Run: 2026-05-29-01KSSK5T9EGJ09MCKTPVDBBM3G

Run Details

Duration:
37.7s
Cost:
$0.084195
Provider:
Anthropic

Model input

System
You are an expert and award-winning novel writer in the dark Literary Fiction genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <character id="4413" name="Silas Blackwood" aliases="Silas, Si, the Spymaster" pronouns="he/him" species="Human" storyRole="Mentor"> <eyeColor>hazel</eyeColor> <hair>grey-streaked auburn</hair> <height>6'1"</height> <age>58</age> <beard>neatly trimmed, matching his grey-streaked auburn hair</beard> <limp>slight limp in his left leg from an old knee injury</limp> <signetRing>silver signet ring, always worn on his right hand</signetRing> <description>Silas is a retired intelligence operative turned bar owner. He carries himself with quiet authority.</description> <backstory>Former MI6 field agent who retired after a botched operation in Prague left him with a permanent knee injury. He opened "The Raven's Nest" bar in Soho as a front for his network of contacts.</backstory> </character> <location id="854" name="The Raven's Nest" aliases="the Nest, Raven, Silas' bar" realm="Earth"> <signColor>distinctive green neon sign above the entrance</signColor> <secretRoom>hidden back room accessible through a bookshelf, used for clandestine meetings</secretRoom> <description>A dimly lit bar in Soho, London. The walls are covered with old maps and black-and-white photographs.</description> </location> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the literary fiction genre. Two old friends who haven't seen each other in years run into each other unexpectedly at a bar. One of them has changed significantly. Through their conversation and the tension between who they were and who they've become, reveal the weight of time and unspoken regret. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The ginger ale tasted flat, but Rory kept drinking it anyway, because the alternative was looking up and acknowledging the woman who'd just slid onto the stool beside her. "They still water down the well here, I see." She knew that voice. Lower now, roughened at the edges, but unmistakable. Rory turned. Eva sat there, except she didn't, not really. The girl who'd talked her into fleeing Cardiff had worn dungarees and chewed her cuticles raw. This woman wore a charcoal blazer that fit like it had been stitched onto her. Her nails were lacquered the colour of dried blood. "Eva." "Aurora." A smile, slow and deliberate. "God. You look exactly the same." "You don't." The smile flickered, then held. "No. I suppose I don't." Silas drifted past behind the bar, polishing a glass he'd already polished twice. His hazel eyes touched on Eva, lingered a beat too long, then moved on. He'd taught Rory to notice things like that. A man clocking a stranger he didn't trust. "Drink?" he asked Eva. "Whatever she's having." Eva tipped her head at Rory's glass. "If it's good enough for the lady." "It isn't," Rory said. "It's ginger ale." "Since when do you drink ginger ale?" "Since I stopped drinking the other thing." Eva went quiet at that. She traced a knot in the bar's old wood with one finger. The neon green sign outside threw a sickly wash across her cheek through the window, and for a second the years peeled back and she was just Eva again, twenty and frightened and brave, hammering on Rory's door at two in the morning with a packed bag and a stolen plan. "Four years," Eva said. "Almost five." "You stopped answering." "I was busy." "For five years." "For five years." Eva accepted the glass Silas set down and drank without tasting it. "You'd be amazed how busy a person can get when they decide to become someone else." Rory studied her. The blazer. The nails. The watch on her wrist, heavy and gold, the kind that cost more than Rory earned hauling