Run: 2026-05-29-01KSSJQESD5QTRMWSW147FMGA5

Run Details

Duration:
40.6s
Cost:
$0.086820
Provider:
Anthropic

Model input

System
You are an expert and award-winning novel writer in the dark Literary Fiction genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <character id="4413" name="Silas Blackwood" aliases="Silas, Si, the Spymaster" pronouns="he/him" species="Human" storyRole="Mentor"> <eyeColor>hazel</eyeColor> <hair>grey-streaked auburn</hair> <height>6'1"</height> <age>58</age> <beard>neatly trimmed, matching his grey-streaked auburn hair</beard> <limp>slight limp in his left leg from an old knee injury</limp> <signetRing>silver signet ring, always worn on his right hand</signetRing> <description>Silas is a retired intelligence operative turned bar owner. He carries himself with quiet authority.</description> <backstory>Former MI6 field agent who retired after a botched operation in Prague left him with a permanent knee injury. He opened "The Raven's Nest" bar in Soho as a front for his network of contacts.</backstory> </character> <location id="854" name="The Raven's Nest" aliases="the Nest, Raven, Silas' bar" realm="Earth"> <signColor>distinctive green neon sign above the entrance</signColor> <secretRoom>hidden back room accessible through a bookshelf, used for clandestine meetings</secretRoom> <description>A dimly lit bar in Soho, London. The walls are covered with old maps and black-and-white photographs.</description> </location> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the literary fiction genre. Two old friends who haven't seen each other in years run into each other unexpectedly at a bar. One of them has changed significantly. Through their conversation and the tension between who they were and who they've become, reveal the weight of time and unspoken regret. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The pint glass slipped from Rory's hand and shattered against the floor behind the bar. "Christ, sorry, I'll—" She crouched, gathering shards, but her eyes stayed fixed on the woman who'd just walked through the door of the Raven's Nest. Green neon washed across the woman's face as she paused beneath the sign, scanning the room with the unhurried confidence of someone who'd learned to own every space she entered. Eight years. Rory would have known her anywhere, and yet she barely recognised her at all. "Leave it." Silas appeared with a dustpan, nudging her aside with his hip. "You'll cut yourself open daydreaming." "That's Eva." "The friend who sent you my way." He glanced up, assessing the woman the way he assessed everyone, cataloguing exits and intentions. "She's expensive now." Rory didn't ask what he meant. She rose, wiped her palms on her jeans, and watched Eva cross the bar. The girl who'd shared cigarettes on the fire escape in Cardiff, who'd worn charity-shop cardigans and laughed too loud at her own jokes, had vanished. This woman wore a coat that probably cost a month of Rory's wages. Her hair was cut sharp and lacquered into something architectural. She moved like time had stopped touching her years ago. "Rory Carter." Eva's smile arrived a half-second too late. "God. You look exactly the same." "You don't." "No." A small laugh. "I should hope not." They stood there, the old intimacy hovering between them like smoke that wouldn't quite clear. Rory gestured at a stool. Eva considered it, then sat, crossing her legs with a precision that hadn't existed in the girl Rory remembered. "What are you drinking?" "Surprise me." Eva set a clutch on the bar, small and black, the kind with a clasp that announced its price. "You work here now?" "Among other things." Rory poured two whiskies, the good stuff Silas kept for nights that mattered, and slid one across. "You never said you were in London." "I'm not, usually. Meetings." Eva turned the glass without drinking. "I almost didn't come in. Saw the sign and thought, that's where I sent her. Years ago. Wonder if she stuck around." "You sent me here and then went quiet. Three texts the first month. Then nothing." The accusation landed soft, but it landed. Eva's thumb pressed the rim of her glass. "I got busy." "For eight years." "You got busy too, by the look of it." Eva nodded at the bar, the broken glass still glittering near Rory's feet. "Pulling pints. That what we ran away for?" There it was. The old edge, sharpened now into something that could cut. "I didn't run away," Rory said. "I left him. There's a difference." "Is there?" Eva finally drank, a clean swallow, no flinch. "You always made things sound noble. Leaving Evan. Leaving law school. Leaving Cardiff. I used to think you were brave. Then I realised you just kept leaving rooms before anyone could ask you to stay." The words hung there. Rory felt them settle into the soft places, the ones she'd spent years pretending had healed over. "And what did you do?" she said. "Stay in rooms until they paid you?" Eva's mouth curved. Not a smile. The