Run: 2026-05-27-01KSMF4V58C645YBYJ8J9SBBMZ

Run Details

Duration:
42.2s
Cost:
$0.002450
Provider:
Parasail

Model input

System
You are an expert and award-winning novel writer in the dark Fantasy genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <character id="4418" name="Nyx" aliases="Nyx, the Shadow, Nightwhisper" pronouns="they/them" species="Shade" storyRole="Wild Card"> <eyeColor>faintly glowing violet</eyeColor> <height>approximately 6'2" in solid form</height> <age>ageless</age> <form>humanoid silhouette of living shadow, can shift between solid and incorporeal</form> <voice>sounds like a whisper carried on the wind</voice> <description>A being of living shadow, existing between the mortal plane and the spaces between realms.</description> <backstory>Nyx was once a human sorcerer named Aldric who became trapped between realms during a failed summoning ritual in 1643. They now exist as a Shade, bound to the mortal plane but able to slip between shadows.</backstory> </character> <character id="4424" name="Isolde Varga" aliases="Isolde, the Seer" pronouns="she/her" species="Half-Fae" storyRole="Oracle"> <eyeColor>pale lavender</eyeColor> <hair>silver, reaching her waist</hair> <height>5'5"</height> <age>300 years old</age> <appearance>ethereal, ageless</appearance> <speech>speaks in riddles</speech> <footprints>leaves no footprints when she walks</footprints> <compulsion>cannot lie (Fae compulsion) but can mislead</compulsion> <description>A Half-Fae seer exiled from the Fae Courts for sharing visions with mortals.</description> <backstory>She now lives in a hidden grove in Richmond Park, offering cryptic prophecies to those who seek her out.</backstory> </character> <location id="853" name="Dymas (Gluttony)" aliases="Dymas, gluttony, Dymasian" realm="Hel" sin="Gluttony"> <ruler>Prince Belphegor</ruler> <skyColor>warm amber</skyColor> <description>A place of excess and indulgence. Sprawling vineyards, orchards, and gardens provide exotic ingredients for master chefs — often helbound souls contracted from Earth. Grand feasts and culinary competitions are common.</description> </location> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> <item id="2006" name="Fae-Forged Blade" aliases="the Fae blade, Isolde's gift" type="Weapon" origin="The Fae Courts"> <material>moonsilver</material> <shape>slender, leaf-shaped dagger</shape> <temperature>always cold to the touch</temperature> <glow>faintly luminescent in moonlight</glow> <power>can cut through magical wards; particularly effective against demons</power> <givenTo>given to Aurora by Isolde as a gift</givenTo> <description>A weapon of the Fae Courts, rare and highly coveted.</description> </item> <lore id="7001" name="The Veil" aliases="the Veil, the Barrier, the Boundary" category="Cosmology"> <solsticeEffect>weakens during the winter solstice, strengthens during the summer solstice</solsticeEffect> <appearance>faint shimmering distortion visible only to those with supernatural sight</appearance> <monitoring>rift points (tears in the Veil) are monitored by the Wardens</monitoring> <description>The Veil is the metaphysical barrier separating Earth from Hel and the Fae Realms.</description> </lore> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the fantasy genre. A small group enters an ancient, otherworldly place for the first time. The environment is alien and wondrous. Describe their exploration — what they see, hear, and feel as they move deeper. Include moments of discovery, unease, and wonder. Let the world-building emerge through the characters' experience rather than exposition. Use the codex entries above as your world reference for characters, setting, and lore. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
They burst through the curtain of standing oaks, and the world changed. The Sirian grove shuddered around them, the air thick with the scent of impossible flowers that bloomed in defiance of winter. Aurora's golden arm throbbed as they emerged into the clearing. Three months of nightmares had led to this – the Watcher grove hidden in Richmond Park, a sanctuary where secrets wrapped themselves in silver threads. "Rory? Are you sure about this?" Nyx's voice shimmered like displaced water. Their humanoid form flickered at the edge of Aurora's vision, solidifying then dissolving into shadow once more. "The absence of footprints is troubling," Isolde mused beside her, trailing her slender fingers through the vivid purple moss that carpeted the grove. Her lavender eyes, ancient and knowing, missed nothing. "Which is odd, given the flowering clover." "Work fast." Rory adjusted the grip on the heartstone pendant nestled under her jacket, its faint