Run: 2026-05-10-01KR8Z4T0DNH0HHXBVHGVNTHPE

Run Details

Model:
Grok 4.3
Duration:
33.6s
Cost:
$0.005253
Provider:
xAI

Model input

System
You are an expert fiction writer. Always keep the following rules in mind: - Write in past tense and use General English spelling, grammar, and colloquialisms/slang. - Write in active voice - Always follow the "show, don't tell" principle. - Avoid adverbs and cliches and overused/commonly used phrases. Aim for fresh and original descriptions. - Convey events and story through dialogue. - Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. - Skip "he/she said said" dialogue tags and convey people's actions or face expressions through their speech - Avoid mushy dialog and descriptions, have dialogue always continue the action, never stall or add unnecessary fluff. Vary the descriptions to not repeat yourself. - Put dialogue on its own paragraph to separate scene and action. - Reduce indicators of uncertainty like "trying" or "maybe" When writing text: - NEVER conclude the scene on your own, follow the beat instructions very closely. - NEVER end with foreshadowing. - NEVER write further than what I prompt you with. - AVOID imagining possible endings, NEVER deviate from the instructions. - STOP EARLY if the continuation contains what was required in the instructions. You do not need to fill out the full amount of words possible.
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4416" name="Detective Harlow Quinn" aliases="Quinn, Detective Quinn, Harlow" pronouns="she/her" species="Human" storyRole="Antagonist"> <eyeColor>brown</eyeColor> <hair>closely cropped salt-and-pepper</hair> <height>5'9"</height> <age>41</age> <jawline>sharp jaw</jawline> <watch>worn leather watch on her left wrist</watch> <bearing>military precision</bearing> <description>A Metropolitan Police detective with 18 years of decorated service who suspects the clique is involved in criminal activity.</description> <backstory>She lost her partner, DS Morris, during a case three years ago under unexplained circumstances that had supernatural origins she doesn't yet understand.</backstory> </character> <character id="4414" name="Eva Kowalski" aliases="Eva, Evie" pronouns="she/her" species="Human" storyRole="Best Friend"> <eyeColor>green</eyeColor> <hair>curly red</hair> <height>5'4"</height> <age>26</age> <glasses>round glasses</glasses> <satchel>worn leather satchel full of books</satchel> <freckles>freckled complexion</freckles> <nervousHabit>tucking hair behind her left ear</nervousHabit> <description>Aurora's childhood friend and an occult researcher.</description> <backstory>Moved to London two years before Aurora and works as a research assistant at the British Museum's restricted archives. She holds a master's degree in Ancient History from Oxford.</backstory> </character> <location id="856" name="The Veil Market" aliases="Veil Market, the Market, underground market" realm="Earth"> <currentLocation>abandoned Tube station beneath Camden</currentLocation> <entryRequirement>bone token</entryRequirement> <schedule>moves locations every full moon</schedule> <description>A hidden supernatural black market that sells enchanted goods, banned alchemical substances, and information.</description> </location> <item id="2004" name="Veil Compass" aliases="the Compass, shadow compass" type="Tool" origin="The Veil Market"> <casingMaterial>small brass compass</casingMaterial> <faceMarkings>face etched with protective sigils</faceMarkings> <needle>points toward the nearest supernatural rift or portal</needle> <patina>casing has a patina of verdigris</patina> <creator>crafted by a Shade artisan</creator> <description>A compass attuned to supernatural energy.</description> </item> </codex> Continue the story using the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the mystery genre. A detective arrives at a crime scene in an unusual location. Something is wrong — the evidence doesn't add up. A colleague is present, offering a different interpretation. Through careful observation and deduction, the detective begins to see what others have missed. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
Detective Harlow Quinn stepped over the rusted turnstile and into the dim waist of the abandoned Camden Tube platform. Her leather watch slid against her wrist with each paced step, while the beam from her torch carved the dust-heavy air. The concrete walls bore old advertisements ripped to tatters, their colors faded to sickly yellows and greens. She noted the fresh chalk line surrounding the body first, then the positioning: the victim sprawled on the track bed with limbs rigid, head tilted unnaturally toward the tunnel mouth as if staring into something invisible. Blood pooled neater than gravity demanded, collecting in precise rivulets along unseen seams in the floor. Quinn lowered the torch and crouched. The victim showed no defensive wounds, yet a torn collar suggested a sudden grasp. She lifted one edge of the jacket with her fingertips and peered beneath. No drag marks marred the dust, yet the body rested ten feet from the platform edge. "Quinn," said her colleague from the upper concourse, his voice echoing down the stairs. "Scenes like this always point to panic. Kid probably broke in with friends, slipped