Run: 2026-05-19-01KS0V5C1WSRBFGTBAS3CGW0DV

Run Details

Duration:
35.9s
Cost:
$0.061340
Provider:
Google AI Studio

Model input

System
You are an expert and award-winning novel writer in the dark Horror genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the horror genre. A character is alone in a strange, isolated place at night. They came here for a reason, but something feels off from the moment they arrive. The wrongness builds slowly — sounds that shouldn't be there, things that move at the edge of vision, a growing certainty that they are not alone. Build tension through restraint, not through gore. Use the codex entries above as your world reference for the character and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The brambles tore at Rory’s trousers, but she did not slow down. She scrambled over a fallen birch trunk, her palms skidding on the slippery moss. The damp smell of rotting leaves filled her nostrils, mixed with the sharp, cold tang of London smog lagging behind her. She gripped the cold silver chain around her neck, her thumb brushing the crescent-shaped scar on her left wrist, a nervous habit she still had not broken. A barrier of monstrous ancient jagged grey oak standing stones blocked her path, rising from the bracken like blackened, broken teeth. Rory squeezed through the narrow gap between the central pillars, her shoulder-length black hair catching on the rough bark. She stepped into the Fae Grove. Instantly, the roar of London’s distant traffic died. A suffocating silence pressed against her eardrums, absolute and heavy. She checked her watch, a cheap silver piece she bought at a market in Cardiff. The second hand twitched forward, jumped backward three seconds, then began to spin in a mad, silent circle. Time in the grove played by different, mercurial rules. Unseasonal bluebells and pale primroses carpeted the forest floor, blooming with aggressive vitality in the dead of winter. The scent of the flowers was too sweet. It was a sick, cloying perfume that caught in her throat, smelling of sugar sprinkled over rotting fruit. Rory took a cautious step forward, her boots sinking into the damp soil. The earth felt spongy, almost elastic under her weight. She had received the anonymous tip at the Golden Empress, tucked under a plate of half-eaten spring rolls on table four. A scrap of grease-stained parchment with *Richmond Park — the Grove* scribbled in shaky handwriting. She should have told Silas. She should have stayed in her flat above the bar, safe from the things that crept through the cracks of London. But the handwriting belonged to Eva, her childhood friend who had saved her from the wreckage of her past. She had no choice. A sudden burst of heat radiated from her chest. Rory gasped, clutching her linen shirt. Beneath the fabric, the beautiful small round crimson Dymas stone pendant burned against her bare skin, pulsing like a trapped insect. A Hel portal. It had to be. The shadows beneath the ancient trees began to behave erratically. They did not lie flat against the damp earth. Instead, they curled upward, licking the trunks of the mighty oaks like black flames. A low hum vibrated through the soles of her boots, a deep, sub-audible frequency that made her teeth ache. From the darkness ahead came a dry, rhythmic sound. *Tick-tock.* Rory froze, her bright blue eyes scanning the dense undergrowth. *Tick-tock, tick-tock.* It resembled the steady beat of a grandfather clock, but the cadence was wet, scraping, and organic. It sounded like a giant spider dragging its chitinous legs over dry stone. The criss-cross canopy of branches overhead shivered, though not a breath of wind stirred the heavy air. "Eva?" Rory’s voice sounded thin, swallowed instantly by the oppressive atmosphere. No echo returned. *Tick-tock.