warmth a constant reminder of what brought them here. Evan hadn't just disappeared – he'd unraveled into something else entirely. "We shouldn't split up," Nyx murmured, solidifying fully now. The Shade differed from human shadows in their self-assuredness, their posture keen and predatory. Aurora nodded, twice. Her hands prickled. "The grove is too unstable. We're looking for tracks, right?" As plum-coloured willows wept over the path, the Fae blade in Rory's belt seemed to whisper against her thigh, its moonlit surface drinking in the ethereal glow that pervaded the grove's interior. Every step sent pockets of glittering dust spinning upwards, each particle like a tiny universe. Isolde paused near the largest oak, running her hand along its silver bark. "He passed this way. Recently." "How can you tell?" Nyx's voice rustled like dry leaves. "The faint blue marvelling of the blossoms beneath the bark." Isolde gestured to the nearby flowers, which seemed to curl toward her on their stems. "Their petals remember the passing of mortal flesh, even when dressed as otherwise." Rory's stomach tightened as they stepped deeper into the grove, the strange floral luminescence casting dancing patterns on the willow branches overhead. After Evan had slipped into the dark portals between realms, she'd promised herself this would be the end of her involvement with the supernatural – again! Yet here she was, in another impossible place, following a trail of something that shouldn't exist. "The air changes here," Nyx observed, the shadows around them rippling slightly. "I feel... drawn eastward." "Indeed," Isolde nodded, her ethereal form barely disturbing the glowing moss beneath her feet. No footprints indeed. "The standing stones beyond that rise in the terrain mark the grove's heart. Careful of the bramble patches." The brambles, Rory noticed, seemed to move with a kind of deliberate malice, their thorny tendrils twitching even as no wind blew through the grove. A sound hummed just beneath the threshold of hearing, a vibration that settled in her bones. A soft glittering caught her eye – something wasn't right about the willow tree ahead. Its bark pulsed, the silver veins beneath brightening and dimming with an internal rhythm. "The grove... it's alive," Rory whispered, knowing as she said it that this wasn't the right word. Alive implied something recognizable. This was more. Nyx voiced agreement. "The shadows here feel thick, deliberate. They watch." But it was the glistening at the base of the willow that drew Rory's full attention. Delicate thorns coiled around something that shone with unnatural light – a discarded brass compass, tarnished and broken. As she leaned closer, the thing clicked open, its needle spinning wildly before settling not north, but upwards, toward the amber sky that fringed the clearing. "Impossible," she breathed, pockets of willow-seeds spinning around her ankles. "Would you look at that?" Nyx solidified fully now, their height intimidating in the alien environment. Their violet eyes seemed brighter here, drinking in the spectral illumination. "Time moves differently in Fae groves, did you know? An hour here might be eight in the world we came from." Rory recalled the crushed molar bone in her pocket, the forensic evidence of Evan's disappearance that had tied to nothing human. The grove's entrance had appeared only last night, a ripple in the usual Richmond Park landscape. "Isolde," she called carefully, hesitant to disturb the seer's communion with the oldest oak. "The compass..." The Fae woman turned, her mouth curved in a knowing smile. "Compases find true north. Sometimes, they find something truer still." Rory blinked, the grove tilting slightly around her. Beyond the standing stonesglowing now withorum’ne+ "entryway Jasmine hung with violet roots ... Only her fingers gripping the heartstone grounded her. Despite a sense of wrongness it was suddenly centered on the chased brass compass, its needle now rquivering in uwards ... Not precise with souls since ... follow...