Run: 2026-05-10-01KR92WPFGB8EH7K0Q3Y6VA866

Run Details

Duration:
2m 25s
Cost:
$0.001857
Provider:
DeepInfra

Model input

System
You are an expert and award-winning novel writer in the dark Literary Fiction genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <character id="4413" name="Silas Blackwood" aliases="Silas, Si, the Spymaster" pronouns="he/him" species="Human" storyRole="Mentor"> <eyeColor>hazel</eyeColor> <hair>grey-streaked auburn</hair> <height>6'1"</height> <age>58</age> <beard>neatly trimmed, matching his grey-streaked auburn hair</beard> <limp>slight limp in his left leg from an old knee injury</limp> <signetRing>silver signet ring, always worn on his right hand</signetRing> <description>Silas is a retired intelligence operative turned bar owner. He carries himself with quiet authority.</description> <backstory>Former MI6 field agent who retired after a botched operation in Prague left him with a permanent knee injury. He opened "The Raven's Nest" bar in Soho as a front for his network of contacts.</backstory> </character> <location id="854" name="The Raven's Nest" aliases="the Nest, Raven, Silas' bar" realm="Earth"> <signColor>distinctive green neon sign above the entrance</signColor> <secretRoom>hidden back room accessible through a bookshelf, used for clandestine meetings</secretRoom> <description>A dimly lit bar in Soho, London. The walls are covered with old maps and black-and-white photographs.</description> </location> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the literary fiction genre. Two old friends who haven't seen each other in years run into each other unexpectedly at a bar. One of them has changed significantly. Through their conversation and the tension between who they were and who they've become, reveal the weight of time and unspoken regret. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
Rory gripped the damp rim of a pint glass, the condensation slick against her palm. She stared at the row of amber bottles behind the bar, the labels peeling from decades of humidity. Beside her, Silas leaned on the mahogany counter, his weight shifted to the right to spare his damaged knee. He didn't speak, but his hazel eyes tracked every movement in the room, a habit from a life spent in shadows. The door groaned on its hinges. A woman stepped inside, pausing under the green neon glow of the sign. She wore a sharp, tailored black wool coat that cost more than Rory earned in a year of deliveries. Her hair, once a wild tangle of auburn curls, now sat in a severe, polished bob. Rory froze. The glass slipped a fraction in her grip. "You always did pick the most depressing holes to hide in, Rory." The voice had lost its melodic lilt. It sounded like gravel grinding under a boot. Eva walked toward them, her stride confident, almost predatory. She stopped three feet away, the scent of expensive oud and cold metallic rain clinging to her. "Eva." "Is that all I get? No scream? No tearful embrace?" Rory set the glass down with a deliberate click. "I thought you were in Geneva." "Geneva was a stepping stone. I found a different sort of appetite for the world." Eva turned her gaze to Silas. She didn't smile, but her eyes narrowed, scanning the silver signet ring on his right hand. "The Spymaster himself. I expected you to be dead or in a cellar in Moldova, Silas." "I prefer the beer here. It's colder." Eva laughed, a short, sharp sound that didn't reach her eyes. She looked back at Rory, her expression shifting to something resembling pity. "Still playing the delivery girl? I heard you fled the coast. I expected you to have a degree by now, or at least a better wardrobe." Rory smoothed the fabric of her faded polyester jacket. "I'm surviving." "Survival is a low bar." Eva reached into her coat and pulled out a slim, silver cigarette case. She didn't ask for a light. She simply waited. Silas reached under the bar and produced a heavy brass lighter, flicking it open with a metallic snap. "You look different." "People change when they stop being afraid, Rory. You should try it." "I stopped being afraid the moment I stepped off that bus in London." "Did you?" Eva exhaled a plume of grey smoke. "You're still hiding. You live above a bar. You work for a woman who treats you like a pack mule. You're not living, you're just waiting for the other shoe to drop." The air between them thickened. Rory felt the crescent scar on her wrist itch, a phantom reminder of a childhood accident that had once felt like the worst thing in her world. Beside her, Silas shifted, his presence a silent anchor. "Why are you here, Eva?" "I missed the nostalgia. And I wanted to see if you'd finally grown a spine." "I have a spine. I just don't feel the need to use it as a weapon against my friends." Eva's expression hardened. She stepped closer, the smoke from her cigarette curling between them. "Friends? We were children who shared a secret. That doesn't make us friends. It makes us accomplices." "I