Run: 2026-05-27-01KSMEQW8ZF2EYPSC2D45NJ31Y

Run Details

Duration:
31.3s
Cost:
$0.003618
Provider:
Parasail

Model input

System
You are an expert and award-winning novel writer in the dark Horror genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the horror genre. A character is alone in a strange, isolated place at night. They came here for a reason, but something feels off from the moment they arrive. The wrongness builds slowly — sounds that shouldn't be there, things that move at the edge of vision, a growing certainty that they are not alone. Build tension through restraint, not through gore. Use the codex entries above as your world reference for the character and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
Aurora's boots crunched grit and leaves underfoot as she entered the abandoned section of Holy Trinity churchyard. The evening sun slanted through moss-laden oaks, casting crooked shadows across the gravestones. She tightened her grip on the pendant around her neck. Its faint warmth seemed prominent in the chilly air. "Focus," she whispered, taking a deep breath. Dusk couldn't fall fast enough. In a few hours, Isle of Anglesey's stones stood sentinel overhead. But now, only an overgrown cemetery stretched before her. Her destination: the burial plot of Cadwaladr ap Gruffydd. Information found in Cardiff's Crypt's closing time. "Local legend says he's the keeper of the final piece to the stone grail," she recalled, gripping the antique journal's worn edges. The needled her obsessive hands. Photographs from it were the only clues she had to the pendant's secrets. The journal. His grave's activation would give entry to the . . . Peering around, she mentally pinpointed his approximate location from a sketch in the journal. Faded Welsh words, simple coat-of-arms, and ominous cross peeking above the tall grass. She swore faintly; she'd forgotten a flashlight. Her phone battery was only half. Get it done, quick, before dark makes this harder. The journal's sketch led her deep into the graveyard's heart. Grass grated against her jeans, branches snagged her jacket, and sudden movements at the edges of her vision kept catching her attention—a bird, a small animal leaving the underbrush, her own nervous mind playing tricks. This was her first occult research on her own, way outside of her comfortable books and expensive specimens. The jog up Gray's Inn Road, her piss-poor research over cups of tea, trying to pin herself with a job interview starting in 2 hours... "At least there aren't any more tourists to explain," she muttered. "Tourists," a voice echoed back, mocking. Her heart jerked and she froze, peering around herself. Shadows writhed. She heard a giggle from behind, then what sounded like someone scuffing sandaled feet on the gravel. "Hello?" she called, edging forward. Only twilight met her. Shrugging it off, she pulled out the photoshopped map, grateful its neon magenta defied the fading light. Using it to double-check her route, she got back on track. A few minutes later, the familiar coat-of-arms was finally in view. Aurora practically ran the last few steps, an uncharacteristic rush of enthusiasm chasing away her earlier unease. "Made it," she huffed, wiping dirt off the stone. She read aloud the journal's instructions on how to wake the stones by naming her place of birth: "Auri-a from Car-diff." [Translation: this is my character naming the sacred stone. It doesn't need to sound like English. Any significant name she says will be in this format.] A hollow boom resonated, tomb-stone deep. She shook her head, either it was really a hallucination this time -or- she didn't have time for this, her telephone timed 1 hr 55 minutes left and 12 minutes until she called a solver from tinder when MY time wasn't wasted. Her phone chose that moment to start dinging and pulsing. Cursing, she saw the signal had been lost. *Really* lost. The captain's message read, "You're being tested, Kate. If you fail you're dead." Another tried to save that nonsense if you're reading this, Kate, that proves... After checking the caller's photo, Aurora instantly regretted asking the developer. "Wes," she said, exhaustion tinged his voice. "Sixteen years, and still up to you..." she trailed off and shook her head, then returned to the number. "Hi, I don't have much time, we let the room... "Ping." Aurora rolled her shoulders and flexed her fingers. All the more