Run: 2026-05-10-01KR934ABRDQZHHXXEP4GYXDFV

Run Details

Duration:
7.5s
Cost:
$0.003087
Provider:
Google AI Studio

Model input

System
You are an expert and award-winning novel writer in the dark Mystery genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4416" name="Detective Harlow Quinn" aliases="Quinn, Detective Quinn, Harlow" pronouns="she/her" species="Human" storyRole="Antagonist"> <eyeColor>brown</eyeColor> <hair>closely cropped salt-and-pepper</hair> <height>5'9"</height> <age>41</age> <jawline>sharp jaw</jawline> <watch>worn leather watch on her left wrist</watch> <bearing>military precision</bearing> <description>A Metropolitan Police detective with 18 years of decorated service who suspects the clique is involved in criminal activity.</description> <backstory>She lost her partner, DS Morris, during a case three years ago under unexplained circumstances that had supernatural origins she doesn't yet understand.</backstory> </character> <character id="4414" name="Eva Kowalski" aliases="Eva, Evie" pronouns="she/her" species="Human" storyRole="Best Friend"> <eyeColor>green</eyeColor> <hair>curly red</hair> <height>5'4"</height> <age>26</age> <glasses>round glasses</glasses> <satchel>worn leather satchel full of books</satchel> <freckles>freckled complexion</freckles> <nervousHabit>tucking hair behind her left ear</nervousHabit> <description>Aurora's childhood friend and an occult researcher.</description> <backstory>Moved to London two years before Aurora and works as a research assistant at the British Museum's restricted archives. She holds a master's degree in Ancient History from Oxford.</backstory> </character> <location id="856" name="The Veil Market" aliases="Veil Market, the Market, underground market" realm="Earth"> <currentLocation>abandoned Tube station beneath Camden</currentLocation> <entryRequirement>bone token</entryRequirement> <schedule>moves locations every full moon</schedule> <description>A hidden supernatural black market that sells enchanted goods, banned alchemical substances, and information.</description> </location> <item id="2004" name="Veil Compass" aliases="the Compass, shadow compass" type="Tool" origin="The Veil Market"> <casingMaterial>small brass compass</casingMaterial> <faceMarkings>face etched with protective sigils</faceMarkings> <needle>points toward the nearest supernatural rift or portal</needle> <patina>casing has a patina of verdigris</patina> <creator>crafted by a Shade artisan</creator> <description>A compass attuned to supernatural energy.</description> </item> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the mystery genre. A detective arrives at a crime scene in an unusual location. Something is wrong — the evidence doesn't add up. A colleague is present, offering a different interpretation. Through careful observation and deduction, the detective begins to see what others have missed. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The stench of ozone and rotting wet wool hit me before I saw the body. It tasted like a lightning strike in a copper-filled cellar, prickling the back of my throat with the sharp bite of a static spark. I ducked beneath the police tape, my boots crunching on the grime-streaked tiles of the abandoned Camden station. Harlow Quinn stood by the edge of the decommissioned tracks, her closely cropped salt-and-pepper hair stark against the gloom. She checked her worn leather watch, the brass casing glinting as her sharp jaw tightened. Behind her, the rhythmic drip-drop of water from a broken pipe echoed like a failing metronome. "Took your sweet time, Detective," she said, not bothering to look back. Her bearing remained military, stiff and precise. "The transit tunnels are a labyrinth, Quinn. You try navigating this mapless hole in the dark." I gestured to the sprawling, circular patterns etched into the platform floor. They weren't carved; they looked charred, as if a branding iron had kissed the concrete until it surrendered. "Third one this month," Quinn said, gesturing toward the body slumped against a rusted rail. "Simple electrocution. Power surge from the old mains. The wires in these deep-level stations are ancient and frayed. It’s a tragedy of infrastructure, not a crime scene." "Electrocution doesn't explain the smell of ozone, Harlow. Or the fact that the victim’s shadows are pressed into the wall three feet away from his physical body." She walked toward the victim, her hands tucked deep into the pockets of her tactical coat. "Shadows play games in the dark. Especially when the light is erratic. Forensic tech is already signing off on the accident report. I suggest you file your paperwork and find a hobby that doesn't involve hunting ghosts." I knelt, ignoring the damp grit soaking into my trousers. I pulled the Veil Compass from my pocket. The verdigris-covered brass felt unnervingly hot against my palm. The needle didn't point north. It spun, a frantic, jittery