Run: 2026-05-10-01KR93KA2KM7255G9EF8ZVB97D

Run Details

Duration:
2m 16s
Cost:
$0.001614
Provider:
DeepInfra

Model input

System
You are an expert and award-winning novel writer in the dark Horror genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the horror genre. A character is alone in a strange, isolated place at night. They came here for a reason, but something feels off from the moment they arrive. The wrongness builds slowly — sounds that shouldn't be there, things that move at the edge of vision, a growing certainty that they are not alone. Build tension through restraint, not through gore. Use the codex entries above as your world reference for the character and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The heavy thermal bag thudded against Rory's hip as she shoved a thick bramble aside. Sharp thorns snagged her jacket, pulling the fabric taut. She stumbled, her boots catching on a gnarled, protruding root that felt uncomfortably like a knuckle. The silence here felt heavy, like a thick, damp woollen blanket pressed against her ears. It wasn't the peaceful quiet of Richmond Park. The usual distant hum of London, the muffled roar of traffic, and the rustle of city life had vanished. In their place was a void that seemed to swallow the very sound of her breathing. Rory gripped the strap of the Yu-Fei Cheung delivery bag. The paper receipt in her pocket felt damp against her leg. The address, a rambling, handwritten scrawl on a grease-stained slip, insisted this was the correct route. It directed her toward a secluded cottage on the fringes of the woods, far beyond the manicured paths where tourists wandered. The Heartstone pendant throbbed. The deep crimson gem pressed a rhythmic, feverish heat against her collarbone. It pulsed in time with her quickening heartbeat, a dull, warning thrum that vibrated through her skin. She reached up, her fingers brushing the cool silver chain, but the heat remained. The stone was reacting to something. A twig snapped. The sound was sharp, a sudden crack that echoed too loudly in the stillness. Rory froze. She scanned the dense thicket of ancient, grey oaks. The shadows between the trunks stretched long and distorted, weaving together into a singular, impenetrable mass. "Hello?" Her voice sounded thin. Small. It lacked the confidence she usually maintained when navigating the crowded streets of London. No one answered. She took another step, her eyes darting between the twisting roots. The vegetation here felt wrong. The wildflowers, which should have been vibrant even in the dim light, looked pale and sickly, their petals curled like scorched parchment. The scent of rot, sweet and cloying, drifted through the air, masking the natural musk of damp earth and pine. *Click-clack.* The sound came from behind a cluster of ferns. It was rhythmic, the unmistakable noise of something hard striking stone. Rory halted. She waited, her muscles tensed, her breath held tight in her chest. The silence returned, heavier than before. "I'm just making a delivery," she said, her voice steadier this time. "Is anyone home?" She moved forward, determined to reach the cottage. The path, if it could still be called that, had become a narrow, treacherous crawl through the undergrowth. The trees seemed to lean inward, their heavy branches interlocking overhead to create a skeletal canopy that choked out the sky. A movement caught her eye. Something dark flickered at the edge of her vision, a shadow shifting behind a massive, moss-covered trunk. It was too fast to identify, too fluid to be a bird or a deer. It moved with a deliberate, sweeping motion, as if something large was prowling just out of sight. Rory's hand drifted to the heavy metal flashlight in her pocket. She gripped the cold casing, her knuckles white. The Heartstone flared. The heat turned into a searing burn, a sudden spike of intensity that made her gasp. The crimson light of the gem bled through the fabric of her shirt, casting a faint, bloody glow against her skin. The pendant wasn't just pulsing now. It was screaming in a language of heat and light. She turned toward the source of the heat, her eyes searching the darkness. "Who's there?" "Who's there?" The voice came from