Run: 2026-06-01-01KT1HA5KF7TPC7G1Z05VHC0JY

Run Details

Duration:
1m 40s
Cost:
$0.002539
Provider:
Minimax

Model input

System
You are an expert fiction writer. Always keep the following rules in mind: - Write in past tense and use General English spelling, grammar, and colloquialisms/slang. - Write in active voice - Always follow the "show, don't tell" principle. - Avoid adverbs and cliches and overused/commonly used phrases. Aim for fresh and original descriptions. - Convey events and story through dialogue. - Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. - Skip "he/she said said" dialogue tags and convey people's actions or face expressions through their speech - Avoid mushy dialog and descriptions, have dialogue always continue the action, never stall or add unnecessary fluff. Vary the descriptions to not repeat yourself. - Put dialogue on its own paragraph to separate scene and action. - Reduce indicators of uncertainty like "trying" or "maybe" When writing text: - NEVER conclude the scene on your own, follow the beat instructions very closely. - NEVER end with foreshadowing. - NEVER write further than what I prompt you with. - AVOID imagining possible endings, NEVER deviate from the instructions. - STOP EARLY if the continuation contains what was required in the instructions. You do not need to fill out the full amount of words possible.
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <character id="4418" name="Nyx" aliases="Nyx, the Shadow, Nightwhisper" pronouns="they/them" species="Shade" storyRole="Wild Card"> <eyeColor>faintly glowing violet</eyeColor> <height>approximately 6'2" in solid form</height> <age>ageless</age> <form>humanoid silhouette of living shadow, can shift between solid and incorporeal</form> <voice>sounds like a whisper carried on the wind</voice> <description>A being of living shadow, existing between the mortal plane and the spaces between realms.</description> <backstory>Nyx was once a human sorcerer named Aldric who became trapped between realms during a failed summoning ritual in 1643. They now exist as a Shade, bound to the mortal plane but able to slip between shadows.</backstory> </character> <character id="4424" name="Isolde Varga" aliases="Isolde, the Seer" pronouns="she/her" species="Half-Fae" storyRole="Oracle"> <eyeColor>pale lavender</eyeColor> <hair>silver, reaching her waist</hair> <height>5'5"</height> <age>300 years old</age> <appearance>ethereal, ageless</appearance> <speech>speaks in riddles</speech> <footprints>leaves no footprints when she walks</footprints> <compulsion>cannot lie (Fae compulsion) but can mislead</compulsion> <description>A Half-Fae seer exiled from the Fae Courts for sharing visions with mortals.</description> <backstory>She now lives in a hidden grove in Richmond Park, offering cryptic prophecies to those who seek her out.</backstory> </character> <location id="853" name="Dymas (Gluttony)" aliases="Dymas, gluttony, Dymasian" realm="Hel" sin="Gluttony"> <ruler>Prince Belphegor</ruler> <skyColor>warm amber</skyColor> <description>A place of excess and indulgence. Sprawling vineyards, orchards, and gardens provide exotic ingredients for master chefs — often helbound souls contracted from Earth. Grand feasts and culinary competitions are common.</description> </location> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> <item id="2006" name="Fae-Forged Blade" aliases="the Fae blade, Isolde's gift" type="Weapon" origin="The Fae Courts"> <material>moonsilver</material> <shape>slender, leaf-shaped dagger</shape> <temperature>always cold to the touch</temperature> <glow>faintly luminescent in moonlight</glow> <power>can cut through magical wards; particularly effective against demons</power> <givenTo>given to Aurora by Isolde as a gift</givenTo> <description>A weapon of the Fae Courts, rare and highly coveted.</description> </item> <lore id="7001" name="The Veil" aliases="the Veil, the Barrier, the Boundary" category="Cosmology"> <solsticeEffect>weakens during the winter solstice, strengthens during the summer solstice</solsticeEffect> <appearance>faint shimmering distortion visible only to those with supernatural sight</appearance> <monitoring>rift points (tears in the Veil) are monitored by the Wardens</monitoring> <description>The Veil is the metaphysical barrier separating Earth from Hel and the Fae Realms.