Run: 2026-06-01-01KT1GKV1CX74GC85HMWGAPA0X

Run Details

Duration:
2m 58s
Cost:
$0.006495
Provider:
Minimax

Model input

System
You are an expert fiction writer. Always keep the following rules in mind: - Write in past tense and use General English spelling, grammar, and colloquialisms/slang. - Write in active voice - Always follow the "show, don't tell" principle. - Avoid adverbs and cliches and overused/commonly used phrases. Aim for fresh and original descriptions. - Convey events and story through dialogue. - Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. - Skip "he/she said said" dialogue tags and convey people's actions or face expressions through their speech - Avoid mushy dialog and descriptions, have dialogue always continue the action, never stall or add unnecessary fluff. Vary the descriptions to not repeat yourself. - Put dialogue on its own paragraph to separate scene and action. - Reduce indicators of uncertainty like "trying" or "maybe" When writing text: - NEVER conclude the scene on your own, follow the beat instructions very closely. - NEVER end with foreshadowing. - NEVER write further than what I prompt you with. - AVOID imagining possible endings, NEVER deviate from the instructions. - STOP EARLY if the continuation contains what was required in the instructions. You do not need to fill out the full amount of words possible.
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> </codex> Continue the story using the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the horror genre. A character is alone in a strange, isolated place at night. They came here for a reason, but something feels off from the moment they arrive. The wrongness builds slowly — sounds that shouldn't be there, things that move at the edge of vision, a growing certainty that they are not alone. Build tension through restraint, not through gore. Use the codex entries above as your world reference for the character and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
Aurora Carter cut the engine on her moped at the Richmond Park gate and sat for a moment with her hands still on the grips. The night air smelled of wet leaves and something underneath them she couldn't name. She drew the silver chain from beneath her shirt and held the pendant out. The crimson stone caught the orange wash of the streetlamp and lay flat and dark against her palm. No glow. No pulse. Whatever it had been tracking all week, the gem had gone quiet the moment she'd stopped moving. She pocketed the key, swung her leg off the seat, shouldered her bag. She'd told Silas she'd be back before last call. She'd told herself the same. The bar could spare her for an hour, and the delivery route could wait. Eva would say she was being stupid, and Eva would be right, and Rory would do it anyway. That was the shape of their friendship. The path into the park was familiar. She'd run it before, in daylight, on weekends when the flat above the bar got too small for the thoughts in her head. The trees closed over the tarmac within thirty metres, the streetlamps giving way to the deeper dark of the canopy. Her trainers were wrong for this. She knew that. She'd put on the boots instead, the leather ones with the broken zip she kept meaning to throw out. The crescent scar on her left wrist itched under her sleeve. It always itched when she was about to do something her mother would disapprove of. She walked. The oaks at the far end of the main ride were not the oaks she remembered. She had passed them a hundred times on her runs, broad and patient, their bark pale in winter, dark in summer. These oaks were grey. The grey of something that had stopped caring what colour it was. Their roots broke the path in a way that suggested the path had been laid down around them rather than the other way around, and their canopies were too high, and too still. She slowed. The pendant warmed. Just a touch, the way a phone warms in a pocket. She pressed her palm against it through her shirt and felt the faint tap of her own pulse answering. She had followed that warmth from Hackney, from Brixton, from a dozen wrong turns in Camden when the stone had pulled west like a compass needle with a preference. Now it lay against her sternum and gave her nothing but heat. She stepped between the first two stones. The smell changed. Wet leaves to wildflowers. Not the dead sweetness of a florist's bucket, but the green, peppery, almost obscene smell of things growing when they had no right to. The path behind her was still there, paler than it should be, the lamps of the ride a suggestion of yellow through the trunks. The path ahead was darker and the dark was thicker. She kept walking. The clearing opened around her without a sound. She stopped at its edge. The wildflowers were white and small and dense, a carpet that moved in a wind she couldn't feel on her face. The standing stones ringed the space, eight of them, eight she could see, the rest hidden by the dark and the curve of the grove. The sky above was wrong. She looked up and looked away. There were stars in patterns she didn't recognise, and she wasn't going to stand here and learn them. Something in the clearing exhaled. Not wind. Not an animal. A long, soft letting-out of breath, as if the grove had been holding it for her arrival. The wildflowers rippled. The pendant pulsed