the shadows ahead. It was her own voice. The pitch, the inflection, even the slight tremor of fear—it was a perfect, terrifying echo. Rory backed away, her heart hammering against her ribs. "That's not funny." "That's not funny." The echo didn't come from a distance. It sounded as if someone stood inches from her ear, mimicking her every breath. She spun around, swinging the flashlight. The beam cut a jagged hole in the darkness, illuminating the twisted trunks and the pale, sickly ferns. The light hit a patch of grey wood, and Rory's breath hitched. It wasn't a tree. The structure stood perhaps ten feet away, a tall, spindly pillar of something that looked like bleached bone, stripped of all flesh and smoothed by centuries of decay. It didn't grow from the earth; it seemed to erupt from it, jagged and uneven. *Scritch. Scritch. Scritch.* The sound of long nails dragging against wood drifted from the darkness above. Rory bolted. She didn't think about the delivery, or the strange address, or the logic of the path. She only thought about the crushing weight of the trees and the way the shadows seemed to reach for her ankles. Her boots thudded against the dirt, a frantic, desperate rhythm. The briars tore at her skin, leaving stinging welts, but she didn't slow down. She couldn't. The air felt thick, as if she were running through water, making every movement a heavy, exhausting struggle. She glanced back, her lungs burning. The flashlight beam swept across the clearing she had just fled. A shape moved through the light. It was tall, impossibly thin, and lacked any discernible features. It moved with a jerky, unnatural gait, its limbs snapping into place with the sound of breaking dry wood. It didn't run. It simply glided, keeping pace with her, a silhouette of pure, predatory intent. "Help!" The scream died in her throat, strangled by the oppressive silence. She saw a light ahead. A dim, flickering amber glow through the trees. A house. The cottage from the slip. She lunged toward it, her fingers clawing at the branches, her eyes fixed on the small, glowing windows. She reached the porch, her chest heaving, her vision blurring with sweat. She slammed her fist against the heavy, oak door. "Please! Open up!" The door creaked. It didn't swing open; it groaned, sliding aside with a slow, agonizing reluctance. Rory stumbled into the entryway, her flashlight beam dancing wildly across the room. The interior was cavernous, filled with the smell of old dust and something metallic. Copper. Blood. "Thank God," she wheezed, leaning against the doorframe. The light settled on the far wall. There were no windows in the cottage. Only a series of tall, narrow slits in the timber, and through those slits, something was watching. Dozens of pale, unblinking eyes peered through the gaps, fixed entirely on her. The door behind her slammed shut with a deafening boom. The Heartstone went cold. A hand, grey and long-fingered, wrapped around Rory's throat. The grip was iron, pulling her backward into the dark.
created_at"2026-05-10T14:10:29.091Z" 5/10/2026, 2:10:29 PM
model"google/gemma-4-26b-a4b-it-20260403"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency297
moderation_latency(null)
generation_time135602
tokens_prompt4560
tokens_completion4011
native_tokens_prompt4442
native_tokens_completion3832
native_tokens_completion_images(null)
native_tokens_reasoning2282
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
num_fetches(null)
web_search_engine(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
service_tier(null)
usage0.00161382
router(null)
provider_responses
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endpoint_id"d71c6981-347d-4622-a86b-2c9e5d0f2c6c"
id"chatcmpl-RFdZTJFwH6iB0xbrjYNcXgR3"
is_byokfalse
latency61
model_permaslug"google/gemma-4-26b-a4b-it-20260403"
provider_name"DeepInfra"
status200
user_agent"langchainjs-openai/1.0.0 ((node/v24.14.1; linux; x64))"
http_referer(null)
request_id"req-1778422229-fHuAqf9dX3NfwrcW1wtp"
session_id(null)
api_type"completions"
id"gen-1778422229-jf0qR1pfqaf8TVpTq8mG"
upstream_id"chatcmpl-RFdZTJFwH6iB0xbrjYNcXgR3"
total_cost0.00161382
cache_discount(null)
upstream_inference_cost0
provider_name"DeepInfra"
response_cache_source_id(null)

