Run: 2026-05-20-01KS25XHEN6PZ5RXMYF2CYARD5

Run Details

Duration:
10.5s
Cost:
$0.016041
Provider:
Google AI Studio

Model input

System
You are an expert and award-winning novel writer in the dark Fantasy genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <character id="4418" name="Nyx" aliases="Nyx, the Shadow, Nightwhisper" pronouns="they/them" species="Shade" storyRole="Wild Card"> <eyeColor>faintly glowing violet</eyeColor> <height>approximately 6'2" in solid form</height> <age>ageless</age> <form>humanoid silhouette of living shadow, can shift between solid and incorporeal</form> <voice>sounds like a whisper carried on the wind</voice> <description>A being of living shadow, existing between the mortal plane and the spaces between realms.</description> <backstory>Nyx was once a human sorcerer named Aldric who became trapped between realms during a failed summoning ritual in 1643. They now exist as a Shade, bound to the mortal plane but able to slip between shadows.</backstory> </character> <character id="4424" name="Isolde Varga" aliases="Isolde, the Seer" pronouns="she/her" species="Half-Fae" storyRole="Oracle"> <eyeColor>pale lavender</eyeColor> <hair>silver, reaching her waist</hair> <height>5'5"</height> <age>300 years old</age> <appearance>ethereal, ageless</appearance> <speech>speaks in riddles</speech> <footprints>leaves no footprints when she walks</footprints> <compulsion>cannot lie (Fae compulsion) but can mislead</compulsion> <description>A Half-Fae seer exiled from the Fae Courts for sharing visions with mortals.</description> <backstory>She now lives in a hidden grove in Richmond Park, offering cryptic prophecies to those who seek her out.</backstory> </character> <location id="853" name="Dymas (Gluttony)" aliases="Dymas, gluttony, Dymasian" realm="Hel" sin="Gluttony"> <ruler>Prince Belphegor</ruler> <skyColor>warm amber</skyColor> <description>A place of excess and indulgence. Sprawling vineyards, orchards, and gardens provide exotic ingredients for master chefs — often helbound souls contracted from Earth. Grand feasts and culinary competitions are common.</description> </location> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> <item id="2006" name="Fae-Forged Blade" aliases="the Fae blade, Isolde's gift" type="Weapon" origin="The Fae Courts"> <material>moonsilver</material> <shape>slender, leaf-shaped dagger</shape> <temperature>always cold to the touch</temperature> <glow>faintly luminescent in moonlight</glow> <power>can cut through magical wards; particularly effective against demons</power> <givenTo>given to Aurora by Isolde as a gift</givenTo> <description>A weapon of the Fae Courts, rare and highly coveted.</description> </item> <lore id="7001" name="The Veil" aliases="the Veil, the Barrier, the Boundary" category="Cosmology"> <solsticeEffect>weakens during the winter solstice, strengthens during the summer solstice</solsticeEffect> <appearance>faint shimmering distortion visible only to those with supernatural sight</appearance> <monitoring>rift points (tears in the Veil) are monitored by the Wardens</monitoring> <description>The Veil is the metaphysical barrier separating Earth from Hel and the Fae Realms.</description> </lore> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the fantasy genre. A small group enters an ancient, otherworldly place for the first time. The environment is alien and wondrous. Describe their exploration — what they see, hear, and feel as they move deeper. Include moments of discovery, unease, and wonder. Let the world-building emerge through the characters' experience rather than exposition. Use the codex entries above as your world reference for characters, setting, and lore. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
"If you step on a blue wildflower, Rory, we might exit in the middle of the Thames, or perhaps next Tuesday." Isolde Varga did not wait for an answer, her bare feet gliding over the damp earth without leaving a single print in the dew-slicked moss. Her waist-length silver hair caught a strange, pearlescent glow that did not belong to the London sky we had just left behind. I pressed my thumb against the small crescent-shaped scar on my left wrist, a nervous habit that did nothing to quiet the erratic thumping in my chest. Slipping through the standing stones in Richmond Park felt like diving headfirst into freezing water. The heavy scent of petrol, wet asphalt, and distant chip shops vanished, replaced instantly by the suffocatingly sweet fragrance of crushed jasmine, damp earth, and something metallic, like copper pennies sitting on a hot stove. "The border is exceptionally thin today," a voice whispered from the darkness near my shoulder. I flinched, my hand instinctively dropping to the hilt of the cold moonsilver dagger tucked into my belt. The Fae blade, Isolde's gift, throbbed with a low, icy hum against my thigh. "Don't do that, Nyx," I muttered, staring at the humanoid silhouette of living shadow hovering beside me. The violet light of their eyes flickered like dying embers. "You're going to make me stab you, and I don't think either of us wants to find out if this thing can kill a Shade." "A fair point," Nyx replied, their voice mimicking the