Run: 2026-05-27-01KSMENP4W6N5CMTT37N7B9VKB

Run Details

Duration:
36.6s
Cost:
$0.000940
Provider:
Parasail

Model input

System
You are an expert fiction writer. Always keep the following rules in mind: - Write in past tense and use General English spelling, grammar, and colloquialisms/slang. - Write in active voice - Always follow the "show, don't tell" principle. - Avoid adverbs and cliches and overused/commonly used phrases. Aim for fresh and original descriptions. - Convey events and story through dialogue. - Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. - Skip "he/she said said" dialogue tags and convey people's actions or face expressions through their speech - Avoid mushy dialog and descriptions, have dialogue always continue the action, never stall or add unnecessary fluff. Vary the descriptions to not repeat yourself. - Put dialogue on its own paragraph to separate scene and action. - Reduce indicators of uncertainty like "trying" or "maybe" When writing text: - NEVER conclude the scene on your own, follow the beat instructions very closely. - NEVER end with foreshadowing. - NEVER write further than what I prompt you with. - AVOID imagining possible endings, NEVER deviate from the instructions. - STOP EARLY if the continuation contains what was required in the instructions. You do not need to fill out the full amount of words possible.
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <character id="4418" name="Nyx" aliases="Nyx, the Shadow, Nightwhisper" pronouns="they/them" species="Shade" storyRole="Wild Card"> <eyeColor>faintly glowing violet</eyeColor> <height>approximately 6'2" in solid form</height> <age>ageless</age> <form>humanoid silhouette of living shadow, can shift between solid and incorporeal</form> <voice>sounds like a whisper carried on the wind</voice> <description>A being of living shadow, existing between the mortal plane and the spaces between realms.</description> <backstory>Nyx was once a human sorcerer named Aldric who became trapped between realms during a failed summoning ritual in 1643. They now exist as a Shade, bound to the mortal plane but able to slip between shadows.</backstory> </character> <character id="4424" name="Isolde Varga" aliases="Isolde, the Seer" pronouns="she/her" species="Half-Fae" storyRole="Oracle"> <eyeColor>pale lavender</eyeColor> <hair>silver, reaching her waist</hair> <height>5'5"</height> <age>300 years old</age> <appearance>ethereal, ageless</appearance> <speech>speaks in riddles</speech> <footprints>leaves no footprints when she walks</footprints> <compulsion>cannot lie (Fae compulsion) but can mislead</compulsion> <description>A Half-Fae seer exiled from the Fae Courts for sharing visions with mortals.</description> <backstory>She now lives in a hidden grove in Richmond Park, offering cryptic prophecies to those who seek her out.</backstory> </character> <location id="853" name="Dymas (Gluttony)" aliases="Dymas, gluttony, Dymasian" realm="Hel" sin="Gluttony"> <ruler>Prince Belphegor</ruler> <skyColor>warm amber</skyColor> <description>A place of excess and indulgence. Sprawling vineyards, orchards, and gardens provide exotic ingredients for master chefs — often helbound souls contracted from Earth. Grand feasts and culinary competitions are common.</description> </location> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> <item id="2006" name="Fae-Forged Blade" aliases="the Fae blade, Isolde's gift" type="Weapon" origin="The Fae Courts"> <material>moonsilver</material> <shape>slender, leaf-shaped dagger</shape> <temperature>always cold to the touch</temperature> <glow>faintly luminescent in moonlight</glow> <power>can cut through magical wards; particularly effective against demons</power> <givenTo>given to Aurora by Isolde as a gift</givenTo> <description>A weapon of the Fae Courts, rare and highly coveted.</description> </item> <lore id="7001" name="The Veil" aliases="the Veil, the Barrier, the Boundary" category="Cosmology"> <solsticeEffect>weakens during the winter solstice, strengthens during the summer solstice</solsticeEffect> <appearance>faint shimmering distortion visible only to those with supernatural sight</appearance> <monitoring>rift points (tears in the Veil) are monitored by the Wardens</monitoring> <description>The Veil is the metaphysical barrier separating Earth from Hel and the Fae Realms.</description> </lore> </codex> Continue the story using the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the fantasy genre. A small group enters an ancient, otherworldly place for the first time. The environment is alien and wondrous. Describe their exploration — what they see, hear, and feel as they move deeper. Include moments of discovery, unease, and wonder. Let the world-building emerge through the characters' experience rather than exposition. Use the codex entries above as your world reference for characters, setting, and lore. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
