Run: 2026-05-10-01KR8ZRDPVB7J66KEAE11B5KED

Run Details

Duration:
6.9s
Cost:
$0.003302
Provider:
Google AI Studio

Model input

System
You are an expert and award-winning novel writer in the dark Mystery genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4416" name="Detective Harlow Quinn" aliases="Quinn, Detective Quinn, Harlow" pronouns="she/her" species="Human" storyRole="Antagonist"> <eyeColor>brown</eyeColor> <hair>closely cropped salt-and-pepper</hair> <height>5'9"</height> <age>41</age> <jawline>sharp jaw</jawline> <watch>worn leather watch on her left wrist</watch> <bearing>military precision</bearing> <description>A Metropolitan Police detective with 18 years of decorated service who suspects the clique is involved in criminal activity.</description> <backstory>She lost her partner, DS Morris, during a case three years ago under unexplained circumstances that had supernatural origins she doesn't yet understand.</backstory> </character> <character id="4414" name="Eva Kowalski" aliases="Eva, Evie" pronouns="she/her" species="Human" storyRole="Best Friend"> <eyeColor>green</eyeColor> <hair>curly red</hair> <height>5'4"</height> <age>26</age> <glasses>round glasses</glasses> <satchel>worn leather satchel full of books</satchel> <freckles>freckled complexion</freckles> <nervousHabit>tucking hair behind her left ear</nervousHabit> <description>Aurora's childhood friend and an occult researcher.</description> <backstory>Moved to London two years before Aurora and works as a research assistant at the British Museum's restricted archives. She holds a master's degree in Ancient History from Oxford.</backstory> </character> <location id="856" name="The Veil Market" aliases="Veil Market, the Market, underground market" realm="Earth"> <currentLocation>abandoned Tube station beneath Camden</currentLocation> <entryRequirement>bone token</entryRequirement> <schedule>moves locations every full moon</schedule> <description>A hidden supernatural black market that sells enchanted goods, banned alchemical substances, and information.</description> </location> <item id="2004" name="Veil Compass" aliases="the Compass, shadow compass" type="Tool" origin="The Veil Market"> <casingMaterial>small brass compass</casingMaterial> <faceMarkings>face etched with protective sigils</faceMarkings> <needle>points toward the nearest supernatural rift or portal</needle> <patina>casing has a patina of verdigris</patina> <creator>crafted by a Shade artisan</creator> <description>A compass attuned to supernatural energy.</description> </item> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the mystery genre. A detective arrives at a crime scene in an unusual location. Something is wrong — the evidence doesn't add up. A colleague is present, offering a different interpretation. Through careful observation and deduction, the detective begins to see what others have missed. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The brass needle spun, a frantic, rhythmic click-clack against the etched sigils of the casing. Harlow Quinn shoved the Veil Compass deep into her trench coat pocket, her fingers brushing the cold, verdigris metal. It was vibrating. A low, subterranean thrum that rattled the marrow of her teeth. Ahead, the disused tunnel of the Camden Underground station groaned under the weight of the city. The air tasted of ozone and ancient, damp soot. "You’re late, Harlow." Detective Miller stood over the body, his silhouette framed by the harsh, flickering glare of portable halogen lamps. He didn't look up from his notepad, his uniform crisp despite the grime of the tunnels. "The transit lines are chaos tonight," Harlow said. She stepped over a discarded, rusted rail. "What have we got?" "Standard stuff. Overdose, likely local kids playing 'ghost hunter' in the forbidden shafts. Found him slumped against the third rail. No signs of struggle. No forced entry." Harlow knelt by the body. The man was young, pale, wearing a heavy, synthetic parka that looked brand new. His eyes were wide, fixed on the vaulted ceiling. Not in terror, but in a strange, hollow sort of wonder. "Overdose?" Harlow leaned in, the raw, copper scent of blood hitting her nostrils before she saw the wound. "Check his throat, Miller." Miller sighed, a sharp, impatient sound. He stepped closer, the heels of his boots crunching on grit. "I told you, the CSU already swept it. Dehydration, maybe a drug-induced heart failure. The ME is on—" "Look at the throat." Harlow pointed to a hairline fracture along the man’s larynx. It wasn't a knife wound. It wasn't a blunt force injury. The skin was