Run: 2026-06-01-01KT1H552WB3XV2ER2W8P5JWM5

Run Details

Duration:
2m 13s
Cost:
$0.006148
Provider:
Minimax

Model input

System
You are an expert and award-winning novel writer in the dark Horror genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the horror genre. A character is alone in a strange, isolated place at night. They came here for a reason, but something feels off from the moment they arrive. The wrongness builds slowly — sounds that shouldn't be there, things that move at the edge of vision, a growing certainty that they are not alone. Build tension through restraint, not through gore. Use the codex entries above as your world reference for the character and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The Heartstone pulsed against Rory's collarbone. She stopped mid-stride, one hand rising to the silver chain without thinking. Warm. Warmer than it had any right to be in the November chill, the kind of warmth that pressed against skin like a living thing curling up against her throat. No. Not a living thing. That was the problem. She scanned the treeline of Richmond Park. The old oaks loomed black against a sky the colour of a fresh bruise, bare branches interlocking overhead like the fingers of clasped hands. Somewhere beyond the path, something called out. A fox, perhaps. The yelp of a vixen, high and reedy. Or not a fox. She pushed the thought aside and kept walking. The coordinates Eva had scribbled on the back of a receipt had led here, to a part of the park she had not known existed despite five years of delivering late-night meals to Richmond's wealthiest residents. The path had narrowed, then vanished altogether, replaced by a track of compressed earth that wound between the trees like a held breath. The wildflowers gave her pause. November. A hard frost had turned the grass white two days ago, and the city had woken to scraped windscreens and complaining boilers. Yet here, in this strange pocket of the park, the banks beside the path erupted with colour. Harebell and cowslip, vetch and woundwort, a tumble of late-season roses that had no business blooming. Their scent cloyed, too sweet, the kind of sweetness that coated the back of the throat and refused to let go. Rory checked the pendant again. The crimson gemstone threw a dull pulse against her palm when she cupped it. A heartbeat. Slower than hers, as if matching itself to some other rhythm entirely. "Just a bit further." The words felt stupid the moment they left her mouth. Nobody heard her out here. Nobody but the trees, and trees did not care. The path opened. She found the standing stones first. Six of them, ancient oaks carved into rough pillars and ringed around a clearing twenty metres across. The wood was silver-grey with age, but each trunk bore a single line of ivy that climbed the bark in spirals, green and vital against the weathered surface. Beyond them, the grove proper unfurled in a tumble of more wildflowers, a thick carpet of bloom that swallowed her boots to the ankle. Rory stepped between two of the stones. The air changed. It was not temperature. It was not pressure. It was something more fundamental, a shift in the quality of the silence itself, as if the world had drawn in a breath and forgotten to release it. Her ears popped. The distant hum of the city, that white noise she had stopped hearing years ago, simply ceased. She turned back. The path lay exactly where she remembered. The trees beyond the stones stood in the same configuration, the same black sentinels against the bruised sky. But the fox had gone quiet. "Right." She released the pendant and let it fall back against her chest. "So this is the place." Eva's note had been cryptic in the way Eva's notes always were. A time, a set of coordinates, and a single underlined word. *Grove.* That had been three days ago, hours before Eva had stopped answering her phone. The last message, sent at half past two in the morning, had been a photograph of a silver pendant cradled in an open palm. Crimson stone. Faint glow. The same pendant that now hung at Rory's throat. *An unknown benefactor*, Eva had written beneath it. *Wants to meet you. Says you can help.* Help with what, Eva had not specified. Eva, who rarely explained herself. Eva, who had called Rory in the first place, three years ago, voice cracking down a long-distance line, begging her to leave Cardiff before Evan found her again. Eva, who had put a roof over Rory's head and a job in her hands and a small circle of friends around her that had kept the worst of the damage at bay. Eva, who was now three days silent. Rory pulled out her phone. No signal. The battery indicator read fourteen percent. She swore under her breath and turned the screen off, conserving what she had. A sound, then. Soft. The snap of a twig, somewhere to her left. She froze. Her eyes swept the edge of the clearing where the standing stones met the darker thicket beyond. The wildflowers swayed, though there was no wind. The motion was wrong, a ripple that began at one side of the grove and travelled to the other, as if something had passed beneath the surface of the bloom. Nothing else moved. The clearing held its breath. Rory counted to ten. Twenty. The snap did not repeat. "Probably a deer." She said it loud, the way city people do when they want to remind the dark that they are not prey. Her voice sounded thin in the strange, muffled air. The grove ate the sound, swallowed it whole, gave nothing back. She took a step. The wildflowers brushed her shins. The pendant throbbed. Another sound. This one not a twig. This one a