Aurora Carter ran her fingers along the rough bark of the oak tree, her bright blue eyes fixed on the familiar landscape beyond the standing stones. Richmond Park stretched before them in its ordinary way, yet the small clearing before these ancient oaks buzzed with unnatural energy. beside her, Nyx's shadow form rippled, solidifying just enough for a hand to materialize and brush against her arm. "The pleasant grove bends but remains the same," Nyx's voice whispered like wind through leaves. "Pleasant isn't exactly the word I'd use," Cara murmured from behind them, her arms wrapped tight around herself despite the mild weather. "The air's like... heavier here." Aurora nodded. The air did feel thick, charged, as if the very atmosphere vibrated with unseen power. She tightened her grip around the Fae-forged blade at her waist, feeling the reassuring cold of moonsilver against her fingers. This was it—the Fae Grove that Isolde had described, though "described" was putting it mildly. The half-Fae seer's prophecies never came in straightforward terms. "Stay close," Aurora instructed, her voice carrying a natural Authority despite her light 5'6" frame. "And watch for anything… unusual." "Like when trees have faces?" Cara asked, eyes wide as they passed another ancient oak, its gnarled branches twisting in unnatural patterns. "They tend to do that here," came the ethereal voice. Aurora turned as Isolde materialized between two standing stones, her silver hair catching the dappled light and sending it scattering like liquid mercury. The half-Fae was unnervingly beautiful, with features that seemed both ageless and forever young, her pale lavender eyes fixed on each of them in turn. "You made it. The paths align." "We walked straight here," Cara said, suspicion evident in her tone. "The grove was easier to find than I expected." Isolde smiled, and the expression didn't quite reach her eyes. "Many roads lead to those who are meant to find them. Some winding, some straight." Nyx stepped forward, their shadow form solidifying completely, revealing the tall, humanoid silhouette whose violet eyes glowed with faint intensity. "Your grove whispers of many things, Seer. Some pleasant, some... less so." Isolde's keen, elongated ears twitched slightly. "The grove reflects what enters it. Your shadow speaks in riddles as well, Nightwhisper." "Four of us walked in," Aurora reminded them gently, eager to redirect the conversation. "And we came to seek answers. About Dymas, about the Veil... about the future." The Seer inclined her head, silver hair cascading over one shoulder. "The grove knows what you seek." Then she drifted backward, closer to the center of the clearing where an ancient fire pit glowed with embers that shouldn't have been burning. "Walk deeper. See what shows itself." With no other direction, Aurora led the small party further into the grove. What lay beyond the immediate standing stones was another world entirely—a place that defied the natural rhythms Aurora knew so well. Bizarre flowers the color of twilight bloomed in profusion around them, their petals seemingly to change color as the unnatural light rippled through the clearing. Tree trunks twisted into shapes that almost resembled carved faces, eyes watching silently as the party passed. Time felt stretched and compressed simultaneously; sounds from the outside world reached them as if through water, while whispers from within the grove seemed to emanate from everywhere and nowhere. "This is impossible," Cara breathed, reaching out to touch a flower that shimmered from deep violet to azure as she neared. "The examined this park for hours. Nothing like this should exist here." "The same could be said of many things that we now face," Nyx murmured, stepping through a shadow that shouldn't have existed in the bright grove. For a moment, their silhouette split in two, then reformed, carrying with them the dust of centuries. "The boundary between worlds thins here." As they ventured deeper, the landscape grew more strange. They passed a small stream that ran backward, toward its origin point in the distance. Carved stone tables stood as if abandoned by unseen celebrants, their surfaces covered in offerings of fruit and bread that looked impossibly fresh yet impossibly ancient. "The offerings never rot," Isolde's voice floated to them from somewhere ahead. "The grove consumes that which it values, nourishes that which it favors." Cara reached toward a particularly tempting loaf of dark bread. "Does that mean—" "Would I suggest touching something you find appealing?" Isolde appeared suddenly between two trees, startling them both. "Or perhaps I would make sure the bread looked exactly the way you wish it to." Aurora's hand instinctively went to the Heartstone pendant around her neck, feeling its faint warmth against her palm—a reassurance that she wasn't completely adrift. The crimson gemstone pulsed softly in the grove's unnatural light. "Keep moving," she said. "We need to understand the purpose of this place." The grove felt increasingly alive as they proceeded. Flowers turned their heads to follow as they passed. Roots seemed to shift positions in the soil, creating stepping stones that rippled with energy. When they crested a small hill, the clearing opened into a breathtaking sight—a entire hidden valley within the park, bathed in perpetual twilight under the glass-like canopy of giant trees. In the center of this valley stood a stone structure unlike anything any of them had seen. Its architecture defied human design—homes with walls that seemed to shift when observed directly, bridges that arched impossibly without visible supports, pathways that wound in circles that somehow led to different destinations each time. "The Watering of Worlds," Isolde breathed softly, a rare note of reverence in her usually calm voice. "Few can find it, even those who seek it." "What does that mean?" Aurora asked, stepping carefully onto a bridge that hummed with power. It meant the grove had secrets, and secrets had prices. As she set foot on the bridge, the entire landscape around them seemed to shift; the path behind them disintegrated into leaves and mist, leaving only one direction forward. The grove had spoken, and now they would hear its responses.