during some dare game, hit his head. Trip hazards everywhere down here." She stood and turned her sharp jaw toward him. The light revealed his notebook already flipped open with a quick sketch of the layout. She kept her eyes on the blood. "No drag marks, yet the pool flows against the slope. And the collar tear sits against an upward pull, not a fall. Someone lifted him first." He shrugged and descended two steps. "Could be post-fall. The kids move the body around for a laugh before bolting. These places attract that type every night." Quinn walked the length of the platform, noting shattered glass near a service door. The shards formed a scattered ring rather than a trail from the platform lip. She prodded one piece aside with her boot toe. No footprints led from there to the tracks, and the dust elsewhere showed only uniform settling since the last cleanup. She glanced upward. An old ventilation grate hung loose directly above the blood pool, its blades bent inward as if something shoved against them from the shaft above. Grit sifted down in a steady trickle, dusting the victim's shoulder while leaving the rest of the scene pristine. She returned to the body and knelt again. The skin around the neck displayed faint bruising patterns, linear and partial, consistent with fingers pressed through fabric. No corresponding marks on the arms or torso from a collapse. She flashed the torch once more across the track bed and caught the edge of a half-buried bone disc half under the rail. Its surface bore carved lines too symmetrical for natural wear. She nudged it free without lifting it and saw foreign residue clinging to the underside, dark and crystalline. Her colleague reached the platform edge. "Forensics will bag that, but it looks like some street charm the rats dragged in. Not relevant." Quinn rose without answering. She checked the watch again for time, then trained her attention on the ventilation shaft. A faint metallic glint caught inside the grate edge, unlike the surrounding rust. She reached up, fingers probing, and pulled free a scrap of cloth wedged there. The fabric matched the victim's jacket weave yet carried no dust coating, as if placed after the settling period. Threads pulled outward, not torn by fall impact. She held it toward him. "This didn't come from the body during a slide. It snagged from above, after he lay still." He took the scrap between thumb and forefinger, turning it. "Gravity again. The loose grate explains it. Wind through the tunnel could have carried anything." "Wind doesn't select matching material. And it doesn't explain the blood geometry or the collar lift. Look at the pool again." She gestured with the torch beam tracing the unnatural flow lines. "The incline runs that way, yet the liquid stopped short of it. Someone redirected it or held the body level during the drain." She moved to the service door and pushed it with her shoulder. It gave inward with a rusted protest. Inside sat a narrow maintenance alcove stacked with abandoned tools and a single chair. On the seat rested a small brass object, green with age yet clear of dust. Its needle swung sluggishly inside the face toward the grate above, ignoring the compass directions marked on the dial. She lifted it carefully. Thin sigils ringed the glass, their grooves filled with the same crystal residue found under the disc. Dust did not settle on its surface where fingers had last touched. Her colleague appeared behind her at the alcove door. "Pocket junk. Some squatter left it." Quinn rotated the casing until the light caught the patina edges. A faint warmth radiated from the brass despite the cold tunnel air. She set it down again and stepped back, observing the alcove walls. Faint handprints appeared where palms had braced, higher than average reach, and spaced to match supports from an overhead lift. Their dust outlines contrasted sharper than normal traffic marks, suggesting recent placement after most disturbance settled. She returned to the platform and studied the body once more. The victim's shoes pointed outward from the line of sight, not inward from someone climbing down. Footprints nearby showed two distinct sole patterns: one standard boot tread repeated along the platform length, the other smoother and wider, present only near the blood edge and the grate. The smooth prints stopped abruptly at the platform lip without continuing onto the rails. She traced the boot treads back to the service door and found overlap with her own passage, confirming later arrival. Her colleague cleared his throat. "Standard break-in turned sad. We wrap it here before the next shift demands answers. The evidence fits abandonment after accident." Quinn met his look without blinking. "Abandonment doesn't leave lifted fibers in a grate or blood flowing uphill. Abandonment doesn't center a crystal-laced disc under the body or place an unmarked compass inside an empty alcove. Consider the grate access. Someone entered from the shaft, lowered the victim, arranged the disc, then exited upward. The residue matches between compass and disc. The prints indicate a second actor who never crossed the rails." She crossed to the track edge and knelt beside the discarded bone. Her fingers hovered without contact. The carved