</description> </lore> </codex> Continue the story using the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the fantasy genre. A small group enters an ancient, otherworldly place for the first time. The environment is alien and wondrous. Describe their exploration — what they see, hear, and feel as they move deeper. Include moments of discovery, unease, and wonder. Let the world-building emerge through the characters' experience rather than exposition. Use the codex entries above as your world reference for characters, setting, and lore. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The oak stones rose from the mist like the fingers of a buried god, ancient and patient, draped in moss the colour of old copper. Aurora stopped at the line they formed, her breath catching somewhere between her chest and her throat. The Heartstone pendant at her collarbone had begun to pulse, a slow rhythmic warmth that matched her heartbeat, then outpaced it. "Through here," Isolde said, though her lips barely moved. The Half-Fae woman stepped between the two largest stones without so much as a whisper of sound against the leaf litter, and where her bare feet should have pressed the earth, the ground remained undisturbed. Rory blinked at the absence of footprints, then decided to keep walking. Questioning the physics of a fae-touched pocket dimension would not get her anywhere productive. She had learned that much in the last three weeks of her life falling apart and reassembling into something stranger. She stepped through. The air changed. That was the first thingnot a temperature, not a scent, but a quality, as though she had walked from a room filled with smoke into one where the windows had finally been thrown open. Behind her, she heard Nyx draw a sound that might have been breath if shades breathed, a soft intake of something between reverence and recognition. "Isolde." Nyx's voice came from somewhere to Rory's left, carried on air that should not have been moving. "You weren't exaggerating." The Fae Grove opened before them in a way that defied the geometry of Richmond Park. The ancient oaks that Rory had expected to find — the great trees that had drawn her to this corner of the city in the first place — were there, but they stood in a ring around a clearing that stretched far deeper than the wood outside should have allowed. Beyond the first line of trunks, the world folded. More clearing. More trees. A meadow that went on and on, scattered with wildflowers blooming in colours she had no names for: a blue darker than the ocean at midnight, a yellow that hummed at the edge of perception, a white that seemed to emit its own small light. "Time," Rory said. "You said it moves differently in here." "Time is a suggestion here, child. A polite request the Grove sometimes honours." Isolde had drifted ahead, her silver hair catching light that did not seem to have a source. "An hour inside might be minutes outside. Or it might be a season. The Grove does not care for the urgency of mortals." Rory pulled out her phone. The screen was black, the glass cold against her thumb. She held it up anyway, half expecting a signal, and felt foolish when there was nothing. Of course. Of course there was nothing. "It's not dead," Nyx said. They had moved without her noticing, standing now at the edge of the meadow with their form more solid than Rory had ever seen it — still a silhouette of living shadow, still tall and vaguely humanoid, but the edges of them seemed more defined, more present. "The Veil is thinner here. Your device cannot parse it." Rory pocketed the phone. "Right. Of course. Why would anything be simple." She walked forward, and the grass beneath her boots was not grass. It was too soft, too yielding, springing back under her weight as though each blade were a tiny cushion. The wildflowers she passed did not smell like flowers. They smelled like rain on hot stone, like bread baking in a kitchen three streets away, like the specific must of her grandmother's house in Cardiff before her grandmother had died and the house had been sold. The scents shifted as she moved, each one a memory she had not asked to revisit. She stopped. Her hand found the pendant at her throat, and the Heartstone's pulse had quickened against her palm, warm as a living thing, and she could feel something beneath the warmth — a faint hum, almost musical, almost familiar. "Something here," she said, and was relieved that her voice did not shake. Isolde turned, her pale lavender eyes catching the impossible light. "The Grove knows you carry a piece of Hel. It is curious. It has not tasted that particular flavour in a very long while." "I didn't ask to carry it. Someone just put it on me." "The best gifts rarely come with consent." Isolde's mouth curved, not quite a smile. "Come. There is more." They followed the