Run: 2026-05-10-01KR905W63JDS4VZA4YZ0CH1AR

Run Details

Duration:
1m 21s
Cost:
$0.001501
Provider:
DeepInfra

Model input

System
You are an expert and award-winning novel writer in the dark Horror genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the horror genre. A character is alone in a strange, isolated place at night. They came here for a reason, but something feels off from the moment they arrive. The wrongness builds slowly — sounds that shouldn't be there, things that move at the edge of vision, a growing certainty that they are not alone. Build tension through restraint, not through gore. Use the codex entries above as your world reference for the character and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The silver chain bit into the nape of Aurora's neck as she stumbled over a gnarled root. She caught her balance, her boots sinking into a carpet of impossibly lush, neon green moss. Behind her, the ancient grey stone pillars of the boundary stood like frozen sentinels, their surfaces etched with runes that seemed to writhe when she looked away. The Fae Grove breathed. It didn't just exist, it inhaled and exhaled in a slow, rhythmic cadence that matched the thrumming in her chest. Wildflowers in shades of bruised purple and electric gold bloomed in clusters, their petals velvet to the touch. A cloying, sugary scent clung to the air, smelling of rotting peaches and honey. The Heartstone Pendant pulsed against her collarbone. The small crimson gemstone glowed with a rhythmic, inner light, sending a wave of heat through her skin. It felt like a warning. Aurora paused, her bright blue eyes scanning the perimeter of the clearing. The trees here were wrong. Their branches didn't reach for the sky, they curved inward, weaving a dense canopy that choked out the stars. The silence felt heavy, a physical weight pressing against her eardrums. Tip-tap. The sound echoed from the dense thicket to her left. It sounded like a fingernail tapping on glass. Aurora froze. She didn't breathe, listening as the sound repeated, slower this time. Tip. Tap. "Hello?" The word felt thin, swallowed instantly by the oppressive greenery. "I know you're there." No answer came, but the moss beneath her feet shifted. A ripple moved through the greenery, a wake like that of a shark in shallow water, heading straight for her. Aurora stepped back, her heel catching on a jagged piece of quartz. The Heartstone flared, the heat becoming a searing brand against her skin. She gripped the pendant, the silver chain rattling. "Rory?" The voice was a perfect mimicry of Eva. It carried the same light, airy lilt, but it lacked the warmth of a human throat. It sounded like a recording played through a broken speaker, slightly distorted, layered with a wet, clicking sound. "Eva? Is that you?" "Over here, Rory. I found it. I found the way out." The voice came from behind a massive, weeping willow whose branches trailed into a dark, stagnant pond. Aurora moved forward, her pace cautious. Each step felt longer than the last, the distance between the trees stretching and contracting as if the Grove were a living lung. She pushed through a curtain of pale, drooping leaves. The pond reflected nothing. No stars, no trees, just a flat, black mirror. "Eva?" A hand emerged from the water. It was long, the skin a translucent, waxy white. The fingers had too many joints, bending in directions that defied anatomy. It didn't reach for her, it simply rested on the surface of the black liquid, the nails long and jagged. Aurora recoiled, her heart hammering against her ribs. She turned to run, but the path she had taken had vanished. Where the open clearing had been, there was now a wall of thorns, the thick black spikes glistening with