This place is a sieve." Quinn stood up, her eyes narrowing. She walked to the edge of the circle and looked at the wall of the tunnel. A few feet away, a heavy iron gate blocked the path further into the depths of the station. The gate was locked with a heavy chain, rusted shut by decades of damp. However, on the floor just in front of the gate, a single, small object caught the light. She reached down and picked it up with a pair of tweezers. It was a small piece of polished bone, carved into the shape of a crescent moon. "A charm. Some kind of occult trinket." Miller stepped closer, his interest piqued despite himself. "You think he was into the weird stuff? The underground clubs?" Quinn turned the bone token over in the light. The carving was precise, the surface unnaturally smooth. She remembered the files on the "clique" she had been tracking—the whispers of a market that didn't exist on any map, a place that required a toll for entry. "He wasn't into it. He was trying to get in." Miller laughed, a dry sound that echoed through the tunnel. "Get in where? This is a dead end, Harlow. The tracks are gone, the tunnels are collapsed. There's nothing behind that gate but dirt and rats." Quinn stepped back to the body. She looked at the wound again. The puncture wasn't a knife wound. The edges of the skin were cauterized, the flesh blackened as if burned by an intense, localized heat. It wasn't a stab; it was a rejection. "The wound is a seal. He didn't die from a weapon. He died because he tried to cross a threshold without the proper currency." Miller rubbed the back of his neck, his expression shifting from amusement to irritation. "Now you're talking in riddles. We have a dead body in a suit and a missing wallet. That's a homicide. I'm calling the coroner and marking this as a mugging." Quinn's gaze remained fixed on the iridescent ring. She noticed a detail Miller had missed. A small, brass object lay tucked just beneath the victim's shoulder, half-hidden by the fold of the charcoal jacket. She reached in and retrieved it. It was a small brass compass. The casing had a heavy patina of verdigris, and the face was etched with strange, protective sigils that seemed to shift when she tilted the device. The needle didn't point north. It spun wildly for a moment before locking firmly toward the rusted iron gate. "The evidence doesn't add up because you're looking at the wrong map, Miller." Miller sighed, glancing at his watch. "I don't have time for the conspiracy theories. The Super wants a report by morning." Quinn held the compass up, the needle trembling but resolute. She felt the familiar, cold prickle at the base of her neck, the same sensation she had felt three years ago before DS Morris disappeared. The air near the gate began to ripple, a distortion like heat rising from asphalt in July. "He didn't get robbed. He was expelled." Miller stepped forward, intending to take the compass, but Quinn stepped back, her military bearing snapping into place. She blocked his path, her brown eyes hard. "Check the victim's pockets again. Not for a wallet. Look for the token he lost." Miller grumbled but knelt beside the body. He patted down the suit, reaching into the inner lining. He pulled out a scrap of parchment, written in a script that looked like a mixture of Greek and something far older. "What is this? Some kind of invitation?" Quinn took the parchment, her eyes scanning the lines. The ink was a deep, bruised purple. "An invitation to the Veil Market." Miller froze. "The what?" Quinn looked at the iron gate. The rust seemed to peel away in a slow, rhythmic pulse, revealing a shimmering void beneath the metal. The compass in her hand grew warm, the brass casing humming against her palm. "He tried to bargain with something that doesn't take cash."
created_at"2026-05-10T11:50:06.501Z" 5/10/2026, 11:50:06 AM
model"google/gemma-4-31b-it-20260402"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency3441
moderation_latency(null)
generation_time260357
tokens_prompt1149
tokens_completion3399
native_tokens_prompt1105
native_tokens_completion3153
native_tokens_completion_images(null)
native_tokens_reasoning1690
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
num_fetches(null)
web_search_engine(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
service_tier(null)
usage0.0014159
router(null)
provider_responses
0
endpoint_id"69279254-6a96-4e9d-abc6-ea76e6bf8e97"
id"1b826444f0bb5ca3565a7006b3a35694"
is_byokfalse
latency3107
model_permaslug"google/gemma-4-31b-it-20260402"
provider_name"Novita"
status200
user_agent"langchainjs-openai/1.0.0 ((node/v24.14.1; linux; x64))"
http_referer(null)
request_id"req-1778413806-9s76lcnTwTSyJWTPiIv0"
session_id(null)
api_type"completions"
id"gen-1778413806-w34lusQJ1yaf1VzS5uTx"
upstream_id"1b826444f0bb5ca3565a7006b3a35694"
total_cost0.0014159
cache_discount(null)
upstream_inference_cost0
provider_name"Novita"
response_cache_source_id(null)

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags1
adverbTagCount0
adverbTags(empty)
dialogueSentences23
tagDensity0.043
leniency0.087
rawRatio0
effectiveRatio0
100.00% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1137
totalAiIsmAdverbs0
found(empty)
highlights(empty)
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
25.24% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1137
totalAiIsms17
found
0
word"rhythmic"
count2
1
word"tension"
count1
2
word"weight"
count1
3
word"etched"
count2
4
word"scanning"
count2
5
word"intensity"
count1
6
word"shimmered"
count1
7
word"perfect"
count1
8
word"depths"
count1
9
word"charm"
count1
10
word"echoed"
count1
11
word"firmly"
count1
12
word"familiar"
count1
13
word"pulse"
