Run: 2026-05-10-01KR9272CJWKNZEBRRH7T765SH

Run Details

Model:
Grok 4.3
Duration:
19.6s
Cost:
$0.009110
Provider:
xAI

Model input

System
You are an expert and award-winning novel writer in the dark Horror genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the horror genre. A character is alone in a strange, isolated place at night. They came here for a reason, but something feels off from the moment they arrive. The wrongness builds slowly — sounds that shouldn't be there, things that move at the edge of vision, a growing certainty that they are not alone. Build tension through restraint, not through gore. Use the codex entries above as your world reference for the character and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
Aurora's pendant caught on a low branch and tugged hard, dragging her to a stop. She pressed two fingers against the silver chain until it slipped free, the deep crimson stone warm against her palm. The weight surprised her. She slipped it beneath her jacket, adjusted the strap of her bag, and kept walking. That already felt like a mistake. The path did not look familiar. She had passed through Richmond Park a hundred times for deliveries and shortcuts, but these roots pushed higher than any path she ever remembered taking. The ground tilted beneath her boots, the incline steeper than it should have been for this part of the park. Each step sank slightly, plush moss drinking her weight without a sound. Ahead, the trees seemed to bend inward, their canopy casting shadows that crossed and recrossed without reference to the starlight. The clearing opened without warning. A handful of wildflowers bloomed in the centre despite winter, pale petals upright and trembling in still air. Beyond them stood the ring of old oaks, gnarled and heavy with age. The stones set between their trunks caught the faint light and threw it back, smooth surfaces etched with lines that disappeared when she tried to focus on them. Aurora's breath hit the cold and came back thicker than it should. She took one step in, then another, listening. The drip reached her first. Steady. Measured. Water against stone. Yet the grass under her feet was dry, the bark of the nearest oak cracked but clean. The sound came from ahead and slightly left, somewhere behind the stones. She moved toward it, shoes whispering over the turf. A low branch scraped her shoulder. Aurora turned. Nothing had touched her hands, and the branch itself hung higher than her five and a half feet could reach without stretching. She looked down at the fabric of her jacket, felt the indent of four shallow marks. No thorns grew here. She could not see any broken ends either. The pendant under her jacket pulsed once, faint warmth bleeding through the lining. She pulled the chain free and held it in her palm. The crimson centre glowed, a small steady heart of light. Closer to the stones it brightened, the heat pressing against the pad of her thumb. She pocketed the pendant again, needing the free hand more than the reassurance. The drip pressed closer. It did not echo. It simply sounded nearer, as though the basin had closed the distance to the ring in a single slide. Aurora counted to five between drops. The rhythm skipped. Four. Then two. Then nothing. She waited for the return, chest tight, but the clearing stayed silent except for the small creak of leather when she clenched her fingers. She reached the first stone. Her palm rested against it before she realised she had moved. The surface was colder than the winter air, smooth where she expected rough. The groove under her fingertips followed the curve of a quarter moon, familiar enough to make her glance at her wrist out of habit. The crescent scar from the schoolyard fence stood out pale on the exposed skin. She pulled the sleeve down. Behind her something cracked, sharp and quick. She wheeled round. A twig lay broken on the moss between the second and third stone, the ends white and clean. Aurora stared at the neat fracture, the split wood stark against the dark ground. No wind moved the higher branches. Nothing that should have stepped high enough to snap it showed itself when she looked. She knelt and lifted the pieces, pressing the broken ends together. They fit. She left them where they lay. The leaves started moving. Not the grass. The leaves overhead, rustling in a wind that never reached her face. The sound carried circular, moving from left to right behind each trunk in turn. She tracked it by ear, turning slowly. The rustle stopped two paces before it reached her again and started back the other way. Over and over, like something patrolling the outer edge without a gap. She stepped into the ring centre. The air changed pressure. Her ears popped the way they did on underground trains, sudden and tight. The pendant flared against her ribs, heat bleeding through her coat. Aurora drew it out. The crimson centre showed veins of brighter red swimming from edge to edge. She held it up. It pointed, without