NC Bench
Overview
About
Tests
Categories
Models
Vendors
Compare
Run: 2026-05-27-01KSMEMEH7VYV1B30YFTVE670R
Run Details
Model:
Skyfall 36B V2
Test:
Bad Writing Habits
Scenario:
Literary fiction: old friends reunite
Duration:
37.2s
Cost:
$0.003906
Provider:
Parasail
Evaluation summary
Score
Evaluator
Details Link
100.00%
Adverbs in dialogue tags
(details)
89.44%
AI-ism adverb frequency
(details)
80.00%
AI-ism character names
(details)
100.00%
AI-ism location names
(details)
75.35%
AI-ism word frequency
(details)
100.00%
Cliché density
(details)
100.00%
Emotion telling (show vs. tell)
(details)
21.79%
Filter word density
(details)
100.00%
Gibberish response detection
(details)
100.00%
Markdown formatting overuse
(details)
100.00%
Missing dialogue indicators (quotation marks)
(details)
100.00%
Name drop frequency
(details)
100.00%
Narrator intent-glossing
(details)
100.00%
"Not X but Y" pattern overuse
(details)
47.62%
Overuse of "that" (subordinate clause padding)
(details)
100.00%
Paragraph length variance
(details)
100.00%
Passive voice overuse
(details)
100.00%
Past progressive (was/were + -ing) overuse
(details)
100.00%
Em-dash & semicolon overuse
(details)
100.00%
Purple prose (modifier overload)
(details)
100.00%
Repeated phrase echo
(details)
100.00%
Sentence length variance
(details)
66.27%
Sentence opener variety
(details)
100.00%
Adverb-first sentence starts
(details)
0.00%
Pronoun-first sentence starts
(details)
24.81%
Subject-first sentence starts
(details)
92.59%
Subordinate conjunction sentence starts
(details)
100.00%
Technical jargon density
(details)
100.00%
Useless dialogue additions
(details)
100.00%
Dialogue tag variety (said vs. fancy)
(details)
86.5959%
Overall
Model input
System
You are an expert and award-winning novel writer in the dark Literary Fiction genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <character id="4413" name="Silas Blackwood" aliases="Silas, Si, the Spymaster" pronouns="he/him" species="Human" storyRole="Mentor"> <eyeColor>hazel</eyeColor> <hair>grey-streaked auburn</hair> <height>6'1"</height> <age>58</age> <beard>neatly trimmed, matching his grey-streaked auburn hair</beard> <limp>slight limp in his left leg from an old knee injury</limp> <signetRing>silver signet ring, always worn on his right hand</signetRing> <description>Silas is a retired intelligence operative turned bar owner. He carries himself with quiet authority.</description> <backstory>Former MI6 field agent who retired after a botched operation in Prague left him with a permanent knee injury. He opened "The Raven's Nest" bar in Soho as a front for his network of contacts.</backstory> </character> <location id="854" name="The Raven's Nest" aliases="the Nest, Raven, Silas' bar" realm="Earth"> <signColor>distinctive green neon sign above the entrance</signColor> <secretRoom>hidden back room accessible through a bookshelf, used for clandestine meetings</secretRoom> <description>A dimly lit bar in Soho, London. The walls are covered with old maps and black-and-white photographs.</description> </location> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the literary fiction genre. Two old friends who haven't seen each other in years run into each other unexpectedly at a bar. One of them has changed significantly. Through their conversation and the tension between who they were and who they've become, reveal the weight of time and unspoken regret. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>
Model response
Messages
Meta
AI
The Raven's Nest pulsed with
its usual late-night energy.
Dim orange light filtered through
amber drinks, casting long shadows on the worn oak table.
The air was heavy with
cigarette smoke, liquor, and
unspoken
gossip.
I nursed my whiskey, watching
the ice age into opalescent shards.
A figure sat down across
from me, pressing a folded bill onto the table. "Get yourself something smooth from Silas. Nervous Nelly here only goes for Yale's." I met her eyes. "Laila. Jesus, I almost didn't recognize you." In the dim light, I searched for the girl I'd known years ago, a girl with sea foam eyes and a quicksilver tongue.
The woman before me had
sun-kissed skin, freckles sprinkled across her nose, and hair the color of a raven's wing. She smiled. It didn't reach her eyes. "Joining a sorority will do that, mate. College life's pretty nice for pushing you out of your crusty shell."
I gestured to her pink
silk
blouse. "Looks like it. When was the last time I saw you in anything but black? Black paint, that is."
She smirked and tossed her
hair over her shoulder. "Old habits die hard. But I've gotten used to... prettier, girlier things. Always did want to be a baller." "And to
think
, you never left your British shoes for a pair of princess tiaras. Collector's edition."
