Run: 2026-05-10-01KR8WFTZ87SY6EYSV3TJ721D6

Run Details

Duration:
53.8s
Cost:
$0.000719
Provider:
DeepInfra

Model input

System
You are an expert fiction writer. Always keep the following rules in mind: - Write in past tense and use General English spelling, grammar, and colloquialisms/slang. - Write in active voice - Always follow the "show, don't tell" principle. - Avoid adverbs and cliches and overused/commonly used phrases. Aim for fresh and original descriptions. - Convey events and story through dialogue. - Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. - Skip "he/she said said" dialogue tags and convey people's actions or face expressions through their speech - Avoid mushy dialog and descriptions, have dialogue always continue the action, never stall or add unnecessary fluff. Vary the descriptions to not repeat yourself. - Put dialogue on its own paragraph to separate scene and action. - Reduce indicators of uncertainty like "trying" or "maybe" When writing text: - NEVER conclude the scene on your own, follow the beat instructions very closely. - NEVER end with foreshadowing. - NEVER write further than what I prompt you with. - AVOID imagining possible endings, NEVER deviate from the instructions. - STOP EARLY if the continuation contains what was required in the instructions. You do not need to fill out the full amount of words possible.
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> </codex> Continue the story using the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the horror genre. A character is alone in a strange, isolated place at night. They came here for a reason, but something feels off from the moment they arrive. The wrongness builds slowly — sounds that shouldn't be there, things that move at the edge of vision, a growing certainty that they are not alone. Build tension through restraint, not through gore. Use the codex entries above as your world reference for the character and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
Rory stepped over the boundary of ancient oak standing stones, the silver chain of the Heartstone pendant biting into the nape of her neck. The air in the Fae Grove didn't move. It sat heavy and humid, smelling of crushed mint and wet earth, despite the autumn chill she'd left behind in Richmond Park. Wildflowers, vivid and unnatural in their saturation, clung to the soil in thick, suffocating carpets of violet and gold. She checked her watch. The second hand jerked once, then froze. Rory exhaled, a plume of white vapor that didn't dissipate. It lingered in the air, a ghostly smudge against the iridescent canopy of trees. She had come for the silence, a reprieve from the neon hum of London and the lingering echoes of Evan’s voice. The Grove promised a sanctuary where time bent to the will of the wanderer. A sharp snap echoed from the thicket. Rory spun around. Her boots sank into the loam. The forest stood still. No wind stirred the leaves; no birds called from the canopy. The silence wasn't a lack of sound, but a presence. It pressed against her eardrums like deep water. She reached up and gripped the crimson gem of the pendant. It remained cold. No pulse. No warmth. "Hello?" The word felt too loud. It didn't echo; the forest swallowed the sound instantly, leaving a void that felt wider than before. Rory walked deeper into the clearing, her eyes scanning the perimeter. The trees here grew in twisting spirals, their bark a pale, sickly grey that looked like bleached bone. As she moved, she caught a flicker of movement—a smudge of charcoal grey darting behind a wide trunk. She stopped. A rhythmic clicking started. It was faint, like fingernails tapping on a hardwood floor, coming from the canopy above. She tilted her head back. The branches were too thick to see through, but the clicking shifted, sliding from the left to the right in a fluid, sweeping motion. "I'm just passing through." The clicking stopped. A single, oversized leaf drifted down, landing on her shoulder. It wasn't a leaf. It was a piece of translucent skin, veined with pulsing blue capillaries, smelling of old copper. Rory brushed it off and quickened her pace. The path beneath her feet shifted. The wildflowers, once vibrant, now looked like open mouths, their petals curled back to reveal dark, sticky centers. She felt a sudden, prickly heat on the back of her neck. She