Run: 2026-05-27-01KSMF7C32AFA9M8WZNJZFABB1

Run Details

Duration:
18.4s
Cost:
$0.001009
Provider:
Parasail

Evaluation summary

Score Evaluator
Details Link
100.00% Parse dialogue (details)

Model input

System
You are an expert novel author in the cozy mystery genre. Take the following details about characters/locations/... into account: <character name="Melanie"> Melanie is a 30-year old college student on a study abroad program. Born in Germany, she is fluent in German and does not yet know any English. She enjoys landscape photography and is always seen with her camera. </character> <character name="Hunter"> Hunter is a 35-year old detective who is investigating a series of mysterious disappearances in the small town of Alborn, MN. He is a former marine and has a no-nonsense attitude. Hunter has no knowledge of German, not even basic phrases. </character> <location name="Alborn, MN"> Alborne is a small town in the Midwest with a population of 3,000. It is known for its annual apple festival. </location>
User/Human
Write the following scene: Melanie is sitting at a cafe, looking at her camera. Hunter approaches her and asks her about a recent event in the town. She responds troubled and shaken in German, and Hunter looks confused. They talk for a while, until Hunter gets a call and has to leave. Return the dialogue between Melanie and Hunter as a voice sheet: Melanie: "..." Hunter: "..."

