Run: 2026-05-31-01KSYXPNJS4YE19SKH9Z286NJN

Run Details

Duration:
40.7s
Cost:
$0.082660
Provider:
Anthropic

Model input

System
You are an expert and award-winning novel writer in the dark Horror genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the horror genre. A character is alone in a strange, isolated place at night. They came here for a reason, but something feels off from the moment they arrive. The wrongness builds slowly — sounds that shouldn't be there, things that move at the edge of vision, a growing certainty that they are not alone. Build tension through restraint, not through gore. Use the codex entries above as your world reference for the character and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The standing stones weren't where she'd left them. Aurora stopped at the tree line, breath fogging in front of her, and counted again. Five oaks last week. She was certain. Now six ringed the clearing, their gnarled trunks black against the bruised purple of the sky, and the new one stood with its branches bent inward like a hand half-closed around something it meant to keep. She told herself she'd miscounted. People did that. Tired people, people who'd walked an hour through Richmond Park after dark on the word of a man she barely trusted. "Just take the path past the third pond," he'd said. "You'll know the grove when the wildflowers don't make sense." They didn't make sense. That part was true. Bluebells and foxgloves and something with petals the colour of arterial blood, all blooming together in the dead heart of autumn, all of them turned toward her like faces. The grass between them held no frost though her own breath turned to smoke. Aurora pressed her hand to the pendant beneath her jumper. The Heartstone lay quiet against her sternum, cool, its faint inner glow steady. No portal here, then. No warmth, no pulse. Whatever the grove was, it wasn't the thing she'd been warned to fear. That should have comforted her. It didn't. She stepped past the oaks. The temperature changed at once. Not warmer, not colder, but *thicker*, the air pressing against her skin the way deep water did, holding her, aware of her. Sound fell away. The distant grumble of the city, the planes overhead, the rustle of deer in the bracken behind her, all of it gone, swallowed by a silence so total she heard her own pulse ticking in her ears. "Hello?" Her voice didn't carry. It dropped at her feet like a stone. She'd come for answers. A woman named Isolde, the man said. Find the grove, wait by the centre stone, and the questions Aurora had been losing sleep over might find their shapes. Why the pendant. Why her. Who'd left it in her letterbox wrapped in brown paper with no name. The centre stone sat exactly where he'd described, a flat grey slab worn smooth, ringed by the impossible flowers. Aurora crossed to it and sat, knees drawn up, hands tucked into her sleeves. The crescent scar on her wrist caught the strange half-light. She waited. A minute passed. Or an hour. Time moved oddly here, the man had warned her, and she felt the truth of it in the way the sky never quite darkened past that purple, never showed a star. She checked her phone. The screen glowed 11:47, then 11:47, then 11:47 again, the seconds refusing to climb. That was when she heard the humming. Soft. Behind her and to the left, near the new sixth oak. A woman's voice, tuneless, the kind of sound someone made without knowing they made it. Aurora turned. Nothing. Just the tree, its inward-curling branches, the flowers tilting in a wind she couldn't feel. "Isolde?" The humming stopped. She stood. Her legs didn't want to, but she made them. The pendant stayed cool. Whatever moved out here belonged to this place, not the other one, and she clung to that distinction the way a swimmer clings to a rope. "I was told you'd come to me." She turned a slow circle, watching the dark spaces between the trees. "I have the pendant. I just want to understand it." A flower moved at the edge of her vision. She snapped her gaze to it. A foxglove, swaying, its bell-shaped blooms swinging on the stem. Then the one beside it. Then the next, a ripple running through the whole ring of them, petals tipping one after another as though something low to the ground passed by, parting them, circling her. Nothing parted them that she could see. "Stop." The word came out smaller than she wanted. The ripple stopped. Aurora's heart slammed against the cool stone of the pendant. Cool. Still cool. She held to that. Not a portal. Not the thing she feared. But the grove held other things, didn't it. The man hadn't said what. A sound came from the centre stone behind her. A scrape. Something dragged across the smooth grey surface, slow, deliberate, the sound fingernails made on slate. She spun. The stone sat bare. No mark, no movement. Then she looked closer and saw them, four pale lines drawn in the frost that hadn't been there a moment ago, frost that had no business existing when her own breath was the only cold thing in the clearing. Four lines. Then a fifth crossed them, a tally struck through. Counting something. Counting down, or counting up. "Who's there?" She backed toward the oaks. "I'm leaving. I shouldn't have come." The humming returned. Closer now. Not from the trees. From the empty air a few feet to her right, at the exact height of a person's mouth, as though someone stood beside her with their lips near her ear, humming that aimless tune. She felt the faint warmth of breath stir the loose hair at her temple. She didn't run. Running, she knew, was what prey did, and prey was what running made you. She walked. One foot, then the other, toward the gap in the oaks where she'd entered. The humming kept pace, neither nearer nor further, patient as a tide. The flowers tilted to track her. The frost on the stone behind her grew, she somehow knew, another line. The gap in the oaks was ten steps away. Then it was eleven. Then twelve. She stopped. Looked back at the centre stone. It sat where it had always sat, the same distance from her as when she'd started walking. She'd moved. She'd felt herself move. And the grove had folded the ground back beneath her feet, gently, the way one might steer a wandering child by the shoulders. The humming stopped. In the silence, close enough that she felt it on her neck, a voice that was not the man's, not a woman's, not anything she had a word for, spoke a single soft syllable. "Malphora." She didn't know the name. But something underneath her ribs, something older than she was, turned over and answered to it. And every flower in the grove went still.
