Run: 2026-06-01-01KT1HXB0RXNPPGFAEHCSYRH26

Run Details

Duration:
1m 57s
Cost:
$0.002993
Provider:
Minimax

Model input

System
You are an expert fiction writer. Always keep the following rules in mind: - Write in past tense and use General English spelling, grammar, and colloquialisms/slang. - Write in active voice - Always follow the "show, don't tell" principle. - Avoid adverbs and cliches and overused/commonly used phrases. Aim for fresh and original descriptions. - Convey events and story through dialogue. - Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. - Skip "he/she said said" dialogue tags and convey people's actions or face expressions through their speech - Avoid mushy dialog and descriptions, have dialogue always continue the action, never stall or add unnecessary fluff. Vary the descriptions to not repeat yourself. - Put dialogue on its own paragraph to separate scene and action. - Reduce indicators of uncertainty like "trying" or "maybe" When writing text: - NEVER conclude the scene on your own, follow the beat instructions very closely. - NEVER end with foreshadowing. - NEVER write further than what I prompt you with. - AVOID imagining possible endings, NEVER deviate from the instructions. - STOP EARLY if the continuation contains what was required in the instructions. You do not need to fill out the full amount of words possible.
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4416" name="Detective Harlow Quinn" aliases="Quinn, Detective Quinn, Harlow" pronouns="she/her" species="Human" storyRole="Antagonist"> <eyeColor>brown</eyeColor> <hair>closely cropped salt-and-pepper</hair> <height>5'9"</height> <age>41</age> <jawline>sharp jaw</jawline> <watch>worn leather watch on her left wrist</watch> <bearing>military precision</bearing> <description>A Metropolitan Police detective with 18 years of decorated service who suspects the clique is involved in criminal activity.</description> <backstory>She lost her partner, DS Morris, during a case three years ago under unexplained circumstances that had supernatural origins she doesn't yet understand.</backstory> </character> <character id="4414" name="Eva Kowalski" aliases="Eva, Evie" pronouns="she/her" species="Human" storyRole="Best Friend"> <eyeColor>green</eyeColor> <hair>curly red</hair> <height>5'4"</height> <age>26</age> <glasses>round glasses</glasses> <satchel>worn leather satchel full of books</satchel> <freckles>freckled complexion</freckles> <nervousHabit>tucking hair behind her left ear</nervousHabit> <description>Aurora's childhood friend and an occult researcher.</description> <backstory>Moved to London two years before Aurora and works as a research assistant at the British Museum's restricted archives. She holds a master's degree in Ancient History from Oxford.</backstory> </character> <location id="856" name="The Veil Market" aliases="Veil Market, the Market, underground market" realm="Earth"> <currentLocation>abandoned Tube station beneath Camden</currentLocation> <entryRequirement>bone token</entryRequirement> <schedule>moves locations every full moon</schedule> <description>A hidden supernatural black market that sells enchanted goods, banned alchemical substances, and information.</description> </location> <item id="2004" name="Veil Compass" aliases="the Compass, shadow compass" type="Tool" origin="The Veil Market"> <casingMaterial>small brass compass</casingMaterial> <faceMarkings>face etched with protective sigils</faceMarkings> <needle>points toward the nearest supernatural rift or portal</needle> <patina>casing has a patina of verdigris</patina> <creator>crafted by a Shade artisan</creator> <description>A compass attuned to supernatural energy.</description> </item> </codex> Continue the story using the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the mystery genre. A detective arrives at a crime scene in an unusual location. Something is wrong — the evidence doesn't add up. A colleague is present, offering a different interpretation. Through careful observation and deduction, the detective begins to see what others have missed. