Run: 2026-06-01-01KT1HEZK97Q8RBBA50YZRZT0E

Run Details

Duration:
4m 13s
Cost:
$0.009541
Provider:
Minimax

Model input

System
You are an expert and award-winning novel writer in the dark Horror genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the horror genre. A character is alone in a strange, isolated place at night. They came here for a reason, but something feels off from the moment they arrive. The wrongness builds slowly — sounds that shouldn't be there, things that move at the edge of vision, a growing certainty that they are not alone. Build tension through restraint, not through gore. Use the codex entries above as your world reference for the character and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The Heartstone flared hot against Aurora's collarbone, and she stopped mid-step. She had been walking for twenty minutes. Maybe thirty. The wildflowers beneath her trainers should have been trampled by now, but they kept springing back up, closing over her footprints like water filling a wound. Bluebells and moonwort and things she couldn't name, all of them blooming in defiance of October. Their petals caught what little light filtered through the canopy overhead and held it, glowing faintly, the way deep-sea creatures glowed in documentaries she'd watched as a kid curled against her father's armchair. The standing stones stood ahead. Ancient oaks, gnarled and silver with age, arranged in a circle that the Richmond Park ranger maps swore didn't exist. She'd checked. Three times, on three different websites, before she drove out here with a torch and a half-charged phone and the kind of stubborn curiosity that had got her out of Cardiff and into London in the first place. "Fifteen minutes. In and out." The pendant pulsed again, a slow heartbeat of crimson light that stained the inside of her jacket. She'd found the thing in the post three weeks ago, no return address, no note. Just a velvet box and a gemstone the colour of arterial blood. A gemstone that had no business warming up every time she crossed into this particular stretch of park after dark. The wrongness hit her somewhere between the third and fourth stone. Not a sound. Not yet. More like the absence of one. The insects that had been clicking in the undergrowth fell silent, all at once, as though a hand had closed around the whole grove and squeezed. The breeze that had been tugging at her hair died. Even the rustle of her own clothes seemed to swallow itself, muffled by something thick and watchful in the air. Rory pulled out her phone. No signal. The screen showed 23:47, and below it, in smaller digits she didn't recognise, a second time: 04:12. She looked up. The grove had changed. The wildflowers were still there, but they faced the wrong direction now, all of them bent away from the centre of the clearing as though something at the heart of it breathed out cold. The standing stones, which had been silver-grey when she passed through, had darkened to the colour of dried blood. Sap wept from cracks in their bark, black and sluggish, catching the pendant's glow and giving it back as something almost alive. And at the edge of her vision, something moved. Rory didn't turn. That was the first rule her mother had taught her about the Fae, back when Jennifer Carter had sat her down at the kitchen table in Cardiff with a cup of tea and a voice that shook only a little. Never let them know you've seen them. Never let them know you know. The second rule had been even simpler. Don't go looking. Too late for that. She kept walking, slow and steady, towards the centre of the grove where the pendant's glow was strongest. The air tasted of copper and old flowers, a sweet-rotten combination that made her stomach clench. Her heartbeat thudded in her ears, louder than it should have been, as though her chest had become a drum someone was beating from the inside. The movement came again. Closer this time. To her left, between the second and third stone. A flicker of pale, the suggestion of a face, features arranged in a way that made her hindbrain scream at her to run. A mouth too wide. Eyes set at slightly the wrong depth. Hair that moved like it was underwater. She didn't run. "Hello?" Her voice came out steadier than she felt. "I know you're there." Silence. The wildflowers trembled, though no wind stirred them. "I'm not here to steal anything." She unclipped the pendant from her collar and held it out in her open palm, letting its crimson light spill across the grass. "I was told to bring this. I don't know by whom." The grove held its breath. Then, from somewhere behind the largest of the standing stones, a voice. Low. Female. Speaking in a language Rory didn't recognise, but understood anyway, the words landing in her skull like stones dropped into deep water. "You came alone." "I came alone." "That was foolish." "Yeah. Probably." A laugh, then, soft and sad and wrong in a way she couldn't pinpoint. The pale figure stepped out from behind the stone. Tall. Thin. Dressed in something that might have been