reason to get this done fast. Get answers and be on her way. Recovering her phone, she read out a sequence of Greek (FUCK, spelt wrong on the first try) and Latin words, repeating the introductory syllable: "D-phy H-iu E-" She silently mouthed the next line, then stopped, confused. Something was off, an adjective missing from the incantation string. Moving the dirt around with the end of her flashlight (a bootlight on her phone?), she found a sheet of paper with the proper spell on. The incantation continued, making her skin tingle and her hair stand on end. The distant buzz of an engine, an engine — a motor.Get it ended sure guys. Then, after indexing the catalog, back inside, on the laptop, . She shivered, reprimanding herself for being spooked. The words and phrases were deep under her tongue, sort of uncommon for her but understandable thanks to a second reaction. Another shiver, and another, and another. Goose bumps rose on her skin. Something was seriously wrong. The flashlight flickered out. No. *Unacceptable.* "Come on," she said, bashing it against her free hand. The shadows around her thickened. A draft gusted through the trees, whipping her hair around. Except it wasn't a natural wind. It felt guided, manipulating. Aurora breathed deeply, trying to center herself, to remember her purpose, her goal, her plan.Physicists say truth exists, but can't. It rustled the journal pages. Riddled with holes. Includes old broken Hershey bar. Her heart thumping faster, she tucked it away. It seemed to buzz in there, jumping to life. The air temperature plummeted and viscid blackish vapor filled the graveyard until she could no longer see her hand in front of her face. Panic bloomed and she begged herself to stop trembling. Long shadows twisted and reeling before her. A whooshing sound emanated from the gravestones as if they were being pushed by an unseen hand. The breeze intensified and the journal burst into flames. Aurora stumbled backward, but she couldn't escape the heat and the cairn. The chant moaned off the others. The earth shuddered and a stench of rot flowed out of the grave. Aurora's instincts screamed at her to run, to get out of there right it didn't matter. The Pedestrian Crosser slowed as another passenger got into the driver's seat before the lever moved forward, pushing hard against her neck. Her lungs contracted and she gasped for breath that was both huge and unresponsive. The jail cell's metal banged shut. She would've told her mom... but she didn't have time anymore. The last night in the village, they were playing. The exhaust fumes filled Aurora's nose and burned her lungs. Her breath echoed inside the small container with each rattling breath. She pounded at the wall of her cell. "Someone let me out!" Her voice on her behalf to historical memory. "Okay,imma *"footsteps echoing past*"let me out! Fuck!" There was no reply save for a dry sound she couldn't identify. Aurora lay curled in a fetal position, a hand clutching the remains of the journal's contents with a ragged edge, unable to pull herself away from what had been her home in the last few minutes. Finally, she slept, because she didn't have a choice. All other ideas evaporated. The last thing to leave was her less appealing sense. All that was left was darkness and her raw throat.
created_at"2026-05-27T10:12:33.725Z" 5/27/2026, 10:12:33 AM
model"thedrummer/skyfall-36b-v2"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency617
moderation_latency(null)
generation_time31224
tokens_prompt4560
tokens_completion1830
native_tokens_prompt4212
native_tokens_completion1627
native_tokens_completion_images(null)
native_tokens_reasoning0
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
num_fetches(null)
web_search_engine(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
service_tier(null)
usage0.0036182
router(null)
provider_responses
0
endpoint_id"1eb01ded-ae11-49e6-8aa6-3067584070bd"
id"chatcmpl-a23cdcc5d476fe91"
is_byokfalse
latency617
model_permaslug"thedrummer/skyfall-36b-v2"
provider_name"Parasail"
status200
user_agent"langchainjs-openai/1.0.0 ((node/v24.15.0; linux; x64))"
http_referer(null)
request_id"req-1779876753-hlQ1dDltH5zU3VnPzsNa"
session_id(null)
api_type"completions"
id"gen-1779876753-zZVPQrAtrTu9cuyfLhOL"
upstream_id"chatcmpl-a23cdcc5d476fe91"
total_cost0.0036182
cache_discount(null)
upstream_inference_cost0
provider_name"Parasail"
response_cache_source_id(null)

