Run: 2026-05-10-01KR938A7TCXWRGRFQG6KWZP41

Run Details

Duration:
7.8s
Cost:
$0.003183
Provider:
Google AI Studio

Model input

System
You are an expert and award-winning novel writer in the dark Horror genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the horror genre. A character is alone in a strange, isolated place at night. They came here for a reason, but something feels off from the moment they arrive. The wrongness builds slowly — sounds that shouldn't be there, things that move at the edge of vision, a growing certainty that they are not alone. Build tension through restraint, not through gore. Use the codex entries above as your world reference for the character and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The heavy, ancient oak standing stones loomed out of the swirling Richmond fog like jagged teeth. I stepped over the perimeter line, my boots crunching on unnaturally vibrant wildflowers that had no business blooming in the middle of a London autumn. The Heartstone pendant against my chest flared, a rhythmic, deep crimson pulse that matched the frantic thrum of my own heartbeat. "You're late." The voice didn't come from behind me. It vibrated from the very air, layered and distorted, like water rushing over gravel. I spun, my shoulder-length black hair whipping against my cheeks. The grove was empty, save for the tall, silver-barked trees that seemed to lean toward one another, their branches interlocking like skeletal fingers. "I’m here," I said, my voice sounding thin and small against the impossible silence of the clearing. "Where is the drop?" "Drop. Such a hollow word for a trade of blood and soul." A shadow detached itself from the bole of a gnarled oak. It wasn't a person, not exactly. It was a smudge in the grey light, a shifting mass of ink and frost that flickered at the edge of my vision. I reached for the small, crescent-shaped scar on my left wrist, a habit—a grounding anchor—that usually kept my nerves composed. Tonight, the skin felt raw, sensitive to the temperature drop that hit the grove with physical force. "I have the artifact. Give me the information on the Hel portals." I held up the pendant. It glowed with a sickly, inner radiance cast against my pale palm. The smudge shifted, flowing forward with a wet, slithering sound that scraped against my teeth. The flowers beneath its path withered in an instant, turning to grey, powdery ash. "You possess the stone, yet you do not understand its weight." The thing circled me. I kept my back to a thick trunk, refusing to let it flank me, though the urge to bolt back toward the distant, muffled sound of London traffic grew overwhelming. The air grew thick, smelling of ozone and stagnant pond water. Movement caught my eye to the left—a flash of porcelain white, a hand with too many joints, vanishing behind a fern. "I understand the price," I snapped, my pulse jumping as the pendant pulsed brighter, turning a bruised, violent purple. "You want the Heartstone. You get the location of the breach." "I want more than the stone, Aurora Carter." The name sounded wrong in its mouth, a jagged, serrated sound. I froze. I hadn't told anyone my full name since I’d fled Cardiff. I hadn't even told Eva. The air in the grove tightened, pulling at my lungs, making every breath a chore. Somewhere above, in the canopy that shouldn’t have existed, something heavy shifted. A branch snapped—not the dry crack of wood, but the wet snap of bone. "How do you know that?" "The Grove remembers," it whispered, the voice now right beside my ear. Cold, necrotic air brushed the back of my neck. "It remembers the barrister. It remembers the teacher. It remembers the boy you left behind in the rain." I drew in a sharp breath and lunged, not away, but toward the space where the shadow seemed most dense. Nothing. My hand met empty, freezing air. I stumbled, my feet catching on a gnarled root that hadn't been there a second ago. I fell, the impact jarring my teeth, the pendant slipping from my grip to land in the dirt. It didn't stop glowing. It sat there, a pulsing, rhythmic beacon in the dark, frantic like a dying star. "Don't touch it," I hissed, scrambling to my knees. "Why? Are you afraid of the heat?" The figure stood over me now. It had no face, only a smooth, featureless surface of grey, shifting smoke that mimicked the human form enough to be grotesque. It reached down, its elongated, spindly fingers hovering inches from the stone. The ground around the pendant began to liquefy, bubbling like boiling tar. "Those portals," I rasped, forcing myself to stand despite the trembling in my knees. "You said you had the locations." "I lied." The creature tilted its head, a rhythmic, clicking sound emanating from its chest. *Tick-tock. Tick-tock.* The sound grew louder, syncing perfectly with the pendant’s light, becoming an encroaching, deafening roar. I looked up. The sky above the grove wasn't the charcoal-grey of a London night; it was a swirling, violet void, and things—long, thin, spindly things—were beginning to peel themselves away from the clouds. They weren't descending; they were pulling the veil apart, tearing the fabric between Earth and the abyss. "You didn't bring me here for a trade," I whispered, the realization hitting me with the force of a physical blow. "You brought me here because the stone is a key." "A beacon." The creature’s form blurred, expanding, turning the clearing into a kaleidoscope of nightmare shapes. "The gates do not open for requests, Aurora. They open for bloodlines." A high-pitched, harmonic whine crested, shattering the silence. The earth shuddered violently. A fissure spiderwebbed across the grass, glowing with the same hellish red as the pendant, radiating outward until it encircled me completely. "You aren't the hunter," I muttered, my hand fumbling into my jacket pocket for the small, silver blade I carried for emergencies. "You're the chaperone." "I am the usher." The ground tilted. The trees twisted into impossible spirals, their leaves turning into razor-sharp shards of obsidian. The pendant on the floor suddenly shrieked—a high, piercing sound that set my nerves on fire. It hovered an inch off the dirt, spinning, sucking the light out of the immediate area until we were isolated in a sphere of total, crushing vacuum. The shadow lunged, and behind it, the sky tore open completely, revealing an endless, swirling expanse of fire and iron. There was no more space to run, no more time to think. I gripped the hilt of my blade, the cold metal biting into my palm, and braced for the impact of something that had already outlived a thousand winters. "Let's dance," I breathed, sliding the blade free as the darkness descended.
created_at"2026-05-10T14:04:28.81Z" 5/10/2026, 2:04:28 PM
model"google/gemini-3.1-flash-lite-20260507"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency517
moderation_latency(null)
generation_time7701
tokens_prompt4560
tokens_completion1565
native_tokens_prompt4427
native_tokens_completion1384
native_tokens_completion_images0
native_tokens_reasoning0
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
num_fetches(null)
web_search_engine(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"STOP"
service_tier"standard"
usage0.00318275
router(null)
provider_responses
0
endpoint_id"237af107-d2e9-46c7-b146-c74d75980dee"
id"bZAAaoV2iIXPsg_VrtjJAQ"
is_byokfalse
latency517
model_permaslug"google/gemini-3.1-flash-lite-20260507"
provider_name"Google AI Studio"
status200
user_agent"langchainjs-openai/1.0.0 ((node/v24.14.1; linux; x64))"
http_referer(null)
request_id"req-1778421868-P9cZli0lWEIejQniiDGZ"
session_id(null)
api_type"completions"
id"gen-1778421868-JO17KyrKLUVaWvpAlAsj"
upstream_id"bZAAaoV2iIXPsg_VrtjJAQ"
total_cost0.00318275
cache_discount(null)
upstream_inference_cost0
provider_name"Google AI Studio"
response_cache_source_id(null)