noodles across Soho for Yu-Fei. "That watch real?" "Does it matter?" "It does to the person who paid for it." Eva laughed, a short dry sound with no joy in it. "Still suspicious. Some things hold." "You taught me to be suspicious. Remember? You said trust nobody who smiles before they shake your hand." "Did I." Eva turned the glass in slow circles. "I said a lot of things back then. Most of them were lies I needed to believe." Behind them a man fed coins into the jukebox and something old and mournful started up, a woman's voice crackling through the speakers. Silas had retreated to the far end of the bar, but Rory caught the angle of his shoulders. Listening. Always listening. "Why are you here, Eva?" "Can't I want to see an old friend?" "You walked into this bar. My bar. The one above my flat. In a city of nine million people." Rory set her glass down. "You don't do anything by accident. You taught me that too." Eva's finger stilled on the wood. When she looked up, something had shifted in her face, the polish cracking just enough to show the girl beneath. "You know what I remember most?" she said. "That night I came to your door. You didn't ask why. You didn't ask what I'd done or who I'd crossed. You just grabbed your coat and said, 'How far do we need to go.'" "We." "We." Eva's jaw worked. "I made you part of it. Whatever I was running from, I dragged you into it because I couldn't run alone. And then I left you here. With the running half-done." "I built a life here." "I know." "I don't run anymore." "I know that too." Eva drank again. Her hand wasn't quite steady. "That's why I came. To see it. To see you'd managed the thing I couldn't." Rory watched the gold watch catch the light. Watched the lacquered nails. Watched the way Eva's eyes kept sliding to the door and back, the way a person looks when they've left something unfinished outside. "Who's waiting for you out there?" Eva froze. "There's a car," Rory went on. "Parked across the street since before you came in. Engine running. You glanced at it twice while you sat down." "You've changed too, then." Eva's voice had gone thin. "You used to miss things like that." "Silas teaches me to notice. Now answer the question." For a long moment Eva said nothing. The jukebox woman wailed her old grief into the smoky room. Then Eva reached into her blazer and set something on the bar between them. A folded square of paper, creased soft with handling. "I needed somewhere safe to leave this," she said. "And I couldn't think of anyone safer than the girl who opened her door without asking why." Rory didn't touch it. "What is it?" "A name. An address." Eva's throat moved. "Insurance. If I don't come back through that door by closing, you give it to your man down the end of the bar. He'll know what to do with it. They always know." "Eva." "Don't." She stood, smoothing the blazer with both palms, the polish sliding back over her face like a tide coming in. "Don't say my name like that. Like I'm still that girl. She's been dead a while." Rory looked at the paper. At the watch. At the woman she'd loved like a sister, dressed now in someone else's armour, asking her to hold a secret she didn't understand. "Whoever's in that car," Rory said, "they let you walk in here alone?" "They think I'm saying goodbye to an old flame." Eva managed a smile. "I am, in a way." "And if you don't come back?" "Then you'll have done the kindest thing anyone's ever done for me." She picked up the glass, drained it, and set it down with a click. "Twice." She turned for the door. Rory's hand shot out and caught her wrist, fingers closing over the cold gold of that ridiculous watch. "Sit back down," Rory said. "Tell me everything. Right now." Across the bar, the green neon flickered, and the engine in the street outside coughed, revved, and went silent.