shape of one. "Something like that." Silas drifted past, ostensibly polishing a glass that didn't need polishing, and Rory caught the flick of his hazel eyes. *Careful*, that look said. She ignored it. "You used to want to teach," Rory said. "Primary kids. You had it all planned. The classroom with the reading corner. The terrible felt displays." "I was twenty-two and stupid." "You were happy." "I was poor." Eva set the glass down harder than she meant to. The whisky trembled. "Don't romanticise it, Rory. The fire escape. The shared cigarettes. We were two girls with nothing pretending nothing was enough. One of us grew out of it." "And one of us grew into this." Rory let her gaze travel the coat, the hair, the clutch. "Whatever this is. You haven't said what you do. You've said meetings. You've said busy. You've said everything except a single true word." Something moved behind Eva's composed face. For just a moment the lacquer cracked, and Rory saw the girl underneath, frightened and tired and very far from any reading corner. "You don't want the true words," Eva said. "Trust me." "Try me." Eva looked at her for a long moment. Then she laughed, and it was the old laugh, too loud, scraping out of her before she could catch it, and a few heads turned and Rory felt her chest tighten because God, she'd missed that sound and hadn't known until now. "You always did this," Eva said, wiping the corner of her eye. "Made me feel like I owed you the truth." "You owe me eight years of silence, actually. The truth would be a down payment." "Fair." Eva turned the empty glass in slow circles. "I'm not going to give it to you, though. Some doors you don't open. You taught me that, remember? You're the expert at leaving rooms." The jab should have stung worse than it did. Instead Rory felt something unbearably sad pass between them, the recognition of two people who'd once known each other completely and now stood on opposite shores, waving across water too wide to swim. "Why did you really come in?" Rory asked. Eva didn't answer right away. She reached into the clutch, took out a folded slip of paper, and slid it across the bar without quite letting go. "Because I needed to know if you were still here," she said. "And now I do." "That's not an answer." "No." Eva's fingers lifted from the paper. "It's a warning." Rory unfolded it. A single line, handwritten, the ink slightly smudged. Her own name. And beneath it, an address she didn't recognise, and a date that was three days away. When she looked up, Eva was already standing, buttoning the expensive coat. "Wait." Rory's hand shot out, caught her wrist. The crescent scar on Rory's own wrist pressed against Eva's pulse. "What is this?" Eva looked down at where they touched, and for the first time, her eyes were entirely the girl Rory remembered. "I'm sorry," she said. "I really am. For all of it." Then the door swung open, green light spilling in, and two men in dark coats stepped through, and Eva's face went white as bone.
created_at"2026-05-29T09:58:26.373Z" 5/29/2026, 9:58:26 AM
model"anthropic/claude-4.8-opus-20260528"
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external_user(null)
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cancelledfalse
latency1690
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generation_time40532
tokens_prompt4618
tokens_completion1622
native_tokens_prompt6494
native_tokens_completion2174
native_tokens_completion_images(null)
native_tokens_reasoning0
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
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is_byokfalse
finish_reason"stop"
native_finish_reason"end_turn"
service_tier"default"
usage0.08682
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provider_responses
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endpoint_id"b0d3beaa-5ff7-4666-a749-b1bb2b14c916"
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is_byokfalse
latency1690
model_permaslug"anthropic/claude-4.8-opus-20260528"
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Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags21
adverbTagCount0
adverbTags(empty)
dialogueSentences56
tagDensity0.375
leniency0.75
rawRatio0
effectiveRatio0
76.77% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1076
totalAiIsmAdverbs5
found
0
adverb"very"
count1
1
adverb"completely"
count1
2
adverb"really"
count2
3
adverb"slightly"
count1
highlights
0"very"
1"completely"
2"really"
3"slightly"
100.00% AI-ism character names
Target: 0 AI-default names (16 tracked, −20% each)
codexExemptions
0"Blackwood"
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
76.77% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1076
totalAiIsms5
found
0
word"shattered"
count1
1
word"scanning"
count1
2
word"trembled"
count1
3
word"silence"
count1
4
word"pulse"
count1
highlights
0"shattered"
1"scanning"
2"trembled"
3"silence"
4"pulse"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences65
