Run: 2026-05-10-01KR8ZWGGRJNNM97F39BYHJ83V

Run Details

Duration:
1m 36s
Cost:
$0.001605
Provider:
DeepInfra

Model input

System
You are an expert and award-winning novel writer in the dark Horror genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the horror genre. A character is alone in a strange, isolated place at night. They came here for a reason, but something feels off from the moment they arrive. The wrongness builds slowly — sounds that shouldn't be there, things that move at the edge of vision, a growing certainty that they are not alone. Build tension through restraint, not through gore. Use the codex entries above as your world reference for the character and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
Aurora shoved a heavy, wet branch aside, the leaves slapping her cheek with a cold, clinging dampness. The foliage of the Fae Grove didn't behave like the Richmond Park woods she had traversed to get here. Here, the greenery felt intentional, the vines curling around her ankles with a slow, deliberate grip. She reached into her pocket and pulled out her phone, clicking the record button on a voice memo. "Eva, I'm in. The standing stones are just ahead." She paused, listening. The silence of the grove lacked the usual nocturnal chatter of crickets or the distant hum of London traffic. It felt vacuum-sealed. "The air tastes like copper and old honey. It's cloying. I don't like it." A soft, rhythmic thrum vibrated against her chest. Aurora reached beneath her shirt and grasped the Heartstone pendant. The small crimson gemstone felt hot, pulsing with a steady, insistent warmth that mirrored a heartbeat. It wasn't a gentle heat, but a warning. She stepped over a patch of vivid, neon-purple wildflowers that bloomed in the dark, their petals shivering despite the lack of wind. As she moved, the pendant's pulse quickened. The warmth turned into a searing prickle. "The pendant is reacting. Whatever the benefactor meant by 'the gateway', I think I'm standing on top of it." A snap echoed from the thicket behind her. It sounded like a thick bone breaking. Aurora spun around, her bright blue eyes scanning the wall of greenery. Nothing moved. The shadows between the ancient oak trees seemed denser than they should be, like ink spilled across a canvas. "Someone's here." She didn't wait for a response from the silence. Aurora hurried forward, her boots sinking into the unnaturally soft loam. The ground felt spongy, almost like treading on flesh. She broke into a small clearing where the ancient oak standing stones loomed. They were massive, weathered grey monoliths carved with swirling patterns that seemed to shift and writhe when she looked at them from the corner of her eye. The stones formed a jagged circle, the centre of which held a pool of still, black water. The Heartstone pendant was now vibrating violently, the silver chain biting into the skin of her neck. "I've reached the centre. The stones are... they're humming, Eva. I can feel it in my teeth." Aurora stepped toward the black pool. As she approached, she noticed something floating on the surface. A single, white lace glove. It looked modern, perhaps from the fifties, pristine and untouched by the murky water. She leaned closer, her reflection staring back at her from the black mirror. But the reflection didn't move when she did. The mirrored Aurora remained perfectly still, staring back with a wide, vacant expression. Then, the reflection smiled. It wasn't a human smile, the corners of the mouth stretching too far back, revealing rows of needle-thin teeth. Aurora recoiled, her heart hammering against her ribs. She stumbled back, her heel catching on a protruding root. "Eva, something's wrong with the water. I need to leave. Now." She turned to race back the way she came, but the path had vanished. The thicket of neon-purple flowers had closed in, forming a seamless, impenetrable wall of thorns and petals. A sound drifted through the air. A wet, sliding noise. *Slop-slosh. Slop-slosh.