rustle of dry leaves in an autumn wind. "Though I assure you, the local residents are far more deserving of your steel." We stepped deeper into the Fae Grove, and the world tilted. Ahead of us, ancient gnarled oaks curved inward, their branches weaving together to form a vaulted cathedral ceiling of living wood. Instead of leaves, glowing, violet-hued lichen clung to the bark, casting long, dancing shadows that seemed to stretch toward us. Wildflowers in shades of bruised plum and electric blue blanketed the forest floor, pulsing in a slow, rhythmic cadence that matched the heavy thrumming of a heartbeat. My chest felt tight. I reached inside my coat and pulled out the Heartstone Pendant. The deep crimson gemstone, roughly the size of a thumbnail, pulsed with a sudden, angry heat against my palm. "The portal is close," I said, the words catching in my throat. "It's burning." "The gluttonous Prince Belphegor ever hungers to widen the rifts," Isolde said, her pale lavender eyes catching the violet light of the lichen. She stopped, tilting her head to listen to a sound I couldn't hear. "The Dymasian Court pours its excess into the cracks of the world. Can you not taste the sugar on the wind, child?" I inhaled, and my tongue coated with the sickeningly sweet flavor of overripe peaches and spun sugar, thick enough to choke on. The air felt heavy, almost liquid, vibrating with a low, resonant frequency that rattled my teeth. Beneath the canopy, the physics of our world seemed to bend. Water droplets did not fall from the leaves; instead, they floated upward, tiny glittering spheres of silver drifting toward the canopy like inverse rain. "This place is wrong," I whispered, watching a floating droplet splash softly against Nyx’s incorporeal shoulder. It hissed, turning into a tiny wisp of violet steam. "It is merely old," Nyx said, their shadowed form shifting, shrinking slightly as the ambient light grew stronger. "The Veil here is a tattered lace curtain. Look there, beneath the roots." I followed the gesture of their shadowy arm. Between the massive buttress roots of a towering oak, the air shimmered and warped, resembling a heat mirage rising from a summer road. Through the distortion, the scenery shifted violently. The cool, violet-lit grove gave way to a landscape of warm amber skies, sprawling vineyards of impossibly massive, blood-red grapes, and grand, tiered gardens where golden fountains spewed dark liquids. "Dymas," I breathed, the heat from the pendant in my hand growing almost unbearable. "The Gluttony realm. We can't let the rift open further." "A delicate matter," Isolde mused, stepping closer to the shimmering distortion. She raised a pale hand, her fingers stopping bare inches from the barrier. "A ward of Fae magic holds the tear from widening, but the Dymasian rot eats at the edges. To seal it, we must press from both sides." "And by both sides," I said, my teeth grinding, "you mean one of us has to cross over." "The mortal girl possesses the only blade capable of severing the anchor," Nyx whispered, their violet eyes widening. "And the shadow cannot survive the amber sun of Dymas. It would burn me to ash." "Which leaves me," I said. I drew the slender, leaf-shaped Fae blade. The moonsilver metal caught the ambient violet light, glowing with an eerie, luminescent sheen. The hilt felt like ice in my hand, a stark contrast to the burning heat of the crimson pendant resting against my collarbone. "You must be quick, Aurora," Isolde said, her voice dropping its playful, riddle-like edge, replaced by a sudden, sharp urgency. "Time inside the Grove is a fickle beast. Ten minutes in Dymas could cost you ten years in London." "Reassuring," I muttered. I took a step toward the shimmering tear. The sweet smell of the Dymasian air grew stronger, mingling with the metallic tang of the Veil. I could see figures moving in the amber distance of the rift, grand silhouettes clad in heavy silks, gorging themselves at massive longtables stacked high with roasted meats and overflowing chalices. Suddenly, the shimmering distortion convulsed. The amber sky on the other side turned a violent, bruised purple as a loud, cracking sound echoed through the grove, like ice splitting on a winter lake. The ward holding the rift trembled. A thick, black fluid began to seep through the tear, dripping onto the pristine blue wildflowers at my feet. The flowers immediately withered, blackening into ash as the liquid touched them. "The anchor is shifting!" Nyx hissed, their solid form dissolving into a frantic swirl of darkness. "Rory, the ward is collapsing!" "Do not step back," Isolde warned, her pale eyes wide as she pressed her palms against the trunk of the ancient oak, trying to channel her own waning magic into the boundary. "If the rift breaks now, the spill will consume the park. London will drown in Belphegor’s hunger." A massive hand, grey-skinned and tipped with yellow, curling talons, thrust through the shimmering heat mirage, grasping the edge of our reality. The creature behind it let out a low, guttural roar that smelled of rotting meat and sour wine. I gripped the Fae-Forged blade with both hands, ignored the warning burning in my chest, and lunged forward.