once, hard, and went out. She put her hand flat against her chest and felt the silver setting through her shirt and nothing else. "Hello?" Her voice went out a few feet and stopped. It didn't die. It stopped, as if something had caught it. She listened. The silence that came back was the wrong shape. Silence in London had texture, distant roads, the tick of cooling engines, the soft argument of foxes. This silence had none of that. It had been emptied. A wildflower snapped. She looked. A patch of them near her left boot, the stems bent, two of them broken clean. She hadn't moved. The nearest tree was six metres away and the wind wasn't there to have done it. She crouched, the better to see, and her black hair fell across her eyes and she pushed it back with fingers that wanted to shake and didn't. She took a step back. Her heel found the edge of a stone. She didn't turn. The pendant warmed. She turned anyway. The grove was the same. The wildflowers, the stones, the too-tall oaks at the rim. The path in was still there. The path out was not. The clearing had closed behind her like a held breath, the way back a faint suggestion of paler green between the trunks. She put her hand in her pocket. Her phone. Screen. No signal. Battery at thirty-one per cent, which was a useful thing to know and a useless thing to do. She put it back. Something moved at the edge of the clearing. She saw it the way you see a word you've misread, a flicker of shape against the dark, a wrongness in the way the trees met the sky, a suggestion of upright that was not a tree. She held very still. The crescent scar on her wrist burned under her sleeve. She breathed in through her nose and out through her mouth and tried to remember anything useful about places like this, and failed, and was not surprised. The shape didn't come closer. It didn't go away. It stood in the place where her vision couldn't quite resolve it, and it watched her with something she could feel on her skin. "Don't." She didn't know what she meant by it. The word was out before she could choose a better one. It hung in the air. The wildflowers stilled. Then the sound began. It came from the stones. From all of them at once, or from one of them repeating itself. A low, soft, almost tuneless humming, the kind of sound a child makes when it's trying not to cry. The pendant warmed. The crimson bled through her shirt in a thin line. She pressed her hand against it and the warmth climbed into her wrist, into the scar, and the scar went cold. The wildflowers rippled towards the centre of the clearing in a long slow wave. She walked. She didn't run. Running was what prey did. Running was what Eva had told her never to do in a strange flat with a strange man. She walked, in a straight line, towards the brightest part of the gap in the trees, the part that was still the path, the part that was still the ride, the part that was still Richmond Park on a Tuesday in a city she had come to from a city she had fled. Her boots crunched on the grass. The humming followed her. The shape at the rim of her vision walked with her, keeping pace, just inside the dark, just outside the stones. She reached the gap. She turned once, fast, the way she'd learned to turn when a customer at the restaurant came up behind her. The clearing was empty. The wildflowers were still. The stones stood in their ring. The humming was gone. The shape was gone. The path was there. She stepped out. The air hit her face and she almost laughed. Petrol, wet leaves, the distant siren of an ambulance across the river. The oaks behind her were just oaks. The pendant lay cool against her sternum. She put her hand up to her mouth and pressed it there, the way her mother used to do when she came home from school with something to say she couldn't. She didn't look back. She walked. The path was the path. The lamps were the lamps. The gate was the gate. She got on the moped. She put the key in. She didn't start it. She sat with her hands on the grips and her head down and her eyes closed and she waited for the shaking to stop. The crimson stone, against her chest, pulsed once. Faint. Warm. Patient. She started the engine.
created_at"2026-06-01T11:55:26.131Z" 6/1/2026, 11:55:26 AM
model"minimax/minimax-m3-20260531"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency947
moderation_latency(null)
generation_time178188
tokens_prompt1038
tokens_completion5997
native_tokens_prompt1066
native_tokens_completion5169
native_tokens_completion_images(null)
native_tokens_reasoning4041
native_tokens_cached114
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
num_fetches(null)
web_search_engine(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
service_tier(null)
usage0.00649524
router(null)
provider_responses
0
endpoint_id"6851b352-a7e2-45ad-a69e-67ed1208a416"
id"066ca62e968c057dd6e7d4ce3691dfd3"
is_byokfalse
latency947
model_permaslug"minimax/minimax-m3-20260531"
provider_name"Minimax"
status200
user_agent"langchainjs-openai/1.0.0 ((node/v24.16.0; linux; x64))"
http_referer(null)
request_id"req-1780314926-rViPEYyI1y3pgtiJVdfc"
session_id(null)
preset_id(null)
api_type"completions"
id"gen-1780314926-6MuIJrXTpEgaLsqXoqFH"
upstream_id"066ca62e968c057dd6e7d4ce3691dfd3"
total_cost0.00649524
cache_discount0.00005472
upstream_inference_cost0
provider_name"Minimax"
response_cache_source_id(null)

