NC Bench
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Run: 2026-05-20-01KS25T0TF2FQEG1WKBR6144QJ
Run Details
Model:
Gemini 3.5 Flash (Reasoning, Minimal)
Test:
Bad Writing Habits
Scenario:
Mystery: examining a crime scene
Duration:
12.5s
Cost:
$0.023006
Provider:
Google AI Studio
Evaluation summary
Score
Evaluator
Details Link
100.00%
Adverbs in dialogue tags
(details)
96.30%
AI-ism adverb frequency
(details)
80.00%
AI-ism character names
(details)
100.00%
AI-ism location names
(details)
40.78%
AI-ism word frequency
(details)
100.00%
Cliché density
(details)
100.00%
Emotion telling (show vs. tell)
(details)
100.00%
Filter word density
(details)
100.00%
Gibberish response detection
(details)
100.00%
Markdown formatting overuse
(details)
100.00%
Missing dialogue indicators (quotation marks)
(details)
33.33%
Name drop frequency
(details)
69.35%
Narrator intent-glossing
(details)
100.00%
"Not X but Y" pattern overuse
(details)
100.00%
Overuse of "that" (subordinate clause padding)
(details)
100.00%
Paragraph length variance
(details)
80.55%
Passive voice overuse
(details)
100.00%
Past progressive (was/were + -ing) overuse
(details)
80.06%
Em-dash & semicolon overuse
(details)
82.00%
Purple prose (modifier overload)
(details)
100.00%
Repeated phrase echo
(details)
100.00%
Sentence length variance
(details)
66.67%
Sentence opener variety
(details)
48.31%
Adverb-first sentence starts
(details)
100.00%
Pronoun-first sentence starts
(details)
17.97%
Subject-first sentence starts
(details)
72.46%
Subordinate conjunction sentence starts
(details)
67.67%
Technical jargon density
(details)
0.00%
Useless dialogue additions
(details)
0.00%
Dialogue tag variety (said vs. fancy)
(details)
77.8489%
Overall
Model input
System
You are an expert and award-winning novel writer in the dark Mystery genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4416" name="Detective Harlow Quinn" aliases="Quinn, Detective Quinn, Harlow" pronouns="she/her" species="Human" storyRole="Antagonist"> <eyeColor>brown</eyeColor> <hair>closely cropped salt-and-pepper</hair> <height>5'9"</height> <age>41</age> <jawline>sharp jaw</jawline> <watch>worn leather watch on her left wrist</watch> <bearing>military precision</bearing> <description>A Metropolitan Police detective with 18 years of decorated service who suspects the clique is involved in criminal activity.</description> <backstory>She lost her partner, DS Morris, during a case three years ago under unexplained circumstances that had supernatural origins she doesn't yet understand.</backstory> </character> <character id="4414" name="Eva Kowalski" aliases="Eva, Evie" pronouns="she/her" species="Human" storyRole="Best Friend"> <eyeColor>green</eyeColor> <hair>curly red</hair> <height>5'4"</height> <age>26</age> <glasses>round glasses</glasses> <satchel>worn leather satchel full of books</satchel> <freckles>freckled complexion</freckles> <nervousHabit>tucking hair behind her left ear</nervousHabit> <description>Aurora's childhood friend and an occult researcher.</description> <backstory>Moved to London two years before Aurora and works as a research assistant at the British Museum's restricted archives. She holds a master's degree in Ancient History from Oxford.</backstory> </character> <location id="856" name="The Veil Market" aliases="Veil Market, the Market, underground market" realm="Earth"> <currentLocation>abandoned Tube station beneath Camden</currentLocation> <entryRequirement>bone token</entryRequirement> <schedule>moves locations every full moon</schedule> <description>A hidden supernatural black market that sells enchanted goods, banned alchemical substances, and information.</description> </location> <item id="2004" name="Veil Compass" aliases="the Compass, shadow compass" type="Tool" origin="The Veil Market"> <casingMaterial>small brass compass</casingMaterial> <faceMarkings>face etched with protective sigils</faceMarkings> <needle>points toward the nearest supernatural rift or portal</needle> <patina>casing has a patina of verdigris</patina> <creator>crafted by a Shade artisan</creator> <description>A compass attuned to supernatural energy.</description> </item> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the mystery genre. A detective arrives at a crime scene in an unusual location. Something is wrong — the evidence doesn't add up. A colleague is present, offering a different interpretation. Through careful observation and deduction, the detective begins to see what others have missed. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>
Model response
Messages
Meta
AI
"Step back, Quinn. You're contaminating the soot."