breath. Long, slow, drawn out. A sigh that seemed to come from the stones themselves, as if the carved oaks had finally remembered how lungs worked. It passed through her, not over her skin but through her, a vibration that settled somewhere behind her ribs and refused to leave. Rory turned. The nearest standing stone stood exactly as it had a moment before. Solid. Still. The ivy spiral caught what little moonlight filtered through the canopy. But the face of the stone had changed. She was certain of it. Certain the way you are certain of a friend's expression in a crowd, certain the way you are certain of a wrong number in a phone you know by heart. The grain of the wood had shifted. The hollows where age had eaten the trunk had rearranged themselves into something that was not quite a face, not quite a watcher, but something in between. A suggestion. A memory of features that might have been there all along, waiting for her to notice. She did not move. She did not breathe. The wildflowers swayed again, that wrong ripple, that tide without a wind, and this time she saw what moved them. A shape, low to the ground, slipping between the stems. Pale. The colour of birch bark in moonlight. It moved without lifting its body from the flowers, a long boneless slide, and where it passed, the blooms folded flat in its wake, pressed down as if by a great weight. The shape paused at the edge of her vision. She could not look at it directly. Every time she tried, her eyes slid away, drawn to the standing stones, to the path behind her, to anywhere but that pale sliding thing. It sat in the corner of her sight and waited. The pendant blazed. The warmth flared into heat, a poker pressed against her sternum, and she gasped, hand flying to it. Through the fabric of her shirt, the crimson stone threw a glow she could see even through closed fingers. A red wash across the wildflowers. A red stain on the silver bark of the nearest stone. In that wash of colour, the shape moved. It came closer. A foot. Two. It circled her in a slow patient orbit, the flowers bending beneath it in a perfect ring, and at the centre of the ring she stood rigid, her hand clamped around the burning stone, her eyes fixed on the middle distance because the periphery was no longer a safe place to look. A voice spoke. Not from the shape. From the stones. From the ivy. From the flowers. From somewhere in the grove and everywhere in the grove and nowhere in the grove at all. "Laila." Her name. Not the one her mother gave her. Not the one her friends used. The one she had buried so deep she had almost convinced herself it had never existed. The name she had worn in another country, in another skin, in the long grey years when Evan had owned her. The shape stopped. It sat at the edge of the clearing and seemed to consider her. The pendant threw its red light across pale indistinct shoulders. A head, perhaps. A suggestion of one. It tilted, the way a dog tilts when it hears a sound it almost recognises. "We've been waiting," the grove said. Rory backed away. One step. Two. Her heel caught a root and she stumbled, caught herself, did not take her eyes off the shape even though looking at it made her vision swim. The pendant burned. The grove watched. The wildflowers pressed flat around her in a ring, and the standing stones at the edge of the clearing leaned in, almost imperceptibly, as if listening. "Come home, Laila." Rory ran.
created_at"2026-06-01T12:04:53.474Z" 6/1/2026, 12:04:53 PM
model"minimax/minimax-m3-20260531"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency2042
moderation_latency(null)
generation_time133366
tokens_prompt4560
tokens_completion4842
native_tokens_prompt4186
native_tokens_completion4100
native_tokens_completion_images(null)
native_tokens_reasoning2685
native_tokens_cached114
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
num_fetches(null)
web_search_engine(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
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usage0.00614844
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provider_responses
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is_byokfalse
latency2042
model_permaslug"minimax/minimax-m3-20260531"
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Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags3
adverbTagCount0
adverbTags(empty)
dialogueSentences7
tagDensity0.429
leniency0.857
rawRatio0
effectiveRatio0
100.00% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1501
totalAiIsmAdverbs0
found(empty)
highlights(empty)
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
60.03% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1501
totalAiIsms12
found
0
word"pulsed"
count1
1
word"chill"
count1
2
word"warmth"
count2
3
word"scanned"
count1
4
word"loomed"
count1
5
word"pulse"
count1
6
word"silence"
count1
7
word"sentinels"
count1
8
word"throbbed"
count1
9
word"weight"
count1
10
word"perfect"
count1
highlights
0"pulsed"
1"chill"
2"warmth"
3"scanned"
4"loomed"
5"pulse"
6"silence"
7"sentinels"
8"throbbed"
9"weight"
10"perfect"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences148
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount1
hedgeCount2
narrationSentences148
filterMatches
0"know"
hedgeMatches
0"seemed to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences152
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
repeatedSegmentCount0
maxSentenceWordsSeen52
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans3
markdownWords12
totalWords1501
ratio0.008
matches
0"Grove."
1"An unknown benefactor"
2"Wants to meet you. Says you can help."
