Run: 2026-05-10-01KR90XMVRCAEZ49C7SC0A1J1Z

Run Details

Duration:
9.0s
Cost:
$0.003781
Provider:
Google AI Studio

Model input

System
You are an expert and award-winning novel writer in the dark Fantasy genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <character id="4418" name="Nyx" aliases="Nyx, the Shadow, Nightwhisper" pronouns="they/them" species="Shade" storyRole="Wild Card"> <eyeColor>faintly glowing violet</eyeColor> <height>approximately 6'2" in solid form</height> <age>ageless</age> <form>humanoid silhouette of living shadow, can shift between solid and incorporeal</form> <voice>sounds like a whisper carried on the wind</voice> <description>A being of living shadow, existing between the mortal plane and the spaces between realms.</description> <backstory>Nyx was once a human sorcerer named Aldric who became trapped between realms during a failed summoning ritual in 1643. They now exist as a Shade, bound to the mortal plane but able to slip between shadows.</backstory> </character> <character id="4424" name="Isolde Varga" aliases="Isolde, the Seer" pronouns="she/her" species="Half-Fae" storyRole="Oracle"> <eyeColor>pale lavender</eyeColor> <hair>silver, reaching her waist</hair> <height>5'5"</height> <age>300 years old</age> <appearance>ethereal, ageless</appearance> <speech>speaks in riddles</speech> <footprints>leaves no footprints when she walks</footprints> <compulsion>cannot lie (Fae compulsion) but can mislead</compulsion> <description>A Half-Fae seer exiled from the Fae Courts for sharing visions with mortals.</description> <backstory>She now lives in a hidden grove in Richmond Park, offering cryptic prophecies to those who seek her out.</backstory> </character> <location id="853" name="Dymas (Gluttony)" aliases="Dymas, gluttony, Dymasian" realm="Hel" sin="Gluttony"> <ruler>Prince Belphegor</ruler> <skyColor>warm amber</skyColor> <description>A place of excess and indulgence. Sprawling vineyards, orchards, and gardens provide exotic ingredients for master chefs — often helbound souls contracted from Earth. Grand feasts and culinary competitions are common.</description> </location> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> <item id="2006" name="Fae-Forged Blade" aliases="the Fae blade, Isolde's gift" type="Weapon" origin="The Fae Courts"> <material>moonsilver</material> <shape>slender, leaf-shaped dagger</shape> <temperature>always cold to the touch</temperature> <glow>faintly luminescent in moonlight</glow> <power>can cut through magical wards; particularly effective against demons</power> <givenTo>given to Aurora by Isolde as a gift</givenTo> <description>A weapon of the Fae Courts, rare and highly coveted.</description> </item> <lore id="7001" name="The Veil" aliases="the Veil, the Barrier, the Boundary" category="Cosmology"> <solsticeEffect>weakens during the winter solstice, strengthens during the summer solstice</solsticeEffect> <appearance>faint shimmering distortion visible only to those with supernatural sight</appearance> <monitoring>rift points (tears in the Veil) are monitored by the Wardens</monitoring> <description>The Veil is the metaphysical barrier separating Earth from Hel and the Fae Realms.</description> </lore> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the fantasy genre. A small group enters an ancient, otherworldly place for the first time. The environment is alien and wondrous. Describe their exploration — what they see, hear, and feel as they move deeper. Include moments of discovery, unease, and wonder. Let the world-building emerge through the characters' experience rather than exposition. Use the codex entries above as your world reference for characters, setting, and lore. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The air inside the grove tasted of ozone and crushed violets, thick enough to coat the back of my throat. My boots, usually reliable on London asphalt, found no purchase on the shifting, moss-covered ground that seemed to breathe beneath every step. I gripped the Fae-forged blade at my side, the moonsilver hilt biting into my palm with a temperature that defied the languid, heavy heat of the hidden woods. Nyx drifted a few paces ahead, a silhouette of living shadow that bled into the deep, indigo darkness beneath the colossal, ancient oaks. They moved without sound, their violet eyes flickering like dying embers in the dim light of this place. "Watch the roots," Nyx whispered, the soundless vibration of their voice rattling my teeth. "They have eyes, and they are hungry." I glanced down. The sprawling, gnarled oak roots were not wood. They were pulsing, fibrous veins embedded with tiny, blinking apertures that tracked our passing with a rhythmic, wet clicking. I stepped high, avoiding a patch of vibrant, translucent mushrooms that shuddered as my shadow crossed them. "Not exactly the park entrance I was promised," I muttered, my hand drifting to the Heartstone pendant beneath my coat. It was hot, a feverish, rhythmic pulsing against my skin that mirrored the heartbeat of the ground itself. "The Seer does not deal in simple geography, Rory," Nyx replied. They stopped abruptly, forcing me to haul myself to a halt before I collided with an expanse of flickering, semi-transparent air. "We are walking on the seams of the world now." Beyond the veil of shifting air lay a vista that made my breath hitch. It was not a forest, but an orchard of impossible scale. Trees with bark fashioned from polished, obsidian-like glass stretched toward a sky the colour of warm, molten amber. Fruit hung from silver branches—glowing, heavy globes that wept iridescent sap onto the velvet soil below. This was Dymas. This was the scent of indulgence turned to rot. A low, resonant sound—like a thousand crystal glasses clinking at once—filled the air. Out of the amber haze, a figure emerged. It was Isolde, her hair a silver cascade that caught the heavy, artificial light of the realm. She didn't walk so much as ripple across the space, her feet hovering inches above the crushed, jewel-toned petals that carpeted the path. "The human brings the Shadow," Isolde said. Her voice held the melodic quality of a chime, yet it possessed the sharp, cold edge of a warning. "And the Heartstone pulses for a master who has long since forgotten the taste of hunger." I didn't answer, stepping forward until the ambient heat of Dymas began to singe my eyebrows. The sheer opulence of the place was nauseating. Beneath the sweetness of the fruit, I could smell the faint, metallic tang of copper and old blood. "I didn't come for a tour of your garden," I said. My voice sounded thin, alien in the oppressive vastness. "I came for answers about the Veil. Why is it tearing?" Isolde floated closer, her pale lavender eyes peering into me with a focus that made me want to shield my chest. The Fae-forged blade at my hip hummed, a low vibration that thrummed into my thigh. She looked at the weapon, then back at me, a cryptic, thin smile touching her lips. "The Veil does not tear, little barrister. It exhales. It grows tired of holding back the gluttonous dark." She swept a long, slender hand toward a cluster of distant, shifting spires that looked like jagged teeth made of ruby. "Belphegor grows ravenous. He feeds on the gaps between your world and his own." "Then we seal the gaps," Nyx said. They stepped between us, their form expanding, swirling into a towering, obsidian shape that momentarily blotted out the amber sky. "We have the blade. We have the stone. Tell us where the rift marks lie." Isolde laughed, the sound hollow and devoid of mirth. She drifted toward one of the obsidian trees, plucking a glowing, heavy fruit with fingers that seemed to phase through the skin. She held it out. It smoked, droplets of liquid gold falling from its base to hiss against the earth. "The fruit is sweet, yet it demands a price for the picking," Isolde whispered, offering the orb to me. "To see the rifts, you must see as I see. You must relinquish the comfort of your human ignorance." I looked at the fruit, then at Nyx. Nyx’s violet eyes were fixed on the orb with a strange, predatory intensity. They shifted their form, the shadows stretching and clawing at the base of the obsidian tree. "Don't," Nyx warned, but the command was laced with curiosity. "It is a trap for the spirit, not the body." I looked at my left wrist, at the