fused, sealed with an unnatural, glass-like sheen that shimmered with an oily, iridescent hue. Miller crouched, his face tightening. He reached out to touch the edge of the mark, then pulled back, his hand trembling. "That’s not human. What the hell is that?" "It’s a seal," Harlow said. She stood up, her joints popping in the silence. "The kind that shuts something inside a vessel. Or keeps it from getting out." She turned her attention to the perimeter. The walls here were lined with tiles from a forgotten era, cream-glazed and cracked into a spiderweb of neglect. But someone had been busy. Scratched into the mortar between the tiles were dozens of tiny, precise, jagged markings. They weren't graffiti. They were patterns, repeating, hungry. "He wasn't ghost hunting," Harlow muttered. "He was a tether." Miller stood, sliding his notepad into his breast pocket. "You’re heading into that supernatural horseshit again, Harlow. The brass isn't going to like it. They want a closed case by morning, an accidental death report filed, and this section of the tunnel permanently welded shut for safety." "The brass doesn't have a record of a body that’s been sealed shut like a letter," Harlow snapped. She walked toward the wall, trailing her gloved fingertips along the rough brickwork. The movement of the tunnel shifted. A sudden, sharp draft whipped her hair, smelling of lavender and old, rotting parchment—an impossible scent for a sewer-damp station. The Veil Compass in her pocket pulsed, burning hot against her thigh. "Look at the dust," she commanded. Miller brought his tactical light over, the beam cutting through the gloom. On the ground, the dust didn't settle naturally. It flowed in concentric circles around the body, defying the draft, drawing lines toward the dark, gaping maw of the tunnel extension. "It’s tracking him," Miller whispered, his voice losing its professional edge. "Or it’s tracking what he was holding." Harlow looked at the dead man’s hands. They were clenched tight, the knuckles white. She pried the fingers back, joint by agonizing joint. Tucked into the palm was a small, smooth bone token. It was warm. It pulsed with a dull, rhythmic heartbeat that hammered against her skin. "He bought his way in," Harlow said. "This is a key to the Veil Market. But he didn't reach the trade floor." "If someone killed him for an entry token, why leave it in his hand?" Miller asked. He drew his service weapon, his eyes darting toward the shadows that seemed to pulse in time with the compass. "You don't kill a guy and leave the payday on the floor." "Because it wasn't a robbery." Harlow rose, the bone token vanishing into her pocket. "It was a warning. Someone wanted to make sure we found this, and they wanted to make sure we knew exactly who was responsible." A faint, melodic humming echoed from the darkness deeper in the station. It sounded like a choir of thousands, all singing in a language that felt like jagged glass in her ears. The shadows on the wall began to elongate, detaching from the bricks, stretching into spindly, elongated fingers that reached toward the light. Miller raised his weapon, his breath hitching in his throat. "Harlow, the light—it’s getting dim." The halogen lamps sputtered, dimmed, and then surged with a blinding, white-hot intensity before shattering in unison. Glass sprayed across the floor, sharp and lethal. The station plunged into a suffocating, absolute darkness. Harlow didn't reach for her flashlight. She reached for the service pistol at her hip, the weight of the metal familiar and grounding. She could feel the presence now, a vast, cold pressure that pushed against her mind like a rising tide. "Stay behind me," Harlow ordered, her voice steady despite the adrenaline spiking in her blood. "And for god's sake, don't look at the eyes." "What eyes?" Miller’s voice was high, frantic. A pair of luminescent, yellow apertures opened in the darkness, twenty feet above them, hanging in the void. They weren't blink and they weren't breathing. They were watching. The bone token in Harlow's pocket turned ice-cold, a sharp, freezing ache that spread up her hip. "The ones that just found us," Harlow said. A heavy, wet sound filled the air—the sloughing of something massive and formless shifting through the gloom. The ground beneath them shuddered, a deep vibration that threatened to buckle the floorboards. The darkness shifted, coalescing into a single, towering mass of shifting, impossible geometry that blocked the only exit. Harlow thumbed the safety of her pistol. This wasn't a crime scene anymore. This was a hunt.