* It came from the direction of the stones. Aurora froze. She didn't breathe. The sliding sound stopped. "Who's there?" No answer. Only the distant, rhythmic thumping of the pendant. "I can see you." It was a lie. She could see nothing but the oppressive dark and the pale, ghostly glow of the flowers. But as she spoke, a voice answered. It wasn't a voice so much as a vibration in her marrow, a guttural rasp that sounded like grinding stones. "Found you." The voice didn't come from the woods. It came from directly behind her ear. Aurora lunged forward, swinging her arm blindly. Her hand met something cold and slimy, a texture like a raw oyster the size of a torso. She screamed, scrambling away toward the black pool, the only open space left. The Heartstone pendant flared with a blinding, crimson light. The warmth vanished, replaced by a freezing chill that radiated from the gemstone. The pendant wasn't just pulsing now, it was screaming, a high-pitched frequency that shattered the silence of the grove. The black pool began to churn. The water didn't ripple, it boiled, though no steam rose from the surface. A pale, elongated hand erupted from the depths, the fingers impossibly long, clicking like insect legs. It gripped the edge of the stone basin, the nails digging deep into the ancient rock. Aurora backed away, her breath coming in ragged gasps. She looked toward the wall of thorns, then back at the thing emerging from the pool. Another sliding sound emerged from the trees. Then another. Something was circling her. Many somethings. The first creature hauled itself out of the water. It had no face, only a vertical slit that ran from its forehead to its chest, lined with the same needle-teeth she had seen in the reflection. It stood seven feet tall, its skin a translucent, milky white that revealed a network of black, pulsing veins. The creature tilted its head, the slit opening wide. "The stone," the thing rasped, its voice a chorus of a thousand dying whispers. "Give us the heart." Aurora clutched the pendant, her knuckles white. "Get away from me." The creature didn't lunge. It simply stepped forward, its movements jerky and unnatural, like a puppet operated by a clumsy hand. Behind it, three more pale shapes emerged from the tree line, their movements synchronized. The Heartstone pendant suddenly turned ice cold, the crimson glow fading into a dull, dead grey. The creatures stopped. They all turned their head-slits toward the center of the grove. A low, booming vibration shook the ground, knocking Aurora off her feet. The black pool didn't just boil now, it split open. A jagged rift of violet light tore through the earth, a Hel portal manifesting in the center of the stones. A massive, clawed hand, blacker than the void, reached out from the rift and gripped the pale creature's shoulder. With a single, effortless motion, the black hand crushed the creature into a pulp of white slime and bone. The other creatures shrieked and scrambled backward, but the thing from the rift was faster. It surged upward, a towering silhouette of smoke and obsidian, its eyes two burning pits of sulfur. The entity ignored the pale creatures. It turned its gaze directly toward Aurora.
created_at"2026-05-10T13:05:36.297Z" 5/10/2026, 1:05:36 PM
model"google/gemma-4-31b-it-20260402"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency515
moderation_latency(null)
generation_time95464
tokens_prompt4560
tokens_completion2990
native_tokens_prompt4442
native_tokens_completion2705
native_tokens_completion_images(null)
native_tokens_reasoning1278
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
num_fetches(null)
web_search_engine(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
service_tier(null)
usage0.00160536
router(null)
provider_responses
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endpoint_id"4149ab03-3b69-45a0-b94c-6c253b8641a1"
id"chatcmpl-RMTuP9sssiCTbPR2mkl08VUx"
is_byokfalse
latency53
model_permaslug"google/gemma-4-31b-it-20260402"
provider_name"DeepInfra"
status200
user_agent"langchainjs-openai/1.0.0 ((node/v24.14.1; linux; x64))"
http_referer(null)
request_id"req-1778418336-zXW1SuPrJjolLmkOlsqy"
session_id(null)
api_type"completions"
id"gen-1778418336-XEPJlsWD52dA1LvwFZNZ"
upstream_id"chatcmpl-RMTuP9sssiCTbPR2mkl08VUx"
total_cost0.00160536
cache_discount(null)
upstream_inference_cost0
provider_name"DeepInfra"
response_cache_source_id(null)