She caught my eye and
smiled ruefully. "Hard times. Sexfor free, y'know. Quick redeemer." There came a pause. I looked away. "Been a long drive. Sorry I couldn't break away from the studio sooner." She shrugged. "Forget it. Don't feel bad, I suck at planning things too. Really am sorry about Quinn, if I didn't say that when you sent the flowers and card for the funeral." "Oh yeah! Those were amazing! Well, I mean, not amazing, because what is sorry and flowers? But props for it actually being original. Last time I went to a funeral, you brought Cheetos and root beer."
She took a long draught
of her drink, then grimaced. "Bloody tart, eh?" I took a shallow breath. "I never thanked you for getting me out of there. After Quinn-when I was a bit koo-koo, you were there. Always were with the Cheetos, helping me from crashing and burning. Mate, seriously, you act like you were just being a cuz passing some Cheetos, but no, that was somebody there. An actual friend helping a mess of a drunk to be less broken. Maybe I just never held onto enough of what it meant. Or maybe I just just... couldn't help myself, because, stress release."
An awkward bay of silence
set in. She came closer. "Look. I'm not having you feel like you need to be someone else when you're here. Stay just what you are, drink like you're varnishing your
stomach
, I'll do my best as me. Maybe you don't remember it, or didn't
really
hear it before, but I never wanted you to change. That's gonna feel odd for ya, I get that, but that seed you're not-speaking-ed, let it seed."
She rolled the rim of
her glass with a finger. "I know I come off as this hyper-healthy-well-put-together-cat that drips Piglet. And maybe as an ex-vagabond lame duck art teacher, you see it as me bein' consumed by your Hogwarts trio pixie dust. Guess what? I'm an infomercial in my own right. This pink blouse isn't all there is. Not this for kids and their good grades. I miss sex-flavored muscle relaxants almost every day of the current year. You know why extracurriculars gave me ulcers? Arms-to-the-sky crowd contains so many mutants. Sipping hard-pressed weed, gobbling huge hunky goon bosses pronouns, sharing a dog's ass as y'know, religion."
She caught my stare and
drifted to a closer volume. "Sorry. When I quit being a social outcast, I might've overdosed on the part of me that is a Baron-bathering social butterfly. Talking a mile a minute about everything and nothing without thinking about it. Ringing a tambourine with out being
rhythmic
. Just too loud. Maybe, like the urine sample stem cell family, I am too full of myself." I straightened up. "I don't want to get into this with you. You're talking about beginnings and endings. Quinn. Let it be. I didn't know it was so easy, but then the anger came and the sadness after."
She crossed an arm over
her head. "I don't call it sad. It wasn't sad. Don't do that, don't sad it, it means you denigrate what it was. When you canonized Quinn as sad, you lost your ownership of that relationship. That's what he'd hate. What he had was with Ally.
Lily
, yeah, poor girl, but then he sort of met you, maybe too late, and still, like the neanderthal he was, he'd made the best of it. He was... he was trying to be a decent human, in this season of his life. So don't make it a tragedy. He'd hate that, right?"
She stood and you think
you are an intuitive person and know her next move.
She dragged your body into
a full body hug against her, like she'd dreamed of doing for years, and whispered into your ear: "I'm sorry, darling. Sorry I didn't realize earlier that the syrup-and-sugar-smells of the magic craft room you were in could be this
palpable
. I love you. Just know, mate. Know that my arms are always open to you. This family doesn't give you a déjà vu when you're battling your demons in a cage. Or alone in a mirror when you feel like you're a prisoner in your skin. There's so much light in what they are and how much passion they can pour into a project, but never forget there's a cost to being every artists' emergency light in an electrical outage. Someone has to burn out the stars, like Walt so explicitly said, to recharge their electricity. Be that person. Build your own tower of Babylon. Be north american colonialism. Be sovereignty in a' nation state. You don't know what charge is unless you can answer the question, "What are you?" Someone rang the red sale signs on top of the restaurant's sign, and the lights from East Creamery Street chased the darkness out of the room, now brimming with more socialites. She pushed her stool back and stood up. "I'm fetched here by Picklefunk to eat dinner with Super Ace and Infinite Summer, and Volunteer Vista.
You betta get ready for
taco, mate. This Sphinx is thicc and it might need two hands for the papadum." My back straightened up. "You are what I'd call an ego drive, all built by birch bark. But anyhow, it's some cigars you're hungering for, and rechargeable batteries for sure.
You mind if I bring
someone? A useful ghoul?
She would barf on her
own ink, if it means
seeing that clarinets
will survive the world ending." She smiled. "And yet look at us, a couple of broken eggs who love each other.
