Run: 2026-05-10-01KR93C8SD4KQMH877YKZ3Q0QB

Run Details

Duration:
3m 17s
Cost:
$0.002204
Provider:
Together

Model input

System
You are an expert and award-winning novel writer in the dark Horror genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the horror genre. A character is alone in a strange, isolated place at night. They came here for a reason, but something feels off from the moment they arrive. The wrongness builds slowly — sounds that shouldn't be there, things that move at the edge of vision, a growing certainty that they are not alone. Build tension through restraint, not through gore. Use the codex entries above as your world reference for the character and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The silver chain bit into the back of Rory's neck. She gripped the deep crimson gemstone of the pendant, feeling it thrum against her palm. The pulse matched her heartbeat, a rhythmic, warm vibration that grew stronger with every step she took deeper into the overgrown thickets of Richmond Park. She pushed aside a heavy, wet branch. Thorns snagged her jacket, tearing a jagged hole in the sleeve. Rory didn't stop. The Heartstone acted as a compass, pulling her toward a coordinate that didn't exist on any map. A sharp snap echoed from the brush behind her. Rory spun around. Nothing stood there. Only the skeletal silhouettes of oaks leaned over the path, their limbs interlocking like crooked fingers. The silence of the park felt heavy, a physical weight pressing against her eardrums. Usually, the distant hum of London provided a backdrop to the night, but that sound had vanished. The city had been erased. She turned back to the path and kept walking. The pendant grew hot, almost searing her skin. The terrain shifted. The muddy track gave way to a lush, velvet carpet of emerald moss. As she stepped forward, the scent of crushed jasmine and rotting honey filled the air. This wasn't the smell of a London park in autumn. It smelled like a greenhouse in the height of a tropical fever. Five massive, ancient grey standing stones erupted from the earth in a jagged circle. They leaned inward, as if eavesdropping on a secret buried in the soil. This was the boundary. This was the Fae Grove. Rory stepped through the gap between the two largest stones. The air shimmered. The transition felt like diving into a pool of ice water, a sudden shock that left her gasping. When she opened her eyes, the world had changed. Wildflowers in impossible shades of iridescent violet and neon gold bloomed in the moonlight. They didn't sway in the wind, because there was no wind. They vibrated. A low, rhythmic click-clack sounded from the canopy above. Rory looked up. A pale, elongated shape shifted between the silver leaves of a towering oak. It moved with a fluid, boneless grace, sliding from one branch to another without making a sound. It was too long to be a bird, too thin to be a monkey. "Who's there?" The voice sounded strange, muffled by the thick air. "Who's there?" a voice answered. Rory froze. The response was an exact replica of her own voice. Same pitch. Same hesitant inflection. Same tremor of fear. She stepped back, her boot sinking into the soft earth. The moss felt spongy, like stepping on a living lung. The pendant in her hand began to pulse violently now, a warning light in the dark. "Stop it." "Stop it." The mimicry came from the left this time. Rory pivoted, scanning the iridescent flora. A pair of wide, milky-white eyes reflected the moonlight from behind a thicket of ferns. They didn't blink. They stayed fixed on