Run: 2026-05-20-01KS25WC3EM898DZVQ9K1G72TB

Run Details

Duration:
8.5s
Cost:
$0.017306
Provider:
Google AI Studio

Model input

System
You are an expert and award-winning novel writer in the dark Horror genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the horror genre. A character is alone in a strange, isolated place at night. They came here for a reason, but something feels off from the moment they arrive. The wrongness builds slowly — sounds that shouldn't be there, things that move at the edge of vision, a growing certainty that they are not alone. Build tension through restraint, not through gore. Use the codex entries above as your world reference for the character and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The silver chain of the Heartstone Pendant bit into the back of Aurora Carter’s neck as she dragged herself through the gap in the ancient oak standing stones. Richmond Park was supposed to be closed, locked up tight under the quiet authority of metropolitan bylaws, but the Fae Grove didn’t care about padlock keys or park rangers. Aurora stumbled onto the damp grass of the clearing, her chest heaving as she gripped her left wrist, her thumb tracing the small crescent-shaped scar there. A nervous habit. She needed answers about the strange, pulsing warmth radiating from the deep crimson stone resting against her collarbone, but the heavy silence of the Grove immediately made her regret coming alone. The wildflowers beneath her boots bloomed in impossible, vivid hues of violet and gold, defying the autumn chill of the London night beyond the boundary stones. It was too quiet. The distant hum of the A371 highway had vanished the moment she crossed the threshold, replaced by an absolute, suffocating stillness that pressed against her eardrums. "Isolde?" Aurora called out, her voice flat and swallowed instantly by the dense canopy. No one answered. The air tasted of crushed copper and sweet honey, a cloying combination that coated her throat. She walked deeper into the clearing, her bright blue eyes scanning the shadows flitting between the massive, gnarled trunks. Time worked differently here—she knew that. A five-minute conversation in this lush pocket of earth could cost her three days of shifts at the Golden Empress, leaving Yu-Fei Cheung furious and short a delivery driver. She couldn't afford to waste time, yet the Grove felt stretched, elongated, like a canvas pulled too tight. *Snap.* Aurora froze. The sound had come from behind a moss-covered boulder to her left. A dry twig breaking. But the wildflowers in the Grove didn't have dry twigs; they flourished in eternal, rot-free spring. "I know someone's there," she said, raising her chin. "I don't have the patience for games tonight." Nothing moved. The crimson gem of her pendant flared, warming the skin above her collarbone with a sudden, feverish heat. It pulsed in tandem with her accelerating heartbeat. She took a step backward, her eyes locked on the boulder. A shadow detached itself from the stone. It didn't belong to a person; it was too long, stretching upward along the bark of an ancient oak like spilled ink climbing a wall. It drifted against the natural tilt of the moonlight, defying the physics of light. "Silas said you'd be here," Aurora muttered, backing toward the boundary stones she had just transversed. "Silas lies." The voice didn't come from the shadow. It drifted down from the canopy, wet and multi-layered, as if three people were speaking the same words a fraction of a second out of sync. Aurora’s boots squelched in the damp earth as she pivoted, scanning the thick branches overhead. The straight shoulder-length black hair framing her face whipped across her eyes as a sudden, localized gust of wind shook the leaves. But only one tree shook. The surrounding oaks remained deathly still, their leaves frozen like painted iron. "What do you want, Aurora?" "I want to know why this thing is burning my chest," she said, pulling the Heartstone pendant free from her collar, letting the silver chain dangle from her fingers. The crimson stone glowed with an aggressive, internal fire now, casting long, bloody-hued shadows across her pale face. "A gift," the overlapping voices whispered, closer now, emanating from the dark space between two massive roots. "A marker. A beacon." "For what?" "For the things that hunt." The grass near her feet began to wither, the vibrant wildflowers blackening and curling into ash in a perfect circle around where she stood. Aurora lunged backward, but her heel caught on a thick, exposed root. She hit the ground hard, knocks of pain radiating up her spine. Above her, the space between the trees began to warp. The air rippled like hot tarmac, distorting the view of the starless sky above. Slowly, eyes began to open in the bark of the nearest oak—not human eyes, but pale, milky globes that rolled in their wooden sockets, tracking her movements. She scrambled to her feet, her breathing shallow and ragged. The cool-headed logic that usually got her through tight spots in the back alleys of Cardiff or the rough tube stations of London seemed to evaporate in the face of the shifting grove. The boundary stones looked miles away now, the path back to Richmond Park ribboning out into an impossible distance. "You shouldn't have come back," the voice hissed, now echoing from the very ground beneath her boots. "The gate is opening." A low, vibrating rumble shook the soles of her feet. At the center of the clearing, the air split open. It wasn't a tear, but a folding, a nausea-inducing crease in reality that smelled of wet slate and old graves. Beneath her shirt, the Heartstone didn't just pulse—it burned, scorching her skin as the portal to Dymas tore itself wider. Something wet and impossibly thin reached out from the dark crease in the air, grasping at the blackened grass. Aurora grabbed the silver chain, ready to rip the pendant from her neck and fling it into the tear, but the metal was too hot, searing her palms. She gasped, dropping the stone as a shadow taller than the trees rose from the rip in the world.
created_at"2026-05-20T07:51:24.02Z" 5/20/2026, 7:51:24 AM
model"google/gemini-3.5-flash-20260519"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency806
moderation_latency(null)
generation_time8410
tokens_prompt4560
tokens_completion1400
native_tokens_prompt4427
native_tokens_completion1185
native_tokens_completion_images0
native_tokens_reasoning0
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
num_fetches(null)
web_search_engine(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"STOP"
service_tier"standard"
usage0.0173055
router(null)
provider_responses
0
endpoint_id"bd50061c-e1d8-469e-96b1-d322e77378f8"
id"_GcNasqZC4mo1MkPtsWngQg"
is_byokfalse
latency806
model_permaslug"google/gemini-3.5-flash-20260519"
provider_name"Google AI Studio"
status200
user_agent"langchainjs-openai/1.0.0 ((node/v24.15.0; linux; x64))"
http_referer(null)
request_id"req-1779263484-WsMl7p3EuLPRoERRuCOS"
session_id(null)
api_type"completions"
id"gen-1779263484-Wlol72WIxQVX8k2gNU3R"
upstream_id"_GcNasqZC4mo1MkPtsWngQg"
total_cost0.0173055
cache_discount(null)
upstream_inference_cost0
provider_name"Google AI Studio"
response_cache_source_id(null)