meadow inward, and the trees grew older as they walked, their trunks thickening, their bark deepening into textures that looked almost like skin, almost like faces if Rory caught them from the corner of her vision. She made herself look straight ahead. She had seen enough strange things in the last weeks to know that looking too closely invited trouble. A sound reached her — water, somewhere ahead, a soft persistent murmur that was not quite the sound of a stream or a fountain but something between, something liquid and continuous. The air had grown warmer. Not unpleasantly so. It was the warmth of a summer evening that had lingered past its time, of a room with a fire banked low in the hearth. "There." Nyx pointed, and their shadowy hand seemed to fragment slightly at the fingertip, dissolving into a small constellation of violet motes that drifted and re-formed. "Do you see?" Rory saw. The clearing opened into a shallow bowl, and at its centre stood a circle of smaller stones — not oaks this time, but pale granite, each one carved with symbols that seemed to shift when she did not look directly at them. Between the stones, a spring rose from the ground, but the water did not flow downward as water should. It gathered in a slow, hovering sphere, a foot across, turning lazily in the air, throwing off droplets that rose instead of fell. "What the hell," Rory said, and the words felt small and ordinary and exactly right. Isolde knelt at the edge of the circle, her silver hair pooling on the grass, her hands hovering above the hovering water. "A Wellspring. Few mortal eyes have ever seen one. Fewer still have understood what they were seeing." "What does it do?" "What does any well do? It gives. What it gives, the drinker must interpret." Rory stepped closer, the Heartstone now almost hot against her skin. The musical hum beneath the warmth had resolved into something she could almost name — almost, almost — a sound like a single voice singing a note that was both higher and lower than any pitch she had ever heard. The sphere of water caught the light and bent it, and for a moment she saw herself in its surface, but the reflection was not quite her. The woman in the water had her face, her dark hair, her blue eyes, but she was looking at something over Rory's shoulder with an expression of terrible, joyful recognition. Rory spun. There was nothing behind her. Only the trees, the meadow, the impossible flowers. Only Nyx, watching her with faintly glowing violet eyes, and Isolde, still kneeling, still smiling that not-smile. "The Grove shows you what it wants you to see," Isolde said, rising without apparent effort, soundlessly, her bare feet leaving the grass unbent. "What you make of it is your own affair." "Cheerful," Nyx murmured. Their form rippled, edges blurring and re-sharpening. "This place is older than I am. I had forgotten there were still corners of the world that remembered what they were." The spring sang. The flowers bloomed in colours that had no names. The Heartstone pulsed warm against Rory's chest, and somewhere in the trees, something watched them with ancient, polite curiosity.
created_at"2026-06-01T12:07:37.843Z" 6/1/2026, 12:07:37 PM
model"minimax/minimax-m3-20260531"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency3254
moderation_latency(null)
generation_time99922
tokens_prompt1816
tokens_completion2423
native_tokens_prompt1835
native_tokens_completion2021
native_tokens_completion_images(null)
native_tokens_reasoning506
native_tokens_cached1821
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
num_fetches(null)
web_search_engine(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
service_tier(null)
usage0.00253866
router(null)
provider_responses
0
endpoint_id"6851b352-a7e2-45ad-a69e-67ed1208a416"
id"066ca9094bb4ab6032d5750ed50ec1ac"
is_byokfalse
latency3254
model_permaslug"minimax/minimax-m3-20260531"
provider_name"Minimax"
status200
user_agent"langchainjs-openai/1.0.0 ((node/v24.16.0; linux; x64))"
http_referer(null)
request_id"req-1780315657-Bh8oVJBeOgVP53rkID1x"
session_id(null)
preset_id(null)
api_type"completions"
id"gen-1780315657-vcFL55clhaOec4BYfw8M"
upstream_id"066ca9094bb4ab6032d5750ed50ec1ac"
total_cost0.00253866
cache_discount0.00087408
upstream_inference_cost0
provider_name"Minimax"
response_cache_source_id(null)

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags11
adverbTagCount0
adverbTags(empty)
dialogueSentences25
tagDensity0.44
leniency0.88
rawRatio0
effectiveRatio0
88.38% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1291
totalAiIsmAdverbs3
found
0
adverb"very"
count1