a clear, viscous fluid. "You shouldn't have come back, Laila." The voice was no longer Eva's. It was deep, resonating from the earth itself, vibrating through the soles of her boots. "My name is Aurora." "Names are such fragile things. We can peel them off you like wet paper." A soft rustle sounded from above. Aurora looked up. Hanging from the canopy were dozens of figures. They looked human at first glance, but their limbs were stretched, their bodies elongated and wrapped in the same neon green moss that covered the floor. They didn't have faces, only smooth, pale expanses of skin where eyes and mouths should have been. One of the creatures shifted. It descended with a fluid, sickening grace, its joints popping with the sound of dry wood snapping. The Heartstone Pendant began to vibrate violently. The crimson glow turned a harsh, blinding scarlet, illuminating the creature as it landed five feet away. It stood seven feet tall, its chest a hollow cavity filled with the same bruised purple wildflowers that littered the grove. "The stone," the creature hissed, its voice a chorus of a thousand whispering insects. "The stone belongs to the deep." Aurora backed away, her shoulders hitting the thorns. The spikes tore through her jacket, piercing the skin of her arms. She didn't scream, her breath coming in short, jagged gasps. "What do you want?" "A trade." The creature stepped closer. Its movement was erratic, a series of glitchy, fast-forward snaps. One moment it was five feet away, the next it was three. It reached out a long, waxy finger, tracing the air inches from her face. "A heart for a heart. A soul for a stone." The Heartstone pulsed one last time, a blinding flash of red that momentarily blinded her. In that split second of darkness, the clicking sound grew louder, surrounding her from every direction. Something cold and slimy wrapped around her ankle. Aurora looked down. A pale, jointed hand had erupted from the moss, its grip like a steel vice. She kicked out, her boot connecting with a soft, squelching thud, but more hands emerged. Three, six, a dozen. They clamped onto her calves, her thighs, pulling her downward. She clawed at the ground, her fingernails digging into the dirt, but the moss felt like wet glue, dragging her into the earth. The tall creature leaned over her, its hollow chest cavity opening wide. Inside, a single, shrivelled human heart beat in slow motion, entwined with thorny vines. "Welcome home, Malphora." The creature's jaw unhinged, revealing rows of needle-thin teeth, and it lunged.
created_at"2026-05-10T13:10:43.155Z" 5/10/2026, 1:10:43 PM
model"google/gemma-4-31b-it-20260402"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency720
moderation_latency(null)
generation_time81151
tokens_prompt4560
tokens_completion2635
native_tokens_prompt4442
native_tokens_completion2431
native_tokens_completion_images(null)
native_tokens_reasoning1168
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
num_fetches(null)
web_search_engine(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
service_tier(null)
usage0.00150124
router(null)
provider_responses
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endpoint_id"4149ab03-3b69-45a0-b94c-6c253b8641a1"
id"chatcmpl-RgNSBDDCLAVahmscTc1jqoyn"
is_byokfalse
latency59
model_permaslug"google/gemma-4-31b-it-20260402"
provider_name"DeepInfra"
status200
user_agent"langchainjs-openai/1.0.0 ((node/v24.14.1; linux; x64))"
http_referer(null)
request_id"req-1778418643-8xRnO0UfaWG1YUnwpzMR"
session_id(null)
api_type"completions"
id"gen-1778418643-YIaJuR1vx2Bkks598U7z"
upstream_id"chatcmpl-RgNSBDDCLAVahmscTc1jqoyn"
total_cost0.00150124
cache_discount(null)
upstream_inference_cost0
provider_name"DeepInfra"
response_cache_source_id(null)