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags0
96.47% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1417
totalAiIsmAdverbs1
found
0
adverb"very"
count1
highlights
0"very"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
54.13% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1417
totalAiIsms13
found
0
word"pulse"
count2
1
word"familiar"
count1
2
word"warmth"
count2
3
word"pulsed"
count2
4
word"silence"
count3
5
word"flicker"
count1
6
word"resolve"
count1
7
word"could feel"
count1
highlights
0"pulse"
1"familiar"
2"warmth"
3"pulsed"
4"silence"
5"flicker"
6"resolve"
7"could feel"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches1
maxInWindow1
found
0
label"hung in the air"
count1
highlights
0"hung in the air"
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences140
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount1
hedgeCount1
narrationSentences140
filterMatches
0"see"
hedgeMatches
0"tried to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences142
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
repeatedSegmentCount0
maxSentenceWordsSeen53
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1417
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions4
unquotedAttributions0
matches(empty)
100.00% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions15
wordCount1415
uniqueNames11
maxNameDensity0.21
worstName"Eva"
maxWindowNameDensity1
worstWindowName"Eva"
discoveredNames
Carter1
Richmond2
Park2
Silas1
Eva3
Rory1
Hackney1
Brixton1
Camden1
London1
Tuesday1
persons
0"Carter"
1"Silas"
2"Eva"
3"Rory"
places
0"Richmond"
1"Park"
2"Hackney"
3"Brixton"
4"Camden"
5"London"
globalScore1
windowScore1
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences76
glossingSentenceCount1
matches
0"quite resolve it, and it watched her with something she could feel on her skin"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches1
per1kWords0.706
wordCount1417
matches
0"Not the dead sweetness of a florist's bucket, but the green, peppery, almost obscene smell of things growing"
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount1
totalSentences142
matches
0"followed that warmth"
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs40
mean35.42
std32.76
cv0.925
sampleLengths
071
121
266
3104
42
586
62
73
871
97
1065
113
1288
135
1452
151
1620
1738
183
1964
2022
2148
2234
238
2478
2533
261
2727
284
2971
3014
312
32110
3350
343
3566
364
3755
3811
394
95.24% Passive voice overuse
Target: ≤2% passive sentences
passiveCount4
totalSentences140
matches
0"been laid"
1"been emptied"
2"was gone"
3"was gone"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount1
totalVerbs236
matches
0"was being"
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount0
flaggedSentences0
totalSentences142
ratio0
matches(empty)
94.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount1418
adjectiveStacks1
stackExamples
0"lay cool against her"
adverbCount34
adverbRatio0.023977433004231313
lyAdverbCount0
lyAdverbRatio0
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences142
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences142
mean9.98
std8.76
cv0.878
sampleLengths
025
114
214
318
42
52
617
713
89
95
1014
1118
127
137
1423
1520
166
173
1819
1911
2015
212
2216
2321
244
2512
2633
272
283
2911
3019
3129
3212
337
343
354
3624
3724
3810
393
408
415
4221
4325
445
456
4618
475
482
493
25.00% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats36
diversityRatio0.21830985915492956
totalSentences142
uniqueOpeners31
53.33% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount2
totalSentences125
matches
0"Just a touch, the way"
1"Then the sound began."
ratio0.016
53.60% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount52
totalSentences125
matches
0"She drew the silver chain"
1"She pocketed the key, swung"
2"She'd told Silas she'd be"
3"She'd told herself the same."
4"She'd run it before, in"
5"Her trainers were wrong for"
6"She knew that."
7"She'd put on the boots"
8"It always itched when she"
9"She had passed them a"
10"Their roots broke the path"
11"She pressed her palm against"
12"She had followed that warmth"
13"She stepped between the first"
14"She kept walking."
15"She stopped at its edge."
16"She looked up and looked"
17"She put her hand flat"
18"Her voice went out a"
19"It didn't die."
ratio0.416
0.00% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount116
totalSentences125
matches
0"Aurora Carter cut the engine"
1"The night air smelled of"
2"She drew the silver chain"
3"The crimson stone caught the"
4"Whatever it had been tracking"
5"She pocketed the key, swung"
6"She'd told Silas she'd be"
7"She'd told herself the same."
8"The bar could spare her"
9"Eva would say she was"
10"That was the shape of"
11"The path into the park"
12"She'd run it before, in"
13"The trees closed over the"
14"Her trainers were wrong for"
15"She knew that."
16"She'd put on the boots"
17"The crescent scar on her"
18"It always itched when she"
19"The oaks at the far"
ratio0.928
40.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount1
totalSentences125
matches
0"Now it lay against her"
ratio0.008
61.99% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences53
technicalSentenceCount6
matches
0"Their roots broke the path in a way that suggested the path had been laid down around them rather than the other way around, and their canopies were too high, a…"
1"The wildflowers were white and small and dense, a carpet that moved in a wind she couldn't feel on her face."
2"A long, soft letting-out of breath, as if the grove had been holding it for her arrival."
3"Battery at thirty-one per cent, which was a useful thing to know and a useless thing to do."
4"She saw it the way you see a word you've misread, a flicker of shape against the dark, a wrongness in the way the trees met the sky, a suggestion of upright tha…"
5"She walked, in a straight line, towards the brightest part of the gap in the trees, the part that was still the path, the part that was still the ride, the part…"
100.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags0
uselessAdditionCount0
matches(empty)
100.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags0
85.7922%