created_at"2026-05-20T07:52:02.267Z" 5/20/2026, 7:52:02 AM
model"google/gemini-3.5-flash-20260519"
app_id182717
external_user(null)
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cancelledfalse
latency938
moderation_latency(null)
generation_time10359
tokens_prompt5338
tokens_completion1736
native_tokens_prompt5247
native_tokens_completion1518
native_tokens_completion_images0
native_tokens_reasoning0
native_tokens_cached4068
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
num_fetches(null)
web_search_engine(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"STOP"
service_tier"standard"
usage0.0160407
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provider_responses
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endpoint_id"bd50061c-e1d8-469e-96b1-d322e77378f8"
id"ImgNap2vHKGV_uMP9MLi0QY"
is_byokfalse
latency938
model_permaslug"google/gemini-3.5-flash-20260519"
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Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags16
adverbTagCount0
adverbTags(empty)
dialogueSentences28
tagDensity0.571
leniency1
rawRatio0
effectiveRatio0
86.73% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1130
totalAiIsmAdverbs3
found
0
adverb"softly"
count1
1
adverb"slightly"
count1
2
adverb"suddenly"
count1
highlights
0"softly"
1"slightly"
2"suddenly"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
51.33% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1130
totalAiIsms11
found
0
word"throbbed"
count1
1
word"flickered"
count1
2
word"dancing"
count1
3
word"electric"
count1
4
word"rhythmic"
count1
5
word"pulsed"
count1
6
word"shimmered"
count1
7
word"stark"
count1
8
word"echoed"
count1
9
word"trembled"
count1
10
word"pristine"
count1
highlights
0"throbbed"
1"flickered"
2"dancing"
3"electric"
4"rhythmic"
5"pulsed"
6"shimmered"
7"stark"
8"echoed"
9"trembled"
10"pristine"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences56
matches(empty)
66.33% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount0
hedgeCount3
narrationSentences56
filterMatches(empty)
hedgeMatches
0"seemed to"
1"began to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences68
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
repeatedSegmentCount0
maxSentenceWordsSeen35
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1130
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions15
unquotedAttributions0
matches(empty)
100.00% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions25
wordCount858
uniqueNames13
maxNameDensity0.7
worstName"Isolde"
maxWindowNameDensity1.5
worstWindowName"Nyx"
discoveredNames
Varga1
London1
Richmond1
Park1
Fae4
Isolde6
Grove1
Heartstone1
Pendant1
Nyx5
Dymasian1
Veil1
Fae-Forged1
persons
0"Varga"
1"Isolde"
2"Nyx"
places
0"London"
1"Richmond"
2"Park"
3"Fae"
4"Grove"
5"Pendant"
globalScore1
windowScore1
2.94% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences51
glossingSentenceCount3
matches
0"felt like diving headfirst into freezin"
1"shadows that seemed to stretch toward us"
2"felt like ice in my hand, a stark contr"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount1130
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences68
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs30
mean37.67
std21.43
cv0.569
sampleLengths
021
147
277
315
432
552
631
779
834
914
1058
1173
1226
1331
1468
1524
1651
1718
1834
195
2044
2139
223
2356
245
2565
2621
2749
2840
2918
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount0
totalSentences56
matches(empty)
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount0
totalVerbs135
matches(empty)
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount1
flaggedSentences1
totalSentences68
ratio0.015
matches
0"Water droplets did not fall from the leaves; instead, they floated upward, tiny glittering spheres of silver drifting toward the canopy like inverse rain."
