Run: 2026-05-27-01KSMEYN800A2GJ0DYBMG02GG1

Run Details

Duration:
28.0s
Cost:
$0.001190
Provider:
Parasail

Model input

System
You are an expert and award-winning novel writer in the dark Horror genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the horror genre. A character is alone in a strange, isolated place at night. They came here for a reason, but something feels off from the moment they arrive. The wrongness builds slowly — sounds that shouldn't be there, things that move at the edge of vision, a growing certainty that they are not alone. Build tension through restraint, not through gore. Use the codex entries above as your world reference for the character and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The corner of Rory's mouth twitched involuntarily as she pushed through the ancient oak standing stones. A wrongness seeped into the air that had nothing to do with the cooling night and everything to do with the unnatural stillness in Richmond Park. The orange navigation app glowed uselessly on her phone screen. No signal. No GPS. Just useless, pale light that made the surrounding trees look even darker. She sighed and dropped her phone back into her coat pocket, fingers brushing against the familiar weight of the Heartstone Pendant. Its deep crimson gem radiated warmth against her fingertips—a subtle rhythm that kept time with her own pulse. Ever since joining Yu-Fei Cheungs Golden Empress, she had been drawn to odd places, compelled by weaving sounds and the occasional glimpse of sunlight in the middle of the night. Tonight, the pendant had pulsed insistently during her delivery shift—a rapid thrumming that matched her own pounding heart when she realised the signal originated from a secluded part of Richmond Park. Something important waited here, or rather something that needed her. Or so she thought. "Right," she mumbled, the sound swallowed by the towering oaks. "Intesting ordeal this is." Moving deeper into the grove, she became aware of how every normal forest sound ended abruptly. The rustle of leaves had stopped. The distant hoot of an owl had ceased. The only sound remaining was the soft crunch of her boots on the carpet of fallen leaves and the occasional suspicious flicker at the edges of her vision—something moving just beyond her peripheral view, something her bright blue eyes could never quite capture properly. The wrongness thickened like morning fog rolling in slowly over a quiet lake. A bird chirped somewhere in the distance. The sound was trippling and out of place. Autumn birds didn't sing at half eleven at night, not in London. Not in October. "What was that?" she whispered to herself, free hand unconsciously drifting to the pendant again. The red glow had intensified, pulsing with a visible rhythm—a heartbeat against her palm that wasn't her own. Her scar-based scar on her left wrist tingled. That never happened. Then she saw it. At the edge of a small clearing bathed in the soft, silver light of the half-moon hung a peculiar structure. A small chapel-like building, its architecture an impossible blend of Romanesque arches and Celtic knotwork. Ivy clinging to its weathered stone walls promised something ancient, perhaps even sacred. "Okay," she said, voice steadier than she felt. "They didn't teach us about ancient chapels in delivery school." The Heartstone Pendant glowed impatiently against her skin, pulsing faster as she approached the chapel entrance—a heavy-looking oak door with iron bands. carvings she couldn't quite made sense of twisted across its surface, shifting patterns that seemed to move when she wasn't looking directly at them. The wrongness that had been building in the air rushes her like a physical wave. The building hadn't been there a moment ago. Eventhugh it was right there. A low drone began to emanate from within the chapel. A sound as much felt as heard. Rory's breath caught in her throat. The red glow of the pendant bathed her skin, casting dancing shadows across her face. She frowned, pushing her straight shoulder-length black hair back behind her ears. "Show and tell time," she said, rolling her eyes pretentiously. "Bloody right." With her free hand, she reached for the ancient door handle. The iron was cold beneath her fingers, unnaturally cold in the autumn air. As her hand made contact with the metal, the sound from within intensified—the low drone harmonizing with the pulsing of the Heartstone Pendant into something that sounded almost like a language. Something moved inside the chapel. Light flickered to life within, revealing shadows that didn't belong—tall, slender figures forming and dissolving at the edges of her vision, closer than they should have been, right behind the heavy door she was about to open. Rory froze, her hand still on the handle. The wrongness became almost tangible, pressing against her skin like heavy blankets. A small part of her—the practical, legal-sized part that remembered prep-school logic—screamed at her to run. The rest—well, the rest had long since come to accept that mysterious red pendants and midnight deliveries were just Tuesday now. With a deep breath, she pushed the heavy door open. The inside of the chapel defied every law she knew. Candlelight—though without visible flames—bathed the stone interior in golden warmth. Drifted flowers lined the hallways—impossible, full blossoms of every colour, preened to life as if by some unseen hand. And in the very centre of the ancient room stood a tall, ornate mirror, unscratched, and throwing no reflection. Except that it wasn't exactly mirroring nothing. The small crescent-shaped scar on her left wrist began to burn. Image-flickers of flowers moved across the reflective surface. Whispers echoed—the sound of multiple voices speaking in unison, a language that made her teeth ache. The low drone intensified into a strange hymn. Somewhere in the chapel, something had finally moved closer—something large, tall, and alien—and it had been waiting for her all along.