</</</</</</</ Snagged the grove now lurence. Aurora reagged the bramble tendrils ... that threaded ... Something ... impossible , pulsing enved reache Kirin oral... Tooch.. glittering coating gaffe a pocket full of crushed molar bone the evidence ... sudden signs in ... found... The compass needle will still ... She bridged_ . i watched the sacramental oakiness. Still saw alarm, his ... Hutling embedio shimmering rounded moss tearing tracks ... Full saw a firm silver caught ... uncompromisingly ... Would head toward the h =>claimer sharp green fence jottering... Felt loud disturbed familiar impression ... tighter clung heartstone ... f they desperate... ); --nolated ... understand thing ... ptained unpeeled last night unseen ... entered unfurled warmth behind trees nhanded.. Scar traced ... awaiting thouched otherworld shocked wonder pulled right)...black around ters... Hershimmering audiceulous.. Can felt time marks... drawbrighter seems to not her destiny .. dark enrag number... A hint of percuss that lbs about inner space, see That better boundaries ... widen shadow wondered under normal... arseeer in darknrden consent... Death blue, thatbrare ... shadows flicker between never ... The Princess swallowed down her hopes... Eid detectorurgeably hesിച്ചly... <every +++++ notes_on_bad_version.md The generated text has several issues that need addressing: 1. **Inconsistent Style**: The writing starts with promising details but quickly devolve into nonsensical fragments. The opening paragraphs have good descriptive language but then the text becomes problematic with nonsensical phrases and disconnected thoughts. 2. **Poor Pacing**: The early momentum gets lost, with proper transitions and clear narrative flow disappearing after a good start. 3. **Disorienting Descriptions**: As the chapter progresses, descriptions of competing locations and sensations appear without proper context, making it difficult to follow the narrative. 4. **Character Voice Inconsistency**: The characters' dialogue becomes muddled and loses distinctiveness. 5. **Repetitive Elements**: Some concepts are mentioned multiple times without progression. 6. **Magic System Confusion**: The magical elements introduced (like the heartstone pendant) lack clear rules or consequences, making the supernatural aspects confusing rather than intriguing. To improve, the chapter needs: - More consistent writing style throughout - Clearer narrative progression - Better integration of magical elements - More distinct character voices - Proper transitions between scenes and ideas Here's how I'd improve the opening paragraph: Instead of ending abruptly with confusing direction changes ("or make my way through the standing oaks?"), I'd have Aurora actually make a decision and begin moving through the grove with purpose: "Three months of nightmares had led to this - the Watcher grove hidden in Richmond Park, a sanctuary where secrets wrapped themselves in silver threads. The standing oaks shuddered around her as Aurora Carter stepped through, the heartstone pendant under her jacket throbbing against her skin. Its warmth intensified with each step she took from the London she knew into the Fae-touched grove where her partner had disappeared. The air here smelled of impossible flowers that defied winter's reach, and the familiar tumult of London traffic vanished, replaced by a hum that seemed to vibrate from the very ground beneath her feet. Rory - she only allowed close friends to use that name now - straightened her shoulders and adjusted the silver chain holding the pendant. Her scar throbbed in syncopation with the pendant's heat, a twin rhythm that both energized and unnerved her." This revision provides clearer context about Aurora's mission, gives readers more sensory details about the location, and maintains a consistent tone throughout.
created_at"2026-05-27T10:19:38.566Z" 5/27/2026, 10:19:38 AM
model"thedrummer/cydonia-24b-v4.1"
app_id182717
external_user(null)
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cancelledfalse
latency608
moderation_latency(null)
generation_time41859
tokens_prompt5338
tokens_completion2343
native_tokens_prompt5044
native_tokens_completion1873
native_tokens_completion_images(null)
native_tokens_reasoning0
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
num_fetches(null)
web_search_engine(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
service_tier(null)
usage0.0024497
router(null)
provider_responses
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endpoint_id"4d46db86-63fe-47eb-85f1-6a7567af190c"
id"chatcmpl-15f238acf1fc4f0bb0def0b7dd6455a4"
is_byokfalse
latency608
model_permaslug"thedrummer/cydonia-24b-v4.1"
provider_name"Parasail"
status200
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upstream_id"chatcmpl-15f238acf1fc4f0bb0def0b7dd6455a4"
total_cost0.0024497
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Evaluation details

Result Evaluator Details Meta Data
0.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags14
adverbTagCount4
adverbTags
0"Nyx's voice shimmered like [like]"
1"Nyx's voice rustled like [like]"
2"Nyx solidified fully [fully]"
3"she called carefully [carefully]"
dialogueSentences26
tagDensity0.538
leniency1
rawRatio0.286
effectiveRatio0.286
77.24% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1318
totalAiIsmAdverbs6
