Run: 2026-05-10-01KR8Y8QR60SX9MAGGMYGT3PBW

Run Details

Duration:
30.9s
Cost:
$0.003406
Provider:
Google AI Studio

Model input

System
You are an expert and award-winning novel writer in the dark Horror genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the horror genre. A character is alone in a strange, isolated place at night. They came here for a reason, but something feels off from the moment they arrive. The wrongness builds slowly — sounds that shouldn't be there, things that move at the edge of vision, a growing certainty that they are not alone. Build tension through restraint, not through gore. Use the codex entries above as your world reference for the character and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The heavy scent of damp earth and crushed wildflowers clung to the air, thick enough to coat the back of my throat. I pushed through the gap between two jagged, moss-slicked standing stones, my boots sinking into the spongy, unnatural grass of the Grove. The air inside didn't hum the way it usually did. Instead, it felt stretched, a skin pulled too tight over a hollow frame. "Hello? I’m here." My voice died before the echo could find a wall. The Grove wasn't quiet; it was muted, like a muffled scream under a heavy duvet. I pressed a hand against the cold, rough flank of a monolith, feeling for the familiar thrum of the Fae-touched boundary. Nothing. Just freezing limestone and the faint, unsettling vibration of something breathing nearby. Behind me, a twig cracked. It wasn't the sharp, dry snap of a fallen branch but the slow, deliberate crushing of bone-dry wood. I turned, one hand instinctively dropping to the Heartstone pendant beneath my coat. The deep crimson gem pulsed against my chest, a rhythmic, frantic light that outpaced my own heart. It was too bright. It burned, a hot, concentrated needle of heat pressing through my layers of clothing. "Show yourself," I said, my voice steady, though my fingers trembled as they grazed the silver chain. Nothing entered the clearing. My gaze swept the perimeter, tracking the movement of shadows that seemed to peel away from the towering oaks. They didn't move like light-starved foliage. They hitched, jerky and unnatural, performing a stutter-step waltz across the base of the stones. Every time I focused my eyes on a shape, it dissolved into a patch of ink-black darkness, only to reappear a few feet closer. *Rule one: don't run.* I moved backward, keeping my eyes fixed on the empty space where the shadows flickered. The Grove stretched. The entrance, the gap between the stones I had stepped through moments ago, seemed to drift further away, retreating into a fog that hadn't been there when I arrived. The path had become a labyrinth of shifting grey silhouettes. A sound brushed against the nape of my neck—the soft, wet slap of a tongue against glass. I whirled around, heart hammering, but there was nothing there. Just the scent. A cloying, sickly-sweet aroma, like rotting lillies left too long in stagnant vase water. "I have the stone," I said, holding it aloft. Its glow stuttered, rhythmic and panicked. "Take it, then leave." "Leave?" The word didn't come from a throat. It vibrated directly into my skull, a scraping, resonant tone like a rusted blade dragged over cobblestones. The voice seemed to emerge from the earth itself. I looked down. The ground beneath my feet had darkened, the wildflowers wilting into grey, ash-like husks as I watched. A pale, translucent finger—too long, with too many knuckles—poked through the soil near my boot. It was joined by another, then a third, clawing at the dirt with desperate, rhythmic intensity. I scrambled away, the heel of my boot catching on an exposed root. I stumbled, hitting the ground hard, the breath forced out of my lungs in a sharp gasp. I forced myself to roll, scrambling onto my knees, my breath hitching as I realized the shadows had stopped their dance. They were standing still now, encircling me. Tall, featureless pillars of void, standing perfectly upright despite the lack of visible faces or limbs. "You are not the blood-right," the voice vibrated again, cold and heavy. "I didn't come for your games," I snapped, forcing my voice to stay level even as the heat from the pendant threatened to blister my skin. "Games? No." The shadows leaned in. I