Run: 2026-05-10-01KR93NSRDSD1Z3QBFCE57NVXT

Run Details

Duration:
4m 33s
Cost:
$0.001804
Provider:
Parasail

Model input

System
You are an expert and award-winning novel writer in the dark Literary Fiction genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <character id="4413" name="Silas Blackwood" aliases="Silas, Si, the Spymaster" pronouns="he/him" species="Human" storyRole="Mentor"> <eyeColor>hazel</eyeColor> <hair>grey-streaked auburn</hair> <height>6'1"</height> <age>58</age> <beard>neatly trimmed, matching his grey-streaked auburn hair</beard> <limp>slight limp in his left leg from an old knee injury</limp> <signetRing>silver signet ring, always worn on his right hand</signetRing> <description>Silas is a retired intelligence operative turned bar owner. He carries himself with quiet authority.</description> <backstory>Former MI6 field agent who retired after a botched operation in Prague left him with a permanent knee injury. He opened "The Raven's Nest" bar in Soho as a front for his network of contacts.</backstory> </character> <location id="854" name="The Raven's Nest" aliases="the Nest, Raven, Silas' bar" realm="Earth"> <signColor>distinctive green neon sign above the entrance</signColor> <secretRoom>hidden back room accessible through a bookshelf, used for clandestine meetings</secretRoom> <description>A dimly lit bar in Soho, London. The walls are covered with old maps and black-and-white photographs.</description> </location> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the literary fiction genre. Two old friends who haven't seen each other in years run into each other unexpectedly at a bar. One of them has changed significantly. Through their conversation and the tension between who they were and who they've become, reveal the weight of time and unspoken regret. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
Rory scrubbed a stubborn ring of dried stout from the mahogany surface of the bar. The cloth snagged on a splinter, a tiny jagged piece of wood that bit into her thumb. She didn't flinch. She focused on the rhythm, the back and forth of the rag, until a scent cut through the smell of old tobacco and stale lager. Expensive jasmine. Heavy, cloying, and entirely out of place in a Soho dive. Rory looked up. A woman stood by the entrance, her silhouette framed by the green neon glow of the sign outside. She wore a tailored, long black Italian wool coat that swept her ankles. A small, square leather handbag hung from her forearm. The woman stepped forward, the clicking of her high heels echoing against the floorboards like a countdown. "The service here is dreadfully slow," the woman said. The voice hit Rory like a physical blow. It was deeper than it had been five years ago, polished into a smooth, predatory edge, but the cadence remained. The same sharp tilt at the end of a sentence. The same way she swallowed the consonants. "Eva" The woman stopped. She tilted her head, her gaze sweeping over Rory's faded Golden Empress t-shirt and the smudge of grease on her cheek. A slow, thin smile stretched across her lips. "Laila. Or do you prefer Rory now?" Rory dropped the rag. It landed with a wet thud. "I thought you were in Dubai" "Dubai was a phase. Boring, sandy, and far too sunny." Eva stepped closer, the jasmine scent becoming an oppressive wall. "You look... tired." "I work" "You deliver noodles, darling. Let's call it what it is." Eva leaned against the bar, her manicured nails, painted a deep oxblood red, tapping a rhythmic beat on the wood. "I heard you disappeared. Completely. No forwarding address, no digital footprint. I almost admired the commitment to the bit." Rory shifted her weight, her left wrist itching. She subconsciously rubbed the small crescent-shaped scar there. "I had a reason to vanish" "Evan" The name hung in the air, cold and heavy. Rory's spine stiffened. "Don't" "He was a monster, certainly. But a predictable one." Eva signaled for a drink with a flick of her wrist. "The kind of man who breaks things because he doesn't know how to build them. I wondered if you'd eventually crawl back to Cardiff, or if you'd find some other city to hide in." "I'm not hiding" "You're living in a flat above a bar in Soho, working for a woman who probably pays you in coupons. That's the definition of hiding, Rory." A heavy hand landed on Rory's shoulder. Silas moved beside her, his grey-streaked auburn beard catching the dim light. He didn't look at Eva, but his presence shifted the energy in the room. He smelled of cedarwood and old paper. "Problem here?" "No problem, Mr. Blackwood. Just a reunion." Eva didn't move her gaze from Rory. "I've always admired your establishment. Such a lovely, dark little hole for people who don't want to be found." Silas narrowed his hazel eyes. He recognized the tone. He had spent decades dealing with people who spoke in riddles and threats wrapped in velvet. "A gin and tonic. Top shelf" Silas muttered to Rory, though