* The sound descended from the canopy, shifting behind a massive, moss-covered standing stone to her left. Rory stepped back, her hand dropping to her pocket. Her fingers closed around a heavy brass torch. She pulled it out and clicked the switch. The beam of light cut through the gloom, illuminating the center of the clearing. Suspended from the thickest branch of a lightning-scarred ash tree hung a large, bulbous shape. It resembled a spider’s silken egg sac, but it was easily six feet long, dripping a dark, viscid fluid that hissed as it struck the vibrant wildflowers below. The flowers withered instantly under the drops, turning into a black, greasy sludge. The scent of copper stung her nostrils. Blood. Fresh and metallic. Rory approached, keeping her steps light. The Heartstone pendant flared hotter, scorching her skin, but she ignored the pain. She projected the beam of light directly onto the hanging sac. The silk was translucent. Inside, a dark, mutated silhouette shifted. *Tap. Tap.* Something pressed against the inner wall of the pod. A hand, she thought. But the fingers were too long, bending at angles that defied human anatomy. "Rory..." The voice was a distorted, warbling echo of Eva’s voice, bubbling through a throat filled with fluid. "Eva? Hold on, I'm going to get you down." "Rory... run..." The silk tore with a wet, ripping sound. A slender, multi-jointed arm burst through the gap, covered in a pale, greasy hide. The fingers ended in long, black talons that twitched in the damp air. Another rip followed, then another, the tearing fabric sounding like flesh pulling away from bone. "Eva!" Rory lunged forward, reaching for the pocket knife in her belt. The cocoon split completely, spilling a deluge of thick, dark fluid onto the earth. A creature slipped from the shroud, landing on all fours with a heavy thud. It wore Eva’s face, but the features were stretched desperately over a skull that was far too wide. The skin was translucent, showing the black, pulsing veins beneath. Its eyes were hollow pools of pitch black, reflecting the shaking light of Rory’s torch. "Not Eva," the creature whispered, its jaw unhinging with a wet crack. Behind the beast, the air fractured. A tear in reality peeled open like a fresh wound, revealing a swirling vortex of ash and embers. The freezing, foul-smelling wind of Hel rushed from the void, carrying the scent of burning sulphur and ancient dust. The gravity in the clearing shifted, pulling Rory toward the gaping portal. The creature’s lips curled back over rows of needle-sharp teeth. It uncoiled its long limbs, rising to its full, towering height. The Heartstone pendant shattered against Rory's chest, the silver chain snapping as the crimson shard exploded in a flash of blinding, white-hot light. The beast lunged.
created_at"2026-05-19T19:24:50.126Z" 5/19/2026, 7:24:50 PM
model"google/gemini-3.5-flash-20260519"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency2881
moderation_latency(null)
generation_time35788
tokens_prompt4560
tokens_completion3813
native_tokens_prompt4427
native_tokens_completion6687
native_tokens_completion_images0
native_tokens_reasoning5366
native_tokens_cached4062
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
num_fetches(null)
web_search_engine(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"STOP"
service_tier"standard"
usage0.0613398
router(null)
provider_responses
0
endpoint_id"bd50061c-e1d8-469e-96b1-d322e77378f8"
id"ArkMasuxEoG9sOIPjsau-Qs"
is_byokfalse
latency2881
model_permaslug"google/gemini-3.5-flash-20260519"
provider_name"Google AI Studio"
status200
user_agent"langchainjs-openai/1.0.0 ((node/v24.15.0; linux; x64))"
http_referer(null)
request_id"req-1779218690-GKHVgPE56VagXZxOZrbc"
session_id(null)
api_type"completions"
id"gen-1779218690-k0vzM2qKWx0njA3B4Cge"
upstream_id"ArkMasuxEoG9sOIPjsau-Qs"
total_cost0.0613398
cache_discount0.0054837
upstream_inference_cost0
provider_name"Google AI Studio"
response_cache_source_id(null)