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags6
adverbTagCount0
adverbTags(empty)
dialogueSentences13
tagDensity0.462
leniency0.923
rawRatio0
effectiveRatio0
89.02% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount911
totalAiIsmAdverbs2
found
0
adverb"slowly"
count1
1
adverb"very"
count1
highlights
0"slowly"
1"very"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
34.14% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount911
totalAiIsms12
found
0
word"tracing"
count1
1
word"warmth"
count1
2
word"silence"
count1
3
word"chill"
count1
4
word"scanning"
count2
5
word"pulsed"
count1
6
word"beacon"
count1
7
word"perfect"
count1
8
word"echoing"
count1
9
word"pulse"
count1
10
word"searing"
count1
highlights
0"tracing"
1"warmth"
2"silence"
3"chill"
4"scanning"
5"pulsed"
6"beacon"
7"perfect"
8"echoing"
9"pulse"
10"searing"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences55
matches(empty)
38.96% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount0
hedgeCount4
narrationSentences55
filterMatches(empty)
hedgeMatches
0"began to"
1"seemed to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences62
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
repeatedSegmentCount0
maxSentenceWordsSeen34
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans1
markdownWords1
totalWords908
ratio0.001
matches
0"Snap."
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions6
unquotedAttributions0
matches(empty)
100.00% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions30
wordCount850
uniqueNames15
maxNameDensity0.94
worstName"Aurora"
maxWindowNameDensity1.5
worstWindowName"Aurora"
discoveredNames
Heartstone3
Pendant1
Aurora8
Carter1
Park2
Fae1
Grove4
London2
Golden1
Empress1
Yu-Fei1
Cheung1
Cardiff1
Richmond2
Dymas1
persons
0"Heartstone"
1"Pendant"
2"Aurora"
3"Carter"
4"Empress"
5"Yu-Fei"
6"Cheung"
places
0"Park"
1"Fae"
2"Grove"
3"London"
4"Golden"
5"Cardiff"
6"Richmond"
globalScore1
windowScore1
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences46
glossingSentenceCount0
matches(empty)
89.87% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches1
per1kWords1.101
wordCount908
matches
0"not human eyes, but pale, milky globes"
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences62
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs27
mean33.63
std23.46
cv0.697
sampleLengths
028
189
256
314
419
572
61
734
817
928
1057
1116
122
1333
1454
155
1647
1721
182
195
2048
2151
2262
2321
2460
2519
2647
98.88% Passive voice overuse
Target: ≤2% passive sentences
passiveCount1
totalSentences55
matches
0"was supposed"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount1
totalVerbs134
matches
0"were speaking"
0.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount3
semicolonCount2
flaggedSentences5
totalSentences62
ratio0.081
matches
0"Time worked differently here—she knew that."
1"But the wildflowers in the Grove didn't have dry twigs; they flourished in eternal, rot-free spring."
2"It didn't belong to a person; it was too long, stretching upward along the bark of an ancient oak like spilled ink climbing a wall."
3"Slowly, eyes began to open in the bark of the nearest oak—not human eyes, but pale, milky globes that rolled in their wooden sockets, tracking her movements."
4"Beneath her shirt, the Heartstone didn't just pulse—it burned, scorching her skin as the portal to Dymas tore itself wider."
88.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount862