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags9
adverbTagCount0
adverbTags(empty)
dialogueSentences25
tagDensity0.36
leniency0.72
rawRatio0
effectiveRatio0
75.66% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1027
totalAiIsmAdverbs5
found
0
adverb"very"
count1
1
adverb"perfectly"
count1
2
adverb"completely"
count2
3
adverb"suddenly"
count1
highlights
0"very"
1"perfectly"
2"completely"
3"suddenly"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
17.23% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1027
totalAiIsms17
found
0
word"loomed"
count1
1
word"rhythmic"
count3
2
word"pulse"
count2
3
word"vibrated"
count1
4
word"silence"
count2
5
word"flickered"
count1
6
word"weight"
count1
7
word"porcelain"
count1
8
word"pulsed"
count1
9
word"beacon"
count2
10
word"kaleidoscope"
count1
11
word"dance"
count1
highlights
0"loomed"
1"rhythmic"
2"pulse"
3"vibrated"
4"silence"
5"flickered"
6"weight"
7"porcelain"
8"pulsed"
9"beacon"
10"kaleidoscope"
11"dance"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences64
matches(empty)
98.21% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount0
hedgeCount2
narrationSentences64
filterMatches(empty)
hedgeMatches
0"seemed to"
1"began to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences80
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
repeatedSegmentCount0
maxSentenceWordsSeen34
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans1
markdownWords2
totalWords1020
ratio0.002
matches
0"Tick-tock. Tick-tock."
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions13
unquotedAttributions0
matches(empty)
100.00% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions9
wordCount863
uniqueNames7
maxNameDensity0.35
worstName"London"
maxWindowNameDensity0.5
worstWindowName"London"
discoveredNames
Richmond1
London3
Heartstone1
Cardiff1
Eva1
Cold1
Earth1
persons
0"Eva"
1"Earth"
places
0"Richmond"
1"London"
2"Cardiff"
globalScore1
windowScore1
57.41% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences54
glossingSentenceCount2
matches
0"trees that seemed to lean toward one another, their branches interlocking like skeletal fingers"
1"seemed most dense"
3.92% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches2
per1kWords1.961
wordCount1020
matches
0"not the dry crack of wood, but the wet snap of bone"
1"not away, but toward the space"
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences80
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs32
mean31.88
std22.79
cv0.715
sampleLengths
062
12
254
321
412
577
612
746
811
966
1030
118
1270
135
1439
1561
1619
179
187
1952
2020
212
2230
2351
2431
2528
2634
2725
284
2960
3060
3112
99.78% Passive voice overuse
Target: ≤2% passive sentences
passiveCount1
totalSentences64
matches
0"were isolated"
65.77% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount3
totalVerbs149
matches
0"were beginning"
1"were pulling"
2"weren't descending"
0.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount7
semicolonCount2
flaggedSentences6
totalSentences80
ratio0.075
matches
0"I reached for the small, crescent-shaped scar on my left wrist, a habit—a grounding anchor—that usually kept my nerves composed."
1"Movement caught my eye to the left—a flash of porcelain white, a hand with too many joints, vanishing behind a fern."
2"A branch snapped—not the dry crack of wood, but the wet snap of bone."
3"The sky above the grove wasn't the charcoal-grey of a London night; it was a swirling, violet void, and things—long, thin, spindly things—were beginning to peel themselves away from the clouds."
4"They weren't descending; they were pulling the veil apart, tearing the fabric between Earth and the abyss."
5"The pendant on the floor suddenly shrieked—a high, piercing sound that set my nerves on fire."
88.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount877
adjectiveStacks2
stackExamples
0"tall, silver-barked trees"
1"small, crescent-shaped scar"
adverbCount23
adverbRatio0.026225769669327253
lyAdverbCount12