her, positioned too high off the ground to belong to any known animal. She backed away, her heart hammering against her ribs. The click-clack sound returned, faster now. It wasn't coming from one direction. It was a chorus. The sound circled her, dancing through the trees, echoing from the standing stones she had just passed. Rory reached into her pocket and gripped a heavy, small steel flashlight. She clicked it on. The beam cut through the gloom, illuminating a patch of violet flowers. For a split second, the light caught a glimpse of a limb. It was a grey, translucent arm, impossibly thin, with fingers that ended in long, needle-like points. The arm retracted into the shadows with a wet, sliding sound. "I'm just passing through," she whispered. "Just passing through," the voice whispered back. It sounded closer. Directly behind her ear. Rory lunged forward, racing back toward the standing stones. She didn't look back, but she could hear the things following her. They didn't run; they skittered. The sound of a hundred dry insects scuttling across parchment filled the grove. The Heartstone pendant burned white-hot. It was no longer pulsing; it was screaming a warning through her skin. As she neared the boundary, she spotted something in the center of the grove. A small, ornate wooden table sat beneath a weeping willow, its branches draped like a funeral shroud. On the table sat a single, polished silver mirror. The skittering stopped. Silence returned, more oppressive than before. Rory slowed her pace, her curiosity warring with the instinct to flee. She stepped closer to the mirror, the light of her torch reflecting off the glass. She didn't see her own reflection. The mirror showed the grove, but it was different. In the reflection, the flowers were wilted and black. The trees were charred husks. And standing directly behind her reflection was a tall, gaunt figure. It wore a tattered, velvet black coat that blended into the shadows. Its face was a smooth, featureless slab of pale skin, devoid of eyes, a nose, or a mouth. The figure in the mirror raised a long, needle-pointed finger and placed it where a mouth should have been. Rory felt a cold breath on the nape of her neck. She whipped around, swinging the flashlight. The space behind her was empty. There was nothing there but the shimmering air and the iridescent flowers. Then, she looked down. A pair of long, grey, translucent fingers were wrapped firmly around her ankle.
created_at"2026-05-10T14:07:05.286Z" 5/10/2026, 2:07:05 PM
model"google/gemma-4-31b-it-20260402"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency7082
moderation_latency(null)
generation_time170329
tokens_prompt4560
tokens_completion2818
native_tokens_prompt4454
native_tokens_completion2626
native_tokens_completion_images(null)
native_tokens_reasoning1424
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
num_fetches(null)
web_search_engine(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
service_tier(null)
usage0.0022038
router(null)
provider_responses
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endpoint_id"4149ab03-3b69-45a0-b94c-6c253b8641a1"
is_byokfalse
latency63
model_permaslug"google/gemma-4-31b-it-20260402"
provider_name"DeepInfra"
status429
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endpoint_id"576fca5b-f09c-4bda-b560-9989c39ac3ab"
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is_byokfalse
latency6946
model_permaslug"google/gemma-4-31b-it-20260402"
provider_name"Together"
status200
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Evaluation details