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags1
adverbTagCount0
adverbTags(empty)
dialogueSentences15
tagDensity0.067
leniency0.133
rawRatio0
effectiveRatio0
94.73% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount949
totalAiIsmAdverbs1
found
0
adverb"slightly"
count1
highlights
0"slightly"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
0.00% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount949
totalAiIsms19
found
0
word"sentinels"
count1
1
word"etched"
count1
2
word"rhythmic"
count2
3
word"electric"
count1
4
word"velvet"
count1
5
word"pulsed"
count2
6
word"scanning"
count1
7
word"silence"
count1
8
word"weight"
count1
9
word"echoed"
count1
10
word"oppressive"
count1
11
word"searing"
count1
12
word"perfect"
count1
13
word"lilt"
count1
14
word"warmth"
count1
15
word"glistening"
count1
16
word"tracing"
count1
highlights
0"sentinels"
1"etched"
2"rhythmic"
3"electric"
4"velvet"
5"pulsed"
6"scanning"
7"silence"
8"weight"
9"echoed"
10"oppressive"
11"searing"
12"perfect"
13"lilt"
14"warmth"
15"glistening"
16"tracing"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences75
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount0
hedgeCount2
narrationSentences75
filterMatches(empty)
hedgeMatches
0"seemed to"
1"began to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences89
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
repeatedSegmentCount0
maxSentenceWordsSeen27
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords949
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions4
unquotedAttributions0
matches(empty)
98.63% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions20
wordCount876
uniqueNames6
maxNameDensity1.03
worstName"Aurora"
maxWindowNameDensity1.5
worstWindowName"Aurora"
discoveredNames
Aurora9
Fae1
Grove2
Heartstone4
Pendant2
Eva2
persons
0"Aurora"
1"Heartstone"
2"Pendant"
3"Eva"
places
0"Fae"
1"Grove"
globalScore0.986
windowScore1
0.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences62
glossingSentenceCount4
matches
0"runes that seemed to writhe when she looked away"
1"sounded like a fingernail tapping on glass"
2"sounded like a recording played through a"
3"felt like wet glue, dragging her into t"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount949
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences89
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs41
mean23.15
std18.54
cv0.801
sampleLengths
060
156
230
347
41
531
62
71
810
94
1042
1120
121
1342
144
1511
1646
1722
181
1947
2043
216
2221
234
2414
2560
2622
2745
2820
2930
304
312
3240
3310
3431
358
3647
3723
3826
393
4012
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount1
totalSentences75
matches
0"were stretched"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount0
totalVerbs142
matches(empty)
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount0
flaggedSentences0
totalSentences89
ratio0
matches(empty)
88.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount879
adjectiveStacks2
stackExamples
0"harsh, blinding scarlet, illuminating"
1"same bruised purple wildflowers"
adverbCount25
adverbRatio0.02844141069397042
lyAdverbCount7
lyAdverbRatio0.007963594994311717
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences89
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences89
mean10.66
std6.31
cv0.592
sampleLengths
017
116
227
34
420
518
614
77
818
95
1012
115
1219
1311
141
1510
168
172
1811
191
201
211
2210
234
2410
2520
2612
2712
288
291
308
3116
3218
334
3411
3517
366
3723
389
394
409
411
426
439
4412
4520
468
4712
4823
496
52.43% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats5
diversityRatio0.34831460674157305
totalSentences89
uniqueOpeners31
0.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount0
totalSentences71
matches(empty)
ratio0
84.79% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount24
totalSentences71
matches
0"She caught her balance, her"
1"It didn't just exist, it"
2"It felt like a warning."
3"Their branches didn't reach for"
4"It sounded like a fingernail"
5"She didn't breathe, listening as"
6"She gripped the pendant, the"
7"It carried the same light,"
8"It sounded like a recording"
9"She pushed through a curtain"
10"It was long, the skin"
11"It didn't reach for her,"
12"She turned to run, but"
13"It was deep, resonating from"
14"They looked human at first"
15"They didn't have faces, only"
16"It descended with a fluid,"
17"It stood seven feet tall,"
18"She didn't scream, her breath"
19"Its movement was erratic, a"
ratio0.338
30.42% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount61
totalSentences71
matches
0"The silver chain bit into"
1"She caught her balance, her"
2"The Fae Grove breathed."
3"It didn't just exist, it"
4"Wildflowers in shades of bruised"
5"A cloying, sugary scent clung"
6"The Heartstone Pendant pulsed against"
7"The small crimson gemstone glowed"
8"It felt like a warning."
9"Aurora paused, her bright blue"
10"The trees here were wrong."
11"Their branches didn't reach for"
12"The silence felt heavy, a"
13"The sound echoed from the"
14"It sounded like a fingernail"
15"She didn't breathe, listening as"
16"The word felt thin, swallowed"
17"A ripple moved through the"
18"Aurora stepped back, her heel"
19"The Heartstone flared, the heat"
ratio0.859
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences71
matches(empty)
ratio0
47.62% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences45
technicalSentenceCount6
matches
0"Behind her, the ancient grey stone pillars of the boundary stood like frozen sentinels, their surfaces etched with runes that seemed to writhe when she looked a…"
1"Each step felt longer than the last, the distance between the trees stretching and contracting as if the Grove were a living lung."
2"They looked human at first glance, but their limbs were stretched, their bodies elongated and wrapped in the same neon green moss that covered the floor."
3"It descended with a fluid, sickening grace, its joints popping with the sound of dry wood snapping."
4"It stood seven feet tall, its chest a hollow cavity filled with the same bruised purple wildflowers that littered the grove."
5"She clawed at the ground, her fingernails digging into the dirt, but the moss felt like wet glue, dragging her into the earth."
0.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags1
uselessAdditionCount1
matches
0"the creature hissed, its voice a chorus of a thousand whispering insects"
83.33% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags1
fancyCount1
fancyTags
0"the creature hissed (hiss)"
dialogueSentences15
tagDensity0.067
leniency0.133
rawRatio1
effectiveRatio0.133
75.9987%