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The uniform constable at the top of the stairwell stepped aside without a word, his face the particular shade of grey that came from hours spent staring at something the body couldn't unsee. Detective Harlow Quinn descended past him, her boots finding each step with the automatic precision of a woman who had spent more of her life in the underworld of London than on its sunlit streets. The air changed three levels down. Cooler. Stale. The particular mineral dampness of earth pressing in on brick-lined corridors that had been sealed off from the travelling public for the better part of four decades. Quinn pulled her collar up. The station had once been called something cheerful, something pastoral, but the nameplates had been removed and only the ghosts of their adhesive squares remained on the tiled walls. Yellow tape criss-crossed the platform. More uniforms clustered near the far end, their torchlight bouncing off the curved ceiling in restless white arcs. Quinn moved through them. The body lay on its back across the tracks, arms arranged at its sides, palms open. A man in his fifties. Expensive overcoat, handmade shoes, no visible wounds. His eyes were open and his expression was one of mild inquiry, as if someone had just asked him a difficult sum. "Marsh," Quinn said. DC Marsh was crouched at the edge of the platform with a notebook balanced on his knee. He glanced up. "Ma'am. Glad you're here. I've been trying to get someone from Forensics down but the lift's out and they're not keen on the stairs." "Who called it in?" "Kids. Couple of teenagers with torches. Heard something, came down to investigate, found him. Ran straight out and dialled nine-nine-nine." Marsh scratched his nose with the end of his pen. "First patrol thought it was a junkie. Then they saw the coat." Quinn crouched on her haunches, studying the man from a distance. The arrangement of the body bothered her in a way she couldn't yet articulate. Too neat. Crime scenes were messy affairs. People fell, bled, thrashed. They did not arrange themselves as if awaiting a portrait sitting. "What's your read?" she asked. "Dealer. High-end. Gets invited to a meeting somewhere unusual, someone doesn't like the terms, he ends up on the tracks." Marsh gestured with the pen. "There are drag marks under the body consistent with him being moved post-mortem. Whoever did this wanted him found in a particular way." Quinn said nothing. She rose and walked the length of the platform, her torch sweeping the opposite wall. Old advertising hoardings. A faded station name. Someone had spray-painted a crude skull across the tiles at some point in the station's derelict years. The skull had acquired a top hat and a monocle in a later intervention. "Bag of possessions is over here," Marsh called. "Wallet, phone, a set of keys, and something else. Weird little thing. Looked like a music box but without the mechanism. I left it in the bag, didn't want to muck about with it." Quinn found the evidence bag. Inside, beside the ordinary detritus of a man's pockets, sat a small brass disc the size of a pocket watch. Its face was etched with a tight spiral of markings, each one nested inside the next. The casing had a greenish bloom across it, the kind that came from decades of moisture and neglect. Quinn tilted the bag. The needle inside the compass face, visible through a scratched crystal, trembled. She held the bag still. The needle settled. She turned slowly on her heel. The needle swung with her, hung, and fixed on a point somewhere down the tunnel at her back. "Ma'am?" She looked at Marsh. He had risen, notebook closed, watching her with the particular expression of a junior officer trying to work out whether his superior had lost the plot. "How long have you been down here?" Quinn asked. "Two hours, give or take." "Feel anything? Headache, ringing in your ears, that metallic taste at the back of the throat?" Marsh considered. "No. Should I have?" Quinn did not answer. She walked past him, further down the platform, away from the yellow tape. Marsh followed at a respectful distance, his torch beam joining hers on the curved wall. "That's outside the scene," he said. "Tell me about the burn marks." "What burn marks?" "On the ceiling. Above the body. Look up." Marsh looked up. A ring of discolouration marked the tiled vault overhead, faint but unmistakable, roughly two metres in diameter and centred directly above where the dead man lay. The pattern was not a scorch mark left by flame. It was something more controlled. Concentric. A shape imposed on the tiles rather than burned into them. "That's a bit odd," Marsh conceded. "It's very odd." Quinn crouched again, this time to examine the lip of the platform. She ran a fingertip along it, brought it up to the light. A fine grey residue clung to her skin. She rubbed thumb against forefinger, smelled it. Not ash. Not soot. Something fainter, something with a chalky, mineral note she could not place. "Could be electrical," Marsh offered. "These old stations, dodgy wiring, cables running through the walls. Maybe he was meeting someone involved in a copper theft operation. They got interrupted, things went wrong." "Marsh." "Ma'am." "Look at the body again. Really look." Marsh walked back to the tracks. He stood over the man for a long moment. "Clothes," he said eventually. "No mud. No grime. The platform