small, crescent-shaped scar that stood as a permanent reminder of the messy, painful ways the world liked to break us. I’d spent my life following rules, studying law, trying to keep the chaos of the world in neat, manageable boxes. But the boxes were gone. London felt a million miles away, a dream I’d had before I drowned. "What is the price?" I asked, my voice steady despite the way my hands trembled. "The taste of your own memory," Isolde replied, her eyes unblinking, bound by the truth. "A moment of your life you hold most dear. It will be the nectar that sweetens this bite." I reached out, my fingers brushing the glowing, sticky surface of the fruit. The warmth from the Heartstone pendant scorched my chest, a desperate, warning thrum. I didn't think about the legal implications, or the safety of the flat above the bar, or Eva waiting for a call to check if I was still breathing. I only thought about the cracks in the Veil, the way the world was bleeding, and the cold, sharp truth that I was the only one standing on the threshold. My fingers curled around the glowing flesh. The skin of the fruit felt like velvet, but underneath, it pulsed with a jagged, rhythmic heartbeat. The moment my skin broke the surface, a flash of white-hot agony seared my brain. My childhood home in Cardiff, the sound of my father laughing over a glass of wine, the smell of rain on a Welsh summer—it all vanished, ripped away like a tapestry shredded by a serrated blade. I gasped, falling to my knees as the taste of summer fruit—cloying, artificial, and utterly hollow—filled my mouth. I didn't mourn the memory because I couldn't remember what I’d lost. I only saw. The amber air above the orchard shattered. Behind the pretty facade of the Dymasian gardens, I saw the rot. Long, jagged tears in the fabric of reality hung in the sky like weeping wounds, leaking a freezing, black void that consumed everything it touched. And there, at the heart of the largest rift, a dark, titanic silhouette was reaching through. "He knows," I whispered, the words tearing from my throat. I looked up at the sky, my vision swimming with the sickening sight of the void. "He's not just feeding. He's coming through." Isolde vanished, leaving only a faint, lilac-scented breeze and a lingering shimmer of silver. The ground beneath me erupted. The roots, no longer content to watch, began to coil around my ankles, their tiny, ocular apertures glowing with a sudden, hateful intensity as the trees of Dymas began to lean, their glass branches whistling a high, piercing war cry.
created_at"2026-05-10T13:23:42.09Z" 5/10/2026, 1:23:42 PM
model"google/gemini-3.1-flash-lite-20260507"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency712
moderation_latency(null)
generation_time8843
tokens_prompt5338
tokens_completion1856
native_tokens_prompt5247
native_tokens_completion1646
native_tokens_completion_images0
native_tokens_reasoning0
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
num_fetches(null)
web_search_engine(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"STOP"
service_tier"standard"
usage0.00378075
router(null)
provider_responses
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endpoint_id"237af107-d2e9-46c7-b146-c74d75980dee"
id"3oYAapuiE_-Gz7IPmL_5iAo"
is_byokfalse
latency712
model_permaslug"google/gemini-3.1-flash-lite-20260507"
provider_name"Google AI Studio"
status200
user_agent"langchainjs-openai/1.0.0 ((node/v24.14.1; linux; x64))"
http_referer(null)
request_id"req-1778419422-cryERbMWG3nCR2qcrTcX"
session_id(null)
api_type"completions"
id"gen-1778419422-ZEEsUlNtx56znHQ2ppoT"
upstream_id"3oYAapuiE_-Gz7IPmL_5iAo"
total_cost0.00378075
cache_discount(null)
upstream_inference_cost0
provider_name"Google AI Studio"
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Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags12
adverbTagCount0
adverbTags(empty)
dialogueSentences22
tagDensity0.545
leniency1
rawRatio0
effectiveRatio0
96.04% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1262
totalAiIsmAdverbs1
found
0
adverb"utterly"
count1
highlights
0"utterly"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
36.61% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1262