Evaluation details

Result Evaluator Details Meta Data
0.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags13
adverbTagCount3
adverbTags
0"a voice echoed back [back]"
1"She read aloud [aloud]"
2"She silently mouthed the next line [silently]"
dialogueSentences16
tagDensity0.813
leniency1
rawRatio0.231
effectiveRatio0.231
91.42% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1165
totalAiIsmAdverbs2
found
0
adverb"really"
count2
highlights
0"really"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
39.91% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1165
totalAiIsms14
found
0
word"warmth"
count1
1
word"sentinel"
count1
2
word"grave"
count2
3
word"comfortable"
count1
4
word"echoed"
count2
5
word"familiar"
count1
6
word"resonated"
count1
7
word"tinged"
count1
8
word"flickered"
count1
9
word"footsteps"
count1
10
word"echoing"
count1
11
word"the last thing"
count1
highlights
0"warmth"
1"sentinel"
2"grave"
3"comfortable"
4"echoed"
5"familiar"
6"resonated"
7"tinged"
8"flickered"
9"footsteps"
10"echoing"
11"the last thing"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences70
matches(empty)
81.63% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount0
hedgeCount3
narrationSentences70
filterMatches(empty)
hedgeMatches
0"try to"
1"tried to"
2"seemed to"
94.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences73
gibberishSentences1
adjustedGibberishSentences1
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
repeatedSegmentCount0
maxSentenceWordsSeen48
ratio0.014
matches
0"His grave's activation would give entry to the ."
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans3
markdownWords5
totalWords1169
ratio0.004
matches
0"Really"
1"Unacceptable."
2"\"footsteps echoing past"
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions15
unquotedAttributions0
matches(empty)
100.00% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions31
wordCount1096
uniqueNames23
maxNameDensity0.82
worstName"Aurora"
maxWindowNameDensity2
worstWindowName"Aurora"
discoveredNames
Holy1
Trinity1
Dusk1
Isle1
Anglesey1
Cadwaladr1
Gruffydd1
Cardiff1
Crypt1
Welsh1
Gray1
Inn1
Road1
Translation1
English1
Kate1
Aurora9
Greek1
Latin1
Moving1
Hershey1
Pedestrian1
Crosser1
persons
0"Dusk"
1"Anglesey"
2"Crypt"
3"Gray"
4"Kate"
5"Aurora"
6"Crosser"
places
0"Cardiff"
1"Inn"
2"Road"
3"Hershey"
globalScore1
windowScore1
66.67% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences60
glossingSentenceCount2
matches
0"seemed prominent in the chilly air"
1"sounded like someone scuffing sandaled fee"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount1169
matches(empty)
75.34% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount2
totalSentences73
matches
0"chose that moment"
1"save that nonsense"
97.14% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs41
mean28.51
std13.97
cv0.49
sampleLengths
049
148
253
327
422
545
643
711
86
928
109
1128
1228
1330
1426
1548
1620
1726
1847
191
2024
2124
2222
2326
2439
2528
2616
274
2817
2940
3013
3117
3240
3344
3429
3536
3617
379
3848
3948
4033
90.23% Passive voice overuse
Target: ≤2% passive sentences
passiveCount3
totalSentences70
matches
0"been lost"
1"being spooked"
2"being pushed"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount1
totalVerbs200
matches
0"were playing"
25.44% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount2
semicolonCount1
flaggedSentences3
totalSentences73
ratio0.041
matches
0"She swore faintly; she'd forgotten a flashlight."
1"Grass grated against her jeans, branches snagged her jacket, and sudden movements at the edges of her vision kept catching her attention—a bird, a small animal leaving the underbrush, her own nervous mind playing tricks."
2"The incantation continued, making her skin tingle and her hair stand on end. The distant buzz of an engine, an engine — a motor.Get it ended sure guys. Then, after indexing the catalog, back inside, on the laptop, ."
95.45% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount627
adjectiveStacks0
stackExamples(empty)
adverbCount26
adverbRatio0.04146730462519936
lyAdverbCount15
lyAdverbRatio0.023923444976076555
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences73
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences73
mean15.99
std11.85
cv0.742
sampleLengths
017
113
210
39
47
55
611
79
89
97
1022
115
1213
132
149
1514
1613
177
186
199
2010
2135
2218
2325
2411
256
269
272
2817
295
304
3117
3211
3311
3417
359
3621
379
387
3910
406
4142
4210
438
442
4526
4611
477
4819
4910
94.52% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats4
diversityRatio0.6164383561643836
totalSentences73
uniqueOpeners45
100.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount2
totalSentences66
matches
0"Only twilight met her."
1"Finally, she slept, because she"
ratio0.03
86.67% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount22
totalSentences66
matches
0"She tightened her grip on"
1"Its faint warmth seemed prominent"
2"she whispered, taking a deep"
3"Her destination: the burial plot"
4"she recalled, gripping the antique"
5"His grave's activation would give"
6"She swore faintly; she'd forgotten"
7"Her phone battery was only"
8"Her heart jerked and she"
9"She heard a giggle from"
10"she called, edging forward"
11"she huffed, wiping dirt off"
12"She read aloud the journal's"
13"It doesn't need to sound"
14"She shook her head, either"
15"Her phone chose that moment"
16"she said, exhaustion tinged his"
17"she trailed off and shook"
18"She silently mouthed the next"
19"She shivered, reprimanding herself for"
ratio0.333
88.79% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount49
totalSentences66
matches
0"Aurora's boots crunched grit and"
1"The evening sun slanted through"
2"She tightened her grip on"
3"Its faint warmth seemed prominent"
4"she whispered, taking a deep"
5"Dusk couldn't fall fast enough."
6"Her destination: the burial plot"
7"Information found in Cardiff's Crypt's"
8"she recalled, gripping the antique"
9"The needled her obsessive hands."
10"Photographs from it were the"
11"His grave's activation would give"
12"She swore faintly; she'd forgotten"
13"Her phone battery was only"
14"The journal's sketch led her"
15"Grass grated against her jeans,"
16"This was her first occult"
17"The jog up Gray's Inn"
18"a voice echoed back, mocking"
19"Her heart jerked and she"
ratio0.742
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences66
matches(empty)
ratio0
83.33% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences36
technicalSentenceCount3
matches
0"Her heart thumping faster, she tucked it away. It seemed to buzz in there, jumping to life."
1"A whooshing sound emanated from the gravestones as if they were being pushed by an unseen hand. The breeze intensified and the journal burst into flames. Aurora…"
2"The Pedestrian Crosser slowed as another passenger got into the driver's seat before the lever moved forward, pushing hard against her neck. Her lungs contracte…"
100.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags12
uselessAdditionCount0
matches(empty)
0.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags6
fancyCount3
fancyTags
0"she whispered (whisper)"
1"she muttered (mutter)"
2"She silently mouthed the next line (mouth)"
dialogueSentences16
tagDensity0.375
leniency0.75
rawRatio0.5
effectiveRatio0.375
80.3511%