direction she could see or understand, toward the largest of the stones. The drip returned. This time closer. Directly behind the stone the pendant indicated. She crossed the short distance, boots longer in contact with the ground, the sound of each footfall stretching out. The oak bark brushed rough at her hip when she passed between two trunks. On the far side of the ring, the ground fell away into a shallow basin she had not noticed before, its stone lip slick and black with moisture. The basin held nothing. Yet the drip continued. Aurora crouched at the lip. The sound came from a dark fissure in the rock face just below the rim, narrow enough that a finger might have fit. She reached toward it and the drip stopped. The fissure remained empty and dry. Her own exhale ghosted across the opening without catching on any surface inside. When she drew her hand back, a single drop struck her knuckle, cold and clean. Another crack sounded. This time closer. She rose, fingers closing around the pendant. The stone between her thumb and forefinger grew hotter with each heartbeat, the warmth spreading up her wrist. Something shifted at the corner of her sight, a shape passing between two trunks. Small. Fast. Gone before she could fix on it. The leaves kept circling overhead, their rustle now edged with a low dragging noise, like fabric pulled across bark. Aurora backed toward the centre of the ring. The clearing did not widen as she expected it would. The trees crowded in, trunks pressing nearer until the stones nearly touched. Between two of them, a footprint appeared in the moss. Narrow. Slightly pointed at the toe. No tread. It had not been there moments before. Another formed beside it, offset, facing the ring. The moss displaced downward with each new print as though something stepped out of air onto solid ground. She swallowed, hard. The last print stopped exactly in line with hers, half a pace away. The pendant burned. She opened her fingers and the crimson centre flared, throwing a thin red glow across the moss in front of her. For an instant the outline of something thin and long stood there, distortion bending the stalks of grass. It had no face she could hold. Only the negative space of absence where it blocked the light, the wrongness of limbs too long for the distance between joints. The glow died. She stared at empty moss. Replacing the pendant in her pocket she turned for the path. The gap between the stones she had used had vanished. Where the trunks parted earlier, now they stood flush, oak bark touching bark, the space she remembered closed without a seam. She circled the ring once, twice. Every exit repeated the same closing. The drip began again behind her, the rhythm broken now, faster, matching the pulse hammering in her throat. A single warm drop landed on the back of her neck. She froze. The drop ran down her spine, tracing the line of her jacket collar. Another followed it, heavier. She touched her skin and her fingers came away clean. The third drop struck her shoulder, colder, heavier still, the sound of it too loud in the still air. Aurora looked up. The stars had gone. In their place the canopy pressed against the clearing like a lowered ceiling, leaves layered so thick the air felt solid. Among them something darker pushed forward, extending downward. Too many angles. Too many points. Her knees locked. Leaves brushed across her face, soft and leathery. The sound they made sliding passed into feathers and bone and wet leather pulled taut. She lifted both hands to push the canopy back, but the branches gave no resistance. Something on the other side pushed through instead.
created_at"2026-05-10T13:46:19.426Z" 5/10/2026, 1:46:19 PM
model"x-ai/grok-4.3-20260430"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency401
moderation_latency(null)
generation_time19379
tokens_prompt4560
tokens_completion2063
native_tokens_prompt4106
native_tokens_completion1618
native_tokens_completion_images(null)
native_tokens_reasoning0
native_tokens_cached64
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
num_fetches(null)
web_search_engine(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"completed"
service_tier"default"
usage0.0091103
router(null)
provider_responses
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endpoint_id"45623cb8-18e5-4b32-8fc4-85d05439982d"
id"bebc429f-bed0-9ccf-9d14-6eedaf38b36c"
is_byokfalse
latency160
model_permaslug"x-ai/grok-4.3-20260430"
provider_name"xAI"
status200
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request_id"req-1778420779-o3SiGMigo7qfobTyRXHa"
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api_type"completions"
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total_cost0.0091103
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Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags0
85.45% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1375
totalAiIsmAdverbs4
found
0
adverb"slightly"
count3
1
adverb"slowly"
count1
highlights
0"slightly"