turned. Nothing stood there. Only the standing stones, now distant and shrouded in a creeping, low-lying fog. But the fog didn't roll; it crawled. It clung to the ground in long, finger-like tendrils that reached toward her ankles. A soft laugh drifted through the air. It sounded like a child, but the pitch was wrong—too wide, sliding from a giggle to a guttural rasp in a single breath. Rory's hand flew to her wrist, her fingers tracing the crescent-shaped scar. A nervous habit. She forced her breathing to slow, her mind racing through the logistics of the space. If time moved differently here, she needed to find the exit before the gap between her and the outside world became a canyon. She turned to head back toward the stones, but the landscape had shifted. The spiral trees had closed in. The path she had walked was gone, replaced by a wall of thorns that bled a thick, milky sap. The clicking returned. This time, it was behind her. She didn't look. She stepped forward, pushing through a curtain of weeping willow branches. As she broke through, she found herself in a smaller circle of clearing. In the center sat a stone bench, weathered and cracked. On the bench lay a single, fresh delivery bag from the Golden Empress. Rory froze. The bag was identical to the ones she carried every day. She approached the bag, her heart hammering against her ribs. She reached out, her fingers trembling. As she touched the plastic handle, a voice whispered directly into her ear, the breath cold enough to freeze the skin. "You forgot the napkins, Rory." She leaped back, spinning around. The clearing was empty. The fog had risen, swirling around her waist, obscuring her view of her own feet. The Heartstone pendant suddenly flared. A surge of heat scorched her chest, the crimson gem pulsing with a violent, rhythmic light. It wasn't the gentle warmth of a portal; it was a warning. A frantic, stabbing heat. The clicking sounded again, not from the trees, but from the ground. Rory looked down. The fog parted for a split second. Dozens of pale, spindly fingers were emerging from the soil, the skin the same bleached grey as the trees. They didn't grab; they just tapped. *Click. Click. Click.* They were drumming a beat. The sound synchronized with her own heartbeat. She backed away, her breath coming in shallow gasps. Every time her heart beat, the fingers tapped. She turned to run, but the trees had moved again. They were closer now, the spiral trunks leaning inward, creating a tunnel of bone-white wood. The exit was nowhere to be seen. A shadow stretched across the ground in front of her. It didn't belong to any tree. It was long, distorted, with limbs that bent at too many angles. The shadow moved independently of the light, sliding across the wildflowers, extinguishing their color as it passed. Rory backed into a tree trunk. The bark felt warm. It felt like skin. She gasped as a knot in the wood shifted. It opened like a lidless eye, the iris a bright, piercing blue—exactly the color of her own. "Help me," the tree whispered. The voice wasn't coming from the tree. It was coming from her own throat, though her lips hadn't moved. The clicking grew louder, a deafening crescendo of a thousand fingernails tapping on stone. The grey fingers erupted from the loam, no longer tapping, but reaching. They didn't move with haste; they moved with a slow, inevitable certainty. Rory scrambled backward, her boots slipping on the slick, violet petals. She tripped, falling hard onto her back. The impact knocked the wind from her lungs. As she lay there, staring up at the iridescent canopy, the branches began to descend. They didn't fall; they unfolded like the legs of a spider. The shadow loomed over her, blotting out the dim light of the Grove. It didn't have a face, only a smooth, featureless surface that reflected Rory’s terrified expression back at her. The entity leaned down, its presence smelling of ozone and ancient decay. It didn't touch her. It simply hovered inches from her face, the silence returning with a crushing weight. Rory reached for the pendant, but the silver chain had tightened. It was no longer a necklace; it was a garrote, pulling tight against her throat. The entity opened a mouth that hadn't been there a second ago. It didn't scream. It didn't roar. It spoke in the voice of her father. "You were always so slow to learn, Aurora."
