Run: 2026-05-27-01KSMEE1AXPS4EBTE3486XFR52

Run Details

Duration:
19.8s
Cost:
$0.001466
Provider:
Parasail

Model input

System
You are an expert fiction writer. Always keep the following rules in mind: - Write in past tense and use General English spelling, grammar, and colloquialisms/slang. - Write in active voice - Always follow the "show, don't tell" principle. - Avoid adverbs and cliches and overused/commonly used phrases. Aim for fresh and original descriptions. - Convey events and story through dialogue. - Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. - Skip "he/she said said" dialogue tags and convey people's actions or face expressions through their speech - Avoid mushy dialog and descriptions, have dialogue always continue the action, never stall or add unnecessary fluff. Vary the descriptions to not repeat yourself. - Put dialogue on its own paragraph to separate scene and action. - Reduce indicators of uncertainty like "trying" or "maybe" When writing text: - NEVER conclude the scene on your own, follow the beat instructions very closely. - NEVER end with foreshadowing. - NEVER write further than what I prompt you with. - AVOID imagining possible endings, NEVER deviate from the instructions. - STOP EARLY if the continuation contains what was required in the instructions. You do not need to fill out the full amount of words possible.
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4416" name="Detective Harlow Quinn" aliases="Quinn, Detective Quinn, Harlow" pronouns="she/her" species="Human" storyRole="Antagonist"> <eyeColor>brown</eyeColor> <hair>closely cropped salt-and-pepper</hair> <height>5'9"</height> <age>41</age> <jawline>sharp jaw</jawline> <watch>worn leather watch on her left wrist</watch> <bearing>military precision</bearing> <description>A Metropolitan Police detective with 18 years of decorated service who suspects the clique is involved in criminal activity.</description> <backstory>She lost her partner, DS Morris, during a case three years ago under unexplained circumstances that had supernatural origins she doesn't yet understand.</backstory> </character> <character id="4414" name="Eva Kowalski" aliases="Eva, Evie" pronouns="she/her" species="Human" storyRole="Best Friend"> <eyeColor>green</eyeColor> <hair>curly red</hair> <height>5'4"</height> <age>26</age> <glasses>round glasses</glasses> <satchel>worn leather satchel full of books</satchel> <freckles>freckled complexion</freckles> <nervousHabit>tucking hair behind her left ear</nervousHabit> <description>Aurora's childhood friend and an occult researcher.</description> <backstory>Moved to London two years before Aurora and works as a research assistant at the British Museum's restricted archives. She holds a master's degree in Ancient History from Oxford.</backstory> </character> <location id="856" name="The Veil Market" aliases="Veil Market, the Market, underground market" realm="Earth"> <currentLocation>abandoned Tube station beneath Camden</currentLocation> <entryRequirement>bone token</entryRequirement> <schedule>moves locations every full moon</schedule> <description>A hidden supernatural black market that sells enchanted goods, banned alchemical substances, and information.</description> </location> <item id="2004" name="Veil Compass" aliases="the Compass, shadow compass" type="Tool" origin="The Veil Market"> <casingMaterial>small brass compass</casingMaterial> <faceMarkings>face etched with protective sigils</faceMarkings> <needle>points toward the nearest supernatural rift or portal</needle> <patina>casing has a patina of verdigris</patina> <creator>crafted by a Shade artisan</creator> <description>A compass attuned to supernatural energy.</description> </item> </codex> Continue the story using the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the mystery genre. A detective arrives at a crime scene in an unusual location. Something is wrong — the evidence doesn't add up. A colleague is present, offering a different interpretation. Through careful observation and deduction, the detective begins to see what others have missed. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
Detective Quinn stepped out of the unmarked police car, her worn leather shoes crunching on the gravel path that led to the abandoned Underground station. The dead of night hung heavy as she adjusted her trench coat against the bitter London chill. Red and blue strobes flashed across the crumbling brick facade, casting an eerie glow. "This is quite the dump, eh Quinn?" said Detective Jasper as he lit a cigarette with a flick of his lighter. His mirth fell flat as Quinn flashed an irritated glance. They had been called to this desolate Camden locale based on an anonymous tip of an "unexplained incident." Quinn had a strong hunch it would turn out to be an unfortunate vagrant accident, but standard procedure meant she couldn't ignore the call. They entered the dilapidated station concourse, barricaded tape flapping in the air. SOCO had already been and gone, swarming the immediate