created_at"2026-05-29T10:06:16.902Z" 5/29/2026, 10:06:16 AM
model"anthropic/claude-4.8-opus-20260528"
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generation_time37655
tokens_prompt4618
tokens_completion1552
native_tokens_prompt6494
native_tokens_completion2069
native_tokens_completion_images(null)
native_tokens_reasoning0
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
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latency1342
model_permaslug"anthropic/claude-4.8-opus-20260528"
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Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags19
adverbTagCount1
adverbTags
0"Eva drank again [again]"
dialogueSentences63
tagDensity0.302
leniency0.603
rawRatio0.053
effectiveRatio0.032
95.27% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1056
totalAiIsmAdverbs1
found
0
adverb"really"
count1
highlights
0"really"
100.00% AI-ism character names
Target: 0 AI-default names (16 tracked, −20% each)
codexExemptions
0"Blackwood"
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
85.80% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1056
totalAiIsms3
found
0
word"flickered"
count2
1
word"traced"
count1
highlights
0"flickered"
1"traced"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences63
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount0
hedgeCount0
narrationSentences63
filterMatches(empty)
hedgeMatches(empty)
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences106
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
repeatedSegmentCount0
maxSentenceWordsSeen51
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1056
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions18
unquotedAttributions0
matches(empty)
0.00% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions43
wordCount583
uniqueNames6
maxNameDensity3.43
worstName"Eva"
maxWindowNameDensity5.5
worstWindowName"Eva"
discoveredNames
Rory17
Cardiff1
Eva20
Silas3
Soho1
Yu-Fei1
persons
0"Rory"
1"Eva"
2"Silas"
places
0"Cardiff"
1"Soho"
globalScore0
windowScore0
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences32
glossingSentenceCount0
matches(empty)
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount1056
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount1
totalSentences106
matches
0"knew that voice"
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs59
mean17.9
std15.24
cv0.851
sampleLengths
029
19
212
350
41
512
62
710
843
94
1017
117
127
137
1468
156
163
173
183
1931
2029
213
223
239
2416
2518
2626
2744
285
298
3035
3126
3243
331
3435
355
362
374
3827
3935
406
412
4226
4316
449
4541
4626
477
4840
491
94.12% Passive voice overuse
Target: ≤2% passive sentences
passiveCount2
totalSentences63
matches
0"been stitched"
1"were lacquered"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount1
totalVerbs109
matches
0"was looking"
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount0
flaggedSentences0
totalSentences106
ratio0
matches(empty)
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount584
adjectiveStacks0
stackExamples(empty)
adverbCount20
adverbRatio0.03424657534246575
lyAdverbCount2
lyAdverbRatio0.003424657534246575
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences106
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences106
mean9.96
std8.59
cv0.862
sampleLengths
029
19
24
38
42
58
616
715
89
91
106
116
122
135
145
1513
1614
178
188
194
2010
217
224
233
247
257
265
2712
2851
294
302
313
323
333
3415
3516
363
372
382
3922
403
413
429
4311
445
4518
469
4717
4823
4918
66.04% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats15
diversityRatio0.4811320754716981
totalSentences106
uniqueOpeners51
65.36% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount1
totalSentences51
matches
0"Then Eva reached into her"
ratio0.02
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount10
totalSentences51
matches
0"She knew that voice."
1"Her nails were lacquered the"
2"His hazel eyes touched on"
3"He'd taught Rory to notice"
4"he asked Eva"
5"She traced a knot in"
6"Her hand wasn't quite steady."
7"She stood, smoothing the blazer"
8"She picked up the glass,"
9"She turned for the door."
ratio0.196
58.04% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount41
totalSentences51
matches
0"The ginger ale tasted flat,"
1"She knew that voice."
2"Eva sat there, except she"
3"The girl who'd talked her"
4"This woman wore a charcoal"
5"Her nails were lacquered the"
6"A smile, slow and deliberate"
7"The smile flickered, then held."
8"Silas drifted past behind the"
9"His hazel eyes touched on"
10"He'd taught Rory to notice"
11"A man clocking a stranger"
12"he asked Eva"
13"Eva tipped her head at"
14"Eva went quiet at that."
15"She traced a knot in"
16"The neon green sign outside"
17"Eva accepted the glass Silas"
18"Rory studied her."
19"The watch on her wrist,"
ratio0.804
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences51
matches(empty)
ratio0
63.49% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences18
technicalSentenceCount2
matches
0"The ginger ale tasted flat, but Rory kept drinking it anyway, because the alternative was looking up and acknowledging the woman who'd just slid onto the stool …"
1"The watch on her wrist, heavy and gold, the kind that cost more than Rory earned hauling noodles across Soho for Yu-Fei."
100.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags19
uselessAdditionCount0
matches(empty)
100.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags7
fancyCount0
fancyTags(empty)
dialogueSentences63
tagDensity0.111
leniency0.222
rawRatio0
effectiveRatio0
87.6038%