is filthy. There's dust an inch thick on the tiles. His shoes are clean. Practically polished." "He wasn't brought in through the main entrance," Quinn said. "He wasn't dragged across this platform. He was placed here." "And the drag marks?" "Underneath the body only. The drag marks are consistent with someone shifting the body a few feet. Final positioning. Everything else is theatre." Marsh frowned. "Theatre for who? There's no cameras down here. No witnesses except the kids, and they bolted the moment they saw him." Quinn straightened. She looked again at the ring on the ceiling, at the body, at the platform, at the tunnel mouth. The compass in the evidence bag, she knew without looking, would be pulling hard. Whatever that needle was attuned to, it lived at the end of that dark passage. "This wasn't a drug deal," Quinn said quietly. "This wasn't a robbery. This was a ceremony." Marsh stared at her. "Ma'am, with respect, that is a hell of a thing to say to a body that's been dead less than four hours." "Then give me a better explanation that accounts for the placement, the pattern overhead, the clean shoes, and the fact that nobody heard a sound except the kids, who only heard a single noise. Not a struggle. Not a fall. One sound. What was it they described?" Marsh hesitated. "Tell me exactly what they said." "A sort of bell," Marsh admitted. "Like a chime, they said. A single clear note, then nothing." Quinn pulled the evidence bag from her coat pocket and held it up. The needle inside the brass casing had stopped trembling. It pointed, unwavering, down the tunnel. "What's that thing doing?" Marsh asked. "Compass," Quinn said. "I don't know what kind yet." She began walking toward the tunnel mouth. The air from the passage moved across her face, carrying the mineral dampness and something else, something she had only smelled once before, on a case three years ago, in a flat in Whitechapel, on the night DS Morris had stopped answering his radio. "Ma'am." Marsh's voice had lost its measured quality. "We should wait for Forensics. We should not be going down there." Quinn stepped off the platform and onto the tracks. The sleepers were damp under her boots. Ahead of her, the tunnel curved gently and the torchlight did not reach its end.
created_at"2026-06-01T12:18:05.981Z" 6/1/2026, 12:18:05 PM
model"minimax/minimax-m3-20260531"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency1877
moderation_latency(null)
generation_time117124
tokens_prompt1149
tokens_completion2953
native_tokens_prompt1165
native_tokens_completion2433
native_tokens_completion_images(null)
native_tokens_reasoning949
native_tokens_cached1151
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
num_fetches(null)
web_search_engine(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
service_tier(null)
usage0.00299286
router(null)
provider_responses
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endpoint_id"6851b352-a7e2-45ad-a69e-67ed1208a416"
id"066cab7eadf70d8f3e3e956ee7c33e65"
is_byokfalse
latency1869
model_permaslug"minimax/minimax-m3-20260531"
provider_name"Minimax"
status200
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request_id"req-1780316285-ZiFlbpHymZ88RTc7c90g"
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api_type"completions"
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upstream_id"066cab7eadf70d8f3e3e956ee7c33e65"
total_cost0.00299286
cache_discount0.00055248
upstream_inference_cost0
provider_name"Minimax"
response_cache_source_id(null)

Evaluation details

Result Evaluator Details Meta Data
66.67% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags17
adverbTagCount3
adverbTags
0"Quinn crouched again [again]"
1"he said eventually [eventually]"
2"Quinn said quietly [quietly]"
dialogueSentences45
tagDensity0.378
leniency0.756
rawRatio0.176
effectiveRatio0.133
84.79% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1315
totalAiIsmAdverbs4
found
0
adverb"slowly"
count1
1
adverb"very"
count1
2
adverb"really"
count1
3
adverb"gently"
count1
highlights
0"slowly"
1"very"
2"really"
3"gently"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
80.99% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1315
totalAiIsms5
found
0
word"etched"
count1
1
word"crystal"
count1
2
word"trembled"
count1
3
word"unwavering"
count1
4
word"measured"
count1
highlights
0"etched"
1"crystal"
2"trembled"
3"unwavering"
4"measured"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences91
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount1
hedgeCount0
narrationSentences91
filterMatches
0"watch"
hedgeMatches(empty)
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences119
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
repeatedSegmentCount0
maxSentenceWordsSeen47