created_at"2026-05-10T13:03:22.347Z" 5/10/2026, 1:03:22 PM
model"google/gemini-3.1-flash-lite-20260507"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency699
moderation_latency(null)
generation_time6732
tokens_prompt4671
tokens_completion1647
native_tokens_prompt4537
native_tokens_completion1445
native_tokens_completion_images0
native_tokens_reasoning0
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
num_fetches(null)
web_search_engine(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"STOP"
service_tier"standard"
usage0.00330175
router(null)
provider_responses
0
endpoint_id"237af107-d2e9-46c7-b146-c74d75980dee"
id"GoIAaqPCIcOO6dkPms2QgAY"
is_byokfalse
latency699
model_permaslug"google/gemini-3.1-flash-lite-20260507"
provider_name"Google AI Studio"
status200
user_agent"langchainjs-openai/1.0.0 ((node/v24.14.1; linux; x64))"
http_referer(null)
request_id"req-1778418202-2q6E5KQw4qXPdMmLpgDx"
session_id(null)
api_type"completions"
id"gen-1778418202-VWCH2LKW2sNmctoaQmo3"
upstream_id"GoIAaqPCIcOO6dkPms2QgAY"
total_cost0.00330175
cache_discount(null)
upstream_inference_cost0
provider_name"Google AI Studio"
response_cache_source_id(null)

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags12
adverbTagCount0
adverbTags(empty)
dialogueSentences29
tagDensity0.414
leniency0.828
rawRatio0
effectiveRatio0
100.00% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1049
totalAiIsmAdverbs0
found(empty)
highlights(empty)
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
9.44% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1049
totalAiIsms19
found
0
word"rhythmic"
count2
1
word"etched"
count1
2
word"weight"
count2
3
word"standard"
count1
4
word"synthetic"
count1
5
word"shimmered"
count1
6
word"silence"
count1
7
word"pulsed"
count2
8
word"gloom"
count2
9
word"maw"
count1
10
word"pulse"
count1
11
word"echoed"
count1
12
word"intensity"
count1
13
word"familiar"
count1
14
word"could feel"
count1
highlights
0"rhythmic"
1"etched"
2"weight"
3"standard"
4"synthetic"
5"shimmered"
6"silence"
7"pulsed"
8"gloom"
9"maw"
10"pulse"
11"echoed"
12"intensity"
13"familiar"
14"could feel"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells1
narrationSentences76
matches
0"t in terror"
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount0
hedgeCount2
narrationSentences76
filterMatches(empty)
hedgeMatches
0"seemed to"
1"began to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences92
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
repeatedSegmentCount0
maxSentenceWordsSeen38
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1046
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions7
unquotedAttributions0
matches(empty)
47.17% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions32
wordCount778
uniqueNames7
maxNameDensity2.06
worstName"Harlow"
maxWindowNameDensity2.5
worstWindowName"Harlow"
discoveredNames
Quinn1
Veil2
Compass2
Camden1
Underground1
Miller9
Harlow16
persons
0"Quinn"
1"Miller"
2"Harlow"
places(empty)
globalScore0.472
windowScore0.833
62.28% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences57
glossingSentenceCount2
matches
0"shadows that seemed to pulse in time with the compass"
1"sounded like a choir of thousands, all sin"
2"felt like jagged glass in her ears"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches1
per1kWords0.956
wordCount1046
matches
0"Not in terror, but in a strange, hollow sort of wonder"
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences92
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs36
mean29.06
std14.66
cv0.505
sampleLengths
048
125
23
334
419
527
639
722
835
94
1038
1129
1228
1353
1410
1547
1631
1738
186
1942
2018
2148
2222
2348
2438
2554
2615
2733
2842
2924
307
3128
3217
338
3449
3517
91.41% Passive voice overuse
Target: ≤2% passive sentences
passiveCount3
totalSentences76
matches
0"was fused"
1"were lined"
2"were clenched"
46.15% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount3
totalVerbs130
matches
0"was vibrating"
1"weren't breathing"
2"were watching"
80.75% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount2
semicolonCount0
flaggedSentences2
totalSentences92
ratio0.022
matches
0"A sudden, sharp draft whipped her hair, smelling of lavender and old, rotting parchment—an impossible scent for a sewer-damp station."