his eyes remained on Eva. Rory moved to the liquor shelf. Her hands shook, a slight tremor that made the glass bottle clink against the rim of the tumbler. She poured the gin, the clear liquid swirling with a sharp, clinical smell. She added the tonic, the bubbles hissing and popping in the silence. "Why are you here, Eva?" "I missed our chats. The way you used to analyze every legal loophole in the university handbook. You had such a promising mind." Eva took the glass, her fingers brushing Rory's. The contact felt like an electric shock. "It's a shame to see it wasted on logistics." "I'm happy" "You're lying. You've always been a terrible liar. Your left eyebrow twitches when you're uncomfortable." Eva took a slow sip, her eyes locked on Rory's. "I'm not the only one who's changed, Rory. I've learned that the world doesn't reward the victims. It rewards the people who know where the bodies are buried." "What does that mean?" "It means I've spent the last few years making connections. People who value discretion. People who pay very well for information about people who have... disappeared." Rory felt the air leave her lungs. The bar, usually a sanctuary of dim lights and muffled conversations, suddenly felt too small. The old maps on the walls seemed to close in, the black-and-white photographs of strangers watching her with hollow eyes. "I don't know what you're talking about" "Of course you don't. That's the beauty of the game." Eva set the glass down. She didn't finish the drink. "I didn't come here to reminisce about our glory days in Wales. I came to see if you were still as fragile as you were the night you left." "Get out" "So aggressive. The delivery job has given you a bit of grit, I see." Eva reached into her handbag and pulled out a small, white envelope. She slid it across the mahogany bar, the paper sliding with a soft hiss. "What is this?" "A courtesy. A warning." Rory didn't touch the envelope. She looked at Silas. He had shifted his stance, his slight limp barely noticeable, but his hand was now resting near the pocket of his waistcoat. He knew. He could smell the danger coming off the woman in the wool coat. "Who told you where I was?" "I didn't find you, Rory. You were delivered to me." Rory's heart hammered against her ribs. "I don't understand" "You always were slow on the uptake when it came to the real world." Eva straightened her coat, the fabric rustling. "Evan isn't the only person who remembers you. Some debts aren't erased just because you change your name and move to a different postcode." Eva turned to leave, her heels clicking once more on the wood. "Wait!" Rory stepped around the bar, her voice cracking. "What debt? I didn't owe anyone anything!" Eva stopped at the door, the green neon light casting a sickly hue over her pale skin. She looked back over her shoulder, her expression devoid of warmth. "Check the envelope, Laila. Then look at the door." Rory turned. The heavy oak door of The Raven's Nest swung open with a violent crash, hitting the wall. A man stepped inside. He was tall, wearing a grey suit that cost more than Rory's entire year's rent. He had a wide, vacant smile and eyes that didn't reach his cheeks. In his hand, he held a heavy, black leather briefcase. "Evening, everyone," the man said. "I'm looking for a girl who's very good at hiding."
created_at"2026-05-10T14:12:06.008Z" 5/10/2026, 2:12:06 PM
model"google/gemma-4-31b-it-20260402"
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generation_time257743
tokens_prompt4618
tokens_completion3042
native_tokens_prompt4512
native_tokens_completion2931
native_tokens_completion_images(null)
native_tokens_reasoning1337
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
num_fetches(null)
web_search_engine(null)
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is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
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provider_responses
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Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags12
adverbTagCount1
adverbTags
0"Rory stepped around [around]"
dialogueSentences45
tagDensity0.267
leniency0.533
rawRatio0.083
effectiveRatio0.044
82.49% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1142
totalAiIsmAdverbs4
found
0
adverb"completely"
count1
1
adverb"very"
count2
2
adverb"suddenly"
count1
highlights
0"completely"
1"very"
2"suddenly"
100.00% AI-ism character names
Target: 0 AI-default names (16 tracked, −20% each)
codexExemptions
0"Blackwood"
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
51.84% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1142
totalAiIsms11
found
0
word"echoing"
count1
1
word"oppressive"
count1
2
word"rhythmic"
count1
3
word"weight"
count1
4
word"predictable"
count1
5
word"velvet"
count1
6
word"silence"
count1
7
word"electric"
count1
8
word"eyebrow"
count1
9
word"sanctuary"
count1
10
word"warmth"
count1
highlights
0"echoing"
1"oppressive"
2"rhythmic"