lines formed a circle inside a larger geometric figure, incomplete yet deliberate in their spacing. She lifted her gaze to the tunnel mouth. Disturbed air moved through it in short gusts despite no train schedule, carrying a low metallic tang unlike the usual damp concrete scent. The torch beam wavered once across a distant point where the rails appeared to waver, as though a thin heat shimmer rose from nothing. She extinguished the light to test it and saw the shimmer persist, faint and internal. She switched the beam back on. The colleague exhaled hard. "You're reading too much into shadows. The shift wants this closed." Quinn stood and strode to the ventilation grate. She tested the bent blades once more with a firm push. One blade gave inward an extra fraction, revealing a narrow gap lined with matching crystal dust. She withdrew her hand and noted the time on her wristwatch again. The platform settled into deeper quiet, broken only by the distant scrape of settling brick above. She turned a final circuit, checking the chalk line for fresh edges where fingers might have repositioned it. Each marker line held firm, yet the angles aligned precisely under the grate rather than at the platform center. She faced the colleague across the tracks. The evidence diverged from accident in each placement: the lift, the redirected fluid, the deliberate objects, the mismatched prints, the shaft entry. All pointed to calculated presence after death, concealed until now by routine closure of such scenes. She held the observation without further motion, torch steady, waiting for the next step to clarify under the gathered details.
created_at"2026-05-10T12:52:39.572Z" 5/10/2026, 12:52:39 PM
model"x-ai/grok-4.3-20260430"
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external_user(null)
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cancelledfalse
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generation_time33511
tokens_prompt1149
tokens_completion2055
native_tokens_prompt1100
native_tokens_completion1578
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native_tokens_reasoning0
native_tokens_cached64
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
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origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"completed"
service_tier"default"
usage0.0052528
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provider_responses
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latency121
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Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags2
adverbTagCount0
adverbTags(empty)
dialogueSentences13
tagDensity0.154
leniency0.308
rawRatio0
effectiveRatio0
92.51% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1336
totalAiIsmAdverbs2
found
0
adverb"carefully"
count1
1
adverb"precisely"
count1
highlights
0"carefully"
1"precisely"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
36.38% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1336
totalAiIsms17
found
0
word"echoing"
count1
1
word"shattered"
count1
2
word"pristine"
count1
3
word"crystalline"
count1
4
word"charm"
count1
5
word"glint"
count1
6
word"tracing"
count1
7
word"crystal"
count3
8
word"warmth"
count1
9
word"standard"
count2
10
word"traced"
count1
11
word"wavered"
count1
12
word"aligned"
count1
13
word"calculated"
count1
highlights
0"echoing"
1"shattered"
2"pristine"
3"crystalline"
4"charm"
5"glint"
6"tracing"
7"crystal"
8"warmth"
9"standard"
10"traced"
11"wavered"
12"aligned"
13"calculated"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences78
matches(empty)
87.91% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount2
hedgeCount1
narrationSentences78
filterMatches
0"watch"
1"look"
hedgeMatches
0"appeared to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences89
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
repeatedSegmentCount0
maxSentenceWordsSeen67
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1336
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions4
unquotedAttributions0
matches(empty)
100.00% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions10
wordCount1066
uniqueNames4
maxNameDensity0.66
worstName"Quinn"
maxWindowNameDensity1
worstWindowName"Quinn"
discoveredNames
Harlow1
Quinn7
Camden1
Tube1
persons
0"Harlow"
1"Quinn"
places(empty)
globalScore1
windowScore1
79.58% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences71
glossingSentenceCount2
matches
0"as if staring into something invisible"
1"appeared behind her at the alcove door"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount1336
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences89
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs22
mean60.73
std32.46
cv0.535
sampleLengths
0109
149
240
357
427
5104
688
723
873
922
1025
1155
12100
1315
1471
1591
1625
1772
18110
1915
20100
2165
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount0
totalSentences78
matches(empty)
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount0
totalVerbs172
matches(empty)
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount0
flaggedSentences0
totalSentences89
ratio0
matches(empty)
94.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount1068
adjectiveStacks1
stackExamples
0"usual damp concrete scent."