created_at"2026-05-10T12:06:15.279Z" 5/10/2026, 12:06:15 PM
model"google/gemma-4-31b-it-20260402"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency283
moderation_latency(null)
generation_time53687
tokens_prompt1038
tokens_completion1776
native_tokens_prompt979
native_tokens_completion1556
native_tokens_completion_images(null)
native_tokens_reasoning0
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
num_fetches(null)
web_search_engine(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
service_tier(null)
usage0.00071855
router(null)
provider_responses
0
endpoint_id"4149ab03-3b69-45a0-b94c-6c253b8641a1"
id"chatcmpl-R8PFyJ5vrL5wiXmFeRPVMYuh"
is_byokfalse
latency60
model_permaslug"google/gemma-4-31b-it-20260402"
provider_name"DeepInfra"
status200
user_agent"langchainjs-openai/1.0.0 ((node/v24.14.1; linux; x64))"
http_referer(null)
request_id"req-1778414775-73ea07t7A8X4Dp35B5VT"
session_id(null)
api_type"completions"
id"gen-1778414775-CLPYmt9SDnUCPqxps0o1"
upstream_id"chatcmpl-R8PFyJ5vrL5wiXmFeRPVMYuh"
total_cost0.00071855
cache_discount(null)
upstream_inference_cost0
provider_name"DeepInfra"
response_cache_source_id(null)

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags1
adverbTagCount0
adverbTags(empty)
dialogueSentences5
tagDensity0.2
leniency0.4
rawRatio0
effectiveRatio0
95.76% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1180
totalAiIsmAdverbs1
found
0
adverb"suddenly"
count1
highlights
0"suddenly"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
11.02% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1180
totalAiIsms21
found
0
word"chill"
count1
1
word"silence"
count3
2
word"echoes"
count1
3
word"sanctuary"
count1
4
word"echoed"
count1
5
word"pulse"
count1
6
word"warmth"
count2
7
word"echo"
count1
8
word"scanning"
count1
9
word"flicker"
count1
10
word"rhythmic"
count2
11
word"quickened"
count1
12
word"tracing"
count1
13
word"racing"
count1
14
word"synchronized"
count1
15
word"loomed"
count1
16
word"weight"
count1
highlights
0"chill"
1"silence"
2"echoes"
3"sanctuary"
4"echoed"
5"pulse"
6"warmth"
7"echo"
8"scanning"
9"flicker"
10"rhythmic"
11"quickened"
12"tracing"
13"racing"
14"synchronized"
15"loomed"
16"weight"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences118
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount1
hedgeCount1
narrationSentences118
filterMatches
0"watch"
hedgeMatches
0"began to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences122
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
repeatedSegmentCount0
maxSentenceWordsSeen24
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans1
markdownWords3
totalWords1177
ratio0.003
matches
0"Click. Click. Click."
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions2
unquotedAttributions0
matches(empty)
98.14% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions24
wordCount1157
uniqueNames10
maxNameDensity1.04
worstName"Rory"
maxWindowNameDensity1.5
worstWindowName"Rory"
discoveredNames
Heartstone2
Fae1
Grove3
Richmond1
Park1
London1
Evan1
Golden1
Empress1
Rory12
persons
0"Evan"
1"Rory"
places
0"Fae"
1"Grove"
2"Richmond"
3"Park"
4"London"
5"Golden"
globalScore0.981
windowScore1
61.76% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences85
glossingSentenceCount3
matches
0"looked like bleached bone"
1"looked like open mouths, their petals cur"
2"sounded like a child, but the pitch was wr"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches1
per1kWords0.85
wordCount1177
matches
0"not from the trees, but from the ground"
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences122
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs45
mean26.16
std17.14
cv0.655
sampleLengths
073
111
259
37
442
518
61
722
847
92
1048
114
1233
1344
142
1537
1630
1753
1838
199
2050
2113
2237
235
2424
2537
2612
2738
285
2924
3032
3145
3214
3326
345
3519
3638
3726
3826
3931
4030
4126
4218
438
448
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount1
totalSentences118
matches
0"was gone"
70.55% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount4
totalVerbs206
matches
0"were emerging"
1"were drumming"
2"wasn't coming"
3"was coming"
0.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount3
semicolonCount8
flaggedSentences11
totalSentences122
ratio0.09
matches
0"No wind stirred the leaves; no birds called from the canopy."