scene. The wandering officers, Johnstone and MacDouble, hovered by a set of decrepit stairs. "Just the one entry in the facility sir, over there on the right. Stinks of excrement and wee. Specially in the walkthrough." Johnstone pointed with his pencil. "Found this lot mostly intact," he indicated an exploded set of lockers. "The Chief was mighty keen to get you in person, Detective," MacDouble added, as Quinn regarded him archly. No doubt some fresh-faced politician was wanting extra closure for a relative. "I'll know what I know, when I see it." Quinn explained, decentering the young constables and marching down the desolate concourse into the body of the station. The extremely disused tunnel yawned ahead of the two detectives. Quinn extracted her torch and shone it along the grimy tiled walls. Binary stickers, tags and offensive graffiti covered the decaying porcelain. An onerous aroma hung in the air that puckered Detective Quinn's lip. Sweet and under, putrid and cloying, like dead flowers and burial shit all in a stale, cigarette air heavy miasma. She reeked at a deep breath, the smell assaulting her nostrils like a hammer blow to the nose. By the bucketloads. Curiosity driving her, Quinn marched up the black steps and into the abandoned tunnel beyond, inserting the torch into her mouth like a soft gun and took out a small flashlight indicating on the compass direction. Blasted footsteps with emphasis behind her, pierced the dead air. Foot rattling, the choreographed stress between steel and ground, marked Jasper with an intrusive track behind. Quinn shook her head. "This case is mosiac with a blurry. Snazzy. Topiary shitpass" Quinn uttered in a low growl. "What was that Quinn?" Jasper wondered. "Oh nothing. Nothing at all." Quinn replied exasperatingly. As Quinn rounded the corner, her flashlight caught movement in the shadows. A man shuffled into the weak beam, unsteady on his feet. Mierda fresh and wet, his trousers were soaked with piss, mane scattered. Quinn butted tiredly against Johnstone. "Anything to disturb your night, Johnstone? MacDouble?" "Yeah handy clue. Could there be more interesting evidence to pour over? More potential resulting targets or percul..." "Shut the fu..." Shutting it, Quinn stood and grimaced. The protagonist, whoever they may be, had left the following arcane squiggles on the wall: "Sorcery. Umbigabs proctor." Eva muttered. The ingeniuity of the magician, their stoic disposition and severe intentions belied here. In obscene grotesquery. Such a crystal ball, such a penchant. Award violations to; - Fame - Fortune - Eidechsa In conclusion; spectrum shifts. Jasper stooped, following the deranged urges of Quinn. Leggings snarled in the zoom of her torch. A cloaked portrait idea; the nunette, Elice in black. In the 19th century coulda, woulda, shoulda seen have. Conasts in Mosaic Cassata. They were unable to parse the clue further than this, however; Jasper belched and letting forth forth a Nicaraguan upwards fart. "Good show, Jasper. Brilliant show." Quinn intoned. They bid temporary goodnight; and Johnstone and Mattle hastily departed. However you spell it. Later on, as Quinn shrugged off her coat: In a hurry to escape the clamor of the day, Detective Harlow Quinn burst into her tiny flat, kicking the front door behind. She toed off her tearing heels and groaned, shoulders slumping. The case haunted her, the clues defied logic. With a frustrated sigh, Quinn threw open the bookcase and grabbed a stack of murder boards. Forty five minutes later, Detective Quinn was scowling into a shiny bottle of local lager. For now. She'd pondered on this a bit and reckoned her method inadequate. Perhaps outside analysis was required to circumvent the deceased specifics. She mulled on the optimum objective. Who could be called on? Who could land on the face of this playing card? Shuffled out? Her choice came to Eva, soon thereafter.
created_at"2026-05-27T10:07:11.21Z" 5/27/2026, 10:07:11 AM
model"thedrummer/skyfall-36b-v2"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency280
moderation_latency(null)
generation_time19647
tokens_prompt1149
tokens_completion1256
native_tokens_prompt1062
native_tokens_completion1102
native_tokens_completion_images(null)
native_tokens_reasoning0
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
num_fetches(null)
web_search_engine(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
service_tier(null)
usage0.0014657
router(null)
provider_responses
0
endpoint_id"1eb01ded-ae11-49e6-8aa6-3067584070bd"
id"chatcmpl-b83f1f53b6f79f04"
is_byokfalse
latency280
model_permaslug"thedrummer/skyfall-36b-v2"
provider_name"Parasail"
status200
user_agent"langchainjs-openai/1.0.0 ((node/v24.15.0; linux; x64))"
http_referer(null)
request_id"req-1779876431-66qNiDquAsnYKj29Vbte"
session_id(null)
api_type"completions"
id"gen-1779876431-vROSMx47fxfvCwfPP7I0"
upstream_id"chatcmpl-b83f1f53b6f79f04"
total_cost0.0014657
cache_discount(null)
upstream_inference_cost0
provider_name"Parasail"
response_cache_source_id(null)