didn't ask you to save me from Evan." "You didn't have to ask. You were vibrating with terror. You were a broken little bird, and I had the cage key." "And now you're the one with the cage." Eva's eyes flashed. She reached out, her fingers grazing the sleeve of Rory's jacket. "I've seen things you can't imagine, Rory. I've sat at tables where the conversation decides who lives in the East End and who disappears into the Thames. I don't play at survival. I orchestrate it." "Is that what you call it?" "Call it what you want. The result is the same. I have power. You have a bicycle and a bag of cold noodles." Silas cleared his throat, the sound low and warning. "The mood in here is plummeting, Eva. My patrons don't like the taste of desperation in their drinks." "Your patrons are ghosts and failures, Silas. They fit right in." Eva turned away, pacing the length of the bar. She stopped before a large, yellowed map of the Mediterranean pinned to the wall. Her finger traced a line toward the coast of Italy. "I remember when we used to dream about leaving. We thought the world was a map we could just fold and rewrite." "We were twelve." "I was twelve and I already knew that the only way to win is to own the map." Rory looked at her old friend, seeing the hollow space where the warmth used to be. The Eva who had shared stolen sweets and whispered promises of a better life had been erased, replaced by this polished, brittle version of a woman. "You're miserable." Eva stopped. She didn't turn around. "I'm successful." "Those aren't the same thing." "In my world, they are the only thing." Eva finally turned, her face a mask of cold indifference. "I didn't come here just for nostalgia, Rory. I came to offer you a way out. A real way out. Not this half-life of dodging rent and delivering appetizers." "I'm not interested in whatever you're selling." "You're lying. I can see it in the way you're gripping that counter. You're starving for something. Not food. Purpose. Danger." "I've had enough danger to last three lifetimes." "Then you're a coward. You're just a different kind of afraid." Eva stepped back toward the door, her movements fluid and rehearsed. She paused, looking back over her shoulder. "The offer stays open for twenty four hours. After that, I stop caring if you rot in this cellar." She turned to leave, her heels clicking sharply against the floorboards. The door didn't close behind her. Instead, it flew open with a violent crash, hitting the wall with a thud that shook the glassware. Three men entered. They didn't look like Soho regulars. They wore heavy, charcoal grey suits and mirrored sunglasses that hid their eyes. The lead man didn't look at the bar, and he didn't look at Silas. He looked straight at Eva. "Ms. Thorne." The man's voice was a flat, toneless drone. He reached into his inner pocket and pulled out a thick, manila envelope. He didn't offer it. He held it like a threat. "The board is displeased." Eva's composure shattered. The mask slipped, revealing a flicker of raw, blinding panic. She stepped back, her heel catching on a loose floorboard. "I told them the shipment was delayed." "The board doesn't care about delays." The man stepped forward, his hand moving toward the small of his back. At the same moment, Silas vaulted over the bar, his limp forgotten in a burst of sudden, kinetic energy, his hand locking onto the man's wrist. "We're closed," Silas growled. The man didn't flinch. He twisted his arm, a sharp, professional movement that sent Silas stumbling back. The second man reached into his coat and produced a suppressed Glock, the matte black barrel leveling directly at Eva's forehead.
created_at"2026-05-10T13:58:08.128Z" 5/10/2026, 1:58:08 PM
model"google/gemma-4-31b-it-20260402"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency457
moderation_latency(null)
generation_time144678
tokens_prompt4618
tokens_completion3434
native_tokens_prompt4512
native_tokens_completion3342
native_tokens_completion_images(null)
native_tokens_reasoning1617
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
num_fetches(null)
web_search_engine(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
service_tier(null)
usage0.00185652
router(null)
provider_responses
0
endpoint_id"9d4644e9-a5e5-41f4-b810-d75f484d2c24"
is_byokfalse
latency18
model_permaslug"google/gemma-4-31b-it-20260402"
provider_name"Parasail"
status429
1
endpoint_id"4149ab03-3b69-45a0-b94c-6c253b8641a1"
id"chatcmpl-RAKZaFSu4uk5Ios2P9QHCbCp"
is_byokfalse
latency135
model_permaslug"google/gemma-4-31b-it-20260402"
provider_name"DeepInfra"
status200
user_agent"langchainjs-openai/1.0.0 ((node/v24.14.1; linux; x64))"
http_referer(null)
request_id"req-1778421488-Ug1tPbteF68TWU8JPuSU"
session_id(null)
api_type"completions"
id"gen-1778421488-QxxZ1b5Ql0z3BlcXL8n2"
upstream_id"chatcmpl-RAKZaFSu4uk5Ios2P9QHCbCp"
total_cost0.00185652
cache_discount(null)
upstream_inference_cost0
provider_name"DeepInfra"
response_cache_source_id(null)