DS Miller stood on the
rusted tracks of the abandoned tube station beneath Camden, his camera flash throwing
stark
, white shadows against the curved subterranean walls. The air in the deep, long-forgotten tunnel of the decommissioned northern line smelled of damp clay, old iron, and something fiercely sweet, like burnt sugar and copper. "This station has been walled off since nineteen thirty-two, Miller."
Harlow Quinn climbed down from
the crumbling concrete edge of the platform, her boots crunching on gravel. She checked her left wrist, her thumb
tracing
the worn leather band of her
watch
with military precision. "Yet we have fresh soot, three sets of footprints in the dust, and a body that didn't walk through those bricked-up grates." "Kids,"
Miller shrugged, his camera clicking
as he captured the grotesque angle of the victim's neck. "Urban explorers. Found an old access shaft, got into a row over a bottle of cider, and someone pushed someone. Occam's razor, Detective." "Show me the access shaft that lets a twenty-year-old girl down here in a
silk
evening dress without getting a single smudge of soot on her hem."
Harlow knelt by the corpse
.
The girl lay sprawled across
the sleepers.
Her eyes stared blankly at
the vaulted ceiling, reflecting the
rhythmic
blue
pulse
of the emergency lights hummed further up the tunnel. On her chest sat a small brass compass, its casing covered in a thick patina of green verdigris.
The face of the instrument
was etched
with
intricate
, swirling symbols that looked less like navigational markings and more like protective sigils.
The needle inside spun clockwise
in a slow, erratic circle, never settling. "She's local,"
Miller said, pointing his pen
at the body. "Met Police found her driving licence in a
satin
clutch fifty yards back. Name is
Sarah
Fletcher. Lives in Hampstead. No history of running with the occult crowd." "Then she was a customer."
Harlow reached out, her fingers
hovering just millimetres above the brass instrument. Her sharp jaw tightened. "Look at the dust around her body, Miller. It's undisturbed. If she fell, or if she was dragged, there would be smears. Scuff marks." "Maybe she was carried." "Through a mile of flooded Victorian brickwork by a gentleman who took care not to ruin her expensive shoes?"
Harlow shook her head, her
closely cropped salt-and-pepper hair catching the blue flash of the corridor lights. "No. She was dropped here. Or rather, she arrived here." "Arrived? From where?" "The Veil Market."
Miller sighed, a wet, rattling
sound that
echoed
off the damp tiles. "Not this again, Quinn. There is no underground black market. The brass at Scotland Yard are already breathing down our necks about the Morris case. You start talking about portals and bone tokens again, and they will put you on medical leave before the shift ends."
Harlow stood up, her brown
eyes hardening.
The mention of her late
partner, DS Morris, always felt like a physical blow, a cold needle twisting in her chest. Three years ago, they had chased a lead into a similar abandoned vault, only for Morris to vanish into thin air, leaving behind nothing but his wristwatch and a lingering smell of ozone.
The official report cited an
accidental drowning in the Fleet River sewer system. Harlow knew better. "The brass can write whatever they like in their reports,"
Harlow said, her voice dropping
to a harsh
whisper
. "But they don't have to look at the bodies."
She leaned closer to the
victim's face.
Sarah
Fletcher's lips
were stained
a faint, iridescent purple. Harlow
gently
parted the girl's lips with a latex-gloved finger. A tiny, square piece of polished bone sat on her tongue.
It was carved with a
single, jagged rune. "A bone token," Harlow murmured. "The entry requirement." "It's a choke hazard,"
Miller countered, though his voice lacked conviction
.
He stepped back, the camera
hanging heavy around his neck. "Look, I'm writing this up as a suspicious death, pending toxicology. I am not putting 'magic compass' or 'underground market' in the casework." "Then you'll be looking for a killer in the wrong world, Miller." Harlow turned away from the flashbulbs and walked toward the dark mouth of the southbound tunnel. The air grew colder here. The sweet, burnt smell intensified, masking the ancient stench of the sewers.
She pulled a small torch
from her belt, its beam cutting through the thick, swirling dust motes. According to the whispers she had spent three years collecting from informants, the Veil Market moved with every full moon. Tonight, the lunar cycle hit its peak.
If the market had gathered
beneath Camden, the residue would still be fresh.