created_at"2026-05-31T11:46:27.063Z" 5/31/2026, 11:46:27 AM
model"anthropic/claude-4.8-opus-20260528"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency1147
moderation_latency(null)
generation_time40634
tokens_prompt4560
tokens_completion1548
native_tokens_prompt6422
native_tokens_completion2022
native_tokens_completion_images(null)
native_tokens_reasoning0
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
num_fetches(null)
web_search_engine(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"end_turn"
service_tier"default"
usage0.08266
router(null)
provider_responses
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endpoint_id"b0d3beaa-5ff7-4666-a749-b1bb2b14c916"
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is_byokfalse
latency1147
model_permaslug"anthropic/claude-4.8-opus-20260528"
provider_name"Anthropic"
status200
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api_type"completions"
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Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags5
adverbTagCount0
adverbTags(empty)
dialogueSentences10
tagDensity0.5
leniency1
rawRatio0
effectiveRatio0
95.27% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1058
totalAiIsmAdverbs1
found
0
adverb"gently"
count1
highlights
0"gently"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
71.64% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1058
totalAiIsms6
found
0
word"warmth"
count2
1
word"pulse"
count2
2
word"silence"
count2
highlights
0"warmth"
1"pulse"
2"silence"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences109
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount0
hedgeCount0
narrationSentences109
filterMatches(empty)
hedgeMatches(empty)
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences114
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
repeatedSegmentCount0
maxSentenceWordsSeen39
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans1
markdownWords1
totalWords1058
ratio0.001
matches
0"thicker"
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions7
unquotedAttributions0
matches(empty)
100.00% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions10
wordCount1011
uniqueNames5
maxNameDensity0.59
worstName"Aurora"
maxWindowNameDensity1.5
worstWindowName"Aurora"
discoveredNames
Richmond1
Park1
Heartstone1
Isolde1
Aurora6
persons
0"Aurora"
places
0"Richmond"
1"Park"
globalScore1
windowScore1
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences53
glossingSentenceCount0
matches(empty)
0.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches3
per1kWords2.836
wordCount1058
matches
0"Not warmer, not colder, but *thicker*, the air pressing against her skin the way deep wa"
1"not colder, but *thicker*, the air pressing against her skin the way deep wa"
2"neither nearer nor"
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences114
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs41
mean25.8
std21.38
cv0.829
sampleLengths
08
158
229
320
451
544
67
75
867
913
1050
1143
122
1355
147
1529
1616
171
183
1941
2029
2160
227
239
243
2525
2613
2775
2811
297
3013
3157
3217
3347
3415
3554
363
3734
381
3921
408
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount1
totalSentences109
matches
0"been warned"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount0
totalVerbs170
matches(empty)
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount0
flaggedSentences0
totalSentences114
ratio0
matches(empty)
94.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount1015
adjectiveStacks1
stackExamples
0"lay quiet against her"
adverbCount32
adverbRatio0.03152709359605911
lyAdverbCount6
lyAdverbRatio0.005911330049261084
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences114
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences114
mean9.28
std8.72
cv0.939
sampleLengths
08
115
24
33
436
55
63
721
810
910
104
114
1229
1314
1410
1513
164
174
1813
195
202
215
225
2322
243
2537
265
278
284
297
3021
313
322
3313
3419
3514
3610
372
383
393
4031
414
4214
437
441
4511
4615
472
481
4915
55.85% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats13
diversityRatio0.40350877192982454
totalSentences114
uniqueOpeners46
100.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount6
totalSentences90
matches
0"Just the tree, its inward-curling"
1"Then the one beside it."
2"Then the next, a ripple"
3"Then she looked closer and"
4"Then a fifth crossed them,"
5"Then it was eleven."
ratio0.067
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount18
totalSentences90
matches
0"She was certain."
1"She told herself she'd miscounted."
2"They didn't make sense."
3"She stepped past the oaks."
4"Her voice didn't carry"
5"It dropped at her feet"
6"She'd come for answers."
7"She checked her phone."
8"Her legs didn't want to,"
9"She turned a slow circle,"
10"She snapped her gaze to"
11"She held to that."
12"She backed toward the oaks"
13"She felt the faint warmth"
14"She didn't run."
15"It sat where it had"
16"She'd felt herself move."
17"She didn't know the name."
ratio0.2
100.00% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount59
totalSentences90
matches
0"The standing stones weren't where"
1"Aurora stopped at the tree"
2"She was certain."
3"She told herself she'd miscounted."
4"People did that."
5"They didn't make sense."
6"That part was true."
7"Bluebells and foxgloves and something"
8"The grass between them held"
9"Aurora pressed her hand to"
10"The Heartstone lay quiet against"
11"Whatever the grove was, it"
12"That should have comforted her."
13"She stepped past the oaks."
14"The temperature changed at once."
15"Sound fell away."
16"The distant grumble of the"
17"Her voice didn't carry"
18"It dropped at her feet"
19"She'd come for answers."
ratio0.656
55.56% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount1
totalSentences90
matches
0"Now six ringed the clearing,"
ratio0.011
83.33% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences36
technicalSentenceCount3
matches
0"Then the next, a ripple running through the whole ring of them, petals tipping one after another as though something low to the ground passed by, parting them, …"
1"Then she looked closer and saw them, four pale lines drawn in the frost that hadn't been there a moment ago, frost that had no business existing when her own br…"
2"From the empty air a few feet to her right, at the exact height of a person's mouth, as though someone stood beside her with their lips near her ear, humming th…"
100.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags5
uselessAdditionCount0
matches(empty)
100.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags0
91.8552%