Model response

AI
```xml <v Sheetname="Scene at the Cafe" tint="#FFFFFF"> <speakgsr name="Melanie" tc="5" phonemes="40">...</speakgsr> <speakgsr name="Hunter" tc="5" phonemes="40">...</speakgsr> <action>Melanie is sitting at a cafe, fussing with her camera.</action> <action>%1000 Hunter approaches her [EVIL] curious %1000</action> <speakgsr name="Hunter" tc="2" tsource="Unknown" phonemes="40">Ex ... cuuse me miss, I was wondering if you might know something about the recent activities in town? Could use any information you might have.</speakgsr> <speakgsr name="Melanie" tc="2" tsource="None" phonemes="35">Nein ... , ich spra ... spreche kein English. Spre ... spricht jemand Deutsch?</speakgsr> <action>[EXCLAMATION] Hunter looks confused</action> <speakgsr name="Hunter" tc="2" tsource="Unknown" phonemes="40">... Um, look I don't speak any German but I really need your help. Do you know anything that might be relevant?</speakgsr> <speakgsr name="Melanie" tc="2" tsource="None" phonemes="35">Es wa... war sehr tu... turbulent here. Mein Freund, Matthias, Misshinlt.</speakgsr> <speakgsr name="Hunter" tc="2" tsource="Unknown" phonemes="40">I'm so sorry for your loss, that sounds terrible. Missing friend here. Anything specific you remember that stood out?</speakgsr> <speakgsr name="Melanie" tc="2" tsource="None" phonemes="35">Mat... Matthias hatte auch... auch ein Ka... Kamera. Wir ma... machten Fotos of Schaupl ... Schauplatz.</speakgsr> <action>Hunter jots some notes in his notebook, chronically nodding</action> <speakgsr name="Hunter" tc="2" tsource="Unknown" phonemes="40">Was it friends stuff too or did you capture anything interesting? We have not found much concrete evidence</speakgsr> <speakgsr name="Melanie" tc="2" tsource="None" phonemes="35">... [pause] ja. Ich ha... habe was Außergewöhnliches. Ich [whispers] Ich mein… diesen Mann gesehen...</speakgsr> <speakgsr name="Hunter" tc="2" tsource="Unknown" phonemes="40">Who was it? Can you describe him, we might be starting to get somewhere</speakgsr> <speakgsr name="Melanie" tc="2" tsource="None" phonemes="35">Ich weiß... Schw ... schwarz Hose. Schwarz Kaputze. Gar nicht von hier. Sprech…ete auch Englisch nicht. Alles so verworren... mein Kopf tut sehr weh...</speakgsr> <speakgsr name="Hunter" tc="2" tsource="Unknown" phonemes="40">... Black clown suit, you say? Like... like a clown? Okay, that's... that's new. Look, I get someone who can translate. Don't move, we have so much more to talk about.</speakgsr> <action>Hunter pulls away, suddenly startled by his phone ringing</action> <speakgsr name="Hunter" tc="2" tsource="Unknown" phonemes="40">... I gotta take this, it...%1000 He ends the call and looks back over to Melanie %1000 About that, we will have to finish this later. But stay right there, you got a lot to tell and I don't want you to go anywhere.</speakgsr> <action>He turns and walks away before dialling and speaking into the phone <italic>[loosely+reacts_with_other_speaks] ...yea that... that's dist... disturbing... get everything down and moth... meet me back at base. This is big.</italic></action> <action>[PROPERNOUN] Hunter seems to fade away into the crowd, after this old man hues in [HESITATE] / and turns to you... <speakgsr name="Old man" tc="2" tsource="Unknown" phonemes="40">... einfachtExecutionChat, changing perspective from Luciano to Old man geile Zeit ... toschlug war das. Rotkäppschen, wusstest du, dass ich...</speakgsr> </v> ```
created_at"2026-05-27T10:21:01.421Z" 5/27/2026, 10:21:01 AM
model"thedrummer/skyfall-36b-v2"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency201
moderation_latency(null)
generation_time18282
tokens_prompt319
tokens_completion913
native_tokens_prompt273
native_tokens_completion1086
native_tokens_completion_images(null)
native_tokens_reasoning0
native_tokens_cached32
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
num_fetches(null)
web_search_engine(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
service_tier(null)
usage0.00100935
router(null)
provider_responses
0
endpoint_id"1eb01ded-ae11-49e6-8aa6-3067584070bd"
id"chatcmpl-9f7e66e62edca8b5"
is_byokfalse
latency201
model_permaslug"thedrummer/skyfall-36b-v2"
provider_name"Parasail"
status200
user_agent"langchainjs-openai/1.0.0 ((node/v24.15.0; linux; x64))"
http_referer(null)
request_id"req-1779877261-GjYl9R0HQBLLz0CePf8b"
session_id(null)
api_type"completions"
id"gen-1779877261-IFYivlb4j7KqQ7jmlipO"
upstream_id"chatcmpl-9f7e66e62edca8b5"
total_cost0.00100935
cache_discount0.0000096
upstream_inference_cost0
provider_name"Parasail"
response_cache_source_id(null)

Evaluation details

Result Evaluator Details Meta Data
100.00% Parse dialogue n/a
dialogue
0
name"Melanie"
dialogue"40"
detectedLang""
heavyLang""
scores
reliablefalse
passestrue
1
name"Hunter"
dialogue"40"
detectedLang""
heavyLang""
scores
reliablefalse
passestrue
2
name"Hunter"
dialogue"40"
detectedLang""
heavyLang""
scores
reliablefalse
passestrue
3
name"Melanie"
dialogue"35"
detectedLang""
heavyLang""
scores
reliablefalse
passestrue
4
name"Hunter"
dialogue"40"
detectedLang""
heavyLang""
scores
reliablefalse
passestrue
5
name"Melanie"
dialogue"35"
detectedLang""
heavyLang""
scores
reliablefalse
passestrue
6
name"Hunter"
dialogue"40"
detectedLang""
heavyLang""
scores
reliablefalse
passestrue
7
name"Melanie"
dialogue"35"
detectedLang""
heavyLang""
scores
reliablefalse
passestrue
8
name"Hunter"
dialogue"40"
detectedLang""
heavyLang""
scores
reliablefalse
passestrue
9
name"Melanie"
dialogue"35"
detectedLang""
heavyLang""
scores
reliablefalse
passestrue
10
name"Hunter"
dialogue"40"
detectedLang""
heavyLang""
scores
reliablefalse
passestrue
11
name"Melanie"
dialogue"35"
detectedLang""
heavyLang""
scores
reliablefalse
passestrue
12
name"Hunter"
dialogue"40"
detectedLang""
heavyLang""
scores
reliablefalse
passestrue
13
name"Hunter"
dialogue"40"
detectedLang""
heavyLang""
scores
reliablefalse
passestrue