Her torchlight caught something gleaming
on a rusted signal box twenty yards down the track. Harlow approached the iron box, her hand resting instinctively on her baton. A smudge of curly red hair lay snagged on a rusted bolt. Beside it, a deep groove
was gouged
into the soot, as if someone had dragged a heavy, leather-bound satchel against the wall in a hurry. "Evie," Harlow muttered. Eva Kowalski, the brilliant, eccentric research assistant from the British Museum's restricted archives,
was supposed
to be translation-bound at her desk in Bloomsbury. But the red hair was unmistakable, as was the smell of old paper and
cloves that seemed to cling to the soot
. Harlow pressed forward, the tunnel narrowing. The
silence
of the abandoned tube line was absolute, broken only by the distant,
rhythmic
drip of water and the crunch of her own
footsteps
. Then, a new sound emerged. A soft, frantic rustling from the darkness ahead. Harlow switched off her torch.
She pressed her back against
the curved brick wall, her breath shallow. "Who's there?"
she called out, her voice
flat and commanding. The rustling stopped. A floorboard creaked—an impossibility in a concrete railway tunnel. "I know you're there, Eva," Harlow said, stepping back into the centre of the tracks, her gloved fingers curling into fists. "And I know what you took from the girl." A figure stepped out from the shadow of a brick archway. The beam of an approaching train's headlights wasn't there to illuminate her, but the green eyes behind round glasses caught the faint blue glow from the crime scene behind them. Eva Kowalski stood clutching a worn leather satchel to her chest, her freckled complexion pale as wax under the subterranean grime.
She tucked a stray lock
of red hair behind her left ear, her hand trembling. "You shouldn't be down here, Detective," Eva said, her voice tight, hushed as if she were afraid of waking the sleepers beneath their feet. "Neither should you. Why is
Sarah
Fletcher dead, Eva?" "She tried to cheat a Shade artisan," Eva whispered, taking a step backward, deeper into the dark tunnel where the tracks disappeared into a bricked-up dead end. "She thought she could use a duplicate token to buy her way out of a contract. You don't steal from the Market, Harlow." "The compass on her chest. It was pointed at something." "It points to the rifts,"
Eva said, her grip tightening on her satchel
. "But the rifts aren't stable tonight. The Market is moving early." A sudden, sharp vibration shook the brickwork. A deep, resonant hum
vibrated
through the iron tracks, rattling the fillings in Harlow's teeth. The air pressure dropped instantly, popping her ears. The sweet, burnt smell flared, thick enough to choke on. "What is that?" Harlow demanded, stepping toward the girl. "It's closing,"
Eva cried, her eyes wide with sudden terror
. She reached into her satchel, pulling out a heavy, leather-bound volume that smelled of rotting parchment. "You have to get back, Quinn! If you're caught in the transition—" The stone wall at the end of the tunnel didn't crumble; it simply dissolved into a thick, swirling vortex of violet light and shadow. The sound
was deafening
, a
roaring
wind that carried the whispers of a thousand voices. From the swirling darkness of the rift, a pale, elongated hand stretched out, its fingers ending in blackened, needle-sharp tips, reaching directly for Eva's throat.
created_at
"2026-05-20T07:50:06.934Z"
5/20/2026, 7:50:06 AM
model
"google/gemini-3.5-flash-20260519"
app_id
182717
external_user
(null)
streamed
true
cancelled
false
latency
1376
moderation_latency
(null)
generation_time
12411
tokens_prompt
4671
tokens_completion
2102
native_tokens_prompt
4537
native_tokens_completion
1800
native_tokens_completion_images
0
native_tokens_reasoning
0
native_tokens_cached
0
num_media_prompt
(null)
num_input_audio_prompt
(null)
num_media_completion
0
num_search_results
(null)
num_fetches
(null)
web_search_engine
(null)
origin
"https://ncbench.com/"
is_byok
false
finish_reason
"stop"
native_finish_reason
"STOP"
service_tier
"standard"
usage
0.0230055
router
(null)
provider_responses
0
endpoint_id
"bd50061c-e1d8-469e-96b1-d322e77378f8"
id
"r2cNarmwBuC0_uMP1IXlyAs"
is_byok
false
latency
1375
model_permaslug
"google/gemini-3.5-flash-20260519"
provider_name
"Google AI Studio"