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount0
hedgeCount0
narrationSentences65
filterMatches(empty)
hedgeMatches(empty)
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences98
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
repeatedSegmentCount0
maxSentenceWordsSeen42
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans1
markdownWords1
totalWords1076
ratio0.001
matches
0"Careful"
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions17
unquotedAttributions0
matches(empty)
0.00% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions50
wordCount697
uniqueNames8
maxNameDensity3.01
worstName"Rory"
maxWindowNameDensity4.5
worstWindowName"Rory"
discoveredNames
Rory21
Raven1
Nest1
Green1
Eva21
Cardiff1
Silas3
God1
persons
0"Rory"
1"Raven"
2"Eva"
3"Silas"
places
0"Cardiff"
globalScore0
windowScore0.167
93.18% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences44
glossingSentenceCount1
matches
0"quite clear"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount1076
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount1
totalSentences98
matches
0"missed that sound"
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs53
mean20.3
std14.26
cv0.702
sampleLengths
015
155
216
318
42
525
620
758
815
92
108
1139
124
1325
1427
1532
1615
1715
183
193
2030
2113
2212
2345
2421
2514
2610
273
2827
2925
305
313
3243
3341
3429
3510
362
3750
3821
3915
4034
4142
428
4327
4416
454
4610
4730
4812
4922
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount0
totalSentences65
matches(empty)
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount1
totalVerbs137
matches
0"was already standing"
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount0
flaggedSentences0
totalSentences98
ratio0
matches(empty)
97.45% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount699
adjectiveStacks0
stackExamples(empty)
adverbCount30
adverbRatio0.04291845493562232
lyAdverbCount8
lyAdverbRatio0.011444921316165951
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences98
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences98
mean10.98
std8.49
cv0.773
sampleLengths
015
125
230
32
414
513
65
72
822
93
106
1114
1225
1313
1410
1510
169
176
182
194
204
2115
225
2319
244
2521
264
2720
287
2910
3022
3115
327
338
343
353
3622
378
383
3910
406
416
4210
4335
444
4517
467
477
483
493
71.77% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats3
diversityRatio0.4489795918367347
totalSentences98
uniqueOpeners44
100.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount3
totalSentences57
matches
0"Then she laughed, and it"
1"Instead Rory felt something unbearably"
2"Then the door swung open,"
ratio0.053
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount9
totalSentences57
matches
0"She crouched, gathering shards, but"
1"He glanced up, assessing the"
2"She rose, wiped her palms"
3"Her hair was cut sharp"
4"She moved like time had"
5"They stood there, the old"
6"She ignored it."
7"She reached into the clutch,"
8"Her own name."
ratio0.158
47.72% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount47
totalSentences57
matches
0"The pint glass slipped from"
1"She crouched, gathering shards, but"
2"Rory would have known her"
3"Silas appeared with a dustpan,"
4"He glanced up, assessing the"
5"Rory didn't ask what he"
6"She rose, wiped her palms"
7"The girl who'd shared cigarettes"
8"This woman wore a coat"
9"Her hair was cut sharp"
10"She moved like time had"
11"Eva's smile arrived a half-second"
12"A small laugh"
13"They stood there, the old"
14"Rory gestured at a stool."
15"Eva considered it, then sat,"
16"Eva set a clutch on"
17"Rory poured two whiskies, the"
18"Eva turned the glass without"
19"The accusation landed soft, but"
ratio0.825
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences57
matches(empty)
ratio0
0.00% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences22
technicalSentenceCount5
matches
0"Green neon washed across the woman's face as she paused beneath the sign, scanning the room with the unhurried confidence of someone who'd learned to own every …"
1"The girl who'd shared cigarettes on the fire escape in Cardiff, who'd worn charity-shop cardigans and laughed too loud at her own jokes, had vanished."
2"Eva considered it, then sat, crossing her legs with a precision that hadn't existed in the girl Rory remembered."
3"Silas drifted past, ostensibly polishing a glass that didn't need polishing, and Rory caught the flick of his hazel eyes."
4"Instead Rory felt something unbearably sad pass between them, the recognition of two people who'd once known each other completely and now stood on opposite sho…"
77.38% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags21
uselessAdditionCount2
matches
0"Eva nodded, the broken glass still glittering near Rory's feet"
1"Rory let, the hair, the clutch"
100.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags8
fancyCount0
fancyTags(empty)
dialogueSentences56
tagDensity0.143
leniency0.286
rawRatio0
effectiveRatio0
84.7010%