76.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount867
adjectiveStacks4
stackExamples
0"small crescent-shaped scar"
1"cool, violet-lit grove"
2"massive, blood-red grapes,"
3"slender, leaf-shaped Fae"
adverbCount21
adverbRatio0.02422145328719723
lyAdverbCount11
lyAdverbRatio0.012687427912341407
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences68
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences68
mean16.62
std7.4
cv0.445
sampleLengths
021
125
222
327
415
535
615
718
814
917
1010
1125
1217
1314
1411
1521
1620
1727
184
1911
2019
2112
222
2323
2413
2522
2622
2716
2811
2924
3016
3110
3218
3313
348
3523
367
3730
3814
3910
4011
4113
4227
4318
4418
4516
465
477
4814
4923
64.71% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats6
diversityRatio0.4411764705882353
totalSentences68
uniqueOpeners30
100.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount2
totalSentences54
matches
0"Instead of leaves, glowing, violet-hued"
1"Suddenly, the shimmering distortion convulsed."
ratio0.037
71.85% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount20
totalSentences54
matches
0"Her waist-length silver hair caught"
1"I pressed my thumb against"
2"I flinched, my hand instinctively"
3"I muttered, staring at the"
4"We stepped deeper into the"
5"My chest felt tight."
6"I reached inside my coat"
7"I said, the words catching"
8"She stopped, tilting her head"
9"I inhaled, and my tongue"
10"I whispered, watching a floating"
11"It hissed, turning into a"
12"I followed the gesture of"
13"I breathed, the heat from"
14"She raised a pale hand,"
15"I said, my teeth grinding"
16"I drew the slender, leaf-shaped"
17"I took a step toward"
18"I could see figures moving"
19"I gripped the Fae-Forged blade"
ratio0.37
24.81% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount47
totalSentences54
matches
0"Isolde Varga did not wait"
1"Her waist-length silver hair caught"
2"I pressed my thumb against"
3"The heavy scent of petrol,"
4"a voice whispered from the"
5"I flinched, my hand instinctively"
6"The Fae blade, Isolde's gift,"
7"I muttered, staring at the"
8"The violet light of their"
9"Nyx replied, their voice mimicking"
10"We stepped deeper into the"
11"Wildflowers in shades of bruised"
12"My chest felt tight."
13"I reached inside my coat"
14"The deep crimson gemstone, roughly"
15"I said, the words catching"
16"Isolde said, her pale lavender"
17"She stopped, tilting her head"
18"I inhaled, and my tongue"
19"The air felt heavy, almost"
ratio0.87
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences54
matches(empty)
ratio0
12.99% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences33
technicalSentenceCount6
matches
0"Her waist-length silver hair caught a strange, pearlescent glow that did not belong to the London sky we had just left behind."
1"I pressed my thumb against the small crescent-shaped scar on my left wrist, a nervous habit that did nothing to quiet the erratic thumping in my chest."
2"Instead of leaves, glowing, violet-hued lichen clung to the bark, casting long, dancing shadows that seemed to stretch toward us."
3"Wildflowers in shades of bruised plum and electric blue blanketed the forest floor, pulsing in a slow, rhythmic cadence that matched the heavy thrumming of a he…"
4"The air felt heavy, almost liquid, vibrating with a low, resonant frequency that rattled my teeth."
5"The creature behind it let out a low, guttural roar that smelled of rotting meat and sour wine."
0.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags16
uselessAdditionCount4
matches
0"I said, the words catching in my throat"
1"I said, my teeth grinding,"
2"Nyx whispered, their violet eyes widening"
3"Nyx hissed, their solid form dissolving into a frantic swirl of darkness"
0.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags15
fancyCount8
fancyTags
0"a voice whispered (whisper)"
1"I muttered (mutter)"
2"I whispered (whisper)"
3"I breathed (breathe)"
4"Nyx whispered (whisper)"
5"I muttered (mutter)"
6"Nyx hissed (hiss)"
7"Isolde warned (warn)"
dialogueSentences28
tagDensity0.536
leniency1
rawRatio0.533
effectiveRatio0.533
75.2560%