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags2
adverbTagCount0
adverbTags(empty)
dialogueSentences45
tagDensity0.044
leniency0.089
rawRatio0
effectiveRatio0
95.87% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1210
totalAiIsmAdverbs1
found
0
adverb"sharply"
count1
highlights
0"sharply"
100.00% AI-ism character names
Target: 0 AI-default names (16 tracked, −20% each)
codexExemptions
0"Blackwood"
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
66.94% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1210
totalAiIsms8
found
0
word"weight"
count1
1
word"lilt"
count1
2
word"scanning"
count1
3
word"reminder"
count1
4
word"traced"
count1
5
word"warmth"
count1
6
word"shattered"
count1
7
word"flicker"
count1
highlights
0"weight"
1"lilt"
2"scanning"
3"reminder"
4"traced"
5"warmth"
6"shattered"
7"flicker"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches1
maxInWindow1
found
0
label"eyes widened/narrowed"
count1
highlights
0"eyes narrowed"
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences64
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount0
hedgeCount0
narrationSentences64
filterMatches(empty)
hedgeMatches(empty)
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences107
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
repeatedSegmentCount0
maxSentenceWordsSeen35
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1210
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions9
unquotedAttributions0
matches(empty)
33.33% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions37
wordCount684
uniqueNames7
maxNameDensity2.19
worstName"Eva"
maxWindowNameDensity4
worstWindowName"Eva"
discoveredNames
Silas9
Rory9
Mediterranean1
Italy1
Eva15
Soho1
Glock1
persons
0"Silas"
1"Rory"
2"Mediterranean"
3"Eva"
places
0"Italy"
1"Soho"
globalScore0.404
windowScore0.333
51.96% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences51
glossingSentenceCount2
matches
0"sounded like gravel grinding under a boot"
1"felt like the worst thing in her world"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount1210
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences107
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs69
mean17.54
std14.28
cv0.815
sampleLengths
073
154
210
312
441
51
610
79
86
915
1022
1116
127
1323
1426
159
162
175
1840
193
2012
2113
2241
2341
245
2515
2619
2714
2817
299
3022
318
3214
3335
346
3523
369
3718
3811
3933
4022
413
4218
4342
442
456
462
475
488
4910
99.78% Passive voice overuse
Target: ≤2% passive sentences
passiveCount1
totalSentences64
matches
0"been erased"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount0
totalVerbs117
matches(empty)
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount0
flaggedSentences0
totalSentences107
ratio0
matches(empty)
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount684
adjectiveStacks0
stackExamples(empty)
adverbCount19
adverbRatio0.027777777777777776
lyAdverbCount5
lyAdverbRatio0.007309941520467836
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences107
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences107
mean11.31
std7.22
cv0.638
sampleLengths
015
118
219
321
46
513
619
716
82
98
1012
117
128
139
1417
151
1610
179
186
1915
206
2116
2216
237
2411
2512
2626
279
282
295
3013
316
323
3318
343
3512
3613
379
3832
395
4027
419
425
4315
4419
453
4611
4717
489
4922
43.46% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats7
diversityRatio0.29906542056074764
totalSentences107
uniqueOpeners32
54.64% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount1
totalSentences61
matches
0"Instead, it flew open with"
ratio0.016
56.07% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount25
totalSentences61
matches
0"She stared at the row"
1"He didn't speak, but his"
2"She wore a sharp, tailored"
3"Her hair, once a wild"
4"It sounded like gravel grinding"
5"She stopped three feet away,"
6"She didn't smile, but her"
7"She looked back at Rory,"
8"She didn't ask for a"
9"She simply waited."
10"She stepped closer, the smoke"
11"She reached out, her fingers"
12"She stopped before a large,"
13"Her finger traced a line"
14"She didn't turn around."
15"She paused, looking back over"
16"She turned to leave, her"
17"They didn't look like Soho"
18"They wore heavy, charcoal grey"
19"He looked straight at Eva."
ratio0.41
0.98% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount56
totalSentences61
matches
0"Rory gripped the damp rim"
1"She stared at the row"
2"He didn't speak, but his"
3"The door groaned on its"
4"A woman stepped inside, pausing"
5"She wore a sharp, tailored"
6"Her hair, once a wild"
7"The glass slipped a fraction"
8"The voice had lost its"
9"It sounded like gravel grinding"
10"Eva walked toward them, her"
11"She stopped three feet away,"
12"Rory set the glass down"
13"Eva turned her gaze to"
14"She didn't smile, but her"
15"Eva laughed, a short, sharp"
16"She looked back at Rory,"
17"Rory smoothed the fabric of"
18"Eva reached into her coat"
19"She didn't ask for a"
ratio0.918
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences61
matches(empty)
ratio0
56.28% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences33
technicalSentenceCount4
matches
0"She looked back at Rory, her expression shifting to something resembling pity."
1"Rory felt the crescent scar on her wrist itch, a phantom reminder of a childhood accident that had once felt like the worst thing in her world."
2"They wore heavy, charcoal grey suits and mirrored sunglasses that hid their eyes."
3"He twisted his arm, a sharp, professional movement that sent Silas stumbling back."
100.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags2
uselessAdditionCount0
matches(empty)
100.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags1
fancyCount1
fancyTags
0"Silas growled (growl)"
dialogueSentences45
tagDensity0.022
leniency0.044
rawRatio1
effectiveRatio0.044
81.9771%