Run: 2026-06-01-01KT1GPCAV0E7N41EN5B7YAGRD

Run Details

Duration:
37.4s
Cost:
$0.081110
Provider:
Anthropic

Model input

System
You are an expert and award-winning novel writer in the dark Horror genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the horror genre. A character is alone in a strange, isolated place at night. They came here for a reason, but something feels off from the moment they arrive. The wrongness builds slowly — sounds that shouldn't be there, things that move at the edge of vision, a growing certainty that they are not alone. Build tension through restraint, not through gore. Use the codex entries above as your world reference for the character and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The pendant turned warm against Aurora's sternum the moment she stepped between the standing stones. She stopped. One hand rose to the crimson stone through her shirt, and yes, there it was, a pulse of heat where there'd been only cold metal a second ago. Faint. Steady. Like a second heartbeat learning to keep time with her own. "Right," she murmured. "So this is the place." The grove spread out before her, and it had no business looking the way it did. Late October had stripped half of London bare, but here wildflowers nodded in a breeze she couldn't feel on her skin. Bluebells. Foxgloves. Things she didn't have names for, with petals the colour of bruises. The grass glowed pale silver, lit by nothing, because the sky above held no moon she could find. Just a wash of deep violet and a scatter of stars arranged in patterns that felt almost right and somehow weren't. Eva's note had said come at midnight, come alone, bring the pendant. Three instructions, and Aurora had managed all three, which felt like a personal record given the week she'd had. She let the stone go and pulled her jacket tighter. "Eva?" Her voice didn't carry. That was the first wrong thing. She'd shouted across plenty of empty parks in her life, and sound went somewhere, bounced off trees, faded into distance. Here it dropped at her feet like a coin into deep water. Swallowed. Gone. She tried again, quieter this time, because somehow quiet felt safer. "Eva, if this is a joke, I will end you." Nothing. Just the soundless wind moving flowers that shouldn't bloom. Aurora picked her way deeper into the clearing. The standing stones loomed behind her, ancient oak gone grey and hard as granite, carved with grooves too smooth to be natural. She'd read about places like this. Eva had talked about them for years, breathless and bright-eyed, while Aurora nodded along and assumed her friend had simply read too much. Pockets between worlds. Doors that only opened at the right hour to the right blood. She'd stopped assuming about an hour ago, roughly when the pendant first started doing the things Eva swore it would. Something rustled to her left. She turned. Flowers. Just flowers, swaying. But they swayed wrong. The whole field moved one way in that phantom breeze, and one small patch, ten feet off, bent the other. Against the grain. As if something low had passed through and pressed them aside. "Hello?" The patch went still. Aurora's mouth had gone dry. She told herself it was a fox. Richmond Park was full of them, fat and bold and unafraid of people. A fox made sense. A fox was a perfectly reasonable explanation for grass moving in a magical clearing that existed in a fold between dimensions. She almost laughed. Almost. The pendant pulsed harder. She walked on, faster now, eyes fixed ahead on a darker shape at the grove's centre. A well, maybe, or an old stone seat. Eva would be there. Eva had to be there, grinning, ready to explain everything, ready to apologise for the cryptic note and the silly demands and the way Aurora's heart was now slamming against her ribs like it wanted out. A sound stopped her cold. Singing. Thin and high and very far away, a woman's voice winding through a melody with no words she knew. It came from everywhere and nowhere, threading between the flowers, curling around the stones. Beautiful. That was the worst part. It was the loveliest thing she'd ever heard, and every cell in her body was screaming at her to run. "Eva?" Her voice cracked on the second syllable. The singing stopped. In the silence that followed, Aurora became aware of her own breathing, loud and ragged, and underneath it, just at the edge of hearing, another breath that didn't match hers. Slow. Deep. Close. She didn't turn around. Some animal part of her brain had taken the wheel, and it knew, with absolute certainty, that turning around was the wrong move. She stared at the dark shape ahead and made her feet keep moving toward it, one step, another, while behind her the grass whispered with a weight that no fox ever carried. The shape resolved as she neared it. Not a well. Not a seat. A figure, kneeling, back to her, shoulders bowed. Dark hair. A familiar green coat that Aurora had helped pick out at a Camden market stall eight months ago. "Eva." Relief flooded through her, hot and dizzy. "God, you scared me. What is this place, why didn't you-" The figure didn't move. "Eva." Aurora stopped three feet behind her friend. The pendant was burning now, properly burning, hot enough that she pressed her palm over it through the fabric to dull the sting. The flowers around the kneeling shape had withered to black husks, a perfect circle of rot in all that impossible bloom. "Eva, look at me." The hair shifted. The head began to turn. Too slow. Far too slow, like something that had to remember how a neck was meant to work. And the breath she'd heard behind her, the deep wet one, she could still hear it, and it hadn't moved, it was still behind her even though Eva was here in front. Two breaths. Two of them. The kneeling figure turned its face toward her, and the moonless light fell across features that were almost Eva's. The cheekbones. The small mole beneath one eye. But the proportions were sketched by someone working from a description rather than a memory, the smile a fraction too wide, the eyes set a fraction too far apart, gleaming black from corner to corner with no white at all. "Rory," it said, in Eva's voice, soft and warm and pleased. "You came." Behind her, close enough now to stir the hair at the nape of her neck, that second breath let out a long, contented sigh. The pendant gave one violent pulse, and went cold.