totalAiIsms16
found
0
word"rhythmic"
count3
1
word"velvet"
count2
2
word"crystal"
count1
3
word"oppressive"
count1
4
word"intensity"
count2
5
word"reminder"
count1
6
word"trembled"
count1
7
word"warmth"
count1
8
word"pulsed"
count1
9
word"tapestry"
count1
10
word"shattered"
count1
11
word"facade"
count1
highlights
0"rhythmic"
1"velvet"
2"crystal"
3"oppressive"
4"intensity"
5"reminder"
6"trembled"
7"warmth"
8"pulsed"
9"tapestry"
10"shattered"
11"facade"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences72
matches(empty)
63.49% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount0
hedgeCount4
narrationSentences72
filterMatches(empty)
hedgeMatches
0"seemed to"
1"began to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences82
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
repeatedSegmentCount0
maxSentenceWordsSeen40
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1257
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions10
unquotedAttributions0
matches(empty)
100.00% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions28
wordCount1048
uniqueNames11
maxNameDensity0.67
worstName"Isolde"
maxWindowNameDensity2
worstWindowName"Nyx"
discoveredNames
London2
Fae-forged2
Heartstone2
Dymas3
Isolde7
Nyx7
Eva1
Veil1
Cardiff1
Welsh1
Dymasian1
persons
0"Dymas"
1"Isolde"
2"Nyx"
3"Eva"
places
0"London"
1"Heartstone"
2"Veil"
3"Cardiff"
4"Dymasian"
globalScore1
windowScore1
0.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences62
glossingSentenceCount4
matches
0"ground that seemed to breathe beneath every step"
1"looked like jagged teeth made of ruby"
2"fingers that seemed to phase through the skin"
3"felt like velvet, but underneath, it pu"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches1
per1kWords0.796
wordCount1257
matches
0"not a forest, but an orchard of impossible scale"
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences82
matches(empty)
62.38% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs27
mean46.56
std17.15
cv0.368
sampleLengths
070
141
221
347
438
542
671
761
842
942
1031
1152
1253
1342
1450
1538
1637
1720
1866
1915
2033
2185
2275
2333
2460
2533
2659
90.64% Passive voice overuse
Target: ≤2% passive sentences
passiveCount3
totalSentences72
matches
0"were fixed"
1"was laced"
2"were gone"
41.27% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount4
totalVerbs168
matches
0"were pulsing"
1"was nauseating"
2"was still breathing"
3"was bleeding"
3.48% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount6
semicolonCount0
flaggedSentences4
totalSentences82
ratio0.049
matches
0"Fruit hung from silver branches—glowing, heavy globes that wept iridescent sap onto the velvet soil below."
1"A low, resonant sound—like a thousand crystal glasses clinking at once—filled the air."
2"My childhood home in Cardiff, the sound of my father laughing over a glass of wine, the smell of rain on a Welsh summer—it all vanished, ripped away like a tapestry shredded by a serrated blade."
3"I gasped, falling to my knees as the taste of summer fruit—cloying, artificial, and utterly hollow—filled my mouth."
82.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount1061
adjectiveStacks3
stackExamples
0"crushed, jewel-toned petals"
1"small, crescent-shaped scar"
2"faint, lilac-scented breeze"
adverbCount25
adverbRatio0.0235626767200754
lyAdverbCount8
lyAdverbRatio0.007540056550424128
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences82
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences82
mean15.33
std7.55
cv0.493
sampleLengths
020
122
228
323
418
514
67
73
88
919
1017
1120
1218
1311
1421
1510
1614
1711
1818
1916
203
219
2213
238
2417
2523
267
2719
2816
2916
308
3118
3211
339
3411
3521
3615
3716
3839
3914
407
4120
4215
439
4422
454
4615
4719
4819
498
51.22% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats8
diversityRatio0.36585365853658536
totalSentences82
uniqueOpeners30
0.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount0
totalSentences68
matches(empty)
ratio0
8.24% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount36
totalSentences68
matches
0"My boots, usually reliable on"
1"I gripped the Fae-forged blade"
2"They moved without sound, their"
3"I glanced down."
