Run: 2026-05-29-01KSSJQ0D15P7T6H9WW90SSBQX

Run Details

Duration:
36.2s
Cost:
$0.080710
Provider:
Anthropic

Model input

System
You are an expert and award-winning novel writer in the dark Horror genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the horror genre. A character is alone in a strange, isolated place at night. They came here for a reason, but something feels off from the moment they arrive. The wrongness builds slowly — sounds that shouldn't be there, things that move at the edge of vision, a growing certainty that they are not alone. Build tension through restraint, not through gore. Use the codex entries above as your world reference for the character and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The standing stones rose from the dark like teeth, and Aurora knew at once she'd made a mistake. She'd come because the pendant had told her to. Not with words, of course, but with that slow, insistent warmth that had started somewhere on the bus into Richmond and grown stronger with every step deeper into the park. Now, standing at the edge of the ancient oaks, the Heartstone burned against her sternum like a coal pressed to skin. "All right," she muttered. "I'm here. What now?" The grove answered with silence. Not the ordinary silence of a London park after dark, where traffic hummed somewhere beyond the trees and foxes screamed in distant gardens. This was a held silence. A waiting one. Aurora stepped between the stones. The temperature changed. She felt it on the back of her neck first, a soft warmth like breath, and then the air thickened with the smell of flowers. Wildflowers, hundreds of them, blooming in colours she couldn't quite name in the dark. They shouldn't have been there. It was the wrong season for half of them, and the other half she didn't recognise at all. She pulled her phone from her pocket. No signal. The clock read 11:47. She'd left the gate at, what, half eleven? It had taken longer than that to walk here. Hadn't it? "Right," she said to the empty clearing. "Hello? Eva said someone would meet me." Eva had said a lot of things. Eva had pressed the address into Aurora's hand with shaking fingers and a look that hadn't matched her cheerful voice. *Just go. Trust me. They'll explain everything.* And Aurora, who prided herself on never doing anything without thinking it through three times, had come anyway. Because the pendant had warmed. Because some part of her had wanted to know. A twig snapped behind her. She turned. Nothing. Just the wall of oaks, their trunks pale in the moonlight, their branches knitted together overhead so tightly that she couldn't see a single star. "Hello?" The flowers shivered, though there was no wind. Aurora wrapped her arms around herself and walked further in. Stupid, she knew. Every horror film she'd ever watched screamed at the heroine to go the other way, to leave, to never go up the stairs or into the basement or, God help her, into a clearing full of flowers that bloomed in the dark. But the gap between the stones had felt so close behind her, and now, when she glanced back, she couldn't quite find it. The stones were there. Of course they were. But which two had she stepped through? They all looked the same now, a ring of grey sentinels, and the spaces between them all yawned the same black. "Okay. Don't panic." Her voice sounded thin. Small. "You walked in, you can walk out." Something laughed. It was soft, and high, and it came from everywhere at once, the way a sound does when it's bouncing off the inside of your own skull. She spun, heart slamming, scanning the treeline. The laughter faded into the flowers. "Who's there?" No answer. But the warmth at her chest had become almost painful now, and when she looked down she saw it, the faint crimson glow of the Heartstone bleeding through the cotton of her shirt. Pulsing. Steady as a second heartbeat, just out of time with her own. *Pulses faintly with warmth when near a Hel portal.* She didn't know where that thought had come from. She'd never heard the word. It rose in her mind fully formed, the way a name surfaces when you see an old face, and with it came a cold certainty that settled in her stomach like a stone. She wasn't alone. She'd been not-alone since the moment she crossed the boundary. She understood that now. The waiting silence hadn't been empty. It had been occupied, the way a room is occupied by someone standing very still in the dark, watching you fumble for the light switch. At the edge of her vision, something moved. She turned her head, slow, and it was gone, but the after-image stayed behind her eyes like the ghost of a bright light. Tall. Too tall. Thin in a way that bodies weren't supposed to be thin, with a head that tilted at an angle a neck shouldn't allow. "I'm leaving," she announced, to it, to the grove, to herself. "I'm leaving now." She picked a gap between the stones, any gap, and walked towards it. The flowers brushed her ankles. Their petals were wet, though there'd been no rain, and the wetness was warm. The gap was further than it looked. She walked, and walked, and the stones stayed exactly the same distance away, two grey teeth and the black space between them, never closer, never further. Her breath came faster. She broke into a jog. The grove tilted around her, the flowers smearing into ribbons of impossible colour, and the stones simply receded, patient and unhurried, like the horizon. She stopped. Behind her, very close now, something breathed. It was a wet sound, deliberate, with a faint click at the end of each exhale, like teeth being tested against teeth. She felt the warmth of it on the nape of her neck, the same soft breath she'd mistaken for the changing air when she'd first stepped through. It had been standing behind her the whole time. "Aurora." Her name, in that high soft laughing voice, formed wrong, the vowels too long, the consonants placed by something that had learned human speech from books rather than mouths. "You came." She didn't turn around. Some animal part of her, older and wiser than the part that had walked in here, knew that turning around would be the last thing she ever did. The Heartstone flared, and the light of it threw her shadow long across the flowers, and beside her own shadow stretched another, tall and thin, with a head that tilted, and tilted, and would not stop tilting. "We've been waiting such a long time," it breathed against her ear, "for the door to walk in on its own two feet." Aurora ran.
created_at"2026-05-29T09:58:11.633Z" 5/29/2026, 9:58:11 AM
model"anthropic/claude-4.8-opus-20260528"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency1982