1"It didn't echo; the forest swallowed the sound instantly, leaving a void that felt wider than before."
2"As she moved, she caught a flicker of movement—a smudge of charcoal grey darting behind a wide trunk."
3"But the fog didn't roll; it crawled."
4"It sounded like a child, but the pitch was wrong—too wide, sliding from a giggle to a guttural rasp in a single breath."
5"It wasn't the gentle warmth of a portal; it was a warning."
6"They didn't grab; they just tapped."
7"It opened like a lidless eye, the iris a bright, piercing blue—exactly the color of her own."
8"They didn't move with haste; they moved with a slow, inevitable certainty."
9"They didn't fall; they unfolded like the legs of a spider."
10"It was no longer a necklace; it was a garrote, pulling tight against her throat."
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount1163
adjectiveStacks0
stackExamples(empty)
adverbCount43
adverbRatio0.03697334479793637
lyAdverbCount13
lyAdverbRatio0.01117798796216681
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences122
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences122
mean9.65
std5.76
cv0.597
sampleLengths
024
18
222
319
44
57
610
714
821
914
107
113
126
134
1411
1510
168
1711
183
192
202
211
225
2317
2411
2518
2618
272
284
2915
305
3124
324
333
3410
354
3616
378
386
3918
4012
412
423
4313
447
4514
467
4723
4812
493
36.07% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats17
diversityRatio0.19672131147540983
totalSentences122
uniqueOpeners24
30.30% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount1
totalSentences110
matches
0"Only the standing stones, now"
ratio0.009
56.36% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount45
totalSentences110
matches
0"It sat heavy and humid,"
1"She checked her watch."
2"It lingered in the air,"
3"She had come for the"
4"Her boots sank into the"
5"It pressed against her eardrums"
6"She reached up and gripped"
7"It remained cold."
8"It didn't echo; the forest"
9"It was faint, like fingernails"
10"She tilted her head back."
11"It wasn't a leaf."
12"It was a piece of"
13"She felt a sudden, prickly"
14"It clung to the ground"
15"It sounded like a child,"
16"She forced her breathing to"
17"She turned to head back"
18"She didn't look."
19"She stepped forward, pushing through"
ratio0.409
5.45% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount100
totalSentences110
matches
0"Rory stepped over the boundary"
1"The air in the Fae"
2"It sat heavy and humid,"
3"Wildflowers, vivid and unnatural in"
4"She checked her watch."
5"The second hand jerked once,"
6"Rory exhaled, a plume of"
7"It lingered in the air,"
8"She had come for the"
9"The Grove promised a sanctuary"
10"A sharp snap echoed from"
11"Rory spun around."
12"Her boots sank into the"
13"The forest stood still."
14"The silence wasn't a lack"
15"It pressed against her eardrums"
16"She reached up and gripped"
17"It remained cold."
18"The word felt too loud."
19"It didn't echo; the forest"
ratio0.909
45.45% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount1
totalSentences110
matches
0"If time moved differently here,"
ratio0.009
95.24% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences60
technicalSentenceCount4
matches
0"It didn't echo; the forest swallowed the sound instantly, leaving a void that felt wider than before."
1"It clung to the ground in long, finger-like tendrils that reached toward her ankles."
2"The fog had risen, swirling around her waist, obscuring her view of her own feet."
3"It didn't have a face, only a smooth, featureless surface that reflected Rory’s terrified expression back at her."
100.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags1
uselessAdditionCount0
matches(empty)
0.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags1
fancyCount1
fancyTags
0"the tree whispered (whisper)"
dialogueSentences5
tagDensity0.2
leniency0.4
rawRatio1
effectiveRatio0.4
76.8705%