status
200
user_agent
"langchainjs-openai/1.0.0 ((node/v24.15.0; linux; x64))"
http_referer
(null)
request_id
"req-1779263406-kbPqUYsNrGOzBiZIyaC8"
session_id
(null)
api_type
"completions"
id
"gen-1779263406-f9GKJoEK97SJ3YduepBP"
upstream_id
"r2cNarmwBuC0_uMP1IXlyAs"
total_cost
0.0230055
cache_discount
(null)
upstream_inference_cost
0
provider_name
"Google AI Studio"
response_cache_source_id
(null)
Evaluation details
Result
Evaluator
Details
Meta Data
100.00%
Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags
17
adverbTagCount
0
adverbTags
(empty)
dialogueSentences
37
tagDensity
0.459
leniency
0.919
rawRatio
0
effectiveRatio
0
96.30%
AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount
1351
totalAiIsmAdverbs
1
found
0
adverb
"gently"
count
1
highlights
0
"gently"
80.00%
AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions
(empty)
found
0
"Sarah"
100.00%
AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions
(empty)
found
(empty)
40.78%
AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount
1351
totalAiIsms
16
found
0
word
"stark"
count
1
1
word
"tracing"
count
1
2
word
"silk"
count
1
3
word
"rhythmic"
count
2
4
word
"pulse"
count
1
5
word
"etched"
count
1
6
word
"intricate"
count
1
7
word
"satin"
count
1
8
word
"echoed"
count
1
9
word
"whisper"
count
1
10
word
"gleaming"
count
1
11
word
"silence"
count
1
12
word
"footsteps"
count
1
13
word
"vibrated"
count
1
14
word
"roaring"
count
1
highlights
0
"stark"
1
"tracing"
2
"silk"
3
"rhythmic"
4
"pulse"
5
"etched"
6
"intricate"
7
"satin"
8
"echoed"
9
"whisper"
10
"gleaming"
11
"silence"
12
"footsteps"
13
"vibrated"
14
"roaring"
100.00%
Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches
0
maxInWindow
0
found
(empty)
highlights
(empty)
100.00%
Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells
0
narrationSentences
71
matches
(empty)
100.00%
Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount
1
hedgeCount
1
narrationSentences
71
filterMatches
0
"watch"
hedgeMatches
0
"seemed to"
100.00%
Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences
91
gibberishSentences
0
adjustedGibberishSentences
0
longSentenceCount
0
runOnParagraphCount
0
giantParagraphCount
0
wordSaladCount
0
repetitionLoopCount
0
controlTokenCount
0
repeatedSegmentCount
0
maxSentenceWordsSeen
46
ratio
0
matches
(empty)
100.00%
Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans
0
markdownWords
0
totalWords
1350
ratio
0
matches
(empty)
100.00%
Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions
9
unquotedAttributions
0
matches
(empty)
33.33%
Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions
44
wordCount
947
uniqueNames
15
maxNameDensity
1.8
worstName
"Harlow"
maxWindowNameDensity
4
worstWindowName
"Harlow"
discoveredNames
Miller
5
Camden
2
Quinn
1
Harlow
17
Morris
2
Fleet
1
River
1
Fletcher
1
Veil
1
Market
1
Eva
7
Kowalski
2
British
1
Museum
1
Bloomsbury
1
persons
0
"Miller"
1
"Quinn"
2
"Harlow"
3
"Morris"
4
"Fletcher"
5
"Market"
6
"Eva"
7
"Kowalski"
8
"Museum"
places
0
"Fleet"
1
"River"
2
"British"
3
"Bloomsbury"
globalScore
0.602
windowScore
0.333
69.35%
Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences
62
glossingSentenceCount
2
matches
0
"felt like a physical blow, a cold needl"
1
"cloves that seemed to cling to the soot"
100.00%
"Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches
0
per1kWords
0
wordCount
1350
matches
(empty)
100.00%
Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount
0
totalSentences
91
matches
(empty)
100.00%
Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs
42
mean
32.14
std
21.43
cv
0.667
sampleLengths
0
7
1
53
2
67
3
39
4
32
5
81
6
38
7
45
8
4
9
46
10
3
11
3
12
58
13
77
14
28
15
45
16
8
17
44
18
12
19
50
20
40
21
15
22
49
23
3
24
45
25
31
26
13
27
17
28
10
29
12
30
30
31
77
32
24
33
9
34
50
35
10
36
24
37
40
38
9
39
38
40
39
41
25
80.55%
Passive voice overuse
Target: ≤2% passive sentences
passiveCount
5
totalSentences
71
matches
0
"was etched"
1
"were stained"
2
"was carved"
3
"was gouged"
4
"was supposed"
100.00%
Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount
1
totalVerbs
141
matches
0
"was deafening"
80.06%
Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount
1
semicolonCount
1
flaggedSentences
2
totalSentences
91
ratio
0.022
matches
0
"A floorboard creaked—an impossibility in a concrete railway tunnel."