1"A heavy, wet sound filled the air—the sloughing of something massive and formless shifting through the gloom."
88.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount785
adjectiveStacks2
stackExamples
0"tiny, precise, jagged markings."
1"blinding, white-hot intensity"
adverbCount11
adverbRatio0.014012738853503185
lyAdverbCount4
lyAdverbRatio0.005095541401273885
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences92
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences92
mean11.37
std6.35
cv0.559
sampleLengths
015
119
23
311
416
59
63
718
816
98
107
114
1227
135
1414
159
1611
1718
184
196
2011
2118
224
2310
245
256
2617
275
2816
298
305
319
3214
337
3419
355
3614
373
385
396
404
419
4238
4318
4413
456
4620
4712
486
4912
45.29% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats10
diversityRatio0.33695652173913043
totalSentences92
uniqueOpeners31
0.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount0
totalSentences68
matches(empty)
ratio0
78.82% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount24
totalSentences68
matches
0"It was vibrating."
1"He didn't look up from"
2"She stepped over a discarded,"
3"His eyes were wide, fixed"
4"He stepped closer, the heels"
5"It wasn't a knife wound."
6"It wasn't a blunt force"
7"He reached out to touch"
8"She stood up, her joints"
9"She turned her attention to"
10"They weren't graffiti."
11"They were patterns, repeating, hungry."
12"She walked toward the wall,"
13"It flowed in concentric circles"
14"They were clenched tight, the"
15"She pried the fingers back,"
16"It was warm."
17"It pulsed with a dull,"
18"He drew his service weapon,"
19"It sounded like a choir"
ratio0.353
4.12% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount62
totalSentences68
matches
0"The brass needle spun, a"
1"Harlow Quinn shoved the Veil"
2"It was vibrating."
3"A low, subterranean thrum that"
4"The air tasted of ozone"
5"Detective Miller stood over the"
6"He didn't look up from"
7"She stepped over a discarded,"
8"Harlow knelt by the body."
9"The man was young, pale,"
10"His eyes were wide, fixed"
11"Harlow leaned in, the raw,"
12"Miller sighed, a sharp, impatient"
13"He stepped closer, the heels"
14"Harlow pointed to a hairline"
15"It wasn't a knife wound."
16"It wasn't a blunt force"
17"The skin was fused, sealed"
18"Miller crouched, his face tightening."
19"He reached out to touch"
ratio0.912
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences68
matches(empty)
ratio0
0.00% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences34
technicalSentenceCount9
matches
0"A low, subterranean thrum that rattled the marrow of her teeth."
1"The man was young, pale, wearing a heavy, synthetic parka that looked brand new."
2"The skin was fused, sealed with an unnatural, glass-like sheen that shimmered with an oily, iridescent hue."
3"He drew his service weapon, his eyes darting toward the shadows that seemed to pulse in time with the compass."
4"The shadows on the wall began to elongate, detaching from the bricks, stretching into spindly, elongated fingers that reached toward the light."
5"She could feel the presence now, a vast, cold pressure that pushed against her mind like a rising tide."
6"The bone token in Harlow's pocket turned ice-cold, a sharp, freezing ache that spread up her hip."
7"The ground beneath them shuddered, a deep vibration that threatened to buckle the floorboards."
8"The darkness shifted, coalescing into a single, towering mass of shifting, impossible geometry that blocked the only exit."
41.67% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags12
uselessAdditionCount2
matches
0"Miller whispered, his voice losing its professional edge"
1"Harlow ordered, her voice steady despite the adrenaline spiking in her blood"
12.07% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags9
fancyCount4
fancyTags
0"Harlow muttered (mutter)"
1"Harlow snapped (snap)"
2"Miller whispered (whisper)"
3"Harlow ordered (order)"
dialogueSentences29
tagDensity0.31
leniency0.621
rawRatio0.444
effectiveRatio0.276
70.2390%