blur, before snapping toward the victim’s chest and locking into place with a sharp click-clack. That set of sigils etched into the casing vibrated, a low-frequency hum that rattled my teeth. "Found anything, or are you just admiring the local grime?" "Look at the ground, Quinn. No burn marks leading to the power lines. No exit wound through the shoes. This man didn't touch a live wire." I traced the perimeter of the charred circle with my finger, careful not to disturb the ash. "This is a conduit. Someone was drawing energy, and he was the battery." "Science is a fickle thing in the dark," she muttered, though she shifted her gaze to the floor. "I’ve seen enough freak accidents to know that when things stop making sense, the world is usually just being cruel rather than calculated." "Your partner, DS Morris," I said, my voice steady, "did he have an accident, too?" Quinn stiffened. The air between us turned brittle. She turned, her brown eyes narrowing into slits that felt like a surgical incision. "Don't mention him. Not here. Not ever." "I see the file on your desk, Harlow. The one you keep locked. The case that never closed. You think this is an accident because the thought of it being anything else would mean he didn't have to die." She leaned in, her voice dropping to a dangerous, serrated whisper. "I have eighteen years of service proving that chaos happens. People fail. Infrastructure crumbles. If you push this thin theory of yours, people will start wondering why a supposed investigator is chasing fairy tales in abandoned tube stations. Think very carefully about your next move." I stood up, the heat from the compass now burning a faint mark into my palm. I slipped it back into my pocket, the needle still shivering with frantic intent. "The victims are always under thirty. All of them found near abandoned hubs. And all of them marked with these reversed sigils." "Coincidence. A copycat with a penchant for dramatics." "A copycat with access to the Veil Market's black-market alchemy?" She paused, her hand hovering near her service weapon. The silence dragged, thick with the weight of things left unsaid. Then, the sound of boots scraping against loose ballast echoed from the tunnel mouth—a slow, rhythmic, deliberate approach. Quinn drew her weapon, the slide click-clacking metallic and sharp in the cavernous dark. "Stay behind me," she ordered, her voice shedding the fatigue and taking on the tone of a veteran in the field. "You feel that draft?" I asked, looking toward the tunnel darkness. The air grew frigid, turning my breath into a plume of ghost-white fog. "The air's shifting. Something's coming up from the platform edge." A shadow—darker and deeper than the surrounding gloom—detached itself from the tunnel wall and began to slide across the floor, independent of any light source. It moved with a fluid, liquid grace, pooling around the corpse until the body seemed to ripple and shiver like a mirage. "What is that?" Quinn breathed, her aim steady but her knuckles white. "The reason you haven't closed your case." The shadow elongated, rising from the floor into a twisted, three-dimensional spire of ink and malice. It didn't have a face, but the air screamed where a mouth should have been. The compass in my pocket burned with such intensity that I gasped, the casing searing my skin through the fabric of my trousers. "Standard procedure, Quinn," I said, backing away as the creature lunged off the wall. "Don't blink. Whatever you do, don't let it touch your shadow." The light on the platform flickered, surged once, and then obliterated itself in a shower of sparks, plunging us into a suffocating, absolute heavy-dark. The sound of shifting stone echoed right beneath my feet, and the ground began to tremble.
created_at"2026-05-10T14:02:17.867Z" 5/10/2026, 2:02:17 PM
model"google/gemini-3.1-flash-lite-20260507"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency590
moderation_latency(null)
generation_time7335
tokens_prompt4671
tokens_completion1506
native_tokens_prompt4537
native_tokens_completion1302
native_tokens_completion_images0
native_tokens_reasoning0
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
num_fetches(null)
web_search_engine(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"STOP"
service_tier"standard"
usage0.00308725
router(null)
provider_responses
0
endpoint_id"237af107-d2e9-46c7-b146-c74d75980dee"
id"6o8AavvZBMCEz7IPntKu0QQ"
is_byokfalse
latency590
model_permaslug"google/gemini-3.1-flash-lite-20260507"
provider_name"Google AI Studio"
status200
user_agent"langchainjs-openai/1.0.0 ((node/v24.14.1; linux; x64))"
http_referer(null)
request_id"req-1778421737-eR6bQaEpjUiwToS4hUwY"
session_id(null)
api_type"completions"
id"gen-1778421737-gYantScxIhPWWnJKHE5Y"
upstream_id"6o8AavvZBMCEz7IPntKu0QQ"
total_cost0.00308725
cache_discount(null)
upstream_inference_cost0
provider_name"Google AI Studio"
response_cache_source_id(null)