found
0
adverb"slightly"
count2
1
adverb"carefully"
count1
2
adverb"suddenly"
count1
3
adverb"quickly"
count1
4
adverb"very"
count1
highlights
0"slightly"
1"carefully"
2"suddenly"
3"quickly"
4"very"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
16.54% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1318
totalAiIsms22
found
0
word"throbbed"
count2
1
word"sanctuary"
count2
2
word"shimmered"
count1
3
word"flickered"
count1
4
word"warmth"
count3
5
word"reminder"
count1
6
word"whisper"
count1
7
word"stomach"
count1
8
word"dancing"
count1
9
word"pulsed"
count1
10
word"glistening"
count1
11
word"spectral"
count1
12
word"sense of"
count1
13
word"familiar"
count2
14
word"traced"
count1
15
word"flicker"
count1
16
word"intriguing"
count1
highlights
0"throbbed"
1"sanctuary"
2"shimmered"
3"flickered"
4"warmth"
5"reminder"
6"whisper"
7"stomach"
8"dancing"
9"pulsed"
10"glistening"
11"spectral"
12"sense of"
13"familiar"
14"traced"
15"flicker"
16"intriguing"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences85
matches(empty)
42.02% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount1
hedgeCount5
narrationSentences85
filterMatches
0"see"
hedgeMatches
0"seemed to"
1"seems to"
96.34% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences97
gibberishSentences1
adjustedGibberishSentences1
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
repeatedSegmentCount1
maxSentenceWordsSeen34
ratio0.01
matches
0"Not precise with souls since ... follow...</</</</</</</"
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans7
markdownWords15
totalWords1355
ratio0.011
matches
0"on"
1"Inconsistent Style"
2"Poor Pacing"
3"Disorienting Descriptions"
4"Character Voice Inconsistency"
5"Repetitive Elements"
6"Magic System Confusion"
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions9
unquotedAttributions0
matches(empty)
100.00% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions52
wordCount1161
uniqueNames23
maxNameDensity0.78
worstName"Rory"
maxWindowNameDensity2
worstWindowName"Rory"
discoveredNames
Sirian1
Watcher1
Richmond2
Park2
Aurora7
Evan3
Shade1
Fae3
Rory9
Isolde4
Alive1
Nyx6
Snagged1
Kirin1
Princess1
Voice1
System1
Clearer1
Better1
Proper1
Carter1
London2
Fae-touched1
persons
0"Aurora"
1"Evan"
2"Shade"
3"Rory"
4"Isolde"
5"Alive"
6"Nyx"
7"Princess"
8"Voice"
9"Proper"
10"Carter"
places
0"Sirian"
1"Watcher"
2"Richmond"
3"Park"
4"Fae"
5"London"
6"Fae-touched"
globalScore1
windowScore1
39.71% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences68
glossingSentenceCount3
matches
0"seemed brighter here, drinking in the spectral illumination"
1"appeared only last night, a ripple in the usual Richmond Park landscape"
2"hum that seemed to vibrate from the very ground beneath her feet"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches1
per1kWords0.738
wordCount1355
matches
0"not north, but upwards, toward the amber sky"
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount1
totalSentences97
matches
0"use that name"
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs63
mean21.51
std21.51
cv1
sampleLengths
012
156
229
338
436
523
616
747
818
910
1038
1164
1216
1335
1441
1529
1624
1711
1860
1910
2048
2137
2216
2321
2421
2529
267
275
289
299
3019
316
323
335
345
358
369
3710
3810
394
405
4112
4212
432
4414
4510
4613
479
486
493
97.01% Passive voice overuse
Target: ≤2% passive sentences
passiveCount2
totalSentences85
matches
0"gets lost"
1"are mentioned"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount0
totalVerbs191
matches(empty)
0.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount12
semicolonCount1
flaggedSentences9
totalSentences97
ratio0.093
matches
0"Three months of nightmares had led to this – the Watcher grove hidden in Richmond Park, a sanctuary where secrets wrapped themselves in silver threads."
1"Evan hadn't just disappeared – he'd unraveled into something else entirely."
2"After Evan had slipped into the dark portals between realms, she'd promised herself this would be the end of her involvement with the supernatural – again!"
3"A soft glittering caught her eye – something wasn't right about the willow tree ahead."
4"Delicate thorns coiled around something that shone with unnatural light – a discarded brass compass, tarnished and broken."
5"f they desperate... );"
6"--nolated ... understand thing ..."
7"- More consistent writing style throughout - Clearer narrative progression - Better integration of magical elements - More distinct character voices - Proper transitions between scenes and ideas Here's how I'd improve the opening paragraph:"
8"Rory - she only allowed close friends to use that name now - straightened her shoulders and adjusted the silver chain holding the pendant."