4"They were pulsing, fibrous veins"
5"I stepped high, avoiding a"
6"I muttered, my hand drifting"
7"It was hot, a feverish,"
8"They stopped abruptly, forcing me"
9"It was not a forest,"
10"It was Isolde, her hair"
11"She didn't walk so much"
12"Her voice held the melodic"
13"I didn't answer, stepping forward"
14"My voice sounded thin, alien"
15"She looked at the weapon,"
16"She swept a long, slender"
17"They stepped between us, their"
18"She drifted toward one of"
19"She held it out."
ratio0.529
11.47% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount61
totalSentences68
matches
0"The air inside the grove"
1"My boots, usually reliable on"
2"I gripped the Fae-forged blade"
3"Nyx drifted a few paces"
4"They moved without sound, their"
5"Nyx whispered, the soundless vibration"
6"I glanced down."
7"The sprawling, gnarled oak roots"
8"They were pulsing, fibrous veins"
9"I stepped high, avoiding a"
10"I muttered, my hand drifting"
11"It was hot, a feverish,"
12"They stopped abruptly, forcing me"
13"It was not a forest,"
14"Trees with bark fashioned from"
15"Fruit hung from silver branches—glowing,"
16"This was Dymas."
17"This was the scent of"
18"A low, resonant sound—like a"
19"It was Isolde, her hair"
ratio0.897
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences68
matches(empty)
ratio0
0.00% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences45
technicalSentenceCount16
matches
0"My boots, usually reliable on London asphalt, found no purchase on the shifting, moss-covered ground that seemed to breathe beneath every step."
1"I gripped the Fae-forged blade at my side, the moonsilver hilt biting into my palm with a temperature that defied the languid, heavy heat of the hidden woods."
2"Nyx drifted a few paces ahead, a silhouette of living shadow that bled into the deep, indigo darkness beneath the colossal, ancient oaks."
3"They were pulsing, fibrous veins embedded with tiny, blinking apertures that tracked our passing with a rhythmic, wet clicking."
4"I stepped high, avoiding a patch of vibrant, translucent mushrooms that shuddered as my shadow crossed them."
5"It was hot, a feverish, rhythmic pulsing against my skin that mirrored the heartbeat of the ground itself."
6"Beyond the veil of shifting air lay a vista that made my breath hitch."
7"Fruit hung from silver branches—glowing, heavy globes that wept iridescent sap onto the velvet soil below."
8"It was Isolde, her hair a silver cascade that caught the heavy, artificial light of the realm."
9"She didn't walk so much as ripple across the space, her feet hovering inches above the crushed, jewel-toned petals that carpeted the path."
10"Isolde floated closer, her pale lavender eyes peering into me with a focus that made me want to shield my chest."
11"The Fae-forged blade at my hip hummed, a low vibration that thrummed into my thigh."
12"They stepped between us, their form expanding, swirling into a towering, obsidian shape that momentarily blotted out the amber sky."
13"I looked at my left wrist, at the small, crescent-shaped scar that stood as a permanent reminder of the messy, painful ways the world liked to break us."
14"I’d spent my life following rules, studying law, trying to keep the chaos of the world in neat, manageable boxes."
15"Long, jagged tears in the fabric of reality hung in the sky like weeping wounds, leaking a freezing, black void that consumed everything it touched."
0.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags12
uselessAdditionCount5
matches
0"I muttered, my hand drifting to the Heartstone pendant beneath my coat"
1"Nyx warned, but the command was laced with curiosity"
2"I asked, my voice steady despite the way my hands trembled"
3"Isolde replied, her eyes unblinking, bound by the truth"
4"I whispered, the words tearing from my throat"
0.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags11
fancyCount5
fancyTags
0"Nyx whispered (whisper)"
1"I muttered (mutter)"
2"Isolde whispered (whisper)"
3"Nyx warned (warn)"
4"I whispered (whisper)"
dialogueSentences22
tagDensity0.5
leniency1
rawRatio0.455
effectiveRatio0.455
61.5612%