adjectiveStacks2
stackExamples
0"eternal, rot-free spring."
1"long, bloody-hued shadows"
adverbCount24
adverbRatio0.027842227378190254
lyAdverbCount8
lyAdverbRatio0.009280742459396751
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences62
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences62
mean14.65
std8.94
cv0.61
sampleLengths
028
129
226
33
431
526
64
726
814
93
1016
1119
126
1329
1418
151
162
1712
184
1916
209
218
222
2318
248
2511
267
2725
2814
2916
302
317
3226
3315
3422
355
3612
375
3829
3918
4017
414
422
435
4424
4512
4612
4710
4814
4927
49.46% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats6
diversityRatio0.3548387096774194
totalSentences62
uniqueOpeners22
64.10% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount1
totalSentences52
matches
0"Slowly, eyes began to open"
ratio0.019
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount15
totalSentences52
matches
0"She needed answers about the"
1"It was too quiet."
2"She walked deeper into the"
3"She couldn't afford to waste"
4"she said, raising her chin"
5"It pulsed in tandem with"
6"She took a step backward,"
7"It didn't belong to a"
8"It drifted against the natural"
9"It drifted down from the"
10"she said, pulling the Heartstone"
11"She hit the ground hard,"
12"She scrambled to her feet,"
13"It wasn't a tear, but"
14"She gasped, dropping the stone"
ratio0.288
27.31% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount45
totalSentences52
matches
0"The silver chain of the"
1"Richmond Park was supposed to"
2"Aurora stumbled onto the damp"
3"A nervous habit."
4"She needed answers about the"
5"The wildflowers beneath her boots"
6"It was too quiet."
7"The distant hum of the"
8"Aurora called out, her voice"
9"The air tasted of crushed"
10"She walked deeper into the"
11"Time worked differently here—she knew"
12"A five-minute conversation in this"
13"She couldn't afford to waste"
14"The sound had come from"
15"A dry twig breaking."
16"she said, raising her chin"
17"The crimson gem of her"
18"It pulsed in tandem with"
19"She took a step backward,"
ratio0.865
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences52
matches(empty)
ratio0
46.33% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences37
technicalSentenceCount5
matches
0"Aurora stumbled onto the damp grass of the clearing, her chest heaving as she gripped her left wrist, her thumb tracing the small crescent-shaped scar there."
1"She needed answers about the strange, pulsing warmth radiating from the deep crimson stone resting against her collarbone, but the heavy silence of the Grove im…"
2"The air tasted of crushed copper and sweet honey, a cloying combination that coated her throat."
3"It drifted down from the canopy, wet and multi-layered, as if three people were speaking the same words a fraction of a second out of sync."
4"It wasn't a tear, but a folding, a nausea-inducing crease in reality that smelled of wet slate and old graves."
41.67% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags6
uselessAdditionCount1
matches
0"Aurora called out, her voice flat and swallowed instantly by the dense canopy"
0.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags6
fancyCount4
fancyTags
0"Aurora called out (call out)"
1"Aurora muttered (mutter)"
2"the overlapping voices whispered (whisper)"
3"the voice hissed (hiss)"
dialogueSentences13
tagDensity0.462
leniency0.923
rawRatio0.667
effectiveRatio0.615
75.5915%