Run: 2026-05-31-01KSYXQ4D9RQ6EE4AQGH5BKEG5

Run Details

Duration:
41.0s
Cost:
$0.084840
Provider:
Anthropic

Model input

System
You are an expert and award-winning novel writer in the dark Mystery genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4416" name="Detective Harlow Quinn" aliases="Quinn, Detective Quinn, Harlow" pronouns="she/her" species="Human" storyRole="Antagonist"> <eyeColor>brown</eyeColor> <hair>closely cropped salt-and-pepper</hair> <height>5'9"</height> <age>41</age> <jawline>sharp jaw</jawline> <watch>worn leather watch on her left wrist</watch> <bearing>military precision</bearing> <description>A Metropolitan Police detective with 18 years of decorated service who suspects the clique is involved in criminal activity.</description> <backstory>She lost her partner, DS Morris, during a case three years ago under unexplained circumstances that had supernatural origins she doesn't yet understand.</backstory> </character> <character id="4414" name="Eva Kowalski" aliases="Eva, Evie" pronouns="she/her" species="Human" storyRole="Best Friend"> <eyeColor>green</eyeColor> <hair>curly red</hair> <height>5'4"</height> <age>26</age> <glasses>round glasses</glasses> <satchel>worn leather satchel full of books</satchel> <freckles>freckled complexion</freckles> <nervousHabit>tucking hair behind her left ear</nervousHabit> <description>Aurora's childhood friend and an occult researcher.</description> <backstory>Moved to London two years before Aurora and works as a research assistant at the British Museum's restricted archives. She holds a master's degree in Ancient History from Oxford.</backstory> </character> <location id="856" name="The Veil Market" aliases="Veil Market, the Market, underground market" realm="Earth"> <currentLocation>abandoned Tube station beneath Camden</currentLocation> <entryRequirement>bone token</entryRequirement> <schedule>moves locations every full moon</schedule> <description>A hidden supernatural black market that sells enchanted goods, banned alchemical substances, and information.</description> </location> <item id="2004" name="Veil Compass" aliases="the Compass, shadow compass" type="Tool" origin="The Veil Market"> <casingMaterial>small brass compass</casingMaterial> <faceMarkings>face etched with protective sigils</faceMarkings> <needle>points toward the nearest supernatural rift or portal</needle> <patina>casing has a patina of verdigris</patina> <creator>crafted by a Shade artisan</creator> <description>A compass attuned to supernatural energy.</description> </item> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the mystery genre. A detective arrives at a crime scene in an unusual location. Something is wrong — the evidence doesn't add up. A colleague is present, offering a different interpretation. Through careful observation and deduction, the detective begins to see what others have missed. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The body hung three feet off the platform, suspended by nothing. "Tell me you're seeing this too," Quinn said. DC Patel didn't answer. He stood at the edge of the abandoned platform, torch beam wobbling across the corpse. Sweat beaded on his forehead despite the cold that rose from the tunnel mouth like breath from a grave. "Quinn. The wires." His voice cracked. "There've got to be wires." "There aren't." She'd already checked. Walked the full circle around the dead man, knees protesting, torch raking every angle. No fishing line. No rigging bolted to the soot-black ceiling. No pulleys, no harness, nothing threaded through the dead man's tweed jacket. He floated upright, arms loose, chin tipped toward his chest, as if someone had hit pause on a hanging halfway through. Camden's old Tube station hadn't seen a train since before her father was born. The rails were gone, scavenged decades ago. Weeds pushed through cracks in the concrete. Graffiti layered the tiled walls, tag over tag over tag, a palimpsest of bored teenagers. And in the middle of it, this. "Building work crew found him?" Quinn crouched, studying the floor beneath the body. "Surveyors. Council's flogging the site to developers." Patel swallowed. "They came down the access stairs at half six. Called it in. One of them's still being sick in the van." "Can't blame him." She pressed two fingers to the concrete directly under the dangling shoes. Dry. Clean. No drag marks, no