created_at"2026-05-27T10:16:15.902Z" 5/27/2026, 10:16:15 AM
model"thedrummer/cydonia-24b-v4.1"
app_id182717
external_user(null)
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cancelledfalse
latency278
moderation_latency(null)
generation_time27861
tokens_prompt4560
tokens_completion1373
native_tokens_prompt4212
native_tokens_completion1115
native_tokens_completion_images(null)
native_tokens_reasoning0
native_tokens_cached4208
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
num_fetches(null)
web_search_engine(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
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usage0.0011899
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provider_responses
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endpoint_id"4d46db86-63fe-47eb-85f1-6a7567af190c"
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is_byokfalse
latency278
model_permaslug"thedrummer/cydonia-24b-v4.1"
provider_name"Parasail"
status200
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request_id"req-1779876975-IV8ZdcqArUJMhiYpzv7i"
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Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags4
adverbTagCount0
adverbTags(empty)
dialogueSentences7
tagDensity0.571
leniency1
rawRatio0
effectiveRatio0
88.53% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount872
totalAiIsmAdverbs2
found
0
adverb"slowly"
count1
1
adverb"very"
count1
highlights
0"slowly"
1"very"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
19.72% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount872
totalAiIsms14
found
0
word"familiar"
count1
1
word"weight"
count1
2
word"warmth"
count2
3
word"pulse"
count1
4
word"pulsed"
count1
5
word"pounding"
count1
6
word"flicker"
count1
7
word"structure"
count1
8
word"sense of"
count1
9
word"dancing"
count1
10
word"flickered"
count1
11
word"tangible"
count1
12
word"echoed"
count1
highlights
0"familiar"
1"weight"
2"warmth"
3"pulse"
4"pulsed"
5"pounding"
6"flicker"
7"structure"
8"sense of"
9"dancing"
10"flickered"
11"tangible"
12"echoed"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences62
matches(empty)
50.69% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount1
hedgeCount3
narrationSentences62
filterMatches
0"look"
hedgeMatches
0"seemed to"
1"began to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences65
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
repeatedSegmentCount0
maxSentenceWordsSeen45
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords856
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions6
unquotedAttributions0
matches(empty)
100.00% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions23
wordCount831
uniqueNames15
maxNameDensity0.36
worstName"Rory"
maxWindowNameDensity1
worstWindowName"Rory"
discoveredNames
Rory3
Richmond2
Park2
Heartstone3
Pendant3
Yu-Fei1
Cheungs1
Golden1
Empress1
Moving1
London1
October1
Romanesque1
Celtic1
Tuesday1
persons
0"Rory"
1"Pendant"
2"Romanesque"
places
0"Richmond"
1"Park"
2"Golden"
3"London"
4"October"
globalScore1
windowScore1
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences54
glossingSentenceCount1
matches
0"patterns that seemed to move when she wasn't looking directly at them"
1"quite made sense of twisted across its surface, shifting patterns that seemed to move when she wasn't looking directly at them"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount856
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences65
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs23
mean37.22
std25.69
cv0.69
sampleLengths
042
195
245
314
487
530
615
729
84
948
1018
1174
1250
1312
1455
155
1637
1757
1810
1965
2035
218
2221
99.60% Passive voice overuse
Target: ≤2% passive sentences
passiveCount1
totalSentences62
matches
0"been drawn"
43.75% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount3
totalVerbs128
matches
0"was trippling"
1"wasn't looking"
2"wasn't exactly mirroring"
0.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount16
semicolonCount0
flaggedSentences13
totalSentences65
ratio0.2
matches
0"Its deep crimson gem radiated warmth against her fingertips—a subtle rhythm that kept time with her own pulse."
1"Tonight, the pendant had pulsed insistently during her delivery shift—a rapid thrumming that matched her own pounding heart when she realised the signal originated from a secluded part of Richmond Park."
2"The only sound remaining was the soft crunch of her boots on the carpet of fallen leaves and the occasional suspicious flicker at the edges of her vision—something moving just beyond her peripheral view, something her bright blue eyes could never quite capture properly."
3"The red glow had intensified, pulsing with a visible rhythm—a heartbeat against her palm that wasn't her own."
4"The Heartstone Pendant glowed impatiently against her skin, pulsing faster as she approached the chapel entrance—a heavy-looking oak door with iron bands."