1
"The stone wall at the end of the tunnel didn't crumble; it simply dissolved into a thick, swirling vortex of violet light and shadow."
82.00%
Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount
957
adjectiveStacks
3
stackExamples
0
"deep, long-forgotten tunnel"
1
"heavy, leather-bound satchel"
2
"heavy, leather-bound volume"
adverbCount
23
adverbRatio
0.024033437826541274
lyAdverbCount
11
lyAdverbRatio
0.011494252873563218
100.00%
Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences
91
echoCount
0
echoWords
(empty)
100.00%
Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences
91
mean
14.84
std
8.65
cv
0.583
sampleLengths
0
7
1
26
2
27
3
27
4
18
5
22
6
16
7
23
8
32
9
7
10
22
11
18
12
22
13
12
14
10
15
28
16
17
17
4
18
24
19
4
20
36
21
10
22
3
23
3
24
12
25
46
26
7
27
21
28
33
29
13
30
3
31
19
32
9
33
7
34
9
35
10
36
11
37
8
38
5
39
3
40
11
41
10
42
23
43
12
44
16
45
5
46
12
47
17
48
20
49
7
66.67%
Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats
6
diversityRatio
0.43956043956043955
totalSentences
91
uniqueOpeners
40
48.31%
Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount
1
totalSentences
69
matches
0
"Then, a new sound emerged."
ratio
0.014
100.00%
Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount
12
totalSentences
69
matches
0
"She checked her left wrist,"
1
"Her eyes stared blankly at"
2
"Her sharp jaw tightened."
3
"She leaned closer to the"
4
"It was carved with a"
5
"He stepped back, the camera"
6
"She pulled a small torch"
7
"Her torchlight caught something gleaming"
8
"She pressed her back against"
9
"she called out, her voice"
10
"She tucked a stray lock"
11
"She reached into her satchel,"
ratio
0.174
17.97%
Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount
61
totalSentences
69
matches
0
"DS Miller stood on the"
1
"The air in the deep,"
2
"Harlow Quinn climbed down from"
3
"She checked her left wrist,"
4
"Miller shrugged, his camera clicking"
5
"Harlow knelt by the corpse"
6
"The girl lay sprawled across"
7
"Her eyes stared blankly at"
8
"The face of the instrument"
9
"The needle inside spun clockwise"
10
"Miller said, pointing his pen"
11
"Harlow reached out, her fingers"
12
"Her sharp jaw tightened."
13
"Harlow shook her head, her"
14
"Miller sighed, a wet, rattling"
15
"Harlow stood up, her brown"
16
"The mention of her late"
17
"The official report cited an"
18
"Harlow knew better."
19
"Harlow said, her voice dropping"
ratio
0.884
72.46%
Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount
1
totalSentences
69
matches
0
"If the market had gathered"
ratio
0.014
67.67%
Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences
38
technicalSentenceCount
4
matches
0
"The face of the instrument was etched with intricate, swirling symbols that looked less like navigational markings and more like protective sigils."
1
"Beside it, a deep groove was gouged into the soot, as if someone had dragged a heavy, leather-bound satchel against the wall in a hurry."
2
"But the red hair was unmistakable, as was the smell of old paper and cloves that seemed to cling to the soot."
3
"She reached into her satchel, pulling out a heavy, leather-bound volume that smelled of rotting parchment."
0.00%
Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags
17
uselessAdditionCount
7
matches
0
"Harlow Quinn climbed, her boots crunching on gravel"
1
"Harlow reached out, her fingers hovering just millimetres above the brass instrument"
2
"Harlow said, her voice dropping to a harsh whisper"
3
"Miller countered, though his voice lacked conviction"
4
"she called out, her voice flat and commanding"
5
"Eva said, her grip tightening on her satchel"
6
"Eva cried, her eyes wide with sudden terror"
0.00%
Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags
11
fancyCount
6
fancyTags
0
"Harlow murmured (murmur)"
1
"Harlow muttered (mutter)"
2
"she called out (call out)"
3
"Eva whispered (whisper)"
4
"Harlow demanded (demand)"
5
"Eva cried (cry)"
dialogueSentences
37
tagDensity
0.297
leniency
0.595
rawRatio
0.545
effectiveRatio
0.324
77.8489%