scuffs, no blood. A man didn't die mid-air and leave the ground spotless. There should be something. There was always something. "Forensics are stuck up top," Patel said. "Can't get the lift working and Sergeant Doyle won't let them risk the stairs in the dark. So it's us for now." "Lucky us." Quinn rose. Her knees cracked like dry twigs. Forty-one years and most of them spent kneeling in places like this, reading the language the dead left behind. She trusted that language. Knife wounds spoke. Bruising spoke. Lividity, rigor, the angle of a fall, all of it told a story if you listened. This told her nothing. This was a blank page that lied. "What's your read?" she asked. Patel shifted his weight. "Suicide. Some kind of... I don't know. New rig. Carbon fibre, maybe. Clear filament we can't see in this light. He strung himself up, the line snapped after, and we're missing it." He nodded, warming to the theory, convincing himself. "Forensics'll find the anchor point. They always do." "And the line vanished where, exactly?" "Down the tunnel. Recoiled. Whatever." She let him have it. Let the silence sit. He was twenty-eight and frightened and reaching for the explanation that let him sleep tonight. She'd done the same once. Three years ago, in a cellar in Hackney, she'd told herself Morris had simply walked off the job. That partners didn't dissolve into shadow between one breath and the next. That she'd imagined the cold. She hadn't imagined the cold. She wasn't imagining it now. Quinn unclipped her own torch and killed it. "Turn yours off." "What?" "Off." He obeyed. Darkness swallowed the platform whole, thick and total, the particular black of a hundred feet of London earth pressing down. And there, in that black, she saw it. The faintest glow. A thread of pale light, no brighter than a dying ember, traced a line in the air above the corpse. Not a wire. A seam. As if the world itself had been cut and not quite stitched back together, and through the gap something leaked. Her stomach dropped. "Patel. Light. Now." The beam snapped back on and the seam was gone, scrubbed out by ordinary tungsten yellow. The body hung as before. Patel hadn't seen it. He was staring at her, mouth half open. "You all right? You've gone grey." "I'm fine." She wasn't fine. She crossed to the body again and looked, properly this time, at the dead man's face. Mid-fifties. Soft hands, ink-stained on the right forefinger. Academic, or something close. His eyes were open. That was wrong too. The fear in them had set hard, frozen at the instant of dying, and his pupils weren't dilated the way the dead went slack. They were pinpricks. As if he'd died staring into something far too bright. She lifted his left hand. The fingers had curled around an object and stiffened there. She prised them open, gentle, and a small brass thing dropped into her palm. A compass. Green corrosion ate at the casing, verdigris in the grooves of strange markings etched across the face. Not north-south markings. Symbols she didn't recognise, looping and sharp, the kind of thing Eva would have a word for. The needle spun. Slow at first, then faster, a lazy carousel with no intention of stopping. "That's not a normal compass," Patel said over her shoulder. "No." It steadied. The needle quivered, swung, and locked, pointing not at any wall, not at any exit, but straight up. At the dead man's chest. At the place where, in the dark, the seam in the world had bled its pale light. The casing was cold. Colder than the platform, colder than the tunnel air. It bit into her skin the way the Hackney cellar had bitten into her three years ago, the same hungry chill, and her whole body remembered before her mind caught up. "Quinn." Patel's voice had thinned to almost nothing. "Quinn, the body." She looked up. The corpse had turned. Not fallen, not swung. Turned, slow as the compass needle, rotating to face her where it hung in the dead air. The frozen eyes found hers. The pinprick pupils. And the dead man's jaw, locked rigid since the surveyors found him, began to move. "Run," he said. The voice came out of him cracked and dry, a door pushed open on rusted hinges. "Tell her it's open. Tell Kowalski the door is open." The compass needle was spinning again. Faster now. And from the tunnel behind them, deep in the dark where no train had run for ninety years, something started to move toward the light.