5"As her hand made contact with the metal, the sound from within intensified—the low drone harmonizing with the pulsing of the Heartstone Pendant into something that sounded almost like a language."
6"Light flickered to life within, revealing shadows that didn't belong—tall, slender figures forming and dissolving at the edges of her vision, closer than they should have been, right behind the heavy door she was about to open."
7"A small part of her—the practical, legal-sized part that remembered prep-school logic—screamed at her to run."
8"The rest—well, the rest had long since come to accept that mysterious red pendants and midnight deliveries were just Tuesday now."
9"Candlelight—though without visible flames—bathed the stone interior in golden warmth."
10"Drifted flowers lined the hallways—impossible, full blossoms of every colour, preened to life as if by some unseen hand."
11"Whispers echoed—the sound of multiple voices speaking in unison, a language that made her teeth ache."
12"Somewhere in the chapel, something had finally moved closer—something large, tall, and alien—and it had been waiting for her all along."
82.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount856
adjectiveStacks3
stackExamples
0"tangible, pressing against her"
1"practical, legal-sized part"
2"small crescent-shaped scar"
adverbCount33
adverbRatio0.038551401869158876
lyAdverbCount14
lyAdverbRatio0.016355140186915886
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences65
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences65
mean13.17
std8.5
cv0.645
sampleLengths
016
126
210
32
42
512
621
718
830
931
1010
114
1210
134
1416
156
168
1744
1813
197
208
2112
223
2315
2418
258
263
274
2820
2915
3013
318
3210
3322
3424
3515
368
375
3810
397
406
4115
4212
4310
442
4511
4613
4731
485
4937
88.21% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats6
diversityRatio0.5846153846153846
totalSentences65
uniqueOpeners38
100.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount4
totalSentences60
matches
0"Just useless, pale light that"
1"Ever since joining Yu-Fei Cheungs"
2"Then she saw it."
3"Somewhere in the chapel, something"
ratio0.067
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount8
totalSentences60
matches
0"She sighed and dropped her"
1"Its deep crimson gem radiated"
2"she mumbled, the sound swallowed"
3"she whispered to herself, free"
4"Her scar-based scar on her"
5"she said, voice steadier than"
6"She frowned, pushing her straight"
7"she said, rolling her eyes"
ratio0.133
85.00% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount45
totalSentences60
matches
0"The corner of Rory's mouth"
1"A wrongness seeped into the"
2"The orange navigation app glowed"
3"She sighed and dropped her"
4"Its deep crimson gem radiated"
5"Tonight, the pendant had pulsed"
6"Something important waited here, or"
7"she mumbled, the sound swallowed"
8"The rustle of leaves had"
9"The distant hoot of an"
10"The only sound remaining was"
11"The wrongness thickened like morning"
12"A bird chirped somewhere in"
13"The sound was trippling and"
14"Autumn birds didn't sing at"
15"she whispered to herself, free"
16"The red glow had intensified,"
17"Her scar-based scar on her"
18"That never happened."
19"A small chapel-like building, its"
ratio0.75
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences60
matches(empty)
ratio0
0.00% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences38
technicalSentenceCount11
matches
0"A wrongness seeped into the air that had nothing to do with the cooling night and everything to do with the unnatural stillness in Richmond Park."
1"Just useless, pale light that made the surrounding trees look even darker."
2"Its deep crimson gem radiated warmth against her fingertips—a subtle rhythm that kept time with her own pulse."
3"Tonight, the pendant had pulsed insistently during her delivery shift—a rapid thrumming that matched her own pounding heart when she realised the signal origina…"
4"Something important waited here, or rather something that needed her."
5"The red glow had intensified, pulsing with a visible rhythm—a heartbeat against her palm that wasn't her own."
6"carvings she couldn't quite made sense of twisted across its surface, shifting patterns that seemed to move when she wasn't looking directly at them."
7"As her hand made contact with the metal, the sound from within intensified—the low drone harmonizing with the pulsing of the Heartstone Pendant into something t…"
8"Light flickered to life within, revealing shadows that didn't belong—tall, slender figures forming and dissolving at the edges of her vision, closer than they s…"
9"A small part of her—the practical, legal-sized part that remembered prep-school logic—screamed at her to run."
10"Drifted flowers lined the hallways—impossible, full blossoms of every colour, preened to life as if by some unseen hand."
0.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags4
uselessAdditionCount1
matches
0"she said, voice steadier than she felt"
0.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags4
fancyCount2
fancyTags
0"she mumbled (mumble)"
1"she whispered (whisper)"
dialogueSentences7
tagDensity0.571
leniency1
rawRatio0.5
effectiveRatio0.5
75.2502%