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags2
adverbTagCount0
adverbTags(empty)
dialogueSentences6
tagDensity0.333
leniency0.667
rawRatio0
effectiveRatio0
94.87% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount975
totalAiIsmAdverbs1
found
0
adverb"completely"
count1
highlights
0"completely"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
33.33% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount975
totalAiIsms13
found
0
word"silence"
count1
1
word"weight"
count1
2
word"vibrated"
count1
3
word"rhythmic"
count1
4
word"scanning"
count1
5
word"oppressive"
count1
6
word"echo"
count2
7
word"gloom"
count1
8
word"silk"
count2
9
word"fractured"
count1
10
word"shattered"
count1
highlights
0"silence"
1"weight"
2"vibrated"
3"rhythmic"
4"scanning"
5"oppressive"
6"echo"
7"gloom"
8"silk"
9"fractured"
10"shattered"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences83
matches(empty)
91.22% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount1
hedgeCount2
narrationSentences83
filterMatches
0"watch"
hedgeMatches
0"began to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences87
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
repeatedSegmentCount0
maxSentenceWordsSeen28
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans5
markdownWords11
totalWords976
ratio0.011
matches
0"Richmond Park — the Grove"
1"Tick-tock."
2"Tick-tock, tick-tock."
3"Tick-tock."
4"Tap. Tap."
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions2
unquotedAttributions0
matches(empty)
87.50% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions31
wordCount960
uniqueNames13
maxNameDensity1.25
worstName"Rory"
maxWindowNameDensity2
worstWindowName"Rory"
discoveredNames
Rory12
London3
Fae1
Grove2
Cardiff1
Golden1
Empress1
Park1
Silas1
Eva3
Dymas1
Hel2
Heartstone2
persons
0"Rory"
1"Empress"
2"Silas"
3"Eva"
4"Hel"
places
0"London"
1"Fae"
2"Grove"
3"Cardiff"
4"Golden"
5"Park"
globalScore0.875
windowScore1
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences68
glossingSentenceCount1
matches
0"sounded like a giant spider dragging its c"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount976
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences87
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs40
mean24.4
std20.61
cv0.845
sampleLengths
074
121
225
360
444
522
662
723
843
952
109
111
1210
132
1447
151
1613
171
1841
1914
2056
2111
2230
2310
242
2526
261
2717
289
292
308
3142
3212
3314
3457
3512
3655
3721
3823
393
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount1
totalSentences83
matches
0"were stretched"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount0
totalVerbs144
matches(empty)
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount1
semicolonCount0
flaggedSentences1
totalSentences87
ratio0.011
matches
0"A scrap of grease-stained parchment with *Richmond Park — the Grove* scribbled in shaky handwriting."
82.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount970
adjectiveStacks3
stackExamples
0"monstrous ancient jagged grey oak"
1"beautiful small round crimson"
2"blinding, white-hot light."
adverbCount29
adverbRatio0.029896907216494847
lyAdverbCount8
lyAdverbRatio0.008247422680412371
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences87
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences87
mean11.22
std6.39
cv0.57
sampleLengths
012
114
221
327
421
519
66
78
810
915
1018
119
1218
138
1418
1513
169
1721
1815
195
2021
2119
224
239
246
2521
263
274
2810
299
3014
3119
329
331
3410
352
3617
3713
3817
391
4010
413
421
4316
449
458
468
4714
4815
4928
43.68% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats7
diversityRatio0.3103448275862069
totalSentences87
uniqueOpeners27
86.58% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount2
totalSentences77
matches
0"Instantly, the roar of London’s"
1"Instead, they curled upward, licking"
ratio0.026
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount20
totalSentences77
matches
0"She scrambled over a fallen"
1"She gripped the cold silver"
2"She stepped into the Fae"
3"She checked her watch, a"
4"It was a sick, cloying"
5"She had received the anonymous"
6"She should have told Silas."
7"She should have stayed in"
8"She had no choice."
9"It had to be."
10"They did not lie flat"
11"It resembled the steady beat"
12"It sounded like a giant"
13"Her fingers closed around a"
14"She pulled it out and"
15"It resembled a spider’s silken"
16"She projected the beam of"
17"It wore Eva’s face, but"
18"Its eyes were hollow pools"
19"It uncoiled its long limbs,"
ratio0.26
44.42% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount64
totalSentences77
matches
0"The brambles tore at Rory’s"
1"She scrambled over a fallen"
2"The damp smell of rotting"
3"She gripped the cold silver"
4"A barrier of monstrous ancient"
5"Rory squeezed through the narrow"
6"She stepped into the Fae"
7"A suffocating silence pressed against"
8"She checked her watch, a"
9"The second hand twitched forward,"
10"The scent of the flowers"
11"It was a sick, cloying"
12"Rory took a cautious step"
13"The earth felt spongy, almost"
14"She had received the anonymous"
15"A scrap of grease-stained parchment"
16"She should have told Silas."
17"She should have stayed in"
18"She had no choice."
19"A sudden burst of heat"
ratio0.831
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences77
matches(empty)
ratio0
53.57% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences48
technicalSentenceCount6
matches
0"A barrier of monstrous ancient jagged grey oak standing stones blocked her path, rising from the bracken like blackened, broken teeth."
1"It was a sick, cloying perfume that caught in her throat, smelling of sugar sprinkled over rotting fruit."
2"But the handwriting belonged to Eva, her childhood friend who had saved her from the wreckage of her past."
3"A low hum vibrated through the soles of her boots, a deep, sub-audible frequency that made her teeth ache."
4"It resembled a spider’s silken egg sac, but it was easily six feet long, dripping a dark, viscid fluid that hissed as it struck the vibrant wildflowers below."
5"It wore Eva’s face, but the features were stretched desperately over a skull that was far too wide."
0.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags2
uselessAdditionCount1
matches
0"the creature whispered, its jaw unhinging with a wet crack"
0.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags1
fancyCount1
fancyTags
0"the creature whispered (whisper)"
dialogueSentences6
tagDensity0.167
leniency0.333
rawRatio1
effectiveRatio0.333
80.5724%