could feel the temperature dropping, the moisture in the air crystallising into sharp, microscopic needles of frost. One of the shadows extended a limb—a dark, spindly projection that ended in a razor-sharp point. It didn't reach for me; it reached for the stone. The light from the pendant cast long, distorted projections of my own hands against the damp grass, making me look like a spider pinned to a board. My mind raced. Pre-law taught me about leverage, about finding the one structural weakness that made the entire argument collapse. The Grove operated on logic, just not ours. It understood tit-for-tat. It understood exchange. I ripped the chain from my neck, the silver links searing my collarbone as they snapped. "Take it," I shouted, my voice cracking the stillness like a whip. "Take it and open the path." The shadow halted, its featureless face tilting in a mockery of curiosity. The silence that followed was absolute, suffocating. I held the stone out, the crimson gem throbbing so fiercely that it illuminated the veins in my closed fist. The ground shuddered. The standing stones at the periphery began to groan, stone grinding against stone with the weight of centuries. A crack of abyssal, violet-tinged light split the air between the monoliths—a jagged, impossible tear in reality that smelled of sulfur and ozone. A Hel portal. The shadows withdrew, scattering like smoke dispersed by a gale. The pressure in my skull eased, replaced by the deafening roar of the portal, a sound like a thousand rushing winds. I didn't wait for the shadow to claim its prize. I hurled the stone through the rift. The moment the crimson light crossed that boundary, the Grove shrieked. It wasn't a sound of relief. It was the sound of a closing trap. The air solidified around me, pinning my arms to my sides, the very atmosphere thickening into a gelid, suffocating weight. The portal didn't stay open; it began to shrink, the edges of the tear fraying and pulling toward the stone as if it were a magnet. I dived. The ground turned to liquid beneath me, the grass lashing at my ankles like tentacles as I threw myself toward that dwindling strip of violet light. My fingers clawed at the threshold, the tips catching on something hard and icy. I pulled, dragging my body through a space that felt like moving through broken glass, the roar rising to a fever pitch. Inches before me, the stone hit the far wall of the rift, and the portal began to collapse. I shoved myself forward, a desperate, lunging scramble, my shoulder catching the edge of the tear as it snapped shut behind me. Darkness took me, cold and absolute, and then the air hit my face—sharp, crisp London night air. I tumbled onto the gravel of Richmond Park, the silence of the city rushing back in, heavy and indifferent. I sat up, gasping, my fingers clutching at empty air where the chain had been. The Grove was gone. The stones were just mossy rubble in the moonlight. I looked down at my hand. My palm was scorched, a dark, pulsing imprint of the Heartstone etched directly into my skin. It was still burning. Whatever I had just opened, and whatever I had just given away, was already hungry for more.
created_at"2026-05-10T12:37:19.767Z" 5/10/2026, 12:37:19 PM
model"google/gemini-3.1-flash-lite-20260507"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency10378
moderation_latency(null)
generation_time30818
tokens_prompt4560
tokens_completion1756
native_tokens_prompt4427
native_tokens_completion1533
native_tokens_completion_images0
native_tokens_reasoning0
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
num_fetches(null)
web_search_engine(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"STOP"
service_tier"standard"
usage0.00340625
router(null)
provider_responses
0
endpoint_id"237af107-d2e9-46c7-b146-c74d75980dee"
id"_3sAavaiPO-hz7IPsczGmAk"
is_byokfalse
latency10378
model_permaslug"google/gemini-3.1-flash-lite-20260507"
provider_name"Google AI Studio"
status200
user_agent"langchainjs-openai/1.0.0 ((node/v24.14.1; linux; x64))"
http_referer(null)
request_id"req-1778416639-GYWx2o7p96fLZQEcQZfb"
session_id(null)
api_type"completions"
id"gen-1778416639-zBztSY4xArWzFkrDKwON"
upstream_id"_3sAavaiPO-hz7IPsczGmAk"
total_cost0.00340625
cache_discount(null)
upstream_inference_cost0
provider_name"Google AI Studio"
response_cache_source_id(null)