1
adverb"slightly"
count1
2
adverb"lazily"
count1
highlights
0"very"
1"slightly"
2"lazily"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
45.78% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1291
totalAiIsms14
found
0
word"pulse"
count2
1
word"rhythmic"
count1
2
word"warmth"
count4
3
word"whisper"
count1
4
word"weight"
count1
5
word"quickened"
count1
6
word"could feel"
count1
7
word"familiar"
count1
8
word"resolved"
count1
9
word"pulsed"
count1
highlights
0"pulse"
1"rhythmic"
2"warmth"
3"whisper"
4"weight"
5"quickened"
6"could feel"
7"familiar"
8"resolved"
9"pulsed"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells1
narrationSentences67
matches
0"was relieved"
36.25% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount1
hedgeCount4
narrationSentences67
filterMatches
0"look"
hedgeMatches
0"seemed to"
1"seem to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences81
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
repeatedSegmentCount0
maxSentenceWordsSeen48
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1300
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions9
unquotedAttributions0
matches(empty)
86.13% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions38
wordCount1096
uniqueNames10
maxNameDensity1.28
worstName"Rory"
maxWindowNameDensity2
worstWindowName"Rory"
discoveredNames
Heartstone4
Half-Fae1
Nyx6
Rory14
Fae2
Grove1
Richmond1
Park1
Isolde7
Cardiff1
persons
0"Heartstone"
1"Nyx"
2"Rory"
3"Isolde"
places
0"Fae"
1"Grove"
2"Richmond"
3"Park"
4"Cardiff"
globalScore0.861
windowScore1
0.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences49
glossingSentenceCount8
matches
0"something between reverence and recognition"
1"white that seemed to emit its own small light"
2"seemed more defined more present"
3"smelled like rain on hot stone, like bread"
4"not quite a smile"
5"something between, something liquid and continu"
6"not quite the sound of a stream or a fountain but something between, something liquid and continuous"
7"symbols that seemed to shift when she did not look directly at them"
8"not quite her"
0.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches4
per1kWords3.077
wordCount1300
matches
0"not a temperature, not a scent, but a quality, as though she had walked from a room filled with"
1"not a scent, but a quality, as though she had walked from a room filled with"
2"not quite the sound of a stream or a fountain but something between, something liquid"
3"not oaks this time, but pale granite, each one carved with symbols"
84.36% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount2
totalSentences81
matches
0"learned that much"
1"relieved that her"
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs32
mean40.63
std30.21
cv0.744
sampleLengths
063
144
246
33
464
521
6124
710
853
938
1062
1112
1293
1340
1413
1534
1612
1718
1863
1964
2029
212
2284
2315
2439
254
2614
27108
2832
2933
3032
3131
89.55% Passive voice overuse
Target: ≤2% passive sentences
passiveCount3
totalSentences67
matches
0"been thrown"
1"been sold"
2"was relieved"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount1
totalVerbs170
matches
0"was looking"
0.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount9
semicolonCount0
flaggedSentences7
totalSentences81
ratio0.086
matches
0"That was the first thing — not a temperature, not a scent, but a quality, as though she had walked from a room filled with smoke into one where the windows had finally been thrown open."
1"The ancient oaks that Rory had expected to find — the great trees that had drawn her to this corner of the city in the first place — were there, but they stood in a ring around a clearing that stretched far deeper than the wood outside should have allowed."
2"They had moved without her noticing, standing now at the edge of the meadow with their form more solid than Rory had ever seen it — still a silhouette of living shadow, still tall and vaguely humanoid, but the edges of them seemed more defined, more present."
3"Her hand found the pendant at her throat, and the Heartstone's pulse had quickened against her palm, warm as a living thing, and she could feel something beneath the warmth — a faint hum, almost musical, almost familiar."
4"A sound reached her — water, somewhere ahead, a soft persistent murmur that was not quite the sound of a stream or a fountain but something between, something liquid and continuous."
5"The clearing opened into a shallow bowl, and at its centre stood a circle of smaller stones — not oaks this time, but pale granite, each one carved with symbols that seemed to shift when she did not look directly at them."