lyAdverbRatio0.013683010262257697
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences80
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences80
mean12.75
std7.16
cv0.562
sampleLengths
016
125
221
32
47
514
610
723
817
94
1012
1111
126
1323
1420
1517
1612
175
1812
1915
2014
2111
224
2330
2411
2521
2619
2711
288
2911
302
3111
325
3315
3412
3514
365
3712
389
3918
4020
411
426
4316
4418
454
4615
479
487
496
33.75% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats13
diversityRatio0.2625
totalSentences80
uniqueOpeners21
54.64% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount1
totalSentences61
matches
0"Somewhere above, in the canopy"
ratio0.016
16.72% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount31
totalSentences61
matches
0"I stepped over the perimeter"
1"It vibrated from the very"
2"I spun, my shoulder-length black"
3"I said, my voice sounding"
4"It wasn't a person, not"
5"It was a smudge in"
6"I reached for the small,"
7"I held up the pendant."
8"It glowed with a sickly,"
9"I kept my back to"
10"I snapped, my pulse jumping"
11"I hadn't told anyone my"
12"I hadn't even told Eva."
13"it whispered, the voice now"
14"I drew in a sharp"
15"My hand met empty, freezing"
16"I stumbled, my feet catching"
17"I fell, the impact jarring"
18"It didn't stop glowing."
19"It sat there, a pulsing,"
ratio0.508
0.00% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount58
totalSentences61
matches
0"The heavy, ancient oak standing"
1"I stepped over the perimeter"
2"The Heartstone pendant against my"
3"The voice didn't come from"
4"It vibrated from the very"
5"I spun, my shoulder-length black"
6"The grove was empty, save"
7"I said, my voice sounding"
8"A shadow detached itself from"
9"It wasn't a person, not"
10"It was a smudge in"
11"I reached for the small,"
12"Tonight, the skin felt raw,"
13"I held up the pendant."
14"It glowed with a sickly,"
15"The smudge shifted, flowing forward"
16"The flowers beneath its path"
17"The thing circled me."
18"I kept my back to"
19"The air grew thick, smelling"
ratio0.951
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences61
matches(empty)
ratio0
0.00% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences39
technicalSentenceCount11
matches
0"I stepped over the perimeter line, my boots crunching on unnaturally vibrant wildflowers that had no business blooming in the middle of a London autumn."
1"The Heartstone pendant against my chest flared, a rhythmic, deep crimson pulse that matched the frantic thrum of my own heartbeat."
2"The grove was empty, save for the tall, silver-barked trees that seemed to lean toward one another, their branches interlocking like skeletal fingers."
3"It was a smudge in the grey light, a shifting mass of ink and frost that flickered at the edge of my vision."
4"Tonight, the skin felt raw, sensitive to the temperature drop that hit the grove with physical force."
5"The smudge shifted, flowing forward with a wet, slithering sound that scraped against my teeth."
6"The air in the grove tightened, pulling at my lungs, making every breath a chore."
7"Somewhere above, in the canopy that shouldn’t have existed, something heavy shifted."
8"It had no face, only a smooth, featureless surface of grey, shifting smoke that mimicked the human form enough to be grotesque."
9"Tick-tock.* The sound grew louder, syncing perfectly with the pendant’s light, becoming an encroaching, deafening roar."
10"I gripped the hilt of my blade, the cold metal biting into my palm, and braced for the impact of something that had already outlived a thousand winters."
100.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags9
uselessAdditionCount0
matches(empty)
0.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags7
fancyCount6
fancyTags
0"I snapped (snap)"
1"it whispered (whisper)"
2"I hissed (hiss)"
3"I whispered (whisper)"
4"I muttered (mutter)"
5"I breathed (breathe)"
dialogueSentences25
tagDensity0.28
leniency0.56
rawRatio0.857
effectiveRatio0.48
67.0368%