Evaluation details

Result Evaluator Details Meta Data
33.33% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags6
adverbTagCount1
adverbTags
0"the voice vibrated again [again]"
dialogueSentences10
tagDensity0.6
leniency1
rawRatio0.167
effectiveRatio0.167
91.47% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1173
totalAiIsmAdverbs2
found
0
adverb"perfectly"
count1
1
adverb"very"
count1
highlights
0"perfectly"
1"very"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
6.22% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1173
totalAiIsms22
found
0
word"echo"
count1
1
word"familiar"
count1
2
word"pulsed"
count1
3
word"rhythmic"
count3
4
word"trembled"
count1
5
word"flickered"
count1
6
word"vibrated"
count2
7
word"intensity"
count1
8
word"dance"
count1
9
word"could feel"
count1
10
word"raced"
count1
11
word"searing"
count1
12
word"silence"
count2
13
word"weight"
count2
14
word"abyssal"
count1
15
word"tinged"
count1
16
word"etched"
count1
highlights
0"echo"
1"familiar"
2"pulsed"
3"rhythmic"
4"trembled"
5"flickered"
6"vibrated"
7"intensity"
8"dance"
9"could feel"
10"raced"
11"searing"
12"silence"
13"weight"
14"abyssal"
15"tinged"
16"etched"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences89
matches(empty)
30.50% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount1
hedgeCount6
narrationSentences89
filterMatches
0"look"
hedgeMatches
0"seemed to"
1"began to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences93
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
repeatedSegmentCount0
maxSentenceWordsSeen29
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans1
markdownWords4
totalWords1167
ratio0.003
matches
0"Rule one: don't run."
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions6
unquotedAttributions0
matches(empty)
100.00% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions13
wordCount1132
uniqueNames7
maxNameDensity0.53
worstName"Grove"
maxWindowNameDensity1
worstWindowName"Grove"
discoveredNames
Grove6
Fae-touched1
Heartstone2
Hel1
London1
Richmond1
Park1
persons
0"Grove"
places
0"London"
1"Richmond"
2"Park"
globalScore1
windowScore1
79.58% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences71
glossingSentenceCount2
matches
0"shadows that seemed to peel away from the towering oaks"
1"felt like moving through broken glass,"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount1167
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount1
totalSentences93
matches
0"crossed that boundary"
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs30
mean38.9
std22.97
cv0.591
sampleLengths
067
13
259
323
448
517
668
74
857
944
1019
1125
1260
1374
1412
1526
162
1775
1834
1916
2018
2139
2247
2331
2417
2571
2664
2740
2836
2971
93.44% Passive voice overuse
Target: ≤2% passive sentences
passiveCount3
totalSentences89
matches
0"was joined"
1"was gone"
2"was scorched"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount2
totalVerbs187
matches
0"were standing"
1"was still burning"
0.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount6
semicolonCount3
flaggedSentences8
totalSentences93
ratio0.086
matches
0"The Grove wasn't quiet; it was muted, like a muffled scream under a heavy duvet."
1"A sound brushed against the nape of my neck—the soft, wet slap of a tongue against glass."
2"A pale, translucent finger—too long, with too many knuckles—poked through the soil near my boot."
3"One of the shadows extended a limb—a dark, spindly projection that ended in a razor-sharp point."
4"It didn't reach for me; it reached for the stone."
5"A crack of abyssal, violet-tinged light split the air between the monoliths—a jagged, impossible tear in reality that smelled of sulfur and ozone."
6"The portal didn't stay open; it began to shrink, the edges of the tear fraying and pulling toward the stone as if it were a magnet."
7"Darkness took me, cold and absolute, and then the air hit my face—sharp, crisp London night air."
94.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount1150
adjectiveStacks1
stackExamples
0"violet-tinged light split"
adverbCount43
adverbRatio0.03739130434782609
lyAdverbCount9
lyAdverbRatio0.00782608695652174
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences93
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences93
mean12.55
std7.05
cv0.562
sampleLengths
022
122
210
313
43
510
615
721
81
912
105
1118
1213
1317
144
1514
1617
174
1819
196
2015
2124
224
2315
243
2529
2610
2717
2810
293
3014
319
326
334
348
3517
369
373
3817
3915
4016
4113
4217
4321
447
4516
4612
4726
482
494
31.72% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats17
diversityRatio0.26881720430107525
totalSentences93
uniqueOpeners25
100.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount3
totalSentences87
matches
0"Instead, it felt stretched, a"
1"Just freezing limestone and the"
2"Just the scent."
ratio0.034
22.30% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount43
totalSentences87
matches
0"I pushed through the gap"
1"My voice died before the"
2"I pressed a hand against"
3"It wasn't the sharp, dry"
4"I turned, one hand instinctively"
5"It was too bright."
6"It burned, a hot, concentrated"
7"I said, my voice steady,"
8"My gaze swept the perimeter,"
9"They didn't move like light-starved"
10"They hitched, jerky and unnatural,"
11"I moved backward, keeping my"
12"I whirled around, heart hammering,"
13"I said, holding it aloft"
14"Its glow stuttered, rhythmic and"
15"It vibrated directly into my"
16"I looked down."
17"It was joined by another,"
18"I scrambled away, the heel"
19"I stumbled, hitting the ground"
ratio0.494
0.23% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount80
totalSentences87
matches
0"The heavy scent of damp"
1"I pushed through the gap"
2"The air inside didn't hum"
3"My voice died before the"
4"The Grove wasn't quiet; it"
5"I pressed a hand against"
6"It wasn't the sharp, dry"
7"I turned, one hand instinctively"
8"The deep crimson gem pulsed"
9"It was too bright."
10"It burned, a hot, concentrated"
11"I said, my voice steady,"
12"Nothing entered the clearing."
13"My gaze swept the perimeter,"
14"They didn't move like light-starved"
15"They hitched, jerky and unnatural,"
16"Every time I focused my"
17"I moved backward, keeping my"
18"The Grove stretched."
19"The entrance, the gap between"
ratio0.92
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences87
matches(empty)
ratio0
38.96% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences55
technicalSentenceCount8
matches
0"I pushed through the gap between two jagged, moss-slicked standing stones, my boots sinking into the spongy, unnatural grass of the Grove."
1"The deep crimson gem pulsed against my chest, a rhythmic, frantic light that outpaced my own heart."
2"I forced myself to roll, scrambling onto my knees, my breath hitching as I realized the shadows had stopped their dance."
3"One of the shadows extended a limb—a dark, spindly projection that ended in a razor-sharp point."
4"Pre-law taught me about leverage, about finding the one structural weakness that made the entire argument collapse."
5"A crack of abyssal, violet-tinged light split the air between the monoliths—a jagged, impossible tear in reality that smelled of sulfur and ozone."
6"I pulled, dragging my body through a space that felt like moving through broken glass, the roar rising to a fever pitch."
7"I sat up, gasping, my fingers clutching at empty air where the chain had been."
41.67% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags6
uselessAdditionCount1
matches
0"I shouted, my voice cracking the stillness like a whip"
0.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags4
fancyCount2
fancyTags
0"I snapped (snap)"
1"I shouted (shout)"
dialogueSentences10
tagDensity0.4
leniency0.8
rawRatio0.5
effectiveRatio0.4
68.7806%