6"The musical hum beneath the warmth had resolved into something she could almost name — almost, almost — a sound like a single voice singing a note that was both higher and lower than any pitch she had ever heard."
88.44% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount1090
adjectiveStacks0
stackExamples(empty)
adverbCount58
adverbRatio0.05321100917431193
lyAdverbCount13
lyAdverbRatio0.011926605504587157
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences81
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences81
mean16.05
std12.32
cv0.767
sampleLengths
025
117
221
39
435
512
614
720
83
93
1036
1125
1218
133
1416
1550
169
172
182
1945
203
217
2230
2323
245
2510
2616
272
285
295
3047
3110
324
338
3412
3519
369
3737
3816
392
4038
4113
4210
4324
4412
4514
464
4739
486
4918
52.26% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats11
diversityRatio0.3950617283950617
totalSentences81
uniqueOpeners32
100.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount3
totalSentences58
matches
0"Of course there was nothing."
1"Only the trees, the meadow,"
2"Only Nyx, watching her with"
ratio0.052
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount15
totalSentences58
matches
0"She had learned that much"
1"She stepped through."
2"She held it up anyway,"
3"They had moved without her"
4"She walked forward, and the"
5"It was too soft, too"
6"They smelled like rain on"
7"Her hand found the pendant"
8"she said, and was relieved"
9"They followed the meadow inward,"
10"She made herself look straight"
11"She had seen enough strange"
12"It was the warmth of"
13"It gathered in a slow,"
14"Their form rippled, edges blurring"
ratio0.259
37.59% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount49
totalSentences58
matches
0"The oak stones rose from"
1"Aurora stopped at the line"
2"The Heartstone pendant at her"
3"Isolde said, though her lips"
4"The Half-Fae woman stepped between"
5"Rory blinked at the absence"
6"She had learned that much"
7"She stepped through."
8"The air changed."
9"That was the first thing"
10"Nyx's voice came from somewhere"
11"The Fae Grove opened before"
12"The ancient oaks that Rory"
13"A meadow that went on"
14"Isolde had drifted ahead, her"
15"Rory pulled out her phone."
16"The screen was black, the"
17"She held it up anyway,"
18"They had moved without her"
19"Rory pocketed the phone."
ratio0.845
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences58
matches(empty)
ratio0
0.00% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences35
technicalSentenceCount11
matches
0"The Heartstone pendant at her collarbone had begun to pulse, a slow rhythmic warmth that matched her heartbeat, then outpaced it."
1"She had learned that much in the last three weeks of her life falling apart and reassembling into something stranger."
2"Behind her, she heard Nyx draw a sound that might have been breath if shades breathed, a soft intake of something between reverence and recognition."
3"The Fae Grove opened before them in a way that defied the geometry of Richmond Park."
4"The ancient oaks that Rory had expected to find — the great trees that had drawn her to this corner of the city in the first place — were there, but they stood …"
5"A meadow that went on and on, scattered with wildflowers blooming in colours she had no names for: a blue darker than the ocean at midnight, a yellow that humme…"
6"It was too soft, too yielding, springing back under her weight as though each blade were a tiny cushion."
7"They followed the meadow inward, and the trees grew older as they walked, their trunks thickening, their bark deepening into textures that looked almost like sk…"
8"A sound reached her — water, somewhere ahead, a soft persistent murmur that was not quite the sound of a stream or a fountain but something between, something l…"
9"Isolde knelt at the edge of the circle, her silver hair pooling on the grass, her hands hovering above the hovering water."
10"The musical hum beneath the warmth had resolved into something she could almost name — almost, almost — a sound like a single voice singing a note that was both…"
34.09% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags11
uselessAdditionCount2
matches
0"Isolde's mouth curved, not quite a smile"
1"Rory said, and the words felt small and ordinary and exactly right"
100.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags7
fancyCount1
fancyTags
0"Nyx murmured (murmur)"
dialogueSentences25
tagDensity0.28
leniency0.56
rawRatio0.143
effectiveRatio0.08
71.4278%