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions2
unquotedAttributions0
matches(empty)
16.67% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions31
wordCount1481
uniqueNames9
maxNameDensity0.74
worstName"Rory"
maxWindowNameDensity4.5
worstWindowName"Eva"
discoveredNames
Heartstone1
Rory11
November2
Richmond2
Park1
Eva10
Help1
Cardiff1
Evan2
persons
0"Rory"
1"Eva"
2"Evan"
places
0"Richmond"
1"Park"
2"Cardiff"
globalScore1
windowScore0.167
26.54% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences81
glossingSentenceCount4
matches
0"as if matching itself to some other rhythm entirely"
1"sigh that seemed to come from the stones themselves, as if the carved oaks had finally remembered how lungs worked"
2"not quite a face, not quite a watcher, but something in between"
3"not quite a watcher, but something in between"
4"as if listening"
0.13% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches3
per1kWords1.999
wordCount1501
matches
0"not over her skin but through her, a vibration"
1"not quite a face, not quite a watcher, but something in between"
2"not quite a watcher, but something in between"
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences152
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs45
mean33.36
std25.59
cv0.767
sampleLengths
048
19
249
34
467
582
633
74
824
978
1010
1156
1228
136
1418
1575
1616
1773
187
1927
2013
2157
228
2310
2444
2512
2611
2748
2827
298
3087
3128
3250
3351
3457
358
3658
3733
381
3952
4048
416
4265
433
442
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount0
totalSentences148
matches(empty)
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount0
totalVerbs226
matches(empty)
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount0
flaggedSentences0
totalSentences152
ratio0
matches(empty)
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount1486
adjectiveStacks0
stackExamples(empty)
adverbCount41
adverbRatio0.02759084791386272
lyAdverbCount8
lyAdverbRatio0.005383580080753701
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences152
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences152
mean9.88
std9.17
cv0.928
sampleLengths
06
112
21
329
41
54
64
77
824
97
103
118
124
138
1436
1523
165
171
1822
1917
2016
2121
225
2314
242
2512
264
2710
285
299
303
316
3217
3328
3424
357
363
374
384
3928
403
4117
423
437
4418
456
4613
475
4812
4911
41.01% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats26
diversityRatio0.34868421052631576
totalSentences152
uniqueOpeners53
26.46% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount1
totalSentences126
matches
0"Somewhere beyond the path, something"
ratio0.008
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount28
totalSentences126
matches
0"She stopped mid-stride, one hand"
1"She scanned the treeline of"
2"She pushed the thought aside"
3"Their scent cloyed, too sweet,"
4"She found the standing stones"
5"It was not temperature."
6"It was not pressure."
7"It was something more fundamental,"
8"Her ears popped."
9"She turned back."
10"She released the pendant and"
11"She swore under her breath"
12"Her eyes swept the edge"
13"She said it loud, the"
14"Her voice sounded thin in"
15"She took a step."
16"It passed through her, not"
17"She was certain of it."
18"She did not move."
19"She did not breathe."
ratio0.222
55.24% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount102
totalSentences126
matches
0"The Heartstone pulsed against Rory's"
1"She stopped mid-stride, one hand"
2"That was the problem."
3"She scanned the treeline of"
4"The old oaks loomed black"
5"A fox, perhaps."
6"The yelp of a vixen,"
7"She pushed the thought aside"
8"The coordinates Eva had scribbled"
9"The path had narrowed, then"
10"The wildflowers gave her pause."
11"A hard frost had turned"
12"Harebell and cowslip, vetch and"
13"Their scent cloyed, too sweet,"
14"Rory checked the pendant again."
15"The crimson gemstone threw a"
16"The words felt stupid the"
17"Nobody heard her out here."
18"Nobody but the trees, and"
19"The path opened."
ratio0.81
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences126
matches(empty)
ratio0
5.49% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences52
technicalSentenceCount10
matches
0"Harebell and cowslip, vetch and woundwort, a tumble of late-season roses that had no business blooming."
1"The wood was silver-grey with age, but each trunk bore a single line of ivy that climbed the bark in spirals, green and vital against the weathered surface."
2"Beyond them, the grove proper unfurled in a tumble of more wildflowers, a thick carpet of bloom that swallowed her boots to the ankle."
3"It was something more fundamental, a shift in the quality of the silence itself, as if the world had drawn in a breath and forgotten to release it."
4"*Grove.* That had been three days ago, hours before Eva had stopped answering her phone."
5"Eva, who had called Rory in the first place, three years ago, voice cracking down a long-distance line, begging her to leave Cardiff before Evan found her again…"
6"The motion was wrong, a ripple that began at one side of the grove and travelled to the other, as if something had passed beneath the surface of the bloom."
7"The hollows where age had eaten the trunk had rearranged themselves into something that was not quite a face, not quite a watcher, but something in between."
8"It moved without lifting its body from the flowers, a long boneless slide, and where it passed, the blooms folded flat in its wake, pressed down as if by a grea…"
9"The wildflowers pressed flat around her in a ring, and the standing stones at the edge of the clearing leaned in, almost imperceptibly, as if listening."
100.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags3
uselessAdditionCount0
matches(empty)
100.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags2
fancyCount0
fancyTags(empty)
dialogueSentences7
tagDensity0.286
leniency0.571
rawRatio0
effectiveRatio0
77.7189%