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount747
adjectiveStacks0
stackExamples(empty)
adverbCount27
adverbRatio0.03614457831325301
lyAdverbCount10
lyAdverbRatio0.013386880856760375
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences97
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences97
mean13.97
std8.31
cv0.595
sampleLengths
012
121
210
325
412
517
623
78
87
925
1011
119
1214
133
143
1510
1632
1715
1813
195
2010
2125
2213
2322
2426
2516
2612
274
2814
293
3018
3125
3216
3315
3414
3517
364
373
383
398
4016
4118
4226
4310
4416
4511
4621
4721
4816
4914
96.91% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats3
diversityRatio0.6288659793814433
totalSentences97
uniqueOpeners61
100.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount4
totalSentences84
matches
0"Only her fingers gripping the"
1"Still saw alarm, his ..."
2"- More consistent writing style"
3"Instead of ending abruptly with"
ratio0.048
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount12
totalSentences84
matches
0"They burst through the curtain"
1"Their humanoid form flickered at"
2"Her lavender eyes, ancient and"
3"Her hands prickled."
4"Its bark pulsed, the silver"
5"she breathed, pockets of willow-seeds"
6"Their violet eyes seemed brighter"
7"she called carefully, hesitant to"
8"She bridged_ ."
9"i watched the sacramental oakiness."
10"Its warmth intensified with each"
11"Her scar throbbed in syncopation"
ratio0.143
100.00% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount54
totalSentences84
matches
0"They burst through the curtain"
1"The Sirian grove shuddered around"
2"Aurora's golden arm throbbed as"
3"Nyx's voice shimmered like displaced"
4"Their humanoid form flickered at"
5"Isolde mused beside her, trailing"
6"Her lavender eyes, ancient and"
7"Rory adjusted the grip on"
8"Evan hadn't just disappeared –"
9"Nyx murmured, solidifying fully now"
10"The Shade differed from human"
11"Aurora nodded, twice."
12"Her hands prickled."
13"Every step sent pockets of"
14"Isolde paused near the largest"
15"Nyx's voice rustled like dry"
16"Isolde gestured to the nearby"
17"Rory's stomach tightened as they"
18"Nyx observed, the shadows around"
19"Isolde nodded, her ethereal form"
ratio0.643
59.52% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount1
totalSentences84
matches
0"To improve, the chapter needs:"
ratio0.012
0.00% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences43
technicalSentenceCount10
matches
0"The Sirian grove shuddered around them, the air thick with the scent of impossible flowers that bloomed in defiance of winter."
1"Their humanoid form flickered at the edge of Aurora's vision, solidifying then dissolving into shadow once more."
2"As plum-coloured willows wept over the path, the Fae blade in Rory's belt seemed to whisper against her thigh, its moonlit surface drinking in the ethereal glow…"
3"Yet here she was, in another impossible place, following a trail of something that shouldn't exist."
4"Delicate thorns coiled around something that shone with unnatural light – a discarded brass compass, tarnished and broken."
5"As she leaned closer, the thing clicked open, its needle spinning wildly before settling not north, but upwards, toward the amber sky that fringed the clearing."
6"Rory recalled the crushed molar bone in her pocket, the forensic evidence of Evan's disappearance that had tied to nothing human."
7"Only her fingers gripping the heartstone grounded her. Despite a sense of wrongness it was suddenly centered on the chased brass compass, its needle now rquiver…"
8"<every +++++ notes_on_bad_version.md The generated text has several issues that need addressing:"
9"The air here smelled of impossible flowers that defied winter's reach, and the familiar tumult of London traffic vanished, replaced by a hum that seemed to vibr…"
53.57% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags14
uselessAdditionCount2
matches
0"Nyx solidified fully, their height intimidating in the alien environment"
1"she called carefully, hesitant to disturb the seer's communion with the oldest oak"
0.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags5
fancyCount4
fancyTags
0"Nyx murmured (murmur)"
1"Nyx observed (observe)"
2"Rory whispered (whisper)"
3"she breathed (breathe)"
dialogueSentences26
tagDensity0.192
leniency0.385
rawRatio0.8
effectiveRatio0.308
75.9616%