white once but had yellowed with age. Its face, if it had a face, kept shifting, the features sliding like wet clay. Two points of light burned where its eyes should have been, the same deep crimson as the pendant in her hand. Rory's fingers tightened around the stone. "You sent it to me." "We did not." "Then who did?" The figure tilted its head. The movement was too fluid, too slow, the kind of motion a snake made before it struck. When it spoke again, its voice came from everywhere at once, from the stones, the flowers, the grass beneath her feet. "Does it matter? You are here. The stone is warm. The door is opening." "Opening to what?" The grove answered before the figure could. The wildflowers began to sing. Not a chorus, a single note, held and trembling, the sound of a violin string being bowed too hard. The standing stones groaned. The black sap on their bark began to run upwards, defying gravity, climbing towards the branches overhead where it pooled and spread into a canopy of dark glass. And in the glass, Rory saw London. Her London. The flat above Silas' bar where she'd argued with Eva about rent that very morning. The Golden Empress kitchen where Yu-Fei shouted at the wok like it owed her money. A familiar street in Cardiff where a younger version of herself sat cross-legged on a pavement licking a melted ice cream while her mother laughed and tried to wipe her hands. The crescent-shaped scar on her left wrist prickled, a small cold point of pain. "There." The figure gestured at the dark canopy with one long, too-jointed hand. "Look. That is what waits on the other side. That is what your stone keeps locked." Rory looked. She couldn't help it. Behind the glass, between the images of her own life, something else pressed against the barrier. Something vast. Something patient. It had no shape she could describe, but she could feel it watching her the way deep water watches a swimmer, with absolute and ancient calm. It wanted. The wanting came off it in waves, and every wave pushed the barrier a little thinner. "You want me to open it." "We want nothing." The figure's voice dropped to a whisper, but it filled the grove anyway, filled the spaces between the leaves, the spaces between her ribs. "The door wants. The door has always wanted. We are merely the keepers." "And the pendant?" "Is a key. You are a lock. Together, you are a choice." Rory swallowed. The pendant pulsed in her hand, warm and insistent, and the thing behind the glass leaned closer, and the wildflowers began to sing again, and the standing stones wept their black sap, and the second time on her phone, the one she didn't recognise, ticked forward to 04:13. The figure smiled. Or its face did the thing that, on a human, would have been called a smile. "Choose quickly, lock. The door is sick with patience."
created_at"2026-06-01T12:10:15.538Z" 6/1/2026, 12:10:15 PM
model"minimax/minimax-m3-20260531"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency1395
moderation_latency(null)
generation_time252699
tokens_prompt4560
tokens_completion8958
native_tokens_prompt4186
native_tokens_completion7739
native_tokens_completion_images(null)
native_tokens_reasoning7090
native_tokens_cached4172
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
num_fetches(null)
web_search_engine(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
service_tier(null)
usage0.00954132
router(null)
provider_responses
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endpoint_id"6851b352-a7e2-45ad-a69e-67ed1208a416"
id"066ca9a7dbebe9cbd2b46303111f91f7"
is_byokfalse
latency1395
model_permaslug"minimax/minimax-m3-20260531"
provider_name"Minimax"
status200
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total_cost0.00954132
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provider_name"Minimax"
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Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags4
adverbTagCount0
adverbTags(empty)
dialogueSentences22
tagDensity0.182
leniency0.364
rawRatio0
effectiveRatio0
88.12% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1263
totalAiIsmAdverbs3
found
0
adverb"slightly"
count1
1
adverb"very"
count1
2
adverb"quickly"
count1
highlights
0"slightly"
1"very"
2"quickly"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
52.49% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1263
totalAiIsms12
found
0
word"charged"
count1
1
word"pulsed"
count2
2
word"velvet"
count1
3
word"almost alive"
count1
4
word"stomach"
count1
5
word"flicker"
count1
6
word"silence"
count1
7
word"trembled"
count1
8
word"familiar"
count1
9
word"could feel"
count1
10
word"whisper"
count1
highlights
0"charged"
1"pulsed"
2"velvet"
3"almost alive"
4"stomach"
5"flicker"
6"silence"
7"trembled"
8"familiar"
9"could feel"
10"whisper"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences93
matches(empty)
19.97% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount3
hedgeCount5
narrationSentences93
filterMatches
0"know"
1"know know"
hedgeMatches
0"seemed to"
1"began to"
2"tried to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences111