Result Evaluator Details Meta Data
0.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags3
adverbTagCount1
adverbTags
0"the voice whispered back [back]"
dialogueSentences6
tagDensity0.5
leniency1
rawRatio0.333
effectiveRatio0.333
100.00% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount913
totalAiIsmAdverbs0
found(empty)
highlights(empty)
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
0.00% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount913
totalAiIsms20
found
0
word"pulse"
count2
1
word"rhythmic"
count2
2
word"echoed"
count1
3
word"silence"
count2
4
word"weight"
count1
5
word"searing"
count1
6
word"velvet"
count2
7
word"shimmered"
count1
8
word"vibrated"
count1
9
word"scanning"
count1
10
word"dancing"
count1
11
word"echoing"
count1
12
word"gloom"
count1
13
word"racing"
count1
14
word"oppressive"
count1
15
word"firmly"
count1
highlights
0"pulse"
1"rhythmic"
2"echoed"
3"silence"
4"weight"
5"searing"
6"velvet"
7"shimmered"
8"vibrated"
9"scanning"
10"dancing"
11"echoing"
12"gloom"
13"racing"
14"oppressive"
15"firmly"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences94
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount0
hedgeCount1
narrationSentences94
filterMatches(empty)
hedgeMatches
0"began to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences97
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
repeatedSegmentCount0
maxSentenceWordsSeen25
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords913
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions2
unquotedAttributions0
matches(empty)
88.75% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions19
wordCount898
uniqueNames7
maxNameDensity1.22
worstName"Rory"
maxWindowNameDensity1.5
worstWindowName"Rory"
discoveredNames
Rory11
Richmond1
Park1
Heartstone2
London2
Fae1
Grove1
persons
0"Rory"
1"Heartstone"
places
0"Richmond"
1"Park"
2"London"
3"Fae"
4"Grove"
globalScore0.888
windowScore1
38.06% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences67
glossingSentenceCount3
matches
0"smelled like a greenhouse in the height of"
1"as if eavesdropping on a secret buried in the soil"
2"felt like diving into a pool of ice wat"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount913
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences97
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs36
mean25.36
std19.22
cv0.758
sampleLengths
050
138
29
358
417
553
636
710
857
99
1047
112
129
135
1421
1536
162
172
1849
1942
2016
2151
226
2314
2439
2518
2640
273
2833
296
3064
3119
3211
3324
344
3513
90.33% Passive voice overuse
Target: ≤2% passive sentences
passiveCount4
totalSentences94
matches
0"been erased"
1"were wilted"
2"were charred"
3"were wrapped"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount2
totalVerbs145
matches
0"wasn't coming"
1"was screaming"
83.95% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount2
flaggedSentences2
totalSentences97
ratio0.021
matches
0"They didn't run; they skittered."
1"It was no longer pulsing; it was screaming a warning through her skin."
70.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount903
adjectiveStacks5
stackExamples
0"massive, ancient grey standing"
1"wide, milky-white eyes"
2"single, polished silver mirror."
3"long, needle-pointed finger"
4"long, grey, translucent fingers"
adverbCount27
adverbRatio0.029900332225913623
lyAdverbCount7
lyAdverbRatio0.007751937984496124
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences97
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences97
mean9.41
std5.05
cv0.537
sampleLengths
010
115
225
37
411
53
617
79
83
93
1016
1114
1217
135
149
158
163
1713
1815
1910
2012
2114
2213
234
245
2510
263
2718
289
2914
3011
312
329
333
3413
3517
3614
372
389
395
402
4110
422
433
444
4510
4610
4716
482
492
35.57% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats14
diversityRatio0.29896907216494845
totalSentences97
uniqueOpeners29
100.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount4
totalSentences90
matches
0"Only the skeletal silhouettes of"
1"Usually, the distant hum of"
2"Directly behind her ear."
3"Then, she looked down."
ratio0.044
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount25
totalSentences90
matches
0"She gripped the deep crimson"
1"She pushed aside a heavy,"
2"She turned back to the"
3"It smelled like a greenhouse"
4"They leaned inward, as if"
5"They didn't sway in the"
6"It moved with a fluid,"
7"It was too long to"
8"She stepped back, her boot"
9"They didn't blink."
10"They stayed fixed on her,"
11"She backed away, her heart"
12"It wasn't coming from one"
13"It was a chorus."
14"She clicked it on."
15"It was a grey, translucent"
16"It sounded closer."
17"She didn't look back, but"
18"They didn't run; they skittered."
19"It was no longer pulsing;"
ratio0.278
43.33% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount75
totalSentences90
matches
0"The silver chain bit into"
1"She gripped the deep crimson"
2"The pulse matched her heartbeat,"
3"She pushed aside a heavy,"
4"Thorns snagged her jacket, tearing"
5"Rory didn't stop."
6"The Heartstone acted as a"
7"A sharp snap echoed from"
8"Rory spun around."
9"Nothing stood there."
10"The silence of the park"
11"The city had been erased."
12"She turned back to the"
13"The pendant grew hot, almost"
14"The terrain shifted."
15"The muddy track gave way"
16"This wasn't the smell of"
17"It smelled like a greenhouse"
18"They leaned inward, as if"
19"This was the boundary."
ratio0.833
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences90
matches(empty)
ratio0
100.00% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences48
technicalSentenceCount2
matches
0"The pulse matched her heartbeat, a rhythmic, warm vibration that grew stronger with every step she took deeper into the overgrown thickets of Richmond Park."
1"It was a grey, translucent arm, impossibly thin, with fingers that ended in long, needle-like points."
100.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags3
uselessAdditionCount0
matches(empty)
0.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags3
fancyCount2
fancyTags
0"she whispered (whisper)"
1"the voice whispered back (whisper)"
dialogueSentences6
tagDensity0.5
leniency1
rawRatio0.667
effectiveRatio0.667
78.3331%