Although for our game, you
are the come on of the night, forever fruitful forever united, mine evermine." Her eyes floated out toward the entrance. "Any day Thumpasaurus," she said, "Any day, everyone." She pushed the remains of her drink back. "Mate, I told you I was going to get racy tonight." "You can be better than Gildois at being racy, mate. Just not tonight. But I'm yours, always your gal." She smiled, but it didn't reach her eyes. It wasn't a knowing smile, more knowing. "Good luck at the mixer today without me. Be safe with Jimmy. I'll see you tonight." She looked around the corner. "You
really
don't want me to witness that. I have my whole suitcase in the trunk, and I'm going the other direction. I'd better move on." The door opened behind her and she turned her face to it. "Oh right. It's Trick or Treat time. That's right, turn into a devil for tonight. The devil's doing their bit for humanity, spreading chaos, making you feel bad about yourself, making you feel happy, helping you be better than what you are." She stood up directly, waving goodbye. "See you tomorrow, main chance, old friend. Much to catch up on, and much to celebrate." I crossed my arms. "That's right, mate, life is for living, after all. I know I'm
not a master of that, but I know
that it is for living. We'll live and die, some day, mate." She left. I never saw Laila again.
created_at
"2026-05-27T10:10:41.351Z"
5/27/2026, 10:10:41 AM
model
"thedrummer/skyfall-36b-v2"
app_id
182717
external_user
(null)
streamed
true
cancelled
false
latency
606
moderation_latency
(null)
generation_time
37066
tokens_prompt
4618
tokens_completion
2045
native_tokens_prompt
4275
native_tokens_completion
1943
native_tokens_completion_images
(null)
native_tokens_reasoning
0
native_tokens_cached
0
num_media_prompt
(null)
num_input_audio_prompt
(null)
num_media_completion
0
num_search_results
(null)
num_fetches
(null)
web_search_engine
(null)
origin
"https://ncbench.com/"
is_byok
false
finish_reason
"stop"
native_finish_reason
"stop"
service_tier
(null)
usage
0.00390565
router
(null)
provider_responses
0
endpoint_id
"1eb01ded-ae11-49e6-8aa6-3067584070bd"
id
"chatcmpl-aa1695363bcfea90"
is_byok
false
latency
606
model_permaslug
"thedrummer/skyfall-36b-v2"
provider_name
"Parasail"
status
200
user_agent
"langchainjs-openai/1.0.0 ((node/v24.15.0; linux; x64))"
http_referer
(null)
request_id
"req-1779876641-dkhhBNsiZPK8lhvtH5kd"
session_id
(null)
api_type
"completions"
id
"gen-1779876641-VKJ8fH3lAZRYeILZQ6T7"
upstream_id
"chatcmpl-aa1695363bcfea90"
total_cost
0.00390565
cache_discount
(null)
upstream_inference_cost
0
provider_name
"Parasail"
response_cache_source_id
(null)
Evaluation details
Result
Evaluator
Details
Meta Data
100.00%
Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags
11
adverbTagCount
0
adverbTags
(empty)
dialogueSentences
39
tagDensity
0.282
leniency
0.564
rawRatio
0
effectiveRatio
0
89.44%
AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount
1420
totalAiIsmAdverbs
3
found
0
adverb
"really"
count
3
highlights
0
"really"
80.00%
AI-ism character names
Target: 0 AI-default names (16 tracked, −20% each)
codexExemptions
0
"Blackwood"
found
0
"Lily"
100.00%
AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions
(empty)
found
(empty)
75.35%
AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount
1420
totalAiIsms
7
found
0
word
"pulsed"
count
1
1
word
"unspoken"
count
1
2
word
"silk"
count
1
3
word
"silence"
count
1
4
word
"stomach"
count
1
5
word
"rhythmic"
count
1
6
word
"palpable"
count
1
highlights
0
"pulsed"
1
"unspoken"
2
"silk"
3
"silence"
4
"stomach"
5
"rhythmic"
6
"palpable"
100.00%
Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches
1
maxInWindow
1
found
0
label
"air was thick with"
count
1
highlights
0
"The air was heavy with"
100.00%
Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells
0
narrationSentences
59
matches
(empty)
21.79%
Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount
5
hedgeCount
0
narrationSentences
59
filterMatches
0
"think"
1
"feel feel"
2
"know know"
hedgeMatches
(empty)
100.00%
Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences
84
gibberishSentences
0
adjustedGibberishSentences
0
longSentenceCount
0
runOnParagraphCount
0
giantParagraphCount
0
wordSaladCount
0
repetitionLoopCount
0
controlTokenCount
0
repeatedSegmentCount
0
maxSentenceWordsSeen
109
ratio
0
matches
(empty)
100.00%
Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans
0
markdownWords
0
totalWords
1420
ratio
0
matches
(empty)
100.00%
Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions
8
unquotedAttributions
0
matches
(empty)
100.00%
Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions
16
wordCount
559
uniqueNames
13
maxNameDensity
0.72
worstName
"Be"
maxWindowNameDensity
2
worstWindowName
"Be"
discoveredNames
Raven
1
Nest
1
Walt
1
Babylon
1
East
1
Creamery
1
Street
1
Sphinx
1
Jimmy
1
Trick
1
Treat
1
Laila
1
Be
4
persons
0
"Raven"
1
"Walt"
2
"Jimmy"
3
"Laila"
places
0
"Babylon"
1
"East"
2
"Creamery"
3
"Street"
globalScore
1
windowScore
1
100.00%
Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences
36
glossingSentenceCount
0
matches
(empty)
100.00%
"Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches
1
per1kWords
0.704
wordCount
1420
matches
0
"not a master of that, but I know"
47.62%
Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount
3
totalSentences
84
matches
0
"Be that person."
