Run: 2026-05-10-01KR8YFPWZZ3N43P5RN2CT1Q85

Run Details

Model:
Grok 4.3
Duration:
27.6s
Cost:
$0.008837
Provider:
xAI

Model input

System
You are an expert and award-winning novel writer in the dark Mystery genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4416" name="Detective Harlow Quinn" aliases="Quinn, Detective Quinn, Harlow" pronouns="she/her" species="Human" storyRole="Antagonist"> <eyeColor>brown</eyeColor> <hair>closely cropped salt-and-pepper</hair> <height>5'9"</height> <age>41</age> <jawline>sharp jaw</jawline> <watch>worn leather watch on her left wrist</watch> <bearing>military precision</bearing> <description>A Metropolitan Police detective with 18 years of decorated service who suspects the clique is involved in criminal activity.</description> <backstory>She lost her partner, DS Morris, during a case three years ago under unexplained circumstances that had supernatural origins she doesn't yet understand.</backstory> </character> <character id="4414" name="Eva Kowalski" aliases="Eva, Evie" pronouns="she/her" species="Human" storyRole="Best Friend"> <eyeColor>green</eyeColor> <hair>curly red</hair> <height>5'4"</height> <age>26</age> <glasses>round glasses</glasses> <satchel>worn leather satchel full of books</satchel> <freckles>freckled complexion</freckles> <nervousHabit>tucking hair behind her left ear</nervousHabit> <description>Aurora's childhood friend and an occult researcher.</description> <backstory>Moved to London two years before Aurora and works as a research assistant at the British Museum's restricted archives. She holds a master's degree in Ancient History from Oxford.</backstory> </character> <location id="856" name="The Veil Market" aliases="Veil Market, the Market, underground market" realm="Earth"> <currentLocation>abandoned Tube station beneath Camden</currentLocation> <entryRequirement>bone token</entryRequirement> <schedule>moves locations every full moon</schedule> <description>A hidden supernatural black market that sells enchanted goods, banned alchemical substances, and information.</description> </location> <item id="2004" name="Veil Compass" aliases="the Compass, shadow compass" type="Tool" origin="The Veil Market"> <casingMaterial>small brass compass</casingMaterial> <faceMarkings>face etched with protective sigils</faceMarkings> <needle>points toward the nearest supernatural rift or portal</needle> <patina>casing has a patina of verdigris</patina> <creator>crafted by a Shade artisan</creator> <description>A compass attuned to supernatural energy.</description> </item> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the mystery genre. A detective arrives at a crime scene in an unusual location. Something is wrong — the evidence doesn't add up. A colleague is present, offering a different interpretation. Through careful observation and deduction, the detective begins to see what others have missed. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
Detective Harlow Quinn recognised the abandoned platform’s shape before she saw the outline of the tape. Victorian tiling still held traces of soot and damp salt. A rusted iron bench listed toward the drop where tracks had once run. She stepped over the cordon, shoes scraping grit that should not have felt so fresh beneath the boots of a sealed site. The victim lay half-hidden by an alcove carved into the brick wall, neck angled in a position that mimicked sleep until the throat told another story. No pooling blood reached the centre of the platform. Quinn knelt, the leather watch on her left wrist tapping the concrete when she braced her palm. Brown eyes tracked the spill that ran instead into cracks between the tiles, almost as if the body had tried to hide its own mess. She traced the pattern with light fingers until the scent of copper stung her nostrils. Recent. Too recent for an injury days old. A constable’s torch swept the far arch. “Detective Quinn,” he said. “Dr. Shaw’s already finished his prelim. Says the wound pattern matches a single slash from a practised hand. No defensive wounds on the arms. Wallet’s still in the coat.” Quinn stood. The rail-dark coat had been pulled straight across the chest. Buttons aligned. The man’s right hand rested palm-up, yet a small abrasion coloured the inner knuckles. She leaned closer. The skin there shimmered under the torch beam, not the ragged graze of concrete but a faint residue of something crystalline. Salt. “Shaw didn’t flag that,” she said. She crossed to the opposite wall where a fragment of chalk still clung above the victim. She recognised the outline: a broken circle containing four sigils, three tight curves and one jagged line that split the geometry at the base. The marks looked amateur, hurried, yet placed with deliberate spacing. Eva would have called the upper symbols protective. The lower one looked like an invitation left open. Heavy steps sounded behind the cordon. Detective Inspector Ferris entered without waiting for clearance, long coat flapping against the