3"weight"
4"predictable"
5"velvet"
6"silence"
7"electric"
8"eyebrow"
9"sanctuary"
10"warmth"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches1
maxInWindow1
found
0
label"hung in the air"
count1
highlights
0"hung in the air"
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences69
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount0
hedgeCount1
narrationSentences69
filterMatches(empty)
hedgeMatches
0"seemed to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences102
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
repeatedSegmentCount0
maxSentenceWordsSeen34
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1142
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions8
unquotedAttributions0
matches(empty)
13.70% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions42
wordCount697
uniqueNames9
maxNameDensity2.73
worstName"Rory"
maxWindowNameDensity4.5
worstWindowName"Rory"
discoveredNames
Soho1
Italian1
Rory19
Golden1
Empress1
Eva13
Silas4
Raven1
Nest1
persons
0"Rory"
1"Eva"
2"Silas"
3"Raven"
4"Nest"
places
0"Soho"
globalScore0.137
windowScore0.167
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences52
glossingSentenceCount1
matches
0"felt like an electric shock"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount1142
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences102
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs53
mean21.55
std19.14
cv0.888
sampleLengths
060
113
260
39
445
51
632
77
810
96
1023
112
1249
1316
146
151
1612
171
1854
193
2026
2140
222
2333
2425
2516
2649
275
2847
292
3053
314
3226
3342
347
3549
362
3714
3826
393
404
4146
426
4310
446
453
4645
4712
4816
4928
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount0
totalSentences69
matches(empty)
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount0
totalVerbs112
matches(empty)
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount0
flaggedSentences0
totalSentences102
ratio0
matches(empty)
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount701
adjectiveStacks0
stackExamples(empty)
adverbCount11
adverbRatio0.015691868758915834
lyAdverbCount6
lyAdverbRatio0.008559201141226819
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences102
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences102
mean11.2
std7.85
cv0.701
sampleLengths
015
117
23
325
42
511
63
718
813
99
1017
119
128
1320
1410
157
161
173
1821
198
207
214
226
236
2420
253
262
2730
2819
298
308
316
321
339
343
351
3620
3734
383
3926
407
4112
4214
437
442
4514
4619
475
484
4916
39.22% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats11
diversityRatio0.28431372549019607
totalSentences102
uniqueOpeners29
0.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount0
totalSentences66
matches(empty)
ratio0
86.67% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount22
totalSentences66
matches
0"She didn't flinch."
1"She focused on the rhythm,"
2"She wore a tailored, long"
3"It was deeper than it"
4"She tilted her head, her"
5"It landed with a wet"
6"She subconsciously rubbed the small"
7"He didn't look at Eva,"
8"He smelled of cedarwood and"
9"He recognized the tone."
10"He had spent decades dealing"
11"Her hands shook, a slight"
12"She poured the gin, the"
13"She added the tonic, the"
14"She didn't finish the drink."
15"She slid it across the"
16"She looked at Silas."
17"He had shifted his stance,"
18"He could smell the danger"
19"She looked back over her"
ratio0.333
0.00% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount64
totalSentences66
matches
0"Rory scrubbed a stubborn ring"
1"The cloth snagged on a"
2"She didn't flinch."
3"She focused on the rhythm,"
4"Rory looked up."
5"A woman stood by the"
6"She wore a tailored, long"
7"A small, square leather handbag"
8"The woman stepped forward, the"
9"the woman said"
10"The voice hit Rory like"
11"It was deeper than it"
12"The same sharp tilt at"
13"The same way she swallowed"
14"The woman stopped."
15"She tilted her head, her"
16"A slow, thin smile stretched"
17"Rory dropped the rag."
18"It landed with a wet"
19"Eva stepped closer, the jasmine"
ratio0.97
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences66
matches(empty)
ratio0
93.60% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences29
technicalSentenceCount2
matches
0"She wore a tailored, long black Italian wool coat that swept her ankles."
1"Her hands shook, a slight tremor that made the glass bottle clink against the rim of the tumbler."
0.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags12
uselessAdditionCount5
matches
0"Eva stepped, the jasmine scent becoming an oppressive wall"
1"Silas muttered, though his eyes remained on Eva"
2"Eva took, her fingers brushing Rory's"
3"Eva straightened, the fabric rustling"
4"Rory stepped around, her voice cracking"
100.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags3
fancyCount1
fancyTags
0"Silas muttered (mutter)"
dialogueSentences45
tagDensity0.067
leniency0.133
rawRatio0.333
effectiveRatio0.044
78.9169%