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags2
adverbTagCount0
adverbTags(empty)
dialogueSentences10
tagDensity0.2
leniency0.4
rawRatio0
effectiveRatio0
95.46% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1101
totalAiIsmAdverbs1
found
0
adverb"very"
count1
highlights
0"very"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
0.00% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1101
totalAiIsms23
found
0
word"silence"
count3
1
word"throbbed"
count1
2
word"rhythmic"
count2
3
word"pulsed"
count1
4
word"vibrated"
count1
5
word"echoed"
count1
6
word"scanned"
count1
7
word"navigating"
count1
8
word"determined"
count1
9
word"treacherous"
count1
10
word"flickered"
count1
11
word"searing"
count1
12
word"intensity"
count1
13
word"perfect"
count1
14
word"echo"
count2
15
word"structure"
count1
16
word"weight"
count1
17
word"oppressive"
count1
18
word"dancing"
count1
highlights
0"silence"
1"throbbed"
2"rhythmic"
3"pulsed"
4"vibrated"
5"echoed"
6"scanned"
7"navigating"
8"determined"
9"treacherous"
10"flickered"
11"searing"
12"intensity"
13"perfect"
14"echo"
15"structure"
16"weight"
17"oppressive"
18"dancing"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences104
matches(empty)
87.91% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount0
hedgeCount4
narrationSentences104
filterMatches(empty)
hedgeMatches
0"seemed to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences112
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
repeatedSegmentCount0
maxSentenceWordsSeen28
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans2
markdownWords4
totalWords1100
ratio0.004
matches
0"Click-clack."
1"Scritch. Scritch. Scritch."
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions3
unquotedAttributions0
matches(empty)
100.00% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions19
wordCount1075
uniqueNames7
maxNameDensity0.93
worstName"Rory"
maxWindowNameDensity1.5
worstWindowName"Rory"
discoveredNames
Rory10
Richmond1
Park1
London2
Yu-Fei1
Cheung1
Heartstone3
persons
0"Rory"
1"Yu-Fei"
2"Cheung"
3"Heartstone"
places
0"Richmond"
1"Park"
2"London"
globalScore1
windowScore1
85.90% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences78
glossingSentenceCount2
matches
0"void that seemed to swallow the very sound of her breathing"
1"looked like bleached bone, stripped of al"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount1100
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences112
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs49
mean22.45
std19.41
cv0.865
sampleLengths
040
158
258
34
449
53
641
71
819
93
1058
111
1240
1315
1447
155
1649
1719
183
1953
2013
212
222
2327
2412
253
2621
2736
284
2943
303
3113
3249
3334
346
3562
361
3711
3838
3921
403
4116
4229
438
447
4537
4610
474
4819
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount0
totalSentences104
matches(empty)
0.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount6
totalVerbs174
matches
0"was reacting"
1"was prowling"
2"wasn't just pulsing"
3"was screaming"
4"were running"
5"was watching"
66.33% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount1
semicolonCount2
flaggedSentences3
totalSentences112
ratio0.027
matches
0"The pitch, the inflection, even the slight tremor of fear—it was a perfect, terrifying echo."
1"It didn't grow from the earth; it seemed to erupt from it, jagged and uneven."
2"It didn't swing open; it groaned, sliding aside with a slow, agonizing reluctance."
88.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount1080
adjectiveStacks2
stackExamples
0"thick, damp woollen blanket"
1"massive, moss-covered trunk."
adverbCount31
adverbRatio0.028703703703703703
lyAdverbCount12
lyAdverbRatio0.011111111111111112
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences112
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences112
mean9.82
std6.14
cv0.625
sampleLengths
015
19
216
315
48
519
616
710
811
916
1021
114
1212
1317
1414
156
163
1714
182
199
2016
211
224
231
2414
253
2611
275
2822
2920
301
319
3211
332
3412
356
3612
373
388
3918
4021
415
4217
4315
4417
4511
468
473
4816
4921
30.36% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats22
diversityRatio0.23214285714285715
totalSentences112
uniqueOpeners26
36.23% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount1
totalSentences92
matches
0"Only a series of tall,"
ratio0.011
59.13% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount37
totalSentences92
matches
0"She stumbled, her boots catching"
1"It wasn't the peaceful quiet"
2"It directed her toward a"
3"It pulsed in time with"
4"She reached up, her fingers"
5"She scanned the dense thicket"
6"Her voice sounded thin."
7"It lacked the confidence she"
8"She took another step, her"
9"It was rhythmic, the unmistakable"
10"She waited, her muscles tensed,"
11"she said, her voice steadier"
12"She moved forward, determined to"
13"It was too fast to"
14"It moved with a deliberate,"
15"She gripped the cold casing,"
16"It was screaming in a"
17"She turned toward the source"
18"It was her own voice."
19"It sounded as if someone"
ratio0.402
0.00% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount87
totalSentences92
matches
0"The heavy thermal bag thudded"
1"She stumbled, her boots catching"
2"The silence here felt heavy,"
3"It wasn't the peaceful quiet"
4"The usual distant hum of"
5"Rory gripped the strap of"
6"The paper receipt in her"
7"The address, a rambling, handwritten"
8"It directed her toward a"
9"The Heartstone pendant throbbed."
10"The deep crimson gem pressed"
11"It pulsed in time with"
12"She reached up, her fingers"
13"The stone was reacting to"
14"A twig snapped."
15"The sound was sharp, a"
16"She scanned the dense thicket"
17"The shadows between the trunks"
18"Her voice sounded thin."
19"It lacked the confidence she"
ratio0.946
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences92
matches(empty)
ratio0
5.01% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences57
technicalSentenceCount11
matches
0"She stumbled, her boots catching on a gnarled, protruding root that felt uncomfortably like a knuckle."
1"It pulsed in time with her quickening heartbeat, a dull, warning thrum that vibrated through her skin."
2"The sound was sharp, a sudden crack that echoed too loudly in the stillness."
3"The wildflowers, which should have been vibrant even in the dim light, looked pale and sickly, their petals curled like scorched parchment."
4"The trees seemed to lean inward, their heavy branches interlocking overhead to create a skeletal canopy that choked out the sky."
5"It moved with a deliberate, sweeping motion, as if something large was prowling just out of sight."
6"It sounded as if someone stood inches from her ear, mimicking her every breath."
7"The structure stood perhaps ten feet away, a tall, spindly pillar of something that looked like bleached bone, stripped of all flesh and smoothed by centuries o…"
8"The air felt thick, as if she were running through water, making every movement a heavy, exhausting struggle."
9"It moved with a jerky, unnatural gait, its limbs snapping into place with the sound of breaking dry wood."
10"She reached the porch, her chest heaving, her vision blurring with sweat."
0.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags2
uselessAdditionCount1
matches
0"she said, her voice steadier this time"
50.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags2
fancyCount1
fancyTags
0"she wheezed (wheeze)"
dialogueSentences10
tagDensity0.2
leniency0.4
rawRatio0.5
effectiveRatio0.2
70.1442%