count1
highlights
0"rhythmic"
1"tension"
2"weight"
3"etched"
4"scanning"
5"intensity"
6"shimmered"
7"perfect"
8"depths"
9"charm"
10"echoed"
11"firmly"
12"familiar"
13"pulse"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences73
matches(empty)
45.01% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount2
hedgeCount3
narrationSentences73
filterMatches
0"watch"
hedgeMatches
0"seemed to"
1"began to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences95
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
repeatedSegmentCount0
maxSentenceWordsSeen30
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1136
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions3
unquotedAttributions0
matches(empty)
66.77% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions32
wordCount841
uniqueNames7
maxNameDensity1.66
worstName"Miller"
maxWindowNameDensity2.5
worstWindowName"Miller"
discoveredNames
Harlow1
Quinn13
Miller14
Camden1
Morris1
July1
Greek1
persons
0"Harlow"
1"Quinn"
2"Miller"
3"Morris"
places
0"July"
globalScore0.668
windowScore0.833
75.37% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences67
glossingSentenceCount2
matches
0"sigils that seemed to shift when she tilted the device"
1"looked like a mixture of Greek and someth"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches1
per1kWords0.88
wordCount1136
matches
0"not touching the body, but hovering inches from the fabric of the suit"
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences95
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs48
mean23.67
std19.27
cv0.814
sampleLengths
065
133
219
363
410
527
652
75
87
917
1049
119
127
1321
1461
154
164
179
1871
1928
207
218
2211
2346
2410
2510
2626
2744
2824
2914
3030
3140
3251
3313
346
3515
3652
377
3826
3915
4039
417
4216
436
442
452
4638
4710
95.65% Passive voice overuse
Target: ≤2% passive sentences
passiveCount2
totalSentences73
matches
0"were cauterized"
1"was etched"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount0
totalVerbs138
matches(empty)
82.71% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount1
semicolonCount1
flaggedSentences2
totalSentences95
ratio0.021
matches
0"She remembered the files on the \"clique\" she had been tracking—the whispers of a market that didn't exist on any map, a place that required a toll for entry."
1"It wasn't a stab; it was a rejection."
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount846
adjectiveStacks0
stackExamples(empty)
adverbCount18
adverbRatio0.02127659574468085
lyAdverbCount5
lyAdverbRatio0.00591016548463357
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences95
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences95
mean11.96
std6.51
cv0.545
sampleLengths
011
119
219
316
419
514
619
73
817
97
1014
1122
1210
1327
146
1516
168
178
186
198
205
217
2217
2310
2414
255
2610
2710
289
297
3021
313
3213
337
3411
356
3621
374
384
399
406
4116
4218
4314
4417
4512
4616
477
488
4911
43.51% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats7
diversityRatio0.30526315789473685
totalSentences95
uniqueOpeners29
0.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount0
totalSentences72
matches(empty)
ratio0
86.67% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount24
totalSentences72
matches
0"She adjusted the worn leather"
1"He chewed on a toothpick,"
2"She walked toward the victim"
3"He wore a tailored charcoal"
4"His eyes stared wide at"
5"She leaned in, not touching"
6"She noted the absence of"
7"She produced a high-intensity UV"
8"It wasn't blood or chemical"
9"It shimmered with a pearlescent"
10"She walked to the edge"
11"She reached down and picked"
12"It was a small piece"
13"She remembered the files on"
14"She looked at the wound"
15"It wasn't a stab; it"
16"She noticed a detail Miller"
17"She reached in and retrieved"
18"It was a small brass"
19"It spun wildly for a"
ratio0.333
15.56% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount64
totalSentences72
matches
0"Dust motes danced in the"
1"Detective Harlow Quinn stepped off"
2"She adjusted the worn leather"
3"DS Miller stood over the"
4"He chewed on a toothpick,"
5"Quinn didn't answer."
6"She walked toward the victim"
7"The man lay sprawled on"
8"He wore a tailored charcoal"
9"His eyes stared wide at"
10"Miller pointed toward a jagged"
11"Quinn knelt, her sharp jaw"
12"She leaned in, not touching"
13"She noted the absence of"
14"The charcoal fabric around the"
15"Miller shrugged, glancing around the"
16"Quinn shifted her position, scanning"
17"A layer of grey silt"
18"The body sat atop the"
19"Miller let out a short,"
ratio0.889
69.44% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount1
totalSentences72
matches
0"However, on the floor just"
ratio0.014
30.08% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences38
technicalSentenceCount6
matches
0"Dust motes danced in the beams of heavy-duty flashlights, illuminating a tunnel that smelled of copper and ancient grease."
1"He wore a tailored charcoal suit that cost more than Miller’s annual car payments."
2"The edges of the skin were cauterized, the flesh blackened as if burned by an intense, localized heat."
3"The casing had a heavy patina of verdigris, and the face was etched with strange, protective sigils that seemed to shift when she tilted the device."
4"Miller stepped forward, intending to take the compass, but Quinn stepped back, her military bearing snapping into place."
5"He pulled out a scrap of parchment, written in a script that looked like a mixture of Greek and something far older."
100.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags1
uselessAdditionCount0
matches(empty)
100.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags0
81.1999%