created_at"2026-05-27T10:11:21.898Z" 5/27/2026, 10:11:21 AM
model"thedrummer/cydonia-24b-v4.1"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency169
moderation_latency(null)
generation_time36504
tokens_prompt1816
tokens_completion1632
native_tokens_prompt1783
native_tokens_completion1342
native_tokens_completion_images(null)
native_tokens_reasoning0
native_tokens_cached1776
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
num_fetches(null)
web_search_engine(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
service_tier(null)
usage0.0009395
router(null)
provider_responses
0
endpoint_id"4d46db86-63fe-47eb-85f1-6a7567af190c"
id"chatcmpl-254fef11b8074639a0d09026c0c04bec"
is_byokfalse
latency169
model_permaslug"thedrummer/cydonia-24b-v4.1"
provider_name"Parasail"
status200
user_agent"langchainjs-openai/1.0.0 ((node/v24.15.0; linux; x64))"
http_referer(null)
request_id"req-1779876681-UticFBePmyKW5DjASATW"
session_id(null)
api_type"completions"
id"gen-1779876681-q1FLpvJwi4hAplowRAFk"
upstream_id"chatcmpl-254fef11b8074639a0d09026c0c04bec"
total_cost0.0009395
cache_discount0.0002664
upstream_inference_cost0
provider_name"Parasail"
response_cache_source_id(null)

Evaluation details

Result Evaluator Details Meta Data
0.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags20
adverbTagCount4
adverbTags
0"Nyx's voice whispered like [like]"
1"ears twitched slightly [slightly]"
2"Isolde appeared suddenly [suddenly]"
3"Isolde breathed softly [softly]"
dialogueSentences30
tagDensity0.667
leniency1
rawRatio0.2
effectiveRatio0.2
55.49% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1011
totalAiIsmAdverbs9
found
0
adverb"very"
count1
1
adverb"completely"
count2
2
adverb"slightly"
count1
3
adverb"gently"
count1
4
adverb"suddenly"
count1
5
adverb"softly"
count2
6
adverb"carefully"
count1
highlights
0"very"
1"completely"
2"slightly"
3"gently"
4"suddenly"
5"softly"
6"carefully"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
55.49% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1011
totalAiIsms9
found
0
word"familiar"
count1
1
word"charged"
count1
2
word"vibrated"
count1
3
word"intensity"
count1
4
word"cascading"
count1
5
word"shimmered"
count1
6
word"warmth"
count1
7
word"pulsed"
count1
8
word"structure"
count1
highlights
0"familiar"
1"charged"
2"vibrated"
3"intensity"
4"cascading"
5"shimmered"
6"warmth"
7"pulsed"
8"structure"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences43
matches(empty)
9.97% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount0
hedgeCount4
narrationSentences43
filterMatches(empty)
hedgeMatches
0"seemed to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences46
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
repeatedSegmentCount0
maxSentenceWordsSeen107
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1006
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions10
unquotedAttributions0
matches(empty)
94.03% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions38
wordCount804
uniqueNames14
maxNameDensity1.12
worstName"Aurora"
maxWindowNameDensity2
worstWindowName"Aurora"
discoveredNames
Carter1
Park1
Nyx4
Cara5
Aurora9
Fae-forged1
Fae4
Grove1
Isolde7
Authority1
Dymas1
Veil1
Seer1
Heartstone1
persons
0"Carter"
1"Nyx"
2"Cara"
3"Aurora"
4"Isolde"
5"Seer"
places
0"Park"
1"Fae"
2"Grove"
3"Heartstone"
globalScore0.94
windowScore1
0.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences32
glossingSentenceCount3
matches
0"quite reach her eyes"
1"their petals seemingly to change color as"
2"walls that seemed to shift when observed directly, bridges that arched impossibly without visible supports, pathways that wound in circles that somehow led to different destinations each time"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount1006
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences46
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs29
mean34.69
std21.28
cv0.613
sampleLengths
066
115
227
361
420
522
610
748
86
920
1025
1132
1220
1328
1447
15106
1633
1749
1850
1924
2013
2133
2234
2313
2462
2551
2626
2715
2850
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount0
totalSentences43
matches(empty)
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount1
totalVerbs139
matches
0"was putting"
0.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount5
semicolonCount2
flaggedSentences6
totalSentences46
ratio0.13
matches
0"This was it—the Fae Grove that Isolde had described, though \"described\" was putting it mildly."