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
repeatedSegmentCount0
maxSentenceWordsSeen48
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1263
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions5
unquotedAttributions0
matches(empty)
100.00% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions25
wordCount1122
uniqueNames15
maxNameDensity0.62
worstName"Rory"
maxWindowNameDensity1.5
worstWindowName"Rory"
discoveredNames
Heartstone1
Aurora1
October1
Richmond1
Park1
Cardiff3
London3
Fae1
Jennifer1
Carter1
Silence1
Rory7
Golden1
Empress1
Yu-Fei1
persons
0"Heartstone"
1"Aurora"
2"Jennifer"
3"Carter"
4"Rory"
5"Yu-Fei"
places
0"Richmond"
1"Park"
2"Cardiff"
3"London"
globalScore1
windowScore1
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences59
glossingSentenceCount0
matches(empty)
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount1263
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences111
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs45
mean28.07
std27.04
cv0.964
sampleLengths
011
184
265
35
464
511
667
724
83
979
109
1166
124
1360
1457
153
1613
179
1840
1941
203
213
223
232
2475
256
265
273
283
2943
3014
313
3263
3370
3414
3529
366
3764
386
3940
403
4112
4250
4319
449
93.94% Passive voice overuse
Target: ≤2% passive sentences
passiveCount3
totalSentences93
matches
0"been trampled"
1"being bowed"
2"been called"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount1
totalVerbs167
matches
0"was beating"
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount0
flaggedSentences0
totalSentences111
ratio0
matches(empty)
96.84% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount940
adjectiveStacks0
stackExamples(empty)
adverbCount41
adverbRatio0.043617021276595745
lyAdverbCount5
lyAdverbRatio0.005319148936170213
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences111
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences111
mean11.38
std9.77
cv0.859
sampleLengths
011
17
22
326
416
533
65
720
82
938
105
1117
1215
1312
1420
1511
163
172
186
1926
2010
2120
225
232
2417
253
264
2734
2819
2922
309
313
3240
337
346
357
363
374
3818
3916
4026
414
423
439
4423
454
467
477
483
499
65.47% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats14
diversityRatio0.46846846846846846
totalSentences111
uniqueOpeners52
100.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount5
totalSentences78
matches
0"Just a velvet box and"
1"More like the absence of"
2"Even the rustle of her"
3"Too late for that."
4"Then, from somewhere behind the"
ratio0.064
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount12
totalSentences78
matches
0"She had been walking for"
1"Their petals caught what little"
2"She'd found the thing in"
3"She looked up."
4"She kept walking, slow and"
5"Her heartbeat thudded in her"
6"She didn't run."
7"Her voice came out steadier"
8"She unclipped the pendant from"
9"Its face, if it had"
10"She couldn't help it."
11"It had no shape she"
ratio0.154
100.00% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount56
totalSentences78
matches
0"The Heartstone flared hot against"
1"She had been walking for"
2"The wildflowers beneath her trainers"
3"Bluebells and moonwort and things"
4"Their petals caught what little"
5"The standing stones stood ahead."
6"The pendant pulsed again, a"
7"She'd found the thing in"
8"A gemstone that had no"
9"The wrongness hit her somewhere"
10"The insects that had been"
11"The breeze that had been"
12"Rory pulled out her phone."
13"The screen showed 23:47, and"
14"She looked up."
15"The grove had changed."
16"The wildflowers were still there,"
17"The standing stones, which had"
18"Sap wept from cracks in"
19"Rory didn't turn."
ratio0.718
64.10% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount1
totalSentences78
matches
0"To her left, between the"
ratio0.013
20.91% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences41
technicalSentenceCount7
matches
0"Three times, on three different websites, before she drove out here with a torch and a half-charged phone and the kind of stubborn curiosity that had got her ou…"
1"A gemstone that had no business warming up every time she crossed into this particular stretch of park after dark."
2"The insects that had been clicking in the undergrowth fell silent, all at once, as though a hand had closed around the whole grove and squeezed."
3"The wildflowers were still there, but they faced the wrong direction now, all of them bent away from the centre of the clearing as though something at the heart…"
4"The standing stones, which had been silver-grey when she passed through, had darkened to the colour of dried blood."
5"The air tasted of copper and old flowers, a sweet-rotten combination that made her stomach clench."
6"Her heartbeat thudded in her ears, louder than it should have been, as though her chest had become a drum someone was beating from the inside."
100.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags4
uselessAdditionCount0
matches(empty)
100.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags0
90.0613%