adverbCount35
adverbRatio0.03277153558052434
lyAdverbCount10
lyAdverbRatio0.009363295880149813
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences89
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences89
mean15.01
std8.57
cv0.571
sampleLengths
019
121
217
336
416
56
614
713
816
914
1026
119
1215
137
1426
156
1621
1714
1814
199
2020
213
2225
2319
248
2518
2611
2723
2810
2918
306
3117
324
3315
3413
3514
3619
378
385
3917
4010
4115
4232
4323
4412
457
4614
4715
4819
494
64.42% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats1
diversityRatio0.39325842696629215
totalSentences89
uniqueOpeners35
42.74% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount1
totalSentences78
matches
0"All pointed to calculated presence"
ratio0.013
25.13% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount38
totalSentences78
matches
0"Her leather watch slid against"
1"She noted the fresh chalk"
2"She lifted one edge of"
3"She stood and turned her"
4"She kept her eyes on"
5"He shrugged and descended two"
6"She prodded one piece aside"
7"She glanced upward."
8"She returned to the body"
9"She flashed the torch once"
10"Its surface bore carved lines"
11"She nudged it free without"
12"Her colleague reached the platform"
13"She checked the watch again"
14"She reached up, fingers probing,"
15"She held it toward him."
16"He took the scrap between"
17"She gestured with the torch"
18"She moved to the service"
19"It gave inward with a"
ratio0.487
30.51% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount67
totalSentences78
matches
0"Detective Harlow Quinn stepped over"
1"Her leather watch slid against"
2"The concrete walls bore old"
3"She noted the fresh chalk"
4"Blood pooled neater than gravity"
5"Quinn lowered the torch and"
6"The victim showed no defensive"
7"She lifted one edge of"
8"She stood and turned her"
9"The light revealed his notebook"
10"She kept her eyes on"
11"He shrugged and descended two"
12"Quinn walked the length of"
13"The shards formed a scattered"
14"She prodded one piece aside"
15"She glanced upward."
16"An old ventilation grate hung"
17"Grit sifted down in a"
18"She returned to the body"
19"The skin around the neck"
ratio0.859
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences78
matches(empty)
ratio0
100.00% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences54
technicalSentenceCount2
matches
0"She noted the fresh chalk line surrounding the body first, then the positioning: the victim sprawled on the track bed with limbs rigid, head tilted unnaturally …"
1"An old ventilation grate hung loose directly above the blood pool, its blades bent inward as if something shoved against them from the shaft above."
0.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags2
uselessAdditionCount1
matches
0"said her colleague from the upper concourse, his voice echoing down the stairs"
100.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags1
fancyCount0
fancyTags(empty)
dialogueSentences13
tagDensity0.077
leniency0.154
rawRatio0
effectiveRatio0
81.7726%