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1315
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions16
unquotedAttributions0
matches(empty)
33.33% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions38
wordCount852
uniqueNames6
maxNameDensity2
worstName"Quinn"
maxWindowNameDensity4
worstWindowName"Marsh"
discoveredNames
Harlow1
Quinn17
London1
Marsh17
Whitechapel1
Morris1
persons
0"Harlow"
1"Quinn"
2"Marsh"
3"Morris"
places
0"London"
1"Whitechapel"
globalScore0.502
windowScore0.333
97.92% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences48
glossingSentenceCount1
matches
0"as if awaiting a portrait sitting"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount1315
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences119
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs51
mean25.78
std21.04
cv0.816
sampleLengths
068
169
227
350
43
544
64
742
847
95
1048
1156
1242
1375
1432
151
1630
179
185
1916
206
2132
226
236
243
258
2656
276
2858
2932
301
311
327
3341
3420
354
3623
3723
3850
3916
4026
4147
422
436
4417
4528
466
479
4851
4920
85.98% Passive voice overuse
Target: ≤2% passive sentences
passiveCount5
totalSentences91
matches
0"been sealed"
1"been called"
2"been removed"
3"was crouched"
4"was etched"
5"was attuned"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount0
totalVerbs133
matches(empty)
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount0
flaggedSentences0
totalSentences119
ratio0
matches(empty)
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount855
adjectiveStacks0
stackExamples(empty)
adverbCount27
adverbRatio0.031578947368421054
lyAdverbCount8
lyAdverbRatio0.00935672514619883
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences119
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences119
mean11.05
std9.3
cv0.842
sampleLengths
033
135
26
31
41
527
65
729
85
918
104
1116
125
137
1422
153
1617
173
1824
194
2030
2112
2211
2314
242
255
264
2711
285
2925
3023
313
3215
333
344
3517
3614
378
3834
395
4020
4116
4218
434
4412
455
463
476
4818
491
77.31% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats3
diversityRatio0.4789915966386555
totalSentences119
uniqueOpeners57
47.62% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount1
totalSentences70
matches
0"More uniforms clustered near the"
ratio0.014
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount18
totalSentences70
matches
0"His eyes were open and"
1"He glanced up."
2"They did not arrange themselves"
3"She rose and walked the"
4"Its face was etched with"
5"She held the bag still."
6"She turned slowly on her"
7"She looked at Marsh."
8"He had risen, notebook closed,"
9"She walked past him, further"
10"It was something more controlled."
11"She ran a fingertip along"
12"She rubbed thumb against forefinger,"
13"He stood over the man"
14"he said eventually"
15"She looked again at the"
16"It pointed, unwavering, down the"
17"She began walking toward the"
ratio0.257
2.86% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount64
totalSentences70
matches
0"The uniform constable at the"
1"Detective Harlow Quinn descended past"
2"The air changed three levels"
3"The particular mineral dampness of"
4"Quinn pulled her collar up."
5"The station had once been"
6"Quinn moved through them."
7"The body lay on its"
8"A man in his fifties."
9"His eyes were open and"
10"DC Marsh was crouched at"
11"He glanced up."
12"Marsh scratched his nose with"
13"Quinn crouched on her haunches,"
14"The arrangement of the body"
15"Crime scenes were messy affairs."
16"People fell, bled, thrashed."
17"They did not arrange themselves"
18"Marsh gestured with the pen"
19"Quinn said nothing."
ratio0.914
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences70
matches(empty)
ratio0
56.28% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences33
technicalSentenceCount4
matches
0"Detective Harlow Quinn descended past him, her boots finding each step with the automatic precision of a woman who had spent more of her life in the underworld …"
1"The particular mineral dampness of earth pressing in on brick-lined corridors that had been sealed off from the travelling public for the better part of four de…"
2"His eyes were open and his expression was one of mild inquiry, as if someone had just asked him a difficult sum."
3"The air from the passage moved across her face, carrying the mineral dampness and something else, something she had only smelled once before, on a case three ye…"
100.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags17
uselessAdditionCount0
matches(empty)
100.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags12
fancyCount2
fancyTags
0"Marsh conceded (concede)"
1"Marsh admitted (admit)"
dialogueSentences45
tagDensity0.267
leniency0.533
rawRatio0.167
effectiveRatio0.089
84.4581%