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags1
adverbTagCount0
adverbTags(empty)
dialogueSentences12
tagDensity0.083
leniency0.167
rawRatio0
effectiveRatio0
90.89% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1098
totalAiIsmAdverbs2
found
0
adverb"perfectly"
count1
1
adverb"suddenly"
count1
highlights
0"perfectly"
1"suddenly"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
0.00% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1098
totalAiIsms24
found
0
word"silence"
count3
1
word"rhythmic"
count2
2
word"vibrated"
count1
3
word"warmth"
count3
4
word"pulse"
count1
5
word"quickened"
count1
6
word"searing"
count1
7
word"echoed"
count1
8
word"scanning"
count1
9
word"loomed"
count1
10
word"pristine"
count1
11
word"race"
count1
12
word"oppressive"
count1
13
word"chill"
count1
14
word"shattered"
count1
15
word"churn"
count1
16
word"depths"
count1
17
word"synchronized"
count1
18
word"effortless"
count1
highlights
0"silence"
1"rhythmic"
2"vibrated"
3"warmth"
4"pulse"
5"quickened"
6"searing"
7"echoed"
8"scanning"
9"loomed"
10"pristine"
11"race"
12"oppressive"
13"chill"
14"shattered"
15"churn"
16"depths"
17"synchronized"
18"effortless"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences92
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount0
hedgeCount2
narrationSentences92
filterMatches(empty)
hedgeMatches
0"seemed to"
1"began to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences103
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
repeatedSegmentCount0
maxSentenceWordsSeen28
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans1
markdownWords2
totalWords1098
ratio0.002
matches
0"Slop-slosh. Slop-slosh."
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions2
unquotedAttributions0
matches(empty)
85.52% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions23
wordCount1008
uniqueNames8
maxNameDensity1.29
worstName"Aurora"
maxWindowNameDensity2
worstWindowName"Aurora"
discoveredNames
Fae1
Grove1
Richmond1
Park1
London1
Heartstone4
Aurora13
Hel1
persons
0"Aurora"
places
0"Fae"
1"Grove"
2"Richmond"
3"Park"
4"London"
globalScore0.855
windowScore1
14.86% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences74
glossingSentenceCount4
matches
0"sounded like a thick bone breaking"
1"seemed denser than they should be, like ink spilled across a canvas"
2"patterns that seemed to shift and writhe when she looked at them from the corner of her eye"
3"sounded like grinding stones"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount1098
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences103
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs47
mean23.36
std15.91
cv0.681
sampleLengths
052
118
29
325
414
542
636
719
848
92
1029
1157
1217
1317
1435
1521
1636
1718
1811
1931
2012
218
229
232
2410
254
2647
272
2814
2938
3041
3151
3225
339
346
3555
369
3718
387
394
4035
4116
4214
4342
4438
4532
4613
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount0
totalSentences92
matches(empty)
68.42% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount3
totalVerbs152
matches
0"was screaming"
1"wasn't just pulsing"
2"was circling"
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount0
flaggedSentences0
totalSentences103
ratio0
matches(empty)
88.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount1016
adjectiveStacks2
stackExamples
0"vivid, neon-purple wildflowers"
1"massive, weathered grey monoliths"
adverbCount40
adverbRatio0.03937007874015748
lyAdverbCount13
lyAdverbRatio0.012795275590551181
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences103
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences103
mean10.66
std6.16
cv0.578
sampleLengths
017
119
216
318
49
53
619
73
814
98
1010
1116
128
1322
147
157
1619
178
187
1912
202
2119
222
239
2411
259
2613
2727
2817
2917
3017
316
3210
335
3414
3513
368
3713
384
3919
408
4110
4211
4314
4417
456
464
471
481
498
38.35% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats12
diversityRatio0.2621359223300971
totalSentences103
uniqueOpeners27
78.43% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount2
totalSentences85
matches
0"Then, the reflection smiled."
1"Only the distant, rhythmic thumping"
ratio0.024
78.82% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount30
totalSentences85
matches
0"She reached into her pocket"
1"She paused, listening."
2"It felt vacuum-sealed."
3"It wasn't a gentle heat,"
4"She stepped over a patch"
5"It sounded like a thick"
6"She didn't wait for a"
7"She broke into a small"
8"They were massive, weathered grey"
9"It looked modern, perhaps from"
10"She leaned closer, her reflection"
11"It wasn't a human smile,"
12"She stumbled back, her heel"
13"She turned to race back"
14"It came from the direction"
15"She didn't breathe."
16"It was a lie."
17"She could see nothing but"
18"It wasn't a voice so"
19"It came from directly behind"
ratio0.353
7.06% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount77
totalSentences85
matches
0"Aurora shoved a heavy, wet"
1"The foliage of the Fae"
2"Here, the greenery felt intentional,"
3"She reached into her pocket"
4"She paused, listening."
5"The silence of the grove"
6"It felt vacuum-sealed."
7"A soft, rhythmic thrum vibrated"
8"Aurora reached beneath her shirt"
9"The small crimson gemstone felt"
10"It wasn't a gentle heat,"
11"She stepped over a patch"
12"The warmth turned into a"
13"A snap echoed from the"
14"It sounded like a thick"
15"Aurora spun around, her bright"
16"The shadows between the ancient"
17"She didn't wait for a"
18"Aurora hurried forward, her boots"
19"The ground felt spongy, almost"
ratio0.906
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences85
matches(empty)
ratio0
65.22% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences46
technicalSentenceCount5
matches
0"The small crimson gemstone felt hot, pulsing with a steady, insistent warmth that mirrored a heartbeat."
1"She stepped over a patch of vivid, neon-purple wildflowers that bloomed in the dark, their petals shivering despite the lack of wind."
2"They were massive, weathered grey monoliths carved with swirling patterns that seemed to shift and writhe when she looked at them from the corner of her eye."
3"The pendant wasn't just pulsing now, it was screaming, a high-pitched frequency that shattered the silence of the grove."
4"It had no face, only a vertical slit that ran from its forehead to its chest, lined with the same needle-teeth she had seen in the reflection."
0.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags1
uselessAdditionCount1
matches
0"the thing rasped, its voice a chorus of a thousand dying whispers"
100.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags0
77.1858%