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags9
adverbTagCount0
adverbTags(empty)
dialogueSentences25
tagDensity0.36
leniency0.72
rawRatio0
effectiveRatio0
89.72% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount973
totalAiIsmAdverbs2
found
0
adverb"very"
count1
1
adverb"carefully"
count1
highlights
0"very"
1"carefully"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
0.00% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount973
totalAiIsms22
found
0
word"stark"
count1
1
word"gloom"
count2
2
word"glinting"
count1
3
word"rhythmic"
count2
4
word"echoed"
count3
5
word"navigating"
count1
6
word"etched"
count2
7
word"vibrated"
count1
8
word"traced"
count1
9
word"calculated"
count1
10
word"whisper"
count1
11
word"silence"
count1
12
word"weight"
count1
13
word"intensity"
count1
14
word"searing"
count1
15
word"standard"
count1
16
word"flickered"
count1
highlights
0"stark"
1"gloom"
2"glinting"
3"rhythmic"
4"echoed"
5"navigating"
6"etched"
7"vibrated"
8"traced"
9"calculated"
10"whisper"
11"silence"
12"weight"
13"intensity"
14"searing"
15"standard"
16"flickered"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences43
matches(empty)
9.97% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount1
hedgeCount3
narrationSentences43
filterMatches
0"watch"
hedgeMatches
0"began to"
1"seemed to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences59
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
repeatedSegmentCount0
maxSentenceWordsSeen45
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords970
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions13
unquotedAttributions0
matches(empty)
100.00% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions8
wordCount592
uniqueNames4
maxNameDensity0.84
worstName"Quinn"
maxWindowNameDensity1
worstWindowName"Quinn"
discoveredNames
Camden1
Quinn5
Veil1
Compass1
persons
0"Quinn"
places
0"Compass"
globalScore1
windowScore1
25.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences40
glossingSentenceCount2
matches
0"tasted like a lightning strike in a coppe"
1"felt like a surgical incision"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount970
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences59
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs31
mean31.29
std17.51
cv0.559
sampleLengths
057
150
219
316
430
542
627
753
868
910
1056
1141
1215
1322
147
1539
1656
1730
1822
198
2010
2138
2214
2321
2434
2547
2612
277
2854
2925
3040
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount0
totalSentences43
matches(empty)
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount0
totalVerbs107
matches(empty)
0.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount3
semicolonCount1
flaggedSentences3
totalSentences59
ratio0.051
matches
0"They weren't carved; they looked charred, as if a branding iron had kissed the concrete until it surrendered."
1"Then, the sound of boots scraping against loose ballast echoed from the tunnel mouth—a slow, rhythmic, deliberate approach."
2"A shadow—darker and deeper than the surrounding gloom—detached itself from the tunnel wall and began to slide across the floor, independent of any light source."
94.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount607
adjectiveStacks1
stackExamples
0"slow, rhythmic, deliberate approach."
adverbCount11
adverbRatio0.018121911037891267
lyAdverbCount2
lyAdverbRatio0.0032948929159802307
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences59
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences59
mean16.44
std8.67
cv0.527
sampleLengths
015
124
218
319
415
516
612
77
816
912
1018
1115
1227
1327
1416
1537
1610
178
189
195
2020
2116
2210
2343
2413
2518
2623
2715
282
296
3014
317
3239
3311
3445
3516
3614
3722
388
3910
409
4111
4218
4314
4421
4511
4613
4710
4825
4922
67.23% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats7
diversityRatio0.4745762711864407
totalSentences59
uniqueOpeners28
79.37% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount1
totalSentences42
matches
0"Then, the sound of boots"
ratio0.024
0.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount24
totalSentences42
matches
0"It tasted like a lightning"
1"I ducked beneath the police"
2"She checked her worn leather"
3"she said, not bothering to"
4"Her bearing remained military, stiff"
5"I gestured to the sprawling,"
6"They weren't carved; they looked"
7"She walked toward the victim,"
8"I knelt, ignoring the damp"
9"I pulled the Veil Compass"
10"It spun, a frantic, jittery"
11"I traced the perimeter of"
12"she muttered, though she shifted"
13"I said, my voice steady"
14"She turned, her brown eyes"
15"She leaned in, her voice"
16"I stood up, the heat"
17"I slipped it back into"
18"She paused, her hand hovering"
19"she ordered, her voice shedding"
ratio0.571
0.00% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount40
totalSentences42
matches
0"The stench of ozone and"
1"It tasted like a lightning"
2"I ducked beneath the police"
3"Harlow Quinn stood by the"
4"She checked her worn leather"
5"she said, not bothering to"
6"Her bearing remained military, stiff"
7"I gestured to the sprawling,"
8"They weren't carved; they looked"
9"Quinn said, gesturing toward the"
10"She walked toward the victim,"
11"I knelt, ignoring the damp"
12"I pulled the Veil Compass"
13"The verdigris-covered brass felt unnervingly"
14"The needle didn't point north."
15"It spun, a frantic, jittery"
16"That set of sigils etched"
17"I traced the perimeter of"
18"she muttered, though she shifted"
19"I said, my voice steady"
ratio0.952
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences42
matches(empty)
ratio0
100.00% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences28
technicalSentenceCount1
matches
0"That set of sigils etched into the casing vibrated, a low-frequency hum that rattled my teeth."
0.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags9
uselessAdditionCount3
matches
0"she said, not bothering to look back"
1"I said, my voice steady,"
2"Quinn breathed, her aim steady but her knuckles white"
30.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags8
fancyCount3
fancyTags
0"she muttered (mutter)"
1"she ordered (order)"
2"Quinn breathed (breathe)"
dialogueSentences25
tagDensity0.32
leniency0.64
rawRatio0.375
effectiveRatio0.24
69.8429%