1"With no other direction, Aurora led the small party further into the grove. What lay beyond the immediate standing stones was another world entirely—a place that defied the natural rhythms Aurora knew so well. Bizarre flowers the color of twilight bloomed in profusion around them, their petals seemingly to change color as the unnatural light rippled through the clearing. Tree trunks twisted into shapes that almost resembled carved faces, eyes watching silently as the party passed. Time felt stretched and compressed simultaneously; sounds from the outside world reached them as if through water, while whispers from within the grove seemed to emanate from everywhere and nowhere."
2"Aurora's hand instinctively went to the Heartstone pendant around her neck, feeling its faint warmth against her palm—a reassurance that she wasn't completely adrift. The crimson gemstone pulsed softly in the grove's unnatural light."
3"The grove felt increasingly alive as they proceeded. Flowers turned their heads to follow as they passed. Roots seemed to shift positions in the soil, creating stepping stones that rippled with energy. When they crested a small hill, the clearing opened into a breathtaking sight—a entire hidden valley within the park, bathed in perpetual twilight under the glass-like canopy of giant trees."
4"In the center of this valley stood a stone structure unlike anything any of them had seen. Its architecture defied human design—homes with walls that seemed to shift when observed directly, bridges that arched impossibly without visible supports, pathways that wound in circles that somehow led to different destinations each time."
5"It meant the grove had secrets, and secrets had prices. As she set foot on the bridge, the entire landscape around them seemed to shift; the path behind them disintegrated into leaves and mist, leaving only one direction forward. The grove had spoken, and now they would hear its responses."
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount319
adjectiveStacks0
stackExamples(empty)
adverbCount9
adverbRatio0.02821316614420063
lyAdverbCount2
lyAdverbRatio0.006269592476489028
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences46
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences46
mean21.87
std20.01
cv0.915
sampleLengths
026
121
219
315
422
55
62
715
820
915
109
1119
121
1322
1410
1548
163
173
1820
1921
204
2127
223
232
2412
258
2620
275
283
2943
304
31106
3227
336
3449
3550
3624
3713
3833
3934
4013
4162
4251
4326
4415
4550
97.83% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats1
diversityRatio0.6521739130434783
totalSentences46
uniqueOpeners30
0.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount0
totalSentences38
matches(empty)
ratio0
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount3
totalSentences38
matches
0"She tightened her grip around"
1"Your shadow speaks in riddles"
2"It meant the grove had"
ratio0.079
52.11% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount31
totalSentences38
matches
0"Aurora Carter ran her fingers"
1"Richmond Park stretched before them"
2"Nyx's voice whispered like wind"
3"Cara murmured from behind them,"
4"The air did feel thick,"
5"She tightened her grip around"
6"This was it—the Fae Grove"
7"The half-Fae seer's prophecies never"
8"Aurora instructed, her voice carrying"
9"Cara asked, eyes wide as"
10"Aurora turned as Isolde materialized"
11"Cara said, suspicion evident in"
12"Isolde smiled, and the expression"
13"Some winding, some"
14"Nyx stepped forward, their shadow"
15"Some pleasant, some..."
16"Isolde's keen, elongated ears twitched"
17"Your shadow speaks in riddles"
18"Aurora reminded them gently, eager"
19"The Seer inclined her head,"
ratio0.816
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences38
matches(empty)
ratio0
0.00% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences13
technicalSentenceCount6
matches
0"The air did feel thick, charged, as if the very atmosphere vibrated with unseen power."
1"Aurora turned as Isolde materialized between two standing stones, her silver hair catching the dappled light and sending it scattering like liquid mercury. The …"
2"With no other direction, Aurora led the small party further into the grove. What lay beyond the immediate standing stones was another world entirely—a place tha…"
3"As they ventured deeper, the landscape grew more strange. They passed a small stream that ran backward, toward its origin point in the distance. Carved stone ta…"
4"The grove felt increasingly alive as they proceeded. Flowers turned their heads to follow as they passed. Roots seemed to shift positions in the soil, creating …"
5"In the center of this valley stood a stone structure unlike anything any of them had seen. Its architecture defied human design—homes with walls that seemed to …"
62.50% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags16
uselessAdditionCount2
matches
0"Aurora instructed, her voice carrying a natural Authority despite her light 5'6"
1"Aurora reminded, eager to redirect the conversation"
0.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags11
fancyCount7
fancyTags
0"Nyx's voice whispered like (whisper)"
1"Cara murmured (murmur)"
2"that Isolde had (have)"
3"Your shadow speaks (speak)"
4"Cara breathed (breathe)"
5"Nyx murmured (murmur)"
6"Isolde breathed softly (breathe)"
dialogueSentences30
tagDensity0.367
leniency0.733
rawRatio0.636
effectiveRatio0.467
67.5802%