created_at"2026-06-01T11:56:49.38Z" 6/1/2026, 11:56:49 AM
model"anthropic/claude-4.8-opus-20260528"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency1187
moderation_latency(null)
generation_time37381
tokens_prompt4560
tokens_completion1493
native_tokens_prompt6422
native_tokens_completion1960
native_tokens_completion_images(null)
native_tokens_reasoning0
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
num_fetches(null)
web_search_engine(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"end_turn"
service_tier"default"
usage0.08111
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provider_responses
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is_byokfalse
latency1187
model_permaslug"anthropic/claude-4.8-opus-20260528"
provider_name"Anthropic"
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Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags4
adverbTagCount0
adverbTags(empty)
dialogueSentences12
tagDensity0.333
leniency0.667
rawRatio0
effectiveRatio0
90.07% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1007
totalAiIsmAdverbs2
found
0
adverb"perfectly"
count1
1
adverb"very"
count1
highlights
0"perfectly"
1"very"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
50.35% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1007
totalAiIsms10
found
0
word"pulse"
count2
1
word"loomed"
count1
2
word"pulsed"
count1
3
word"silence"
count1
4
word"weight"
count1
5
word"resolved"
count1
6
word"familiar"
count1
7
word"perfect"
count1
8
word"gleaming"
count1
highlights
0"pulse"
1"loomed"
2"pulsed"
3"silence"
4"weight"
5"resolved"
6"familiar"
7"perfect"
8"gleaming"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences95
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount0
hedgeCount1
narrationSentences95
filterMatches(empty)
hedgeMatches
0"began to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences103
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
repeatedSegmentCount0
maxSentenceWordsSeen40
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1007
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions6
unquotedAttributions0
matches(empty)
100.00% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions21
wordCount968
uniqueNames6
maxNameDensity0.93
worstName"Aurora"
maxWindowNameDensity2
worstWindowName"Eva"
discoveredNames
Aurora9
October1
London1
Eva8
Park1
Camden1
persons
0"Aurora"
1"October"
2"Eva"
places
0"London"
1"Park"
2"Camden"
globalScore1
windowScore1
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences52
glossingSentenceCount1
matches
0"felt like a personal record given the w"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount1007
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences103
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs43
mean23.42
std23.6
cv1.008
sampleLengths
015
143
28
390
431
510
61
744
811
910
1010
1174
1220
135
146
1538
161
174
1850
194
204
2164
225
2360
248
253
2630
273
2859
2913
3028
3119
324
331
3451
354
368
3750
385
3967
4013
4124
429
97.88% Passive voice overuse
Target: ≤2% passive sentences
passiveCount2
totalSentences95
matches
0"was meant"
1"were sketched"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount2
totalVerbs159
matches
0"was screaming"
1"was burning"
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount0
flaggedSentences0
totalSentences103
ratio0
matches(empty)
94.37% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount969
adjectiveStacks0
stackExamples(empty)
adverbCount45
adverbRatio0.04643962848297214
lyAdverbCount7
lyAdverbRatio0.007223942208462332
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences103
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences103
mean9.78
std9.05
cv0.925
sampleLengths
015
12
228
31
41
511
63
75
816
921
101
111
1212
1318
1421
1512
1619
1710
181
194
206
2120
2212
231
241
2511
2610
271
289
298
3022
316
3223
333
3412
3520
365
372
381
393
404
4120
423
4311
441
454
465
477
4813
494
76.38% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats8
diversityRatio0.5048543689320388
totalSentences103
uniqueOpeners52
100.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount3
totalSentences74
matches
0"Just a wash of deep"
1"Just the soundless wind moving"
2"Just flowers, swaying."
ratio0.041
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount15
totalSentences74
matches
0"She let the stone go"
1"Her voice didn't carry."
2"She'd shouted across plenty of"
3"She tried again, quieter this"
4"She'd read about places like"
5"She'd stopped assuming about an"
6"She told herself it was"
7"She almost laughed."
8"She walked on, faster now,"
9"It came from everywhere and"
10"It was the loveliest thing"
11"Her voice cracked on the"
12"She didn't turn around."
13"She stared at the dark"
14"it said, in Eva's voice,"
ratio0.203
88.38% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount55
totalSentences74
matches
0"The pendant turned warm against"
1"The grove spread out before"
2"Things she didn't have names"
3"The grass glowed pale silver,"
4"Eva's note had said come"
5"She let the stone go"
6"Her voice didn't carry."
7"That was the first wrong"
8"She'd shouted across plenty of"
9"Here it dropped at her"
10"She tried again, quieter this"
11"Aurora picked her way deeper"
12"The standing stones loomed behind"
13"She'd read about places like"
14"Eva had talked about them"
15"Pockets between worlds."
16"Doors that only opened at"
17"She'd stopped assuming about an"
18"Something rustled to her left."
19"The whole field moved one"
ratio0.743
67.57% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount1
totalSentences74
matches
0"As if something low had"
ratio0.014
86.47% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences38
technicalSentenceCount3
matches
0"A fox was a perfectly reasonable explanation for grass moving in a magical clearing that existed in a fold between dimensions."
1"In the silence that followed, Aurora became aware of her own breathing, loud and ragged, and underneath it, just at the edge of hearing, another breath that did…"
2"Some animal part of her brain had taken the wheel, and it knew, with absolute certainty, that turning around was the wrong move."
100.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags4
uselessAdditionCount0
matches(empty)
66.67% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags2
fancyCount1
fancyTags
0"she murmured (murmur)"
dialogueSentences12
tagDensity0.167
leniency0.333
rawRatio0.5
effectiveRatio0.167
93.9371%