1"slowly"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
45.45% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1375
totalAiIsms15
found
0
word"weight"
count2
1
word"familiar"
count2
2
word"etched"
count1
3
word"measured"
count1
4
word"pulsed"
count1
5
word"warmth"
count2
6
word"echo"
count1
7
word"stark"
count1
8
word"footfall"
count1
9
word"pulse"
count1
10
word"down her spine"
count1
11
word"tracing"
count1
highlights
0"weight"
1"familiar"
2"etched"
3"measured"
4"pulsed"
5"warmth"
6"echo"
7"stark"
8"footfall"
9"pulse"
10"down her spine"
11"tracing"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences138
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount0
hedgeCount2
narrationSentences138
filterMatches(empty)
hedgeMatches
0"seemed to"
1"tried to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences138
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
repeatedSegmentCount0
maxSentenceWordsSeen28
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1375
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions0
unquotedAttributions0
matches(empty)
100.00% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions11
wordCount1375
uniqueNames3
maxNameDensity0.65
worstName"Aurora"
maxWindowNameDensity1
worstWindowName"Aurora"
discoveredNames
Richmond1
Park1
Aurora9
persons
0"Aurora"
places
0"Richmond"
1"Park"
globalScore1
windowScore1
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences92
glossingSentenceCount1
matches
0"felt like a mistake"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount1375
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences138
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs47
mean29.26
std28.79
cv0.984
sampleLengths
015
139
26
383
45
579
65
743
86
965
1049
114
1261
135
1467
157
163
1772
184
1964
206
214
2260
2313
2461
254
264
2770
283
293
3067
318
3273
333
3413
3571
363
375
3872
3911
402
4146
423
4339
443
4538
468
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount0
totalSentences138
matches(empty)
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount0
totalVerbs220
matches(empty)
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount0
flaggedSentences0
totalSentences138
ratio0
matches(empty)
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount1375
adjectiveStacks0
stackExamples(empty)
adverbCount43
adverbRatio0.03127272727272727
lyAdverbCount9
lyAdverbRatio0.006545454545454545
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences138
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences138
mean9.96
std6.63
cv0.666
sampleLengths
015
120
24
315
46
56
625
720
812
920
105
1118
1213
1328
1412
158
165
171
181
193
2017
2112
229
236
242
2522
2616
274
288
2913
3011
3110
3215
3313
344
354
3619
376
383
391
402
412
4224
435
4411
4513
4624
4714
485
497
46.62% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats9
diversityRatio0.3188405797101449
totalSentences138
uniqueOpeners44
100.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount5
totalSentences126
matches
0"Directly behind the stone the"
1"Slightly pointed at the toe."
2"Only the negative space of"
3"Too many angles."
4"Too many points."
ratio0.04
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount36
totalSentences126
matches
0"She pressed two fingers against"
1"She slipped it beneath her"
2"She had passed through Richmond"
3"She took one step in,"
4"She moved toward it, shoes"
5"She looked down at the"
6"She could not see any"
7"She pulled the chain free"
8"She pocketed the pendant again,"
9"It did not echo."
10"It simply sounded nearer, as"
11"She waited for the return,"
12"She reached the first stone."
13"Her palm rested against it"
14"She pulled the sleeve down."
15"She wheeled round."
16"She knelt and lifted the"
17"She left them where they"
18"She tracked it by ear,"
19"She stepped into the ring"
ratio0.286
55.24% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount102
totalSentences126
matches
0"Aurora's pendant caught on a"
1"She pressed two fingers against"
2"The weight surprised her."
3"She slipped it beneath her"
4"That already felt like a"
5"The path did not look"
6"She had passed through Richmond"
7"The ground tilted beneath her"
8"Each step sank slightly, plush"
9"The clearing opened without warning."
10"A handful of wildflowers bloomed"
11"The stones set between their"
12"Aurora's breath hit the cold"
13"She took one step in,"
14"The drip reached her first."
15"Water against stone."
16"The sound came from ahead"
17"She moved toward it, shoes"
18"A low branch scraped her"
19"Nothing had touched her hands,"
ratio0.81
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences126
matches(empty)
ratio0
100.00% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences66
technicalSentenceCount1
matches
0"The moss displaced downward with each new print as though something stepped out of air onto solid ground."
100.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags0
uselessAdditionCount0
matches(empty)
100.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags0
91.0922%