created_at"2026-05-31T11:46:42.248Z" 5/31/2026, 11:46:42 AM
model"anthropic/claude-4.8-opus-20260528"
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latency1030
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generation_time40944
tokens_prompt4671
tokens_completion1544
native_tokens_prompt6538
native_tokens_completion2086
native_tokens_completion_images(null)
native_tokens_reasoning0
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
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latency1030
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Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags10
adverbTagCount0
adverbTags(empty)
dialogueSentences28
tagDensity0.357
leniency0.714
rawRatio0
effectiveRatio0
100.00% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1020
totalAiIsmAdverbs0
found(empty)
highlights(empty)
80.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found
0"Patel"
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
60.78% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1020
totalAiIsms8
found
0
word"grave"
count1
1
word"weight"
count1
2
word"silence"
count1
3
word"traced"
count1
4
word"stomach"
count1
5
word"etched"
count1
6
word"quivered"
count1
7
word"chill"
count1
highlights
0"grave"
1"weight"
2"silence"
3"traced"
4"stomach"
5"etched"
6"quivered"
7"chill"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches1
maxInWindow1
found
0
label"stomach dropped/sank"
count1
highlights
0"stomach dropped"
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences102
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount0
hedgeCount2
narrationSentences102
filterMatches(empty)
hedgeMatches
0"began to"
1"started to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences120
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
repeatedSegmentCount0
maxSentenceWordsSeen40
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1020
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions9
unquotedAttributions0
matches(empty)
100.00% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions17
wordCount848
uniqueNames7
maxNameDensity0.83
worstName"Patel"
maxWindowNameDensity1.5
worstWindowName"Patel"
discoveredNames
Patel7
Tube1
Quinn4
Hackney2
Morris1
London1
Eva1
persons
0"Patel"
1"Quinn"
2"Morris"
3"Eva"
places
0"Hackney"
1"London"
globalScore1
windowScore1
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences50
glossingSentenceCount1
matches
0"not quite stitched back together, and through the gap something leaked"
3.92% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches2
per1kWords1.961
wordCount1020
matches
0"not at any wall, not at any exit, but straight up"
1"not at any exit, but straight up"
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount1
totalSentences120
matches
0"trusted that language"
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs45
mean22.67
std20.58
cv0.908
sampleLengths
011
18
238
311
42
560
650
713
830
93
1039
1129
122
1352
1411
155
1652
176
185
1964
2010
2111
221
231
2430
2548
263
273
2833
296
302
3176
3229
332
3453
3510
361
3742
3844
3911
403
4133
4215
4329
4433
98.38% Passive voice overuse
Target: ≤2% passive sentences
passiveCount2
totalSentences102
matches
0"were gone"
1"was gone"
64.86% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount3
totalVerbs148
matches
0"wasn't imagining"
1"was staring"
2"was spinning"
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount0
flaggedSentences0
totalSentences120
ratio0
matches(empty)
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount855
adjectiveStacks0
stackExamples(empty)
adverbCount18
adverbRatio0.021052631578947368
lyAdverbCount3
lyAdverbRatio0.0035087719298245615
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences120
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences120
mean8.5
std7.03
cv0.827
sampleLengths
011
18
24
315
419
56
65
72
83
914
103
117
1212
1321
1414
157
167
1715
187
1913
209
2121
223
2312
241
251
267
2710
284
294
307
3122
322
332
346
3519
364
373
382
3916
404
417
425
434
4440
458
466
475
485
494
67.78% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats12
diversityRatio0.4666666666666667
totalSentences120
uniqueOpeners56
0.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount0
totalSentences87
matches(empty)
ratio0
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount23
totalSentences87
matches
0"He stood at the edge"
1"His voice cracked"
2"She'd already checked."
3"He floated upright, arms loose,"
4"She pressed two fingers to"
5"Her knees cracked like dry"
6"She trusted that language."
7"He nodded, warming to the"
8"She let him have it."
9"He was twenty-eight and frightened"
10"She'd done the same once."
11"She hadn't imagined the cold."
12"She wasn't imagining it now."
13"Her stomach dropped."
14"He was staring at her,"
15"She wasn't fine."
16"She crossed to the body"
17"His eyes were open."
18"They were pinpricks."
19"She lifted his left hand."
ratio0.264
100.00% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount61
totalSentences87
matches
0"The body hung three feet"
1"DC Patel didn't answer."
2"He stood at the edge"
3"Sweat beaded on his forehead"
4"His voice cracked"
5"She'd already checked."
6"He floated upright, arms loose,"
7"Camden's old Tube station hadn't"
8"The rails were gone, scavenged"
9"Weeds pushed through cracks in"
10"Graffiti layered the tiled walls,"
11"Quinn crouched, studying the floor"
12"She pressed two fingers to"
13"A man didn't die mid-air"
14"There should be something."
15"Her knees cracked like dry"
16"She trusted that language."
17"Knife wounds spoke."
18"Lividity, rigor, the angle of"
19"This told her nothing."
ratio0.701
100.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount2
totalSentences87
matches
0"As if the world itself"
1"As if he'd died staring"
ratio0.023
79.83% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences34
technicalSentenceCount3
matches
0"He floated upright, arms loose, chin tipped toward his chest, as if someone had hit pause on a hanging halfway through."
1"He was twenty-eight and frightened and reaching for the explanation that let him sleep tonight."
2"As if he'd died staring into something far too bright."
100.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags10
uselessAdditionCount0
matches(empty)
100.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags5
fancyCount0
fancyTags(empty)
dialogueSentences28
tagDensity0.179
leniency0.357
rawRatio0
effectiveRatio0
88.5188%