1
"seeing that clarinets"
2
"know that it"
100.00%
Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs
46
mean
30.87
std
26.95
cv
0.873
sampleLengths
0
35
1
11
2
27
3
54
4
26
5
26
6
28
7
17
8
14
9
20
10
33
11
49
12
91
13
7
14
71
15
10
16
98
17
10
18
59
19
38
20
104
21
38
22
103
23
50
24
39
25
37
26
57
27
2
28
32
29
7
30
8
31
8
32
11
33
19
34
15
35
16
36
5
37
26
38
12
39
42
40
6
41
16
42
4
43
32
44
2
45
5
100.00%
Passive voice overuse
Target: ≤2% passive sentences
passiveCount
0
totalSentences
59
matches
(empty)
100.00%
Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount
0
totalVerbs
109
matches
(empty)
100.00%
Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount
0
semicolonCount
0
flaggedSentences
0
totalSentences
84
ratio
0
matches
(empty)
100.00%
Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount
508
adjectiveStacks
0
stackExamples
(empty)
adverbCount
12
adverbRatio
0.023622047244094488
lyAdverbCount
2
lyAdverbRatio
0.003937007874015748
100.00%
Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences
84
echoCount
0
echoWords
(empty)
100.00%
Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences
84
mean
16.9
std
21.57
cv
1.276
sampleLengths
0
9
1
15
2
11
3
11
4
14
5
13
6
4
7
30
8
20
9
2
10
5
11
19
12
7
13
19
14
9
15
19
16
17
17
7
18
7
19
4
20
3
21
13
22
2
23
31
24
46
25
3
26
5
27
86
28
7
29
3
30
68
31
10
32
98
33
10
34
59
35
3
36
35
37
7
38
97
39
15
40
23
41
103
42
50
43
39
44
17
45
7
46
13
47
17
48
13
49
6
66.27%
Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats
6
diversityRatio
0.44047619047619047
totalSentences
84
uniqueOpeners
37
100.00%
Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount
2
totalSentences
54
matches
0
"Dim orange light filtered through"
1
"Just not tonight."
ratio
0.037
0.00%
Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount
33
totalSentences
54
matches
0
"I nursed my whiskey, watching"
1
"I met her eyes."
2
"It didn't reach her eyes."
3
"I gestured to her pink"
4
"She smirked and tossed her"
5
"She caught my eye and"
6
"I looked away."
7
"She took a long draught"
8
"I took a shallow breath."
9
"She came closer."
10
"She rolled the rim of"
11
"She caught my stare and"
12
"I straightened up."
13
"She crossed an arm over"
14
"She stood and you think"
15
"She dragged your body into"
16
"You betta get ready for"
17
"My back straightened up."
18
"You mind if I bring"
19
"She would barf on her"
ratio
0.611
24.81%
Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount
47
totalSentences
54
matches
0
"The Raven's Nest pulsed with"
1
"The air was heavy with"
2
"I nursed my whiskey, watching"
3
"A figure sat down across"
4
"I met her eyes."
5
"The woman before me had"
6
"It didn't reach her eyes."
7
"I gestured to her pink"
8
"She smirked and tossed her"
9
"She caught my eye and"
10
"There came a pause."
11
"I looked away."
12
"She took a long draught"
13
"I took a shallow breath."
14
"An awkward bay of silence"
15
"She came closer."
16
"She rolled the rim of"
17
"She caught my stare and"
18
"I straightened up."
19
"She crossed an arm over"
ratio
0.87
92.59%
Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount
1
totalSentences
54
matches
0
"Although for our game, you"
ratio
0.019
100.00%
Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences
16
technicalSentenceCount
0
matches
(empty)
100.00%
Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags
10
uselessAdditionCount
0
matches
(empty)
100.00%
Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags
1
fancyCount
0
fancyTags
(empty)
dialogueSentences
39
tagDensity
0.026
leniency
0.051
rawRatio
0
effectiveRatio
0
86.5959%