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags11
adverbTagCount1
adverbTags
0"Quinn replied exasperatingly [exasperatingly]"
dialogueSentences14
tagDensity0.786
leniency1
rawRatio0.091
effectiveRatio0.091
100.00% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount781
totalAiIsmAdverbs0
found(empty)
highlights(empty)
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
48.78% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount781
totalAiIsms8
found
0
word"chill"
count1
1
word"facade"
count1
2
word"standard"
count1
3
word"porcelain"
count1
4
word"footsteps"
count1
5
word"potential"
count1
6
word"crystal"
count1
7
word"mosaic"
count1
highlights
0"chill"
1"facade"
2"standard"
3"porcelain"
4"footsteps"
5"potential"
6"crystal"
7"mosaic"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches1
maxInWindow1
found
0
label"hung in the air"
count1
highlights
0"hung in the air"
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences63
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount0
hedgeCount0
narrationSentences63
filterMatches(empty)
hedgeMatches(empty)
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences66
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
repeatedSegmentCount0
maxSentenceWordsSeen42
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords784
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions5
unquotedAttributions0
matches(empty)
1.41% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions50
wordCount673
uniqueNames18
maxNameDensity2.97
worstName"Quinn"
maxWindowNameDensity4.5
worstWindowName"Quinn"
discoveredNames
Quinn20
Underground1
London1
Detective5
Jasper5
Camden1
Johnstone4
MacDouble2
Eva2
Fame1
Fortune1
Eidechsa1
Elice1
Mosaic1
Cassata1
Nicaraguan1
Mattle1
Harlow1
persons
0"Quinn"
1"Detective"
2"Jasper"
3"Johnstone"
4"MacDouble"
5"Eva"
6"Nicaraguan"
7"Mattle"
8"Harlow"
places
0"London"
1"Fame"
2"Mosaic"
globalScore0.014
windowScore0.167
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences48
glossingSentenceCount0
matches(empty)
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount784
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences66
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs29
mean27.03
std20.41
cv0.755
sampleLengths
056
173
235
339
430
527
632
753
836
930
1016
116
128
1340
147
1518
163
1721
185
1932
204
2138
2221
237
2414
258
2685
2733
287
94.12% Passive voice overuse
Target: ≤2% passive sentences
passiveCount2
totalSentences63
matches
0"been called"
1"was required"
83.04% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount2
totalVerbs114
matches
0"was wanting"
1"was scowling"
0.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount2
semicolonCount5
flaggedSentences5
totalSentences66
ratio0.076
matches
0"Award violations to;"
1"- Fame - Fortune - Eidechsa In conclusion; spectrum shifts."
2"A cloaked portrait idea; the nunette, Elice in black."
3"They were unable to parse the clue further than this, however; Jasper belched and letting forth forth a Nicaraguan upwards fart."
4"They bid temporary goodnight; and Johnstone and Mattle hastily departed."
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount671
adjectiveStacks0
stackExamples(empty)
adverbCount10
adverbRatio0.014903129657228018
lyAdverbCount5
lyAdverbRatio0.007451564828614009
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences66
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences66
mean11.88
std7.64
cv0.644
sampleLengths
025
117
214
321
410
542
612
710
813
927
1012
1118
1212
1327
1410
1512
1610
1712
1820
1918
203
2136
2210
2316
244
2516
266
278
2812
2911
3012
315
327
3318
343
356
3615
375
3813
393
407
413
4210
438
448
459
469
474
4821
497
96.97% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats2
diversityRatio0.7121212121212122
totalSentences66
uniqueOpeners47
57.47% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount1
totalSentences58
matches
0"Perhaps outside analysis was required"
ratio0.017
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount11
totalSentences58
matches
0"His mirth fell flat as"
1"They had been called to"
2"They entered the dilapidated station"
3"he indicated an exploded set"
4"She reeked at a deep"
5"They were unable to parse"
6"They bid temporary goodnight; and"
7"She toed off her tearing"
8"She'd pondered on this a"
9"She mulled on the optimum"
10"Her choice came to Eva,"
ratio0.19
100.00% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount38
totalSentences58
matches
0"Detective Quinn stepped out of"
1"The dead of night hung"
2"His mirth fell flat as"
3"They had been called to"
4"They entered the dilapidated station"
5"SOCO had already been and"
6"The wandering officers, Johnstone and"
7"Johnstone pointed with his pencil"
8"he indicated an exploded set"
9"MacDouble added, as Quinn regarded"
10"Quinn explained, decentering the young"
11"The extremely disused tunnel yawned"
12"Quinn extracted her torch and"
13"An onerous aroma hung in"
14"She reeked at a deep"
15"Curiosity driving her, Quinn marched"
16"Foot rattling, the choreographed stress"
17"Quinn shook her head."
18"Quinn uttered in a low"
19"Quinn replied exasperatingly"
ratio0.655
86.21% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount1
totalSentences58
matches
0"However you spell it."
ratio0.017
100.00% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences32
technicalSentenceCount1
matches
0"Detective Quinn stepped out of the unmarked police car, her worn leather shoes crunching on the gravel path that led to the abandoned Underground station."
100.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags11
uselessAdditionCount0
matches(empty)
0.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags5
fancyCount4
fancyTags
0"They had (have)"
1"MacDouble added (add)"
2"Quinn explained (explain)"
3"Eva muttered (mutter)"
dialogueSentences14
tagDensity0.357
leniency0.714
rawRatio0.8
effectiveRatio0.571
85.6003%