moderation_latency(null)
generation_time36173
tokens_prompt4560
tokens_completion1512
native_tokens_prompt6422
native_tokens_completion1944
native_tokens_completion_images(null)
native_tokens_reasoning0
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
num_fetches(null)
web_search_engine(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"end_turn"
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usage0.08071
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is_byokfalse
latency1982
model_permaslug"anthropic/claude-4.8-opus-20260528"
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Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags6
adverbTagCount0
adverbTags(empty)
dialogueSentences13
tagDensity0.462
leniency0.923
rawRatio0
effectiveRatio0
85.48% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1033
totalAiIsmAdverbs3
found
0
adverb"tightly"
count1
1
adverb"very"
count2
highlights
0"tightly"
1"very"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
37.08% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1033
totalAiIsms13
found
0
word"warmth"
count5
1
word"silence"
count4
2
word"sentinels"
count1
3
word"scanning"
count1
4
word"stomach"
count1
5
word"the last thing"
count1
highlights
0"warmth"
1"silence"
2"sentinels"
3"scanning"
4"stomach"
5"the last thing"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells1
narrationSentences86
matches
0"y with warmth"
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount1
hedgeCount0
narrationSentences86
filterMatches
0"see"
hedgeMatches(empty)
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences93
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
repeatedSegmentCount0
maxSentenceWordsSeen42
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans2
markdownWords16
totalWords1033
ratio0.015
matches
0"Just go. Trust me. They'll explain everything."
1"Pulses faintly with warmth when near a Hel portal."
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions9
unquotedAttributions0
matches(empty)
100.00% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions16
wordCount980
uniqueNames8
maxNameDensity0.61
worstName"Aurora"
maxWindowNameDensity1.5
worstWindowName"Aurora"
discoveredNames
Aurora6
Richmond1
Heartstone3
London1
Eva2
God1
Small1
Hel1
persons
0"Aurora"
1"Heartstone"
2"Eva"
3"God"
places
0"Richmond"
1"London"
2"Hel"
globalScore1
windowScore1
50.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences50
glossingSentenceCount2
matches
0"quite name in the dark"
1"quite find it"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches1
per1kWords0.968
wordCount1033
matches
0"Not with words, of course, but with"
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences93
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs38
mean27.18
std21.93
cv0.807
sampleLengths
018
160
28
336
45
565
632
714
866
95
1028
111
128
1378
1436
1515
162
1740
182
1948
209
2147
223
2345
248
2549
2614
2732
2866
292
307
3149
329
3332
3432
3537
3623
372
93.02% Passive voice overuse
Target: ≤2% passive sentences
passiveCount3
totalSentences86
matches
0"been occupied"
1"is occupied"
2"was gone"
3"being tested"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount0
totalVerbs162
matches(empty)
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount0
flaggedSentences0
totalSentences93
ratio0
matches(empty)
94.90% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount982
adjectiveStacks0
stackExamples(empty)
adverbCount45
adverbRatio0.045824847250509164
lyAdverbCount5
lyAdverbRatio0.0050916496945010185
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences93
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences93
mean11.11
std9.96
cv0.897
sampleLengths
018
19
230
321
44
54
65
723
85
93
105
113
1225
1314
145
1518
167
172
184
198
209
212
227
237
247
2520
262
272
2821
295
309
315
322
331
3425
351
368
3710
383
3942
4023
414
424
437
4421
457
461
477
482
4927
68.82% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats6
diversityRatio0.45161290322580644
totalSentences93
uniqueOpeners42
93.90% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount2
totalSentences71
matches
0"Just the wall of oaks,"
1"Of course they were."
ratio0.028
34.08% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount33
totalSentences71
matches
0"She'd come because the pendant"
1"She felt it on the"
2"They shouldn't have been there."
3"It was the wrong season"
4"She pulled her phone from"
5"She'd left the gate at,"
6"It had taken longer than"
7"she said to the empty"
8"They'll explain everything.* And Aurora,"
9"They all looked the same"
10"Her voice sounded thin"
11"It was soft, and high,"
12"She spun, heart slamming, scanning"
13"She didn't know where that"
14"She'd never heard the word."
15"It rose in her mind"
16"She wasn't alone."
17"She'd been not-alone since the"
18"She understood that now."
19"It had been occupied, the"
ratio0.465
65.63% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount56
totalSentences71
matches
0"The standing stones rose from"
1"She'd come because the pendant"
2"The grove answered with silence."
3"This was a held silence."
4"A waiting one."
5"Aurora stepped between the stones."
6"The temperature changed."
7"She felt it on the"
8"Wildflowers, hundreds of them, blooming"
9"They shouldn't have been there."
10"It was the wrong season"
11"She pulled her phone from"
12"The clock read 11:47."
13"She'd left the gate at,"
14"It had taken longer than"
15"she said to the empty"
16"Eva had said a lot"
17"Eva had pressed the address"
18"They'll explain everything.* And Aurora,"
19"A twig snapped behind her."
ratio0.789
100.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount3
totalSentences71
matches
0"Now, standing at the edge"
1"Because the pendant had warmed."
2"Because some part of her"
ratio0.042
71.43% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences30
technicalSentenceCount3
matches
0"Not with words, of course, but with that slow, insistent warmth that had started somewhere on the bus into Richmond and grown stronger with every step deeper in…"
1"Some animal part of her, older and wiser than the part that had walked in here, knew that turning around would be the last thing she ever did."
2"The Heartstone flared, and the light of it threw her shadow long across the flowers, and beside her own shadow stretched another, tall and thin, with a head tha…"
100.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags6
uselessAdditionCount0
matches(empty)
0.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags4
fancyCount3
fancyTags
0"she muttered (mutter)"
1"she announced (announce)"
2"it breathed (breathe)"
dialogueSentences13
tagDensity0.308
leniency0.615
rawRatio0.75
effectiveRatio0.462
86.4781%