narrow stair rail. “Quinn. Thought you were on leave.” “Back early.” She didn’t turn. “Unusual place for a mugging. No cameras, no street traffic, yet the door we just used bore fresh bolt grease. Someone maintained the lock. Mind telling me why Shaw thinks this was practice?” Ferris halted a metre off, arms folded. “He thinks it was robbery gone wrong. Victim cut while trying to leave. The locks were probably set by the work crews who’ve been sealing the tunnels.” Quinn’s sharp jaw tightened. She pointed at the knuckles. “Those abrasions aren’t from concrete. Crystal fragments. Same stuff I’ve seen coating the floor of the restricted archives when someone opened a sealed jar by mistake. What did he carry from there?” Ferris exhaled. “You’re seeing shadows again. The vic worked in excavation storage. Happens once a decade. Guy nick something, someone follows him, finishes the job. Chalk circle? Vandals trying to give the Tube ghosts company.” She walked the platform edge until the light from Ferris’s torch fell away. The bench sat lopsided, one leg resting on a small brass object half-buried in grit. Quinn freed it with a pencil. A compass, brass casing dulled by verdigris, needle spinning once then locking toward the chalk and the body in equal measure. The face bore fine etching she recognised from every case file she kept locked after Morris vanished. Sigils meant to track breaches between worlds. She held it up. “Your work crew leave this behind too?” The needle twitched again when she angled it toward the alcove. It pulled her gaze to a deeper shadow. She took three steps and found a second chalk line half-erased, deliberate smudging rather than random smear. The partial mark matched the jagged line above. Ferris watched her from the centre of the platform. “Protect your theory all you like, Quinn. We’ll wait for Shaw’s full analysis. Wound angles line up with a street knife, not occult tools.” “Except the chalk line under the bench repeats the sigil that broke the protective circle. Someone drew it to close the same gate they opened.” Quinn pocketed the compass. The leather strap of her watch caught on the edge of her coat and she paused to free it. The second hand ticked normally, yet beneath it her pulse raced the same rhythm. Three years ago Morris had followed a similar fracture. She had found his coat hanging in an empty tunnel and nothing else. The same copper scent. The same salt residue. She forced the memory back and faced the alcove again. The body’s coat hung open now where she had shifted the fabric, revealing a plain linen shirt buttoned to the collar. One thread dangled loose at the second button, snipped rather than torn. She lifted it with tweezers from the kit at her belt. The thread matched the chalk colour under magnification of her torch. Someone had used the shirt fabric to wipe a mark away. Ferris’s radio crackled. He angled away. “Control, send the scene log again. We have a second partial circle here.” Quinn turned. Her colleague’s pause gave her the space she needed. She stepped to the platform’s lip and stared into the abandoned tunnel. Far down the curve a faint shimmer lingered, a distortion of the air that ordinary eyes dismissed as heat haze. The compass needle followed the distortion unerringly. She exhaled once through her nose. “Ferris, I want the area sealed under supernatural evidence protocols. No one lifts the body until Eva Kowalski from the British Museum arrives to confirm the chalk.” Ferris lowered the radio. “You’re bringing in archivists now? Shaw will laugh you out of the building.” “Perhaps.” Quinn’s voice stayed level. “But Shaw’s wound angles only explain the death if the attacker stood inside the circle. Once the circle opened, the attacker stood outside. That’s why the victim lies facing away from the damage. The stain on his knees and the salt on his palms place him on the ground mid-rite when he was struck. Somebody inside the circle killed him and stepped over the line. Protocols exist for exactly this reason.” Ferris stared at the body, then at the broken chalk. For the first time his shoulders lost their squared set. “I’ll call Kowalski,” he said. Quinn moved to the alcove again. The victim’s coat pocket had been slit from inside. She inserted gloved fingers and extracted a small bone shard carved with the same jagged sigil. It weighed almost nothing yet chilled the tips of her gloves. The platform lights flickered though no current ran through the station. The compass vibrated once against her palm. At the far end of the tunnel the shimmer pulsed, stronger now. A low sound followed, the scrape of something heavy sliding across metal rails long since removed. She straightened, hand resting on the pistol at her hip though training told her the weapon would do little against whatever answered an interrupted call. Ferris remained by the body, phone already to his ear. Quinn took one slow step toward the smudged circle and squared her stance. The scrape came again, closer.
created_at"2026-05-10T12:41:08.272Z" 5/10/2026, 12:41:08 PM
model"x-ai/grok-4.3-20260430"
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external_user(null)
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latency464
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generation_time27431
tokens_prompt4671
tokens_completion1864
native_tokens_prompt4197
native_tokens_completion1463
native_tokens_completion_images(null)
native_tokens_reasoning0
native_tokens_cached64
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
num_fetches(null)
web_search_engine(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"completed"
service_tier"default"
usage0.00883655
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provider_responses
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endpoint_id"45623cb8-18e5-4b32-8fc4-85d05439982d"
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is_byokfalse
latency123
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Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags5
adverbTagCount0
adverbTags(empty)
dialogueSentences18
tagDensity0.278
leniency0.556
rawRatio0
effectiveRatio0
100.00% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1199
totalAiIsmAdverbs0
found(empty)
highlights(empty)
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
49.96% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1199
totalAiIsms12
found
0
word"traced"
count1
1
word"aligned"
count1
2
word"shimmered"
count1
3
word"crystalline"
count1
4
word"crystal"
count1
5
word"etching"
count1
6
word"pulse"
count1
7
word"raced"
count1
8
word"chilled"
count1
9
word"flickered"
count1
10
word"vibrated"
count1
11
word"pulsed"
count1
highlights
0"traced"
1"aligned"
2"shimmered"
3"crystalline"
4"crystal"
5"etching"
6"pulse"
7"raced"
8"chilled"
9"flickered"
10"vibrated"
11"pulsed"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences83
matches(empty)
91.22% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount2
hedgeCount1
narrationSentences83
filterMatches
0"watch"
hedgeMatches
0"tried to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences96
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
repeatedSegmentCount0
maxSentenceWordsSeen72
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1199
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions10
unquotedAttributions0
matches(empty)
83.33% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions23
wordCount847
uniqueNames5
maxNameDensity1.18
worstName"Quinn"
maxWindowNameDensity2.5
worstWindowName"Ferris"
discoveredNames
Harlow1
Quinn10
Inspector1
Ferris9
Morris2
persons
0"Harlow"
1"Quinn"
2"Ferris"
3"Morris"
places(empty)
globalScore0.91
windowScore0.833
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences61
glossingSentenceCount1
matches
0"looked like an invitation left open"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches1
per1kWords0.834
wordCount1199
matches
0"not the ragged graze of concrete but a faint residue of something crystalline"
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences96
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs28
mean42.82
std22.95
cv0.536
sampleLengths
061
1100
240
353
46
567
628
738
834
941
1035
1179
1211
1344
1433
1525
1677
1766
1819
1950
2033
2117
2276
2325
2442
2546
2648
275
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount1
totalSentences83
matches
0"been pulled"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount0
totalVerbs148
matches(empty)
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount0
flaggedSentences0
totalSentences96
ratio0
matches(empty)
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount852
adjectiveStacks0
stackExamples(empty)
adverbCount28
adverbRatio0.03286384976525822
lyAdverbCount2
lyAdverbRatio0.002347417840375587
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences96
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences96
mean12.49
std9.8
cv0.785
sampleLengths
016
110
213
322
426
59
617
725
815
91
107
117
124
1329
142
1510
162
1714
183
1921
201
216
2216
2324
2410
258
269
276
2816
296
305
3133
327
3327
344
355
3632
372
3833
3913
4015
416
4221
4317
447
454
467
4711
488
4917
60.76% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats5
diversityRatio0.3958333333333333
totalSentences96
uniqueOpeners38
45.05% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount1
totalSentences74
matches
0"Too recent for an injury"
ratio0.014
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount21
totalSentences74
matches
0"She stepped over the cordon,"
1"She traced the pattern with"
2"She leaned closer."
3"She crossed to the opposite"
4"She recognised the outline: a"
5"She didn’t turn"
6"She pointed at the knuckles."
7"She walked the platform edge"
8"She held it up."
9"It pulled her gaze to"
10"She took three steps and"
11"She had found his coat"
12"She forced the memory back"
13"She lifted it with tweezers"
14"He angled away."
15"Her colleague’s pause gave her"
16"She stepped to the platform’s"
17"She exhaled once through her"
18"She inserted gloved fingers and"
19"It weighed almost nothing yet"
ratio0.284
14.05% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount66
totalSentences74
matches
0"Detective Harlow Quinn recognised the"
1"Victorian tiling still held traces"
2"A rusted iron bench listed"
3"She stepped over the cordon,"
4"The victim lay half-hidden by"
5"Quinn knelt, the leather watch"
6"Brown eyes tracked the spill"
7"She traced the pattern with"
8"A constable’s torch swept the"
9"The rail-dark coat had been"
10"The man’s right hand rested"
11"She leaned closer."
12"The skin there shimmered under"
13"She crossed to the opposite"
14"She recognised the outline: a"
15"The marks looked amateur, hurried,"
16"Eva would have called the"
17"The lower one looked like"
18"Detective Inspector Ferris entered without"
19"She didn’t turn"
ratio0.892
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences74
matches(empty)
ratio0
100.00% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences42
technicalSentenceCount2
matches
0"She stepped over the cordon, shoes scraping grit that should not have felt so fresh beneath the boots of a sealed site."
1"She recognised the outline: a broken circle containing four sigils, three tight curves and one jagged line that split the geometry at the base."
100.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags5
uselessAdditionCount0
matches(empty)
100.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags3
fancyCount0
fancyTags(empty)